Hi Ben! Question time again re: Base Ocean vs Nature Incarnate With this new Deep function: isn't that completely breaking Ocean's weakest point? I read it and all I can imagine is Ocean now being able to dunk on the Invaders since using Deep 2/2 second tier, you can start turning lands into Ocean. Furthermore there are new coastal lands! This just sounds insane. I do think this is helpful on Solo at the cost of balancing Ocean's challenge to outright drown/eliminate invaders more deeply entrenched. What do you think? Is this completely breaking what makes Ocean Unique? On the flipside, does this make Mr Candyman spirit less effective since he can't target the coast (but now Ocean can just reach as far as he wants given enough time)?
Deeps also replaces Ocean's existing innates, and I would say Ocean Breaks the Shore is arguably the reason Ocean is so strong, so I don't think its as insane as you may think. It takes 3 turns to turn that first land into ocean, so I'm assuming they playtested it enough to make it playable. It does take away some of what makes base Ocean unique, but it's optional and you still get to play base Ocean if you want. Deeps Oceans is also super unique and looks really fun to play!
Hi Ben! Question time again re: Base Ocean vs Nature Incarnate
With this new Deep function: isn't that completely breaking Ocean's weakest point? I read it and all I can imagine is Ocean now being able to dunk on the Invaders since using Deep 2/2 second tier, you can start turning lands into Ocean. Furthermore there are new coastal lands! This just sounds insane. I do think this is helpful on Solo at the cost of balancing Ocean's challenge to outright drown/eliminate invaders more deeply entrenched. What do you think? Is this completely breaking what makes Ocean Unique? On the flipside, does this make Mr Candyman spirit less effective since he can't target the coast (but now Ocean can just reach as far as he wants given enough time)?
Deeps also replaces Ocean's existing innates, and I would say Ocean Breaks the Shore is arguably the reason Ocean is so strong, so I don't think its as insane as you may think. It takes 3 turns to turn that first land into ocean, so I'm assuming they playtested it enough to make it playable.
It does take away some of what makes base Ocean unique, but it's optional and you still get to play base Ocean if you want. Deeps Oceans is also super unique and looks really fun to play!