My dad bought Carmageddon home after borrowing it from his friend and I spent hours on it in secret after school. I loved the yellow monster truck and would just drive over everyone... Ironic that I grew up to be a chill driver according to some people. Loved the video!
Use to play Stunts as a kid, like 4-5 years old. Such a beautiful game. Just seeing the texture and hearing the sound instantly made me remember this gem of a game.
You know that's right, they can look incredibly impressive effortlessly. xD Well, if you don't care for the racers, next video in the series will cover DOS platformers, and there are some really interesting ones in it, especially at the beginning and the end of the list.
@@OldAndNewVideoGames It's just that ...I feel silly playing a racing game...without a racing wheel controller 🤣. But I never bought one. I only own one racing title. Mario Kart 64. and I am no big Nintendo fan either. The racing part is both weird admittedly ...but it's also equally true lol.
@@Bowen_Landry I get what you mean. :) That said, I can never pull the trigger on a wheel, as I would've want a decent one, and they're so expensive, that I don't see myself getting one in a near future. xD
@@OldAndNewVideoGames I've seen reasonably priced ones...keep looking at it and then...nothing 😆. It's like me and fightsticks. But I at least have this really old dragon ball z fightstick for the ps2 so...not as bad lol. Also funny...because you actually or at least use to easily find racing wheels in stores. The both look cool though lol.
For a 1981 game, those graphics are really good. I was in love with Test drive back in the day and Carmageddon was just the best, spiritually it's the best in my opinion.
@@OldAndNewVideoGames I really enjoyed them all, even when they switched pedestrians with zombies, which some people didn't like. Totally classic games I would play again.
@@mantovannni Really? That's disappointing. Well, no, honestly, today it wouldn't bother me much. But back then... Back then it would be a disaster. ;)
I can still sing the tune of NFS menu music in my head right now... How the mighty has fallen though, NFS hasn't been must play games since carbon IMO, but heck even carbon was basically an underwhelming underground 3 0... I also never understand why EA never tried to compete with forza horizon... And speaking about games in this video, there's I definitely played that 1993 indycar racing game, at that time the damage model was great that the young me ended up playing it as a car crash simulator instead of a racing sim 😂
Yeah, definitely NFS2 Underground was the best they did. I liked Carbon too, because it was the first fully 360 game, next gen if you will, and the jump in quality was huge. I think everyone did some crash testing for $hits and giggles ;)
@@OldAndNewVideoGames Well in that INDYCAR game the young me didn't bother to do any race after a few hours because it was too difficult for me and instead I played the game specifically to see the crashes, went racing in reverse to see how many cars I can crash before my car got destroyed and caused a red flag or something... Hm carbon was a huge jump? I don't remember it was, I played it on PC and was underwhelmed by everything in it. U2 and MW were the last great NFS to this day.
dude I loved stunts so much back then, just how you could build your own tracks with the loops and that blew my mind 😁. Also street rod, you could only drive auto or the car died I remember, I wonder what the programmers were thinking
Oh wow, the sound of Grand Prix Circuit took me right back to 1988 :) Testdrive was very good for its time, but playing from diskettes meant long load times. I still remember the 'crossfade' from Accolade to the title screen. Indy 500 was so cool. Of course, back then it was fun to race the wrong way around to cause the biggest possible accident. Also spent a lot of time making tracks in Stunts and racing around them. Was it a successor to Hard Drivin'? Can't remember. Played F1GP as well. I wasn't very good at it though, because you needed to brake to get around the track :)
"...because you needed to brake to get around the track" A fellow arcade racing fan, I see! :) I too love to just sprint around the tracks and not worry about slowing down too much. :) And no, Stunts despite the similarities had nothing to do with Hard Drivin' :)
The 1983 game, Road Rally, sounds like a perfec t game for an AVGN video...a Text based racing game...is just beyond belief!!!! And the Pylon racer...a racer game that runs at one frame per second hahaha...
Racers are really not my thing but man, Carmageddon was so much fun. It wasn't just the violence, it was that you could win in multiple ways, steal cars, gain cash for upgrades in the races... and the crazy opponents! Dumptrucks to dragsters to mercedes-tank hybrids.
The most interesting game here IMO is Computer Circus because that sort of turn-based racer legit feels like it could be the basis of a nice modern indie game. Maybe set up as a roguelike where you race different circuits or with some business simulation stuff added on?
Actually... Actually... I would've loved to see a modern remaking of it, with graphical representation of races and a click (or even text based input). It's an exception. ;)
Indianapolis 500, the most realistic racing at the time. But most kids just wanted to set up gigantic crashes and watch the replays from various angles.
There is something in what you're saying. I enjoyed watching replays in simulations because of their fidelity, and playing arcade racers because of how fun they were. xD
Anyone remembers Deathtrack ? (Deathtrack 1989, Dynamix/Activision) My version systematically crashed when a certain race was selected, but the hours I played
MobyGames series is a mini in-between series for me. "10 Years of XXX Gaming" and Obscure XXX Games" are the main ones at the moment. Well, maybe "Exclusive XXX Games" too. And I am considering making my own, or even my viewers lists at some point, but when that would be I can't predict now.
@@GzegzolkaDA It's gonna happen eventually. I mean, for most channels it does. And I've even done it at the very beginning of this channel for the Amiga. Not well, mind you, but I did. :) So, both DOS and Amiga deserve new and properly put together lists.
@OldAndNewVideoGames I wonder as long Amiga player who moved to PC after 98. Is there any interesting games that was made only for Atari? Would people be interested in that kind of content?
@@GzegzolkaDA While I did not have one myself, neither the 8bit nor 16bit one (computers that is), I did some research on it a little while ago, as I was wondering that myself. And yeah, both systems have quite a few decent exclusives. ST in its latter years less so, as most games were by then ported to Amiga, but overall, there's definitely plenty enough for a small series of videos.
F1GP (1992) was really mind blowing for me. It felt *so real*. Spa in particular was incredibly pretty and immersive. I remember once running a full distance race at the same time as the live GP on the telly. Turns out it gets a bit boring after a dozen laps! But otherwise, what a game. In 1992 also came Car and Driver which I absolutely loved too, as a modern Test Drive basically, with a nice selection of cars and roads/areas including a supermarket car park, in case you wanted to practice reverse parking your Ferrari... But as much as I loved it, F1GP is fair enough as the #1 for the year. In a very different genre, I also spent a lot of hilarious time in Carmageddon. Not sure the theme would work as well these days though! And of course, a lot of time with friends in front of Stunts, making dumb tracks, competing on them and watching the accident replays where the dodgy physics would eventually launch a car in space.
I totally forgot about Car & Driver, thanks! :) Oh, most people liked Carmageddon, it was stupidly fun. And sometimes we need a bit of stupid in our lives. ;)
I remember a Dos racing game I loved to play. It was set in the 60s or 70s, and you would Street race other people. You could pink slip their cars too. You would buy parts and outfit your car to make it perform better. I don't remember the name but it was a lot of fun.
Ummm... Sorry, but can you give a mark on Deathtrack for some time later? It definitely deserves it. I wonder how few times it's mentioned, coz I remember a lot of time spent by local gamers party for it.
Deathtrack was 7.1 according to MobyGames and it's a good game. They just didn't pick it as the best for the year. :/ I may cover it in a future more thorough list and not one that covers single best game per year and picked by someone else. :)
Oh this list was always going to be close to my heart… except for Donkey. LOL! I know it was co-written by Bill Gates himself but it just is not good. I don’t know if Race Jammer really counts? I guess that argument could go on for a while? Road Rally? No. Just no. OK I get that it’s different & interesting for that but no. Computer Circus Maximus is at least interesting & honestly I like the whole text mode aesthetic. Pylon Racer was genuinely impressive for its time but its time didn’t last long. TEST DRIVE!! Let’s gooooooo! As crude as it looks now it was epoch making in it’s day & the closest you could get to realistic at the time & I enjoyed it & it’s one you must know if you want to know the history of video games. Grand Prix Racing was the first “3D” racing sim & not an arcade stile racer. As daft as it sounds now the functional rear view mirrors were amazing for the time. Indi 500 neatly shows how the technology evolved following Grand Prix, which followed Test Drive. Stunts was fantastic & is still fun to this day & a must if you’re collecting retro games. Street Rod 2 is just too fussy, fiddly if you see what I mean? Indycar Racing feels like a huge leap forward even against Formula One GP. It looks & plays so well… if you’re in to sims & not arcade racers. Nascar Racing was amazing in its day. I know you needed a high spec PC but it felt worth it. 😄 The Need for Speed looked & played like nothing before & I actually played it first on the PS1 where it didn’t look quite as good but played just as well. Grand Prix II was the point I really stopped playing sims because they were too realistic, if you see what I mean? Carmageddon was fun as hell but I’ve always felt it was deliberately controversial because “there’s no such thing as bad publicity?” 100% agree, the screamer series was done dirty here. This, more than other lists, plots how the technology improved year by year. You can visibly see the games getting more sophisticated & better looking one after the other. Great list, thanks.
What do you mean not good? Hitting space like a madman not enough for your liking? LOL ;) Yeah, it's bad... And yet, so important. xD Honestly, I'd really love to see Road Rally remade for modern systems or mobiles, with either text based, or even better clickety clackety input controls. It could be fun, tactical and unique. Same goes for Computer Circus Maximus. First time I played Test Drive was on C64, and for the time it looked soooo good. I mean, as if you were in real life car. I agree that rearview mirrors are often overlooked today, since they're in everything. But back then... If you think about how much effort in programming and rendering they required, it's something else! Indy 500 with its designe emphasized the simulation in racing simulations, and was the first title you could actually get lost in. My friends and I used to create tracks and race on them in Stunts. I never said it in the video, but I hardly ever won. xD I get what you mean with GP2, and I play arcade racers exclusively now too. Short of Gran Turismo 7 on PS5, but that only because of VR. And to be honest I don't even really play it anymore. I just always think that I should, and never really end up doing it. :/ I loved Carmageddon, but I also loved the second more. Hard to tell why, but I did. Also, I don't recall ever finishing a race in them. I mean, I won races, but never by getting to the finish line first. ;) In this it's kinda similar to Postal. You can play Postal only shooting those that shoot at you, but it's no fun at all. The next video in the series covers platformers, there's 18 in them, so yeah, 18 years, and some will definitely be surprises. :)
My dad bought Carmageddon home after borrowing it from his friend and I spent hours on it in secret after school. I loved the yellow monster truck and would just drive over everyone... Ironic that I grew up to be a chill driver according to some people. Loved the video!
Ha ha ha :) I too don't go crazy in my real world driving whatsoever. I don't get the urge. And when I do, then there's Forza Horizon. ;)
Test Drive wow, that game was incredible.
I played it first on my C64, it was epic! But two/three broken windshields and I had enough. xD
@OldAndNewVideoGames yep C64 here as well. May have had a sequel?
@@joelhohmann1483 Yep, there was one on C64. Even had addon packs.
Use to play Stunts as a kid, like 4-5 years old. Such a beautiful game. Just seeing the texture and hearing the sound instantly made me remember this gem of a game.
Heh, it was an awesome game, wasn't it? At least for its time.
I was never big into racing games but.... they always made amongst the best tech demos for upcoming or current tech. Hell, they still do.
You know that's right, they can look incredibly impressive effortlessly. xD
Well, if you don't care for the racers, next video in the series will cover DOS platformers, and there are some really interesting ones in it, especially at the beginning and the end of the list.
@@OldAndNewVideoGames It's just that ...I feel silly playing a racing game...without a racing wheel controller 🤣. But I never bought one. I only own one racing title. Mario Kart 64. and I am no big Nintendo fan either. The racing part is both weird admittedly ...but it's also equally true lol.
@@Bowen_Landry I get what you mean. :) That said, I can never pull the trigger on a wheel, as I would've want a decent one, and they're so expensive, that I don't see myself getting one in a near future. xD
@@OldAndNewVideoGames I've seen reasonably priced ones...keep looking at it and then...nothing 😆. It's like me and fightsticks. But I at least have this really old dragon ball z fightstick for the ps2 so...not as bad lol. Also funny...because you actually or at least use to easily find racing wheels in stores. The both look cool though lol.
@@Bowen_Landry I'd want one but I also know that chances are I'd hardly use it because of the time, or lack thereof, so I'm fine just browsing. ;)
For a 1981 game, those graphics are really good. I was in love with Test drive back in the day and Carmageddon was just the best, spiritually it's the best in my opinion.
While I played Carmageddon 2 more, I would agree that objectively first one was more important. :)
@@OldAndNewVideoGames I really enjoyed them all, even when they switched pedestrians with zombies, which some people didn't like. Totally classic games I would play again.
@@mantovannni Wasn't the switch only in Germany because of their violence in gaming laws?
@@OldAndNewVideoGames No, we had it in the UK too.
@@mantovannni Really? That's disappointing. Well, no, honestly, today it wouldn't bother me much. But back then... Back then it would be a disaster. ;)
I can still sing the tune of NFS menu music in my head right now... How the mighty has fallen though, NFS hasn't been must play games since carbon IMO, but heck even carbon was basically an underwhelming underground 3 0...
I also never understand why EA never tried to compete with forza horizon...
And speaking about games in this video, there's I definitely played that 1993 indycar racing game, at that time the damage model was great that the young me ended up playing it as a car crash simulator instead of a racing sim 😂
Yeah, definitely NFS2 Underground was the best they did. I liked Carbon too, because it was the first fully 360 game, next gen if you will, and the jump in quality was huge.
I think everyone did some crash testing for $hits and giggles ;)
@@OldAndNewVideoGames
Well in that INDYCAR game the young me didn't bother to do any race after a few hours because it was too difficult for me and instead I played the game specifically to see the crashes, went racing in reverse to see how many cars I can crash before my car got destroyed and caused a red flag or something...
Hm carbon was a huge jump? I don't remember it was, I played it on PC and was underwhelmed by everything in it. U2 and MW were the last great NFS to this day.
@@Napoleonic_S Let me clarify, I played NFSU2 on XBox and Carbon on X360, the difference was huge. :)
dude I loved stunts so much back then, just how you could build your own tracks with the loops and that blew my mind 😁. Also street rod, you could only drive auto or the car died I remember, I wonder what the programmers were thinking
I played Stunts for ungodly number of hours... Against two buddies of mine. Most often than not, I was losing. ;)
Oh wow, the sound of Grand Prix Circuit took me right back to 1988 :)
Testdrive was very good for its time, but playing from diskettes meant long load times. I still remember the 'crossfade' from Accolade to the title screen.
Indy 500 was so cool. Of course, back then it was fun to race the wrong way around to cause the biggest possible accident.
Also spent a lot of time making tracks in Stunts and racing around them. Was it a successor to Hard Drivin'? Can't remember.
Played F1GP as well. I wasn't very good at it though, because you needed to brake to get around the track :)
"...because you needed to brake to get around the track"
A fellow arcade racing fan, I see! :) I too love to just sprint around the tracks and not worry about slowing down too much. :)
And no, Stunts despite the similarities had nothing to do with Hard Drivin' :)
The 1983 game, Road Rally, sounds like a perfec t game for an AVGN video...a Text based racing game...is just beyond belief!!!! And the Pylon racer...a racer game that runs at one frame per second hahaha...
True :) He would've went to town on them :)
Stunts was so much fun! I also spent a ton of time building tracks. Street rod was also a game I sunk a bunch of time into.
Yep, Stunts was definitely a top tier fun! :)
Part of my teenager years are here, fantastic games! Thanks for the memories.
Glad I could help with the trip down the memory lane! And thanks for watching! :)
Stunts was absolutely amazing at the time. It was hard to believe that a game could be that awesome!
It was! Pity my friends were so much better at it than I was. xD
Racers are really not my thing but man, Carmageddon was so much fun. It wasn't just the violence, it was that you could win in multiple ways, steal cars, gain cash for upgrades in the races... and the crazy opponents! Dumptrucks to dragsters to mercedes-tank hybrids.
Exactly, it was fun, and that's the best thing a game be! :)
Some of the games here i still play today.
They're all great games, so all I can say here, is that you have a great taste in gaming. :)
The most interesting game here IMO is Computer Circus because that sort of turn-based racer legit feels like it could be the basis of a nice modern indie game. Maybe set up as a roguelike where you race different circuits or with some business simulation stuff added on?
It would be an interesting game indeed. It could even be mobile, so that more people could enjoy it. :)
Knowing just how much you love text parsers and sports games, Road Rally must be your Kryptonite, Janosik!
Actually... Actually... I would've loved to see a modern remaking of it, with graphical representation of races and a click (or even text based input). It's an exception. ;)
Indycar Racing was more of a simulation than a game. I remember being really disappointed when I just could not get to grips with it.
I think I was too young for these back then.
Indianapolis 500, the most realistic racing at the time. But most kids just wanted to set up gigantic crashes and watch the replays from various angles.
There is something in what you're saying. I enjoyed watching replays in simulations because of their fidelity, and playing arcade racers because of how fun they were. xD
so good 🎈🎈🎈
Thank you! The next one will cover platformers, and there's few really interesting picks there. Especially in the very early, and very later years.
Anyone remembers Deathtrack ? (Deathtrack 1989, Dynamix/Activision) My version systematically crashed when a certain race was selected, but the hours I played
I do, pretty fun game :)
I think that focusing on Moby games picks was not good idea. You miss many other great games and some others not well known. Screamer, Gt Racing 97.
MobyGames series is a mini in-between series for me. "10 Years of XXX Gaming" and Obscure XXX Games" are the main ones at the moment. Well, maybe "Exclusive XXX Games" too. And I am considering making my own, or even my viewers lists at some point, but when that would be I can't predict now.
@OldAndNewVideoGames definitely Your point of view would be the most interesting one. I am interested in obscure and not well know titles.
@@GzegzolkaDA It's gonna happen eventually. I mean, for most channels it does. And I've even done it at the very beginning of this channel for the Amiga. Not well, mind you, but I did. :) So, both DOS and Amiga deserve new and properly put together lists.
@OldAndNewVideoGames I wonder as long Amiga player who moved to PC after 98. Is there any interesting games that was made only for Atari? Would people be interested in that kind of content?
@@GzegzolkaDA While I did not have one myself, neither the 8bit nor 16bit one (computers that is), I did some research on it a little while ago, as I was wondering that myself. And yeah, both systems have quite a few decent exclusives. ST in its latter years less so, as most games were by then ported to Amiga, but overall, there's definitely plenty enough for a small series of videos.
F1GP (1992) was really mind blowing for me. It felt *so real*. Spa in particular was incredibly pretty and immersive. I remember once running a full distance race at the same time as the live GP on the telly. Turns out it gets a bit boring after a dozen laps! But otherwise, what a game. In 1992 also came Car and Driver which I absolutely loved too, as a modern Test Drive basically, with a nice selection of cars and roads/areas including a supermarket car park, in case you wanted to practice reverse parking your Ferrari... But as much as I loved it, F1GP is fair enough as the #1 for the year.
In a very different genre, I also spent a lot of hilarious time in Carmageddon. Not sure the theme would work as well these days though! And of course, a lot of time with friends in front of Stunts, making dumb tracks, competing on them and watching the accident replays where the dodgy physics would eventually launch a car in space.
I totally forgot about Car & Driver, thanks! :)
Oh, most people liked Carmageddon, it was stupidly fun. And sometimes we need a bit of stupid in our lives. ;)
I remember a Dos racing game I loved to play. It was set in the 60s or 70s, and you would Street race other people. You could pink slip their cars too. You would buy parts and outfit your car to make it perform better. I don't remember the name but it was a lot of fun.
Interstate 76?
@@KDis0815 I'm not sure. Watch it be called something stupid like Street Racer.
@@KDis0815 I just googled it, Street Rod.
Wasn't it Street Rod? The predecessor to Street rod 2?
@@ltdrak yes that's it.
How did I ever forget about Carmageddon? I have to see if I can get it running on a modern system.
Carmageddon 2 should easily run, the first one though, if you'll be having issues, try DFend Reloaded.
Ummm... Sorry, but can you give a mark on Deathtrack for some time later? It definitely deserves it. I wonder how few times it's mentioned, coz I remember a lot of time spent by local gamers party for it.
Deathtrack was 7.1 according to MobyGames and it's a good game. They just didn't pick it as the best for the year. :/ I may cover it in a future more thorough list and not one that covers single best game per year and picked by someone else. :)
Car and Driver the best ❤
:)
Oh this list was always going to be close to my heart… except for Donkey. LOL! I know it was co-written by Bill Gates himself but it just is not good.
I don’t know if Race Jammer really counts? I guess that argument could go on for a while?
Road Rally? No. Just no. OK I get that it’s different & interesting for that but no.
Computer Circus Maximus is at least interesting & honestly I like the whole text mode aesthetic.
Pylon Racer was genuinely impressive for its time but its time didn’t last long.
TEST DRIVE!! Let’s gooooooo! As crude as it looks now it was epoch making in it’s day & the closest you could get to realistic at the time & I enjoyed it & it’s one you must know if you want to know the history of video games.
Grand Prix Racing was the first “3D” racing sim & not an arcade stile racer. As daft as it sounds now the functional rear view mirrors were amazing for the time.
Indi 500 neatly shows how the technology evolved following Grand Prix, which followed Test Drive.
Stunts was fantastic & is still fun to this day & a must if you’re collecting retro games.
Street Rod 2 is just too fussy, fiddly if you see what I mean?
Indycar Racing feels like a huge leap forward even against Formula One GP. It looks & plays so well… if you’re in to sims & not arcade racers.
Nascar Racing was amazing in its day. I know you needed a high spec PC but it felt worth it. 😄
The Need for Speed looked & played like nothing before & I actually played it first on the PS1 where it didn’t look quite as good but played just as well.
Grand Prix II was the point I really stopped playing sims because they were too realistic, if you see what I mean?
Carmageddon was fun as hell but I’ve always felt it was deliberately controversial because “there’s no such thing as bad publicity?”
100% agree, the screamer series was done dirty here. This, more than other lists, plots how the technology improved year by year. You can visibly see the games getting more sophisticated & better looking one after the other.
Great list, thanks.
What do you mean not good? Hitting space like a madman not enough for your liking? LOL ;) Yeah, it's bad... And yet, so important. xD
Honestly, I'd really love to see Road Rally remade for modern systems or mobiles, with either text based, or even better clickety clackety input controls. It could be fun, tactical and unique. Same goes for Computer Circus Maximus.
First time I played Test Drive was on C64, and for the time it looked soooo good. I mean, as if you were in real life car.
I agree that rearview mirrors are often overlooked today, since they're in everything. But back then... If you think about how much effort in programming and rendering they required, it's something else!
Indy 500 with its designe emphasized the simulation in racing simulations, and was the first title you could actually get lost in.
My friends and I used to create tracks and race on them in Stunts. I never said it in the video, but I hardly ever won. xD
I get what you mean with GP2, and I play arcade racers exclusively now too. Short of Gran Turismo 7 on PS5, but that only because of VR. And to be honest I don't even really play it anymore. I just always think that I should, and never really end up doing it. :/
I loved Carmageddon, but I also loved the second more. Hard to tell why, but I did. Also, I don't recall ever finishing a race in them. I mean, I won races, but never by getting to the finish line first. ;) In this it's kinda similar to Postal. You can play Postal only shooting those that shoot at you, but it's no fun at all.
The next video in the series covers platformers, there's 18 in them, so yeah, 18 years, and some will definitely be surprises. :)
not bad
:)
carmageddon is more action genre
While that perhaps is the case, it's MobyGames users choices. :)
wasn't donkey bill gates first game?
Correct. :)
ha everybody! i got a gold star!@@OldAndNewVideoGames