Problem with this approach is that you need to semi-auto your fight that is as you can see you have to manually skip the first turn. It goes fine as long as you have time in hand, but if one's in a top ranking guild, by the time he/she completes 3-4 attacks, the whole sector will be taken. This is still an excellent strategy for GE/ lower league GbG.
Are champions/ rogues effective in colonial era? I’ve been told to switch to heavy units when I age up, but I’m ver used to using fast units against artillery based enemies.
thanx for the explanation! looking forward to use champ and rogues. How much attack boost do you have to fight with?
Problem with this approach is that you need to semi-auto your fight that is as you can see you have to manually skip the first turn. It goes fine as long as you have time in hand, but if one's in a top ranking guild, by the time he/she completes 3-4 attacks, the whole sector will be taken. This is still an excellent strategy for GE/ lower league GbG.
So what would be a good Strategie?
@@dean6978 depends on age. Generic would be to rack up A/D as high as possible.
Fastest Way...Skip Turn on Champion then Auto Resolve the Fight. Want more Champions get a Champion retreat (Event or Antique Dealer) and Alcatraz.
I got one of those and a rogue hideout 🫣
Are champions/ rogues effective in colonial era? I’ve been told to switch to heavy units when I age up, but I’m ver used to using fast units against artillery based enemies.
Useless. Not for auto battle. Middle and late game uses only autobattle in Guild Battle Ground.