I'm so hyped for Cheon being a co-host while LSV is out. Plus having other guests visiting is awesome as well but Cheon & Marshall is a great cast foundation 😉
So weird how they repeatedly said that Morbid would difficult to enable, yet were repeatedly baffled by the sacrifice effects and assumed they were for Red/Black and not Black/Green.
Weird that they gave the Razorkin Whiplasher or how ir was called, the 4-mana 5/3 with reach and "2R, sac a land: draw" like a D and deemed it almost unplayable in the end. Now Juggernaut, a 4-mana 5/3 with really only downsides gets a B-. It also bothered me, that they didn't figure out, that the sacrifice deck was in B/G this time. Not their best show imo.
Because I was curious, Clinquant is an adjective which means "glittering with gold or tinsel". The creature is holding a gold egg and wearing a gold amulet.
Surprised you didn't mention the changes to how combat is done. I would have expected you to discuss it in the outro or when you showed the first combat trick.
@@ben_clifford I played a 2HG yesterday and despite being in red and having a copy, I don't think it would have been right to run it. This set seems quite slow with many of the creatures being kind of whatever, and those piles of green 4/2s make me really value something that either trades with a 4/2 or cracks back. Giving up playing another creature to board for the 6 damage just seems like a losing play. We did absolutely rock an Overrun though. That immediately took my teammate's board from "eh, a few elves" to lethal. Reclamation Sage played super super well just to take out a problem and BE another body.
I've found that Crackling Cyclops is one of the foundational cards in U/R-I want 2 or 3 of them. The good news is that you can generally count on these to wheel, so you don't have to pick them high at all. It's _very_ good with Think Twice. You're also wanting about 9 or 10 non-creature spells. That's also something worth noting-it's not just instants or sorceries, but _any_ non-creature spell. I actually really love that the U/R archetype isn't just instants/sorceries anymore-this feels more flavorful and it's much more flexible
I don't know what system is being used to bring up the cards, but it would be nice if it was a bit more responsive; there were many cards which failed to come up on the screen until minutes into talking about them. Also, it might not be a bad idea to give a gander to external WotC materials before doing these, specifically the set design articles and/or the draft explainers. Others have mentioned you guys somehow missing GB as the sacrifice colors, which that would've avoided. Finally, I don't know how much of this was your choice, but I will admit that the ads were incredibly disruptive in their quantity. I received ads about every *6min* of this 4hr video, many unskippable.
I think Fishing Rod's ability taps the Fishing Rod as well to stop you moving it to another creature and getting multiple counters in one turn, given the counters are on the Fishing Rod itself.
Also solves the problem of players thinking the effects refer to all copies of the creature. I've taught new players who think "Put a +1/+1 counter on Super Bug" means putting a counter on all creatures they control named Super Bug.
Yeah, I wish we had gotten LSV's reaction to that because it seemed insane. I know 17Lands was really new and Arena only had bot drafts back then, but they have Juggernaut at a meager 53.3% win rate in Dominaria.
I think Legendary creatures still refer to their own name in their text-box, whereas nonlegends just say "this creature." Because, of course, when there's about 80 legends a set, they really need a certain-something to stand out from just any-old-creature.
i wish the rare/mythic would still come before the prerelease :( the prerelease is very often nowadays the only time i can play a set in limited and so the rare/mythic always comes to late for me
I feel lucky to see more LSV and at the same time I feel sympathy for Gaby. Having witnessed the last moments of expecting one kid I can only imagine the uncomfort of having twins on the way.
I think in this case, the most helpful way to look at it is card advantage. If I cast stroke of midnight on your guy, we both go down a card but then you get something extra( the 1/1). With voyage, we both go down a card but I get something extra (the surveil). Stroke is cheaper and more versatile in some ways, but a lot of the time giving opponent an extra 1/1 is a real pain
i do think terror has a place in blue black, but black doesn't really have the density of spells to make it busted so you're better off going with only a few black cards (scavenger, zombify, maybe stab) to supplement blue draw and interaction
Wanted to shout out for anyone looking at this that Marauding Blight Priest while it is a D overall does go infinite with the Mythic Bloodthirsty Conquerer.
Anyone know what site Marshall is using? I tried to follow along with the audio podcast because YT is not allowed at work, but the cards don’t seem to be in order.
1:32:30 scryfall doesnt separate fdn play booster and starter set creatures. Its somethi g to keep in mind. There are only 10 elfs in the set, and 2 are rares...
A question: how many hare apparent do you need to have before it becomes good ? is it 5 ? 6 ? 10 ? There must be a point where everybody passes these and you get enough to carry a deck
a lot of times you don't even get that many of a common opened at a table, so taking three hoping you'll get spotted two or three more isn't a great move since those extra copies probably don't exist in your draft
Just found out my best friend is having twins as her first set of children. Any insight you can offer that I can pass along would be great. Hope everything goes well with your little two for ones
From watching the pre Prerelease I think overrun is really good. Like half the games were won by overrun and often from very dead and losing positioning
I really dislike when WotC makes a mechanic in "variations" like Morbid sometimes is just your turn and sometimes any turn ... they really should pick one and keep the mechanic intuitively the same. When they flip/flop around you still have to read the card to see the details, so the Morbid reference doesnt help as a mental shortcut, its even more distracting and confusing because of it. Just the same with the red exile and play effects, they come in so many variations, its impossible to simply guess what the timing restriction will be.
The whole thing with an ability word is it doesn't have a literal rules definition and affords that flexibility for itself based on individual effects and timings. Morbid just means "hey, this mechanically cares about whether a creature anyone controls died this turn." If it had a more structured and strict definition it wouldn't need the italics and could be a more straightforward named keyword ability.
That’s just how Ability Words work. Not every Landfall card is an enters trigger, for instance. All ability words do is signal that the card cares about something specific.
And Morbid does work as a shortcut, the shortcut being "did a creature die this turn?". Even the ones that don't check on End of Turn still care about that same thing. The ones that check on your end step still care about "this" turn. We just had Delirium with multiple different "versions", some that altered the resolution of an instant/sorcery, some that were static abilities, some triggered abilities and more. You've always had to still read Ability Words and not just autocomplete what they do.
@@Mordalon You fail to understand that the ability word works best if its actually intuitive so you DONT need to read the card text. If there are different versions of it and they have the same name, it fails to be a shortcut, as you still have to read the card. If anything it could be "Morbid this turn " and "Morbid your turn" to make it work short and clearly, if you want that difference at all. For simplicity the card could just trigger on each turn, sure would make them better, but thats worth it to make the mechanic altogether more coherent and clean. Its really really bad card design the way its now, as there are too many mechanics that have variations that you must parse out of the cards large box of text, its not good for beginners and even veterans will mistake it from time to time, its just that bad.
@@ThisNameIsBanned Tell me how Morbid cards checking on resolution requires any different considerations than those that check on end step? This has always been a part of ability words and keywords that are on both permanents and instants/sorceries. Also, even for all of the Morbid cards that only check on end step, your still read what the card does, so there's no amount of "intuitiveness" that will replace reading the card unless every card with Morbid does literally the exact same thing, and at that point it's not an Ability Word anymore, it's just a Keyword like Riot or Prowess. You seem to expect "shortcut" to mean that you just read one card and understand the entire card. The shortcut is understanding what strategy/mechanical theme the card is going for. Making every effect with an ability word do the exact same thing, as you seem to expect, would severely reduce what cards can do, leading to boring set design. Morbid also worked this was originally, this isn't a recent thing.
Please display the next card when it is introduced (not 10 sec later). Hornbeetle for example at 1:15:01. Also LSV needs to stabilize his camera better.
Kind of surprised aetherize was ranked so highly. I would have given it like a D and probably will barely ever put it in a deck. Sure in Bronze against ppl who dont know whats going on you can get somebody but strong players will mostly play around it. 4 mana is just so much.
But at the point where people are playing around it that's still tempo in your favor. Even when it's not a blow out it's still doing blue things. I think you're happy even netting two creatures even if they left back their whole board, unless those creatures have very good etbs. And then also they had to attack favorably for you to pull the trigger. The card always taxes their mana and saves you life no matter how it's cast.
@@markbrierley6367 You also have to leave up 4 mana though. Just feels like you have to jump through a lot of hoops get get decent value. But i guess we´ll see how it plays out its just one card anyway. Was just surprised since it looked like a card LSV would rate F.
@lukaspaulus6408 I agree that it's a finicky card. But you're in blue at least so you potentially have other instants. In it's last limited format it was a bomb. We'll see here.
For people who don't watch stats and might be nostalgic for Shivan Dragon, Incinerator of the guilty was the last big dumb 6 drop dragon we got, and it didn't even break the top ten best red cards of its set, let alone cards overall. And this set doesn't look less aggressive than MKM. If the big untap to win mythic dragon was a C plus at best, I dont see Shivs doing well these days.
I disagree strongly with the "this creature" change. The arguments in favor of the change make sense, but it creates memory issues. When you hear a card's name repeated once or twice over the course of reading the card, it helps you associate that effect with the card name. The same isn't true of "this creature" since "this creature" applies universally. Reading "T: Sacrifice Fanatical Firebrand: It deals 1 damage to any target" means that I have now remembered forever what Fanatical Firebrand does. Reading "T: Sacrifice this creature: It deals 1 damage to any target" could belong to any creature and I'm not going to remember it's Fanatical Firebrand, so I'll have to reread the card several more times before committing it to memory. On top of that, the word "creature" is already referenced so many times that it creates word salad. "When this creature enters, if you control another creature with power greater than this creature's, that creature deals damage equal to its power to target creature you don't control."
Totally reasonable argument, it’s interesting to think where the line is here, because I think most of us agree that word salad in general is a negative thing, and long card names certainly promote that
@@ryebr3ad 1. Being a snarky asshole for no reason invalidates your opinion. 2. You didn't understand what I said. 3. The card's name does not contain the card's effect.
As for not having to rush to the hospital. That depends. Delivery tends to go quicker the more kids the mother have already birthed. For our second child, we left the house at 03:30 and they baby was out at 04:10. 20 min total at the hospital before birth. Soooo..., good luck! :D
53:55 Yes there are a few cards that can make opponent gain life including: *Skyshroud Cutter* *Invigorate* *Fiery Justice* *Beacon of Immortality* *Wall of Shards* By the way, on a side note, where is Ball Lightning? Wasn't it getting reprinted in this set? I read an article about Foundations and it said in the article Ball Lightning will be in the set. *{::>_
Seconded for mobile! PLEASE use that temporary layout from when Jeff was unavailable! I love Jeff don't get me wrong, but that layout was superior in every way! The cards were very readable with that layout even on mobile!
I'd settle for the card art consistently being shown as they introduce the card. So many time it wasn't shown until they were about ready to move to the next card
@@buddabudda I'm aware, but I'm watching the video version to be able to see the artwork and remember the effect while they're discussing it. I don't always sit down and SOLELY focus on the set review when listening to it. So being able to associate the card's art and look with the effect and rating helps a lot. So does being able to double check the card's actual effect they're evaluating if I zoned out while they were reading the card.
It's always so jarring when the guys miss context about a card. It's worse when they reference it on the very next card. Example from this review: Healer's Hawk has lifelink and while it plays well with all its pairs (UW skies, BW lifelink, RW go wide aggro, GW enhance) they only focused on enhancing it. Joust Through is the next card and they focus on the lifegain.
They did mention Hawk into Pridemate. In that case they were mainly talking about it's effectiveness in a vacuum, saying the main way to make it perform better was modifying it. I was more baffled how they kept saying Morbid would be hard to enable, yet were baffled by the multiple sacrifice effects, hyperfixating on Threshold and the nonexistent Red/Black sacrifice theme.
@Mordalon but they mention it in the Pridemate conversation without amending the Hawk. I agree with everything you say though. It happens distressingly often.
@@JalebJay yeah I think that's a good point. It's also just black instead of two colors. I think its power will depend on how well you can mill in this format. We'll see :)
Naaah, the tokens are way worse than the spawning tokens and they come in tapped too. I think this cards pretty mediocre tbh definitely not spider spawning.
Congratulations LSV. Hope all goes well and everyone is healthy
thanks babies for waiting another 24 hours!!!!!!!!!!!!!!!!!!!!!!!
or however long!
"Umm can we come out yet?"
"No we still have 2 more bonus sheets to go!"
After yesterday they have decided to stay in as long as possible
Best to wait for the opponent to tap out before going for a Twin combo
@@HypermegaultrasuperThis might be one of the funniest comments I've ever read lol
I'm so hyped for Cheon being a co-host while LSV is out. Plus having other guests visiting is awesome as well but Cheon & Marshall is a great cast foundation 😉
So weird how they repeatedly said that Morbid would difficult to enable, yet were repeatedly baffled by the sacrifice effects and assumed they were for Red/Black and not Black/Green.
All the best with the babies! Our twins are due soon as well, let’s see who gets to be on the play!
Weird that they gave the Razorkin Whiplasher or how ir was called, the 4-mana 5/3 with reach and "2R, sac a land: draw" like a D and deemed it almost unplayable in the end. Now Juggernaut, a 4-mana 5/3 with really only downsides gets a B-. It also bothered me, that they didn't figure out, that the sacrifice deck was in B/G this time. Not their best show imo.
this is the most core core set ever
Oh, faaaar from it.
@@buddabudda43 vs 1. Seems you have an unpopular opinion
not even close to true, this set has way more sauce than almost anything I can think of from any of 4th - 10th edition sets or M10 - M19
Because I was curious, Clinquant is an adjective which means "glittering with gold or tinsel". The creature is holding a gold egg and wearing a gold amulet.
the flavor text also mentions birds penchant for collecting shiny things. 10/10 no notes
Dont even play limited but u guys keep are just so entertaining
Surprised you didn't mention the changes to how combat is done. I would have expected you to discuss it in the outro or when you showed the first combat trick.
Back when I first starting playing Magic I remember Shivan Dragon being $50 and Black Lotus being $30. How times have changed
I like that this set is just core magic cause that's really where the game shines
2:19:22 Marshall you are correct it was printed as rare in a few core sets and starter sets.
I just looked it up. It was rare between the 7th and 10th Edition core sets. That's a lot of years.
One thing to note on Boltwave in 2HG is that’s 6 damage for a single red mana (two opponents.)
@@MSUHitman Good point. It's probably worth running in 2HG Sealed.
@@ben_clifford I played a 2HG yesterday and despite being in red and having a copy, I don't think it would have been right to run it.
This set seems quite slow with many of the creatures being kind of whatever, and those piles of green 4/2s make me really value something that either trades with a 4/2 or cracks back. Giving up playing another creature to board for the 6 damage just seems like a losing play.
We did absolutely rock an Overrun though. That immediately took my teammate's board from "eh, a few elves" to lethal. Reclamation Sage played super super well just to take out a problem and BE another body.
Been listening since 2012, always love it when a new set review show drops. Looking forward to Foundations!
I've found that Crackling Cyclops is one of the foundational cards in U/R-I want 2 or 3 of them. The good news is that you can generally count on these to wheel, so you don't have to pick them high at all.
It's _very_ good with Think Twice. You're also wanting about 9 or 10 non-creature spells.
That's also something worth noting-it's not just instants or sorceries, but _any_ non-creature spell.
I actually really love that the U/R archetype isn't just instants/sorceries anymore-this feels more flavorful and it's much more flexible
Much love, dudes! Appreciate all the hard work. 🙏
Thanks for putting this up; I always appreciate these reviews. Good luck to LSV with the twins, & congrats!!
I don't know what system is being used to bring up the cards, but it would be nice if it was a bit more responsive; there were many cards which failed to come up on the screen until minutes into talking about them.
Also, it might not be a bad idea to give a gander to external WotC materials before doing these, specifically the set design articles and/or the draft explainers. Others have mentioned you guys somehow missing GB as the sacrifice colors, which that would've avoided.
Finally, I don't know how much of this was your choice, but I will admit that the ads were incredibly disruptive in their quantity. I received ads about every *6min* of this 4hr video, many unskippable.
Set looks cool, Excited to have Paul on! The best to Luis and his ever growing family of course
The number of Elves isn't 19, it's only 10! Not all cards of the set show up in boosters...
Thanks for the great content, i love the set reviews!
I think Fishing Rod's ability taps the Fishing Rod as well to stop you moving it to another creature and getting multiple counters in one turn, given the counters are on the Fishing Rod itself.
@@amostyx would that have been so bad? Now we have another unplayable. 😭
@@ben_clifford That wouldn't improve the card either in any meaningful way. It's mostly for flavor.
also about the "this creature" update it clears up how it works when a creature steals another creature ability.
Also solves the problem of players thinking the effects refer to all copies of the creature. I've taught new players who think "Put a +1/+1 counter on Super Bug" means putting a counter on all creatures they control named Super Bug.
I like the change to templating. It's natural and intuitive language, and often saves some text space on the card.
I think B- is a bit too high for Juggernaut. If it were literally a vanilla 5/3 you would give it at best a C, and it's arguably worse.
Yeah, I wish we had gotten LSV's reaction to that because it seemed insane. I know 17Lands was really new and Arena only had bot drafts back then, but they have Juggernaut at a meager 53.3% win rate in Dominaria.
two craw wurms?!
'h0ly shit'- urza, lord high artificer
Marshal: Sheevan Dragon
Luis: I say Shivan Dragon
*proceeds to pronounce it Sheevan every other time he says it 😂
I think Legendary creatures still refer to their own name in their text-box, whereas nonlegends just say "this creature." Because, of course, when there's about 80 legends a set, they really need a certain-something to stand out from just any-old-creature.
man the white common creatures seem kind of insane in this set
Thanks Marshall!! Good luck to Luis and to everyone this weekend at the prerelease!
I'm stoked for this set!
i wish the rare/mythic would still come before the prerelease :( the prerelease is very often nowadays the only time i can play a set in limited and so the rare/mythic always comes to late for me
I feel lucky to see more LSV and at the same time I feel sympathy for Gaby. Having witnessed the last moments of expecting one kid I can only imagine the uncomfort of having twins on the way.
2:20:12 lol, I think LSV almost says Kamigawa: Neon Genesis
"I don't even know if there's any planeswalkers in this set."
"I don't either."
Uh.. bros?
Could you guys do a video on what makes for good removal? I dont understand why stroke of midnight is bad but uncharted voyage is good
I think in this case, the most helpful way to look at it is card advantage. If I cast stroke of midnight on your guy, we both go down a card but then you get something extra( the 1/1). With voyage, we both go down a card but I get something extra (the surveil). Stroke is cheaper and more versatile in some ways, but a lot of the time giving opponent an extra 1/1 is a real pain
i do think terror has a place in blue black, but black doesn't really have the density of spells to make it busted so you're better off going with only a few black cards (scavenger, zombify, maybe stab) to supplement blue draw and interaction
Wanted to shout out for anyone looking at this that Marauding Blight Priest while it is a D overall does go infinite with the Mythic Bloodthirsty Conquerer.
Very cool. Thank you. Why do we never get the rares before the prerelease events, would really be helpful to paint the whole picture.
Anyone know what site Marshall is using? I tried to follow along with the audio podcast because YT is not allowed at work, but the cards don’t seem to be in order.
Scryfall but sort by ‘Set Review’ order (mana cost by color rather than the default which is collector number i.e., alphabetical by color)
This may be a trite / unwarranted but I was hoping for the reference to Tarmogoyf to come up in the evaluation of burst lightning.
Fishing pole looks like a nice pickup if you are playing a doubling season.
Is cloudblazer not in the set?
I just wanna go Healer's Hawk => Ajani's Pridemate => Dauntless Veteran => Felidar Savior, a reasonable and fine curve-out
i'm really excited to try out vampire soulcaller in some black aggro deck, seems really good there
burst lightning is great... but do you still draft it over the foil goyf ? lol
Thought I need to share: if Foundations is the final form of the core set, does that make it Omega? :)
On the prerelease I had goblin surprise in my red green deck and it won me some games with the pump mode
1:32:30 scryfall doesnt separate fdn play booster and starter set creatures. Its somethi g to keep in mind. There are only 10 elfs in the set, and 2 are rares...
Thanks for all your hard work! ❤
A question: how many hare apparent do you need to have before it becomes good ? is it 5 ? 6 ? 10 ? There must be a point where everybody passes these and you get enough to carry a deck
a lot of times you don't even get that many of a common opened at a table, so taking three hoping you'll get spotted two or three more isn't a great move since those extra copies probably don't exist in your draft
I'd say if you have 4 it's a playable card. If you have 5+ it starts to become actually good
Just found out my best friend is having twins as her first set of children. Any insight you can offer that I can pass along would be great. Hope everything goes well with your little two for ones
Thank you. You guys are the best
Seems like a cool set
From watching the pre Prerelease I think overrun is really good. Like half the games were won by overrun and often from very dead and losing positioning
Doors have really been feeling the pain in Magic these past couple of sets.
Can Inspiration from beyond take itself back?
2:09:51 this definitely feels like a prince set. Definitely could snipe their one big problem card
Deathtouch on Perforating Artist will be nice with the Slightly-Less-Valuable Slayer. Eats two creatures or gets 4 damage plus it's trigger.
There are only 10 different elves in draft, and a couple are rare
micromancer has a really high win rate historically, also you have to hope you are getting burst lightning level cards
Me and my teammate got 4 burst lightning in our 2HG pool. 3-0. Black white life gain in 2HG with all the "each opponent" stuff. *drool*
Can't wait to play some Shivan Dragon
sad to see lsv go but i'm also excited for the cheon era
Vampire nighthawk yessssss
5:13 for review start
Clinquant means glittery or shiny
I really dislike when WotC makes a mechanic in "variations" like Morbid sometimes is just your turn and sometimes any turn ... they really should pick one and keep the mechanic intuitively the same.
When they flip/flop around you still have to read the card to see the details, so the Morbid reference doesnt help as a mental shortcut, its even more distracting and confusing because of it.
Just the same with the red exile and play effects, they come in so many variations, its impossible to simply guess what the timing restriction will be.
The whole thing with an ability word is it doesn't have a literal rules definition and affords that flexibility for itself based on individual effects and timings. Morbid just means "hey, this mechanically cares about whether a creature anyone controls died this turn." If it had a more structured and strict definition it wouldn't need the italics and could be a more straightforward named keyword ability.
That’s just how Ability Words work. Not every Landfall card is an enters trigger, for instance. All ability words do is signal that the card cares about something specific.
And Morbid does work as a shortcut, the shortcut being "did a creature die this turn?". Even the ones that don't check on End of Turn still care about that same thing. The ones that check on your end step still care about "this" turn.
We just had Delirium with multiple different "versions", some that altered the resolution of an instant/sorcery, some that were static abilities, some triggered abilities and more. You've always had to still read Ability Words and not just autocomplete what they do.
@@Mordalon You fail to understand that the ability word works best if its actually intuitive so you DONT need to read the card text. If there are different versions of it and they have the same name, it fails to be a shortcut, as you still have to read the card.
If anything it could be "Morbid this turn " and "Morbid your turn" to make it work short and clearly, if you want that difference at all.
For simplicity the card could just trigger on each turn, sure would make them better, but thats worth it to make the mechanic altogether more coherent and clean.
Its really really bad card design the way its now, as there are too many mechanics that have variations that you must parse out of the cards large box of text, its not good for beginners and even veterans will mistake it from time to time, its just that bad.
@@ThisNameIsBanned Tell me how Morbid cards checking on resolution requires any different considerations than those that check on end step? This has always been a part of ability words and keywords that are on both permanents and instants/sorceries.
Also, even for all of the Morbid cards that only check on end step, your still read what the card does, so there's no amount of "intuitiveness" that will replace reading the card unless every card with Morbid does literally the exact same thing, and at that point it's not an Ability Word anymore, it's just a Keyword like Riot or Prowess.
You seem to expect "shortcut" to mean that you just read one card and understand the entire card. The shortcut is understanding what strategy/mechanical theme the card is going for. Making every effect with an ability word do the exact same thing, as you seem to expect, would severely reduce what cards can do, leading to boring set design.
Morbid also worked this was originally, this isn't a recent thing.
D for Cackling Prowler in retail draft? That seems harsh. That's Magic in 2024 for you, I guess
You guys realize Bigfin Bouncer costs 4, not 3, right? It's a downgraded Man-o'-War, not an upgraded Man-o'-War.
They change so many rarities based on powerlevel.. but somehow, Blanchwood Armor is still uncommon.
Rarity is also to control frequency. You rarely want a Blanchwood Armors, and even when you do want it you don’t want more than 2.
don't know why, but I have gotten the same playstation 5 ad eight times in a row on this video
Was there a single A graded card??
There generally shouldn't be As at common or uncommon.
Did a Writhing Chrysalis write this comment?
1:46:21 give him flying!!!!! Send him to the sky!!!!!
wow its that time again alrdy
Juggernaut is a D, certainly not a B-
3:25:20 there are 24 vampires in the set.
Don’t take this the wrong way, but I really hope you guys are wrong about all the black drain life cards.
Fishing Pole is a B+
Please display the next card when it is introduced (not 10 sec later). Hornbeetle for example at 1:15:01. Also LSV needs to stabilize his camera better.
I think they missed Mystical Teachings, its an uncommon. It could be a pretty sweet payoff to the threshold deck.
That's only in the Starter Collection, not draft.
3:22:55 babies coming
Kind of surprised aetherize was ranked so highly. I would have given it like a D and probably will barely ever put it in a deck. Sure in Bronze against ppl who dont know whats going on you can get somebody but strong players will mostly play around it. 4 mana is just so much.
But at the point where people are playing around it that's still tempo in your favor. Even when it's not a blow out it's still doing blue things. I think you're happy even netting two creatures even if they left back their whole board, unless those creatures have very good etbs. And then also they had to attack favorably for you to pull the trigger. The card always taxes their mana and saves you life no matter how it's cast.
Why would a strong player play around an unplayable card? You are contradicting yourself xD
@@markbrierley6367 You also have to leave up 4 mana though. Just feels like you have to jump through a lot of hoops get get decent value. But i guess we´ll see how it plays out its just one card anyway. Was just surprised since it looked like a card LSV would rate F.
@lukaspaulus6408 I agree that it's a finicky card. But you're in blue at least so you potentially have other instants. In it's last limited format it was a bomb. We'll see here.
marshall can't believe there is an uncommon that is only a 3/3 haste or 3 haha.
For people who don't watch stats and might be nostalgic for Shivan Dragon, Incinerator of the guilty was the last big dumb 6 drop dragon we got, and it didn't even break the top ten best red cards of its set, let alone cards overall. And this set doesn't look less aggressive than MKM. If the big untap to win mythic dragon was a C plus at best, I dont see Shivs doing well these days.
I disagree strongly with the "this creature" change.
The arguments in favor of the change make sense, but it creates memory issues. When you hear a card's name repeated once or twice over the course of reading the card, it helps you associate that effect with the card name. The same isn't true of "this creature" since "this creature" applies universally.
Reading "T: Sacrifice Fanatical Firebrand: It deals 1 damage to any target" means that I have now remembered forever what Fanatical Firebrand does.
Reading "T: Sacrifice this creature: It deals 1 damage to any target" could belong to any creature and I'm not going to remember it's Fanatical Firebrand, so I'll have to reread the card several more times before committing it to memory.
On top of that, the word "creature" is already referenced so many times that it creates word salad. "When this creature enters, if you control another creature with power greater than this creature's, that creature deals damage equal to its power to target creature you don't control."
Totally reasonable argument, it’s interesting to think where the line is here, because I think most of us agree that word salad in general is a negative thing, and long card names certainly promote that
My solution to that is to read the card name on the top of the card
@@ryebr3ad 1. Being a snarky asshole for no reason invalidates your opinion.
2. You didn't understand what I said.
3. The card's name does not contain the card's effect.
@@ryebr3adThat doesn't solve anything.
Good part starts at 3:24:09
🤦♂
As for not having to rush to the hospital. That depends. Delivery tends to go quicker the more kids the mother have already birthed. For our second child, we left the house at 03:30 and they baby was out at 04:10. 20 min total at the hospital before birth. Soooo..., good luck! :D
❤
3:34:57 The callbacks to famous cards are strong in this set. This is a clear call out to Tragic Slip.
Say whaaat
53:55 Yes there are a few cards that can make opponent gain life including:
*Skyshroud Cutter*
*Invigorate*
*Fiery Justice*
*Beacon of Immortality*
*Wall of Shards*
By the way, on a side note, where is Ball Lightning? Wasn't it getting reprinted in this set? I read an article about Foundations and it said in the article Ball Lightning will be in the set. *{::>_
Make the damn card art bigger!
Seconded for mobile! PLEASE use that temporary layout from when Jeff was unavailable! I love Jeff don't get me wrong, but that layout was superior in every way! The cards were very readable with that layout even on mobile!
I'd settle for the card art consistently being shown as they introduce the card. So many time it wasn't shown until they were about ready to move to the next card
They read the cards, guys.
@@buddabuddaoh, they read the cards? Never mind then. Disregard my previous comment.
@@buddabudda I'm aware, but I'm watching the video version to be able to see the artwork and remember the effect while they're discussing it. I don't always sit down and SOLELY focus on the set review when listening to it. So being able to associate the card's art and look with the effect and rating helps a lot. So does being able to double check the card's actual effect they're evaluating if I zoned out while they were reading the card.
I have to say I miss best of 3 limited so much nowadays
It still exists. Just click the traditional queue on arena lol. Fuck premier draft.
It's stil here?
It's always so jarring when the guys miss context about a card. It's worse when they reference it on the very next card.
Example from this review: Healer's Hawk has lifelink and while it plays well with all its pairs (UW skies, BW lifelink, RW go wide aggro, GW enhance) they only focused on enhancing it. Joust Through is the next card and they focus on the lifegain.
They did mention Hawk into Pridemate. In that case they were mainly talking about it's effectiveness in a vacuum, saying the main way to make it perform better was modifying it. I was more baffled how they kept saying Morbid would be hard to enable, yet were baffled by the multiple sacrifice effects, hyperfixating on Threshold and the nonexistent Red/Black sacrifice theme.
@Mordalon but they mention it in the Pridemate conversation without amending the Hawk. I agree with everything you say though. It happens distressingly often.
Revenge of the Rats is a cheaper Spider Spawning. Build around A in UB/BG
Aren't they 1/1s instead of 1/2s with reach? I agree it's good but still not on the level of spider spawning.
Which is also magnitudes worse
@longnaps-cubedesign I'm looking at how it's cheaper to cast and have something else follow up on it in exchange for 1/1 instead of 1/2
@@JalebJay yeah I think that's a good point. It's also just black instead of two colors. I think its power will depend on how well you can mill in this format. We'll see :)
Naaah, the tokens are way worse than the spawning tokens and they come in tapped too. I think this cards pretty mediocre tbh definitely not spider spawning.