To me mill feels like an erosion of long term memoery, you dont realize youve lost it until you try and remember it. Discard seems like forcing your opponent to forget something they are actively trying to do through a spell that fogs their brain.
@@Aaarrrgh89 Discard is Norwegian, Mill is Swedish.... Flashback is Danish. Buyback is German, Recover is Finnish, Reanimate is British, Madness is Finnish... I can't think of more interactive mechanics...
@@Kennythesamuri Amnesia vs dissociation. Traumatised folks usually do know both ... and can tell. (And actually WotC did a great job in theme-ing the cards accordingly.) Among my kitchen table decks ... it's Ashiok Mill vs. Faerie Discard in mirrored colours. Both decks are dear to me and do have secondary creature win cons.
Makes sense how it works as a win condition too. The mill effects are like dementia, when you lose all memory completely and still try to function, you just can't.
I think this is the closest game of anything I’ve ever seen. One player a single life away from victory, the other a single card away from defeat. Truly incredible.
Which is fun to watch, but bad for research. If it all comes down to one single draw, it functionally IS a draw! Neither deck had the clear advantage! Jamin and Spicy have to play another 99 games to get a definitive result!
Thought you might enjoy this based on your comment. I was playing mill against burn one time. When I ended my turn he had no cards in library and I was at 5 life. Problem was he had a Rift bolt on suspend with a Guttersnipe in play. Rift bolt plus Guttersnipe did exact lethal to me on his upkeep before he could draw from an empty library. It was truly epic.
Tasha's Hideous Laughter in DnD, causes a form of temporary insanity. Hence the uncontrollable laughter. In Magic, the library represents your mind. Milling the library has always been a reference to insanity in Magic's history.
@@DoABarrelRol1l It’s not overhyped, which is what makes it good imo. Command Zone does the same thing, but they ham their reactions up big time, and they’re not particularly good at it. Exaggerated but empty facial expressions, half-hearted “intense” tones of voice....it comes off as an amateur attempt to create artificial hype. This just felt like natural post-game thoughts and reactions rather than hype.
@@zaneghiskhan I guess... If you plus Liliana with no cards in hand, and then the opponent has Otawara in hand and bounces Lili to your hand while the ability is on the stack, then you will have to discard her to the effect, removing her 'permanently'.
@@zaneghiskhan Exactly what the other guy said. Liliana frequently creates states where her controller has no cards in hand, but the opponent has 1. If Otawara bounces her with her ability on the stack and no cards in hand, she'll have to be discarded when the ability resolves.
@@bestaround3323 I had a friend build 8-rack and it was the most miserable time I ever had playing Magic. Mill is basically burn with a different life counter, but discard just draws out the game while forcing you into topdeck mode by the end. Yuck.
This collaboration had been amazing, all three videos so far have been excellent. And now, finally we get a bit closer to the most important video ever.
Mmm, discard has many forms, and so does mill, there’s a bunch of green cards that self-mill, but it’s usually tied to getting something back. Self-mill in green seems to be about decay and the cycle of life, and self discard in red can represent a whole ton of things. The real Mill Vs Discard video would have to be like three hours to account for all the implications for every instant of mill and discard. When it comes to creatures that love straight up discarding cards in black there’s Specters, that discard on combat usually, and all sorts of rats, corrupt court officials, and now Virus Beetles that make an opponent discard when they enter, so there’s CREATURE aesthetics at play as well.
Lol, this is how my mill deck usually runs! It either a) makes someone rage quit b) gets swarmed by creatures c) actually mills someone only to find they have for some reason put anti-mill strats in their deck d) once in a blue moon actually wins legitimately without someone conceding.
In Yu-Gi-Oh, there's an archetype called Lightsworn. Their entire gimmick is self-milling at the end of the turn. Lorewise, it's suppose to represent the Lightsworn as this corps of supernatural saviours that leave just as fast as the arrive once the catastrophe is averted.
@@ich3730 because by self-milling, it shows that the Lightsworn can only remain for a limited time. They either win and leave or they die trying (decking out). That's why they have a card named "Charge of the Light Brigade", after the military disaster of a British light cavalry charge during the Crimean War.
My friend was a magic semi pro back in 2008-9 and regional in pokemon and yugi-oh. He taught me so much about card games and their mechanics. I'm so glad you guys did this, because this was the epic match-up between me and him after learning from him. Shout-out to Justin from Georgia!
Tasha's hideous laughter doesn't seem on flavor, but the spell can be incredibly powerful and life-saving in combat encounters all throughout dnd gameplay. It's a little random, but could do a lot. That is similar in power to the card, so I like the application.
it also conveys the act of rolling dice for checks to see when you stop laughing. You essentially roll dice with your cards until you "roll high enough" to stop. The card is quite sweet with its flavor actually. Make your opponent laugh until they rolled high enough to stop, dropping all their stuff ( cards ) in the process.
There's been some good 8 rack representation on the channel recently, I love to see it. Would love to see more Pioneer games or maybe a CEDH game if you all are into that!
"I thought it was mill and not exile... graveyard... wise.." "Ooh! Burn!! But its not that either! ;-) Ha ha ha! We have fun." Your humour really speaks to me xD Another great video 👌
I have a Black Blue Zombie Mill deck that I love playing. It's not the most competitive deck ever but I still love it. I have went to great lengths to nerd out on it. It used to be more pure Dimir but now it's the Mill/Undead Alchemist deck.
It must be really hard to get hand/board state(HUD) and commentary basically play by play, but it makes for an educational and fun viewing experience, especially for a newb like me.
This is before I watch the video. Mill is from the library, discard is from the hand. So, while both actions result in a card going to the graveyard, discard is stronger because it unloads your opponents hand. If your library is supposed to be your brain, the spells you remember, then milling is like making it difficult to remember something, like it's on the tip of your tongue, like you know you know it, but it's just out of reach. It's confusion, not paying attention. It's being a little disoriented until you eventually collapse. It's a slow, background affect. It's having your memory taken and slowly going insane. Discarding, then, would be more like suffering direct mental damage. Waking up with a headache because of a cursed dream. magically induced mental function reduction. A strong blow to the head, a blast of psychic energy, your brain rotting. Since your hand is the things you're currently able to do, it's like the thought you're currently having, is being forced out of your brain, and your brain can't handle having another one without help.
12:00 I don't know why Spice8Rack didn't used the Vision of Beyond to grab a land, cast the crab, second Vision and maybe put a land the other way is harder to use the Visions
9:30 i think with laughter, the flavour could make sense if you see it like this: the laughter affects the player, who is a powerfull mage lorewise. Due to the uncontrollable laughter, he can't concentrate on casting spells, maybe dropping scrolls/tomes/ingredients. Maybe milling cards equal value instead of milling a certain amount of cards represents the dice-throwing on will each turn, with higher value cards representing higher willstat (maybe as in needing a high will to cast such powerfull spells/keep such powerfull summoned creatures under your controll?) maybe something in that direction, i am not sure what exactly WotC had in mind ^^'
16:40 ... mill into exile ... has a lot of nonbo issues. It shuts down "drown in the loch" and many other cards that are useful in any kind of mill strategy.
It's simple. Mill targets your library specifically and is about removing as many cards (quantity) from your draw pile as it can. It's about limiting your options by just removing as many option as it can without you getting a choice. Discard is either targeting the hand or library or battlefield to remove specific cards, or force you to make a choice you do not want to make. Discard is cards that allow you to look at the hand and tell your opponent to remove one specific. It's a card that allows the opponent to draw, but it will force a choice and you HAVE to toss a card away. It targets the top card of the library like mill does, but it's about removing that card that was tutored for. Discard is telling your opponent they have to pick a creature on the feel and either return it to hand or sac it, but it's forcing again a choice. You're USUALLY having to make a choice that limits your options. EDIT: Self Mill and Self discard/cycling aren't really mill/discard. They're graveyard recursion decks, and the mill/discard are just there to fill the GY up.
Based on Hideous Laughter and the difference between black and blue, I think: Mill represents inability to focus, or losing the opportunity/time to take actions (having less cards) because your mind is locked/preoccupied/dazed. At the end, when you lose to mill, you run out of time / are too confused to see any options. You also can't really recover from that, since you did lose the time spent dazed. However, you still play normally, because when your mind is clear it works just fine. Memory erasure is also mill, not damaging your mind but making you forget that options exist (rather than seeing them in front of you and not choosing them). Discard, on the other hand, represents insanity or brain damage, limiting the options in front of you because of reduced mental "bandwidth" or because you take illogical/inappropriate/desperate actions, eventually leaving your mind too weak to make any choice except what is obviously presented to you. That being said, the cards aren't entirely consistent with any interpretation.
19:50 I literally groaned "Dude, goddamnit!", and slapped my windowsill as I watched this. Spice, you fool, you should have fetched for tapped dual land, now you got two lands in one pile that can't cast glimpse the unthinkable!! That being said, that game was incredible,d that game was beautiful, I'm genuinely genuinely moved
Oh I loved this game. My temporarily most loved decks are Discard/8Rack and Mill. I really get some hatred in my playgroup for these decks, but it's so much fun playing. 😂
From what I see, not enough synergy in the mill deck, where's the infinite triggered hedron and ruin crab landfalls, due to risen reef + Arcane Adaptation. Risen Reef + Arcane Adaptation + Hedron/Ruin Crab is scarily good of a combo.
I think Tasha's Hideous Laughter works flavor-wise as mill. The opponent is inflicted with laughter to the point where they start going insane, hurting themselves and destroying their library. Kind of like glimpse the unthinkable, you're messing with you opponent's head/library and ruining them from the inside out so they can't cast spells or they ruin their chance at casting spells. But I'm a weirdo and like eldritch horror madness stuff like that.
I think discard is like a short term memory lapse if you will, can be due to hunger, tiredness, ptsd, drunkenness, etc. You lose what you are trying to recall at the moment, but you can recuperate later with time/effort. Mill is akin to developing dementia, it tackles your long term, olden days memories, and the more it progresses from mild cognitive impairment to full blown bedridden dementia, the harder anything is left to recall and closer death is, slowly, but surely. I think that's what both feel most like in real life equivalents.
Whenever Tasha's hideous laughter ends for me in dnd the target is usually bound and soon to be killed, much like someone finding most of their library missing
huh neat, i actually won my first ever magic game against my brother with the rack because he misscounted his goblin red burn nonsense damage and i survived the turn with him at an empty hand
I actually think the flavour distinction between mill and discard is that black discard is usually about changing the current mind state of someone (Thought seize, go blank, davriel cane, megrim, etc) while blue mill is more about long term modification and like stealing hopes and dreams or confronting someone with with facts or realities that invalidate their core beliefs (Thought scour, maddening cacophony, nemesis of reason, etc). In blue black they kind of both mix thematically, especially in black milling effects, but neither the color pie nor the rnd/design team are perfect after all. I do however think there is a distinct but subtle flavor difference and it mostly boils down to how permanently you mess with someones head.
Discard is like destroying someones short term memory/working memory and milling is like destroying someones long term memory. Milling to me is scarier, because its like you are losing your identity, whereas discard is like being distracted momentarily which can result in something not serious or serious, like forgetting to throw out the trash vs forgetting to turn off your gas stove.
I think tasha's hidous laugher is more like you cast it on your opponent and (correct me if I am wrong) but in the lore of magic the players are wizards casting spells with the dek being the spells you know, so tasha's basically makes the wizard laugh and forgets stuff
Maybe I'm trying too hard, but Tasha's Hideous Laughter is famous for drowning people while they are affected by this spell (generally with a water orb, but if your DM is nice and deranged, you can use Grease too I guess). Maybe the milling is a reference to that (you're drowning uncontrollably under a spell that makes you laugh).
For me discard is limiting card advantage and flexibility in play and decision making. Mill is reducing future options and deck efficiency/usability by reducing possible draws and interactions in the deck. All in all one affects short term (long term if done repeatedly/and immediate winning power) and milling affects long term (and overall chance of winning/endurance if done a lot).
I think the flavor for hideous laughter is there. I'd get pretty scared if I began laughing for no reason, and then couldn't stop, and then COULDN'T STOP. It's like the fuzzy duck meme in that it's yet another source of psychic damage.
I kinda expected deep flavor and philosophy from the eventual Mill Vs Discard video, I didn't expect just a single best-of-1 game without even a discussion of decklists.
I agree with the Tasha's hideous laughter point, stuff like Feeblemind or Phantasmal killer would make so much more sense! smt hthat deals psychic damage at least
Before even starting the video, up to the 50 second mark, I come to the immediate conclusion this video will be about explaining how the Library (Deck) represents the spells a player knows, and these cards which discard or mill, represent the idea of forcing spells out of the mind. Even an original Mill effect MTG card shown a rock human head being 'milled' down.
So discard more directly prevents it's victim from functioning but doesn't directly harm them making me think that being hellbent is reminiscent of like Dorie from Nemo Mill however doesn't directly effect your ability to function but does directly harm it's victim(in the form of being able to make them lose)making me feel like it's more akin to Alzheimer's. By the time you notice something might actually be wrong, you're already well on the road to demise.
I won a 2 headed giant game w/ a pair of mill decks at one point. You dont want to run exclusivly mill, thats how you end up in these situations, you want to use some mill creatures (like wight of presinct 6) that are better w/ mill, inorder to give them a threat to have to worry about. Even if you cant mill them out, its life pressure.
Discard is the erosion of your present, ripping apart and tearing away at any immediate plans and disrupting the foundation of those plans but mill erodes your future, closing doors and denying you options until you are left cornered and hopeless, your plans meaningless and your foundation useless.
Hmm naming "Ashiok" with Pithing needle would have had a judge call the next turn when I tick up my Ashiok, Dream Render because you weren't specific with your naming.
How cool/hilarious would this match up look in universe? Intense ethereal visions clashing back and forth, or two old wizards giving eachother more and more brain damage?
So finally Spice meet the Rack! Put Spice on that Rack! But wait... Where is the 8?! WHERE IS THE 8?! GIVE SPICE THE 8! THE 8! * making my best Spice impression *
😱😵 Decklists: bit.ly/3CiSha9
More Feature Match videos: ua-cam.com/play/PLLHPZ4KRrrKuccXZnRFOb50QBfe4unMR5.html
This game was so deeply instructive. My research will bear fruit before too long!!
Truly the Urza of our time
your taunts pain me mi'lord...
It's wild to me that mill vs discard was released on a different channel
@@renfineout5350 This is not the final Mill vs Discard, it's a peek behind the scenes of some Cardmarket-funded research into the matter
How is this not a partial quote of an existing flavor text in a game filled with mad scientists!?
To me mill feels like an erosion of long term memoery, you dont realize youve lost it until you try and remember it.
Discard seems like forcing your opponent to forget something they are actively trying to do through a spell that fogs their brain.
Long term vs Working
Memory!
Discard is a migraine, mill is permanent brain damage.
@@Aaarrrgh89 Discard is Norwegian, Mill is Swedish.... Flashback is Danish. Buyback is German, Recover is Finnish, Reanimate is British, Madness is Finnish... I can't think of more interactive mechanics...
@@Kennythesamuri Amnesia vs dissociation.
Traumatised folks usually do know both ... and can tell. (And actually WotC did a great job in theme-ing the cards accordingly.)
Among my kitchen table decks ... it's Ashiok Mill vs. Faerie Discard in mirrored colours. Both decks are dear to me and do have secondary creature win cons.
Makes sense how it works as a win condition too. The mill effects are like dementia, when you lose all memory completely and still try to function, you just can't.
11:50
"I thought this was mill, not exile."
"Ooh. Burn... it's not that either."
Spice8Rack cracks me up.
This only makes me all the more invested for the eventual release of your "Ethics of mill vs discard" 2 hours essay.
Guess what
I think this is the closest game of anything I’ve ever seen. One player a single life away from victory, the other a single card away from defeat. Truly incredible.
Which is fun to watch, but bad for research. If it all comes down to one single draw, it functionally IS a draw! Neither deck had the clear advantage! Jamin and Spicy have to play another 99 games to get a definitive result!
Thought you might enjoy this based on your comment. I was playing mill against burn one time. When I ended my turn he had no cards in library and I was at 5 life. Problem was he had a Rift bolt on suspend with a Guttersnipe in play. Rift bolt plus Guttersnipe did exact lethal to me on his upkeep before he could draw from an empty library. It was truly epic.
The way you worded that means you're talking about the same person both times
If this isn’t used as a resource at some point during the eventual mill vs discard video then I don’t even know what I’m doing on this planet
that’s if there is a mill vs discard video
@@kingdavidsavior9473 that’s if there actually is another video.
The most historic moment in mtg history
The one time that the life-paying on the fetch lands matters
Oh, so that is why he couldn't do it.
Tasha's Hideous Laughter in DnD, causes a form of temporary insanity. Hence the uncontrollable laughter. In Magic, the library represents your mind. Milling the library has always been a reference to insanity in Magic's history.
Spice knows that, they argued that it's a flavour fail because mill is a semi-permanent form of insanity while in DnD it doesn't have lasting effects
@yakopc6600 Hmm perhaps tasha's should have been a discard spell then. Like 3 mana choose 2 to make them discard
Big fan of the discussion from the players talking about their turns beyond the commentary while the game is happening
I thought it was a parody of those silly reality TV shows. But it did add a nice bit of commentary along with it intentions aside.
@@DoABarrelRol1l It’s not overhyped, which is what makes it good imo. Command Zone does the same thing, but they ham their reactions up big time, and they’re not particularly good at it. Exaggerated but empty facial expressions, half-hearted “intense” tones of voice....it comes off as an amateur attempt to create artificial hype. This just felt like natural post-game thoughts and reactions rather than hype.
I've always thought of cards in hand being conscious thoughts, and cards in library being subconscious ones, as well as memories.
Great take
Nice to see that - after all these years - we get finally a scientific study on that mill vs. discard topic.. 😆
Fun fact: Otawara can remove Liliana permanently with her own ability.
That is fun!
How?
@@zaneghiskhan I guess... If you plus Liliana with no cards in hand, and then the opponent has Otawara in hand and bounces Lili to your hand while the ability is on the stack, then you will have to discard her to the effect, removing her 'permanently'.
@@zaneghiskhan Exactly what the other guy said. Liliana frequently creates states where her controller has no cards in hand, but the opponent has 1. If Otawara bounces her with her ability on the stack and no cards in hand, she'll have to be discarded when the ability resolves.
Oh my god I can't believe the first official mill vs discard video is here 😂😂😂 I love it!
The difference is one deck made my play group not want to invite me to anymore games and the other one actually got them to stop inviting me to games.
Which was which?
@@bestaround3323 Yes.
@@bestaround3323 I had a friend build 8-rack and it was the most miserable time I ever had playing Magic. Mill is basically burn with a different life counter, but discard just draws out the game while forcing you into topdeck mode by the end. Yuck.
@@smokyprogg you know you can just concede when they got you? Just go next lol
This collaboration had been amazing, all three videos so far have been excellent. And now, finally we get a bit closer to the most important video ever.
Mmm, discard has many forms, and so does mill, there’s a bunch of green cards that self-mill, but it’s usually tied to getting something back. Self-mill in green seems to be about decay and the cycle of life, and self discard in red can represent a whole ton of things. The real Mill Vs Discard video would have to be like three hours to account for all the implications for every instant of mill and discard. When it comes to creatures that love straight up discarding cards in black there’s Specters, that discard on combat usually, and all sorts of rats, corrupt court officials, and now Virus Beetles that make an opponent discard when they enter, so there’s CREATURE aesthetics at play as well.
I really appreciate the fact that you made Jamin’s life bar flash when he was hit for 0. It’s the little things
I'm thankful you noticed it :)
@@CardmarketMagicit’s actually been a dream of mine to somehow take a player out using a creature with base power 0; preferably a Birds of Paradise.
Lol, this is how my mill deck usually runs! It either a) makes someone rage quit b) gets swarmed by creatures c) actually mills someone only to find they have for some reason put anti-mill strats in their deck d) once in a blue moon actually wins legitimately without someone conceding.
In Yu-Gi-Oh, there's an archetype called Lightsworn. Their entire gimmick is self-milling at the end of the turn. Lorewise, it's suppose to represent the Lightsworn as this corps of supernatural saviours that leave just as fast as the arrive once the catastrophe is averted.
how does milling yourself show them staying only for a short time? that doesnt make any sense xD
@@ich3730 because by self-milling, it shows that the Lightsworn can only remain for a limited time. They either win and leave or they die trying (decking out). That's why they have a card named "Charge of the Light Brigade", after the military disaster of a British light cavalry charge during the Crimean War.
Dark world archetype is more interesting and aslo more completed as they had so few reprints just reading them mills your mind literly
Wow, unbelievably tense match!
And please keep bringing Spice back for more things in the future!
Spice 8 Rack is so amusing to watch and I wish I could watch them play magic all day 😭😭 I loved this!
I see 8Rack I upvote
I see mill I upvote
I see Spice8Rack I upvote
I see Jamin I upvote
Seems like this episode was made for me. Now do Pioneer!
My friend was a magic semi pro back in 2008-9 and regional in pokemon and yugi-oh. He taught me so much about card games and their mechanics. I'm so glad you guys did this, because this was the epic match-up between me and him after learning from him. Shout-out to Justin from Georgia!
awesome matchup! enjoying spice8rack's involvement in the videos and fun to actually see him talking about 8 rack
8:07 This celebration is absolutely hilarious. Gotta love this chap for spicy stuff like this.
Please do another Urza's AI game!! THAT WAS SO MUCH FUN!! I re-watched it twice!! PLEASE!!!
We have another one coming out in 2 weeks :)
@@CardmarketMagic LETS GOOO
This video was a blast! :D
Kinda sad, that this wasn't a Bo3
It was great to have Spice8Rack with you this week. The content was insane! :D
As a mill player on modern and discard on commander, I loved this video!
I'm really enjoying seeing my boy spice8rack with you guys at card market! A team up I didn't know I needed!
Tasha's hideous laughter doesn't seem on flavor, but the spell can be incredibly powerful and life-saving in combat encounters all throughout dnd gameplay. It's a little random, but could do a lot. That is similar in power to the card, so I like the application.
it also conveys the act of rolling dice for checks to see when you stop laughing. You essentially roll dice with your cards until you "roll high enough" to stop. The card is quite sweet with its flavor actually. Make your opponent laugh until they rolled high enough to stop, dropping all their stuff ( cards ) in the process.
Touch of idiocy would have been a better spell to call on for reference to that particular card
Firstly, WE LOVE SPICE.
Second, the hands and other on-screen reminders are a super way to help viewers track the state of play. Nicely done!
I was like "oh a fetchland, he wins. What was the text on that again? Ooooh... OOOOOH!"
There's been some good 8 rack representation on the channel recently, I love to see it. Would love to see more Pioneer games or maybe a CEDH game if you all are into that!
"I thought it was mill and not exile... graveyard... wise.."
"Ooh! Burn!!
But its not that either! ;-)
Ha ha ha!
We have fun."
Your humour really speaks to me xD
Another great video 👌
The more I watch Spice8Rack, the more I fall in love with the persona he portrays. Its just so FUN!
The intro is unbearably perfect. Love it!
I have a Black Blue Zombie Mill deck that I love playing. It's not the most competitive deck ever but I still love it. I have went to great lengths to nerd out on it. It used to be more pure Dimir but now it's the Mill/Undead Alchemist deck.
It must be really hard to get hand/board state(HUD) and commentary basically play by play, but it makes for an educational and fun viewing experience, especially for a newb like me.
8 rack is my favorite deck love the 8 rack gameplay keep it up!
This is before I watch the video. Mill is from the library, discard is from the hand. So, while both actions result in a card going to the graveyard, discard is stronger because it unloads your opponents hand.
If your library is supposed to be your brain, the spells you remember, then milling is like making it difficult to remember something, like it's on the tip of your tongue, like you know you know it, but it's just out of reach. It's confusion, not paying attention. It's being a little disoriented until you eventually collapse. It's a slow, background affect. It's having your memory taken and slowly going insane.
Discarding, then, would be more like suffering direct mental damage. Waking up with a headache because of a cursed dream. magically induced mental function reduction. A strong blow to the head, a blast of psychic energy, your brain rotting. Since your hand is the things you're currently able to do, it's like the thought you're currently having, is being forced out of your brain, and your brain can't handle having another one without help.
Like the background music, actually adds to the vibe without being intrusive
He did it. He made the mill vs discard video.
The beginning of this video sounds like something I would hear from Rhystic Studies.
12:00 I don't know why Spice8Rack didn't used the Vision of Beyond to grab a land, cast the crab, second Vision and maybe put a land
the other way is harder to use the Visions
I really like all the people you have on your show. Everyone is really smart and likeable and has a unique personality
9:30 i think with laughter, the flavour could make sense if you see it like this: the laughter affects the player, who is a powerfull mage lorewise. Due to the uncontrollable laughter, he can't concentrate on casting spells, maybe dropping scrolls/tomes/ingredients. Maybe milling cards equal value instead of milling a certain amount of cards represents the dice-throwing on will each turn, with higher value cards representing higher willstat (maybe as in needing a high will to cast such powerfull spells/keep such powerfull summoned creatures under your controll?)
maybe something in that direction, i am not sure what exactly WotC had in mind ^^'
16:40 ... mill into exile ... has a lot of nonbo issues. It shuts down "drown in the loch" and many other cards that are useful in any kind of mill strategy.
Unbelievable how close this game was. Either one could have won this game too, but I still love mill even if it lost.
It's simple. Mill targets your library specifically and is about removing as many cards (quantity) from your draw pile as it can. It's about limiting your options by just removing as many option as it can without you getting a choice.
Discard is either targeting the hand or library or battlefield to remove specific cards, or force you to make a choice you do not want to make.
Discard is cards that allow you to look at the hand and tell your opponent to remove one specific. It's a card that allows the opponent to draw, but it will force a choice and you HAVE to toss a card away. It targets the top card of the library like mill does, but it's about removing that card that was tutored for. Discard is telling your opponent they have to pick a creature on the feel and either return it to hand or sac it, but it's forcing again a choice. You're USUALLY having to make a choice that limits your options.
EDIT: Self Mill and Self discard/cycling aren't really mill/discard. They're graveyard recursion decks, and the mill/discard are just there to fill the GY up.
Based on Hideous Laughter and the difference between black and blue, I think:
Mill represents inability to focus, or losing the opportunity/time to take actions (having less cards) because your mind is locked/preoccupied/dazed. At the end, when you lose to mill, you run out of time / are too confused to see any options. You also can't really recover from that, since you did lose the time spent dazed.
However, you still play normally, because when your mind is clear it works just fine.
Memory erasure is also mill, not damaging your mind but making you forget that options exist (rather than seeing them in front of you and not choosing them).
Discard, on the other hand, represents insanity or brain damage, limiting the options in front of you because of reduced mental "bandwidth" or because you take illogical/inappropriate/desperate actions, eventually leaving your mind too weak to make any choice except what is obviously presented to you.
That being said, the cards aren't entirely consistent with any interpretation.
I'm too conditionned. At the 1:38 smooch I smooched back without thinking.
19:50 I literally groaned "Dude, goddamnit!", and slapped my windowsill as I watched this. Spice, you fool, you should have fetched for tapped dual land, now you got two lands in one pile that can't cast glimpse the unthinkable!!
That being said, that game was incredible,d that game was beautiful, I'm genuinely genuinely moved
I have been waiting, no, EDGING since your Yawgmoth RP video to discuss such things.
THANK YOU FOR BEING SOMEWHAT MORE THAN LESS HONEST!!!
Oh I loved this game. My temporarily most loved decks are Discard/8Rack and Mill. I really get some hatred in my playgroup for these decks, but it's so much fun playing. 😂
From what I see, not enough synergy in the mill deck, where's the infinite triggered hedron and ruin crab landfalls, due to risen reef + Arcane Adaptation.
Risen Reef + Arcane Adaptation + Hedron/Ruin Crab is scarily good of a combo.
lol, just lol
I think Tasha's Hideous Laughter works flavor-wise as mill. The opponent is inflicted with laughter to the point where they start going insane, hurting themselves and destroying their library. Kind of like glimpse the unthinkable, you're messing with you opponent's head/library and ruining them from the inside out so they can't cast spells or they ruin their chance at casting spells. But I'm a weirdo and like eldritch horror madness stuff like that.
It doesn't do that in the game. It just disables a creature. It's like "lesser hold monster"
It should be a tap and can't untap effect, or something
This intro was very instructive.
The video was great keep it up! :D
I think discard is like a short term memory lapse if you will, can be due to hunger, tiredness, ptsd, drunkenness, etc. You lose what you are trying to recall at the moment, but you can recuperate later with time/effort.
Mill is akin to developing dementia, it tackles your long term, olden days memories, and the more it progresses from mild cognitive impairment to full blown bedridden dementia, the harder anything is left to recall and closer death is, slowly, but surely. I think that's what both feel most like in real life equivalents.
Whenever Tasha's hideous laughter ends for me in dnd the target is usually bound and soon to be killed, much like someone finding most of their library missing
huh neat, i actually won my first ever magic game against my brother with the rack because he misscounted his goblin red burn nonsense damage and i survived the turn with him at an empty hand
Homie was channeling The Mighty Boosh so much when he dropped the lose cannon line, not playin by the rules.
Please bring Spice back! It is so fun and 8rack is just a blast to watch be played honestly
I actually think the flavour distinction between mill and discard is that black discard is usually about changing the current mind state of someone (Thought seize, go blank, davriel cane, megrim, etc) while blue mill is more about long term modification and like stealing hopes and dreams or confronting someone with with facts or realities that invalidate their core beliefs (Thought scour, maddening cacophony, nemesis of reason, etc).
In blue black they kind of both mix thematically, especially in black milling effects, but neither the color pie nor the rnd/design team are perfect after all.
I do however think there is a distinct but subtle flavor difference and it mostly boils down to how permanently you mess with someones head.
Can't believe the long awaited mill vs discard video isn't even on spice's own channel. It is as great as always though
This is not the final Mill vs Discard video, just a first step down a long journey!
@@CardmarketMagic I figured :)
Discard is like destroying someones short term memory/working memory and milling is like destroying someones long term memory.
Milling to me is scarier, because its like you are losing your identity, whereas discard is like being distracted momentarily which can result in something not serious or serious, like forgetting to throw out the trash vs forgetting to turn off your gas stove.
Spice calling you a bastard in the background at 12:20 for top decking pithing needle made me choke on my water. Lmfao
god I want spice to chase me around threatening me to play a game of magic
I think tasha's hidous laugher is more like you cast it on your opponent and (correct me if I am wrong) but in the lore of magic the players are wizards casting spells with the dek being the spells you know, so tasha's basically makes the wizard laugh and forgets stuff
I’m subscribed and Spice8rack makes it even better.
Maybe I'm trying too hard, but Tasha's Hideous Laughter is famous for drowning people while they are affected by this spell (generally with a water orb, but if your DM is nice and deranged, you can use Grease too I guess). Maybe the milling is a reference to that (you're drowning uncontrollably under a spell that makes you laugh).
For me discard is limiting card advantage and flexibility in play and decision making. Mill is reducing future options and deck efficiency/usability by reducing possible draws and interactions in the deck. All in all one affects short term (long term if done repeatedly/and immediate winning power) and milling affects long term (and overall chance of winning/endurance if done a lot).
Never heard of urza's saga, looks rlly cool!
My god the subtle pause it takes to look at the 👌 I can't 💀
lov ya spice!
I think the flavor for hideous laughter is there. I'd get pretty scared if I began laughing for no reason, and then couldn't stop, and then COULDN'T STOP. It's like the fuzzy duck meme in that it's yet another source of psychic damage.
I kinda expected deep flavor and philosophy from the eventual Mill Vs Discard video, I didn't expect just a single best-of-1 game without even a discussion of decklists.
It's not the definitive Mill vs Discard video 😉 it's just Cardmarket-funded research
I absolutely loved the intro!!
Mill vs. Hand Hate is by far the best match up I've ever played.
12:10 when your own monologue turn out to be spied by your opponent
Thank you spice 8 rack for finally sticking to the bit.
Unrelated, I want both of Spice's shirt.
The swag is just
**Chefs kiss**
I agree with the Tasha's hideous laughter point, stuff like Feeblemind or Phantasmal killer would make so much more sense! smt hthat deals psychic damage at least
Before even starting the video, up to the 50 second mark, I come to the immediate conclusion this video will be about explaining how the Library (Deck) represents the spells a player knows, and these cards which discard or mill, represent the idea of forcing spells out of the mind. Even an original Mill effect MTG card shown a rock human head being 'milled' down.
What broke my mind was Tasha's Hideous Laughter
I love Spice8Rack is rockin the Singaporean Kebaya. This pattern is usally worn by flight attendants of the Singapore Airlines. Awesome!
I fucking love Spice8Rack, really a joy see him here.
Love this show. This video should be a peer reviewed paper
It’s Russel brand vs the science guy from crash course :O
So discard more directly prevents it's victim from functioning but doesn't directly harm them making me think that being hellbent is reminiscent of like Dorie from Nemo
Mill however doesn't directly effect your ability to function but does directly harm it's victim(in the form of being able to make them lose)making me feel like it's more akin to Alzheimer's. By the time you notice something might actually be wrong, you're already well on the road to demise.
Two minute intro was spot on brilliant. 😂
I won a 2 headed giant game w/ a pair of mill decks at one point. You dont want to run exclusivly mill, thats how you end up in these situations, you want to use some mill creatures (like wight of presinct 6) that are better w/ mill, inorder to give them a threat to have to worry about. Even if you cant mill them out, its life pressure.
Important question @Spice8Rack - do you allow time between colours for your nails to heal?
This video was so powerful it couldn’t be put on Spice’s channel
The only person I mill is myself so I've played neither of these... maybe I should make a discard deck tho, sounds fun... for me...
Discard is the erosion of your present, ripping apart and tearing away at any immediate plans and disrupting the foundation of those plans but mill erodes your future, closing doors and denying you options until you are left cornered and hopeless, your plans meaningless and your foundation useless.
Hmm naming "Ashiok" with Pithing needle would have had a judge call the next turn when I tick up my Ashiok, Dream Render because you weren't specific with your naming.
If going by flavour, Tasha's Hideous Laughter should have been a card that taps a creature and doesn't let it untap during its controller's next turn.
How cool/hilarious would this match up look in universe? Intense ethereal visions clashing back and forth, or two old wizards giving eachother more and more brain damage?
So finally Spice meet the Rack! Put Spice on that Rack! But wait... Where is the 8?! WHERE IS THE 8?! GIVE SPICE THE 8! THE 8!
* making my best Spice impression *