How Bungie Ruined Their Destiny
Вставка
- Опубліковано 12 чер 2024
- Go to buyraycon.com/rennsreview to get 20% off your Raycon purchase, plus free shipping!
This video was 10 years in the making.
/ rennsreviews
/ rennsreviews
Twitter - / rennsreviews
Discord - / discord
Go check out my buddy whitelight! - / @whitelight
00:00 - intro
04:31 - The Dark Below
05:10 - House of Wolves
06:13 - Taken King
08:23 - Rise of Iron
09:49 - Destiny 2
12:34 - Curse of Osiris
14:22 - Warmind
16:52 - Forsaken
19:49 - Annual Pass
24:26 - The Split
25:27 - Shadowkeep
31:58 - Beyond Light
33:50 - Witch Queen
34:14 - Lightfall
36:37 - The Collapse - Ігри
go to buyraycon.com/rennsreview to get 20% off your Raycon purchase, plus free shipping!
How tf are those still a thing
@@joeljs9778why? Are they bad?
@@duquefranklintrouble6635theyre just rebranded buds from other brands marked up
@@duquefranklintrouble6635yes
How many destiny videos are you gonna make? lol
My conspiracy theory is that gaming got too big for its own sake. The people who actually want to create good games dont have a say anymore, its the managers on top who only see the monetary side. So they put in as few effort as they can while putting in microtransactions and season passes. The real problem starts here: It won't change. There is no going back, because there is only one thing that would make game creators listen. To stop buying their games. But since gaming got so mainstream that there are plenty of people just wanting to "chill out for 20 minutes after a hard day", the average expectations on games shifted downwards. Gamecreators simply don't have to do immaculate content anymore to make their cut. Making "okay" content does suffice. And that's the tragedy in it.
Mass consumerism is what killed gaming. Bunch of sub humans that can't control their money responsibly.
@@panzershreck8077 If people didn't buy it, they would probably quit selling it. "Gamers" are some of the worst forms of consumer.
Gaming going mainstream is what ruined it. Gatekeep what you find precious
what propably hapened - woke and stupid balance team
That's rlly true, a group of friends plays overwatch 2 and spend a lot of money in cosmetic bcs there's no other option like that and one thing u said, they just want to play a litte after a large day. And we know overwatch 2 its rlly bad...
How Bungie fell and lost their Halo
Fun
How bungie kept their shadow and got forsaken
How Bungie Fell and Forfeit Their Marathon
How Bungie slipped and gaped themselves
Their second halo
The fact that someone a couple of years back could've bought D2+CoO+WM+Forsaken for more than AAA-prices and all of that stuff is just straight up gone is insane tbh.
Im that guy
Same.
I got the Murmuration during Forsaken
That's a lot of money for removed content
I started playing in 2020 during lockdown and I've got to experience most of that content for free, before they removed it. I just bought forsaken and shadowkeep. Honestly grinding these activities with new people from friends clan was fun.
Here
I think this is going to happen more and more in the industry. We saw it with Blizzard too. Some of these studios that live 20+ years start losing all the employees that made them what they are, and they just become a creature wearing the skin of the old studio.
BioWare and Dice hurt me the most. Idk if Bethesda has lost its talent, but the talent that was there never evolved, they’re stuck in 2008.
The next studio to get hit is going to be Larian. And Riot has been in steadily downhill for about 8 years now.
✨✨ CAPITALISMMM🥰✨✨
@@needy3535 do you imagine we would be sitting our fat asses around enjoying a wealth of artful video games in a communist utopia? Hey, there are A LOT of things wrong with capitalism, but I worry you youngsters just use the word “capitalism” as a bandaid fix that prevents you from having to look deeper into what causes individual issues. How about we hold Bungie’s specific upper management accountable instead of just letting them off the hook by regurgitating something Hasan said.
@@needy3535 do you imagine we would be sitting around on our butts enjoying a wealth of artful video games in a communist utopia? Hey, there are A LOT of things wrong with capitalism, but I worry you youngsters just use the word “capitalism” as a bandaid fix that prevents you from having to look deeper into what causes individual issues. How about we hold Bungie’s specific upper management accountable instead of just letting them off the hook by regurgitating something Hasan said on his last stream. You can do better!
It's so depressingly funny when I talk to people about the Final Shape, they all say the same thing: I'm excited because it'll finally be over
It’s true bro😭😭😭
I’ll just watch the lore videos, cause fkem
Fr, same, I'm just glad this entire series of wasted potential is finally over.
But then a year later, they announced Destiny 3.....
Sounds about right.
Personally, I don't plan on even playing Final Shape. Which is a shame.
I was never too huge on grinding everything in Destiny. I was mainly interested in the major updates.
I always liked the more interesting side stuff like cool exotic quests, raids, dungeons, secrets, etc. But never really into grinding for weapons or leveling to the max. It was a chore I only did for a short time before losing interest in that aspect.
So, while I used to be fairly addicted and play Destiny almost daily, I played it less and less as time went on.
I don't think I was ever interested in the seasonal content after the first few. I just completely left and ignored it.
But I always came back for the big expansions. I still love Destiny's world, vibe, and gameplay.
That is until Lightfall. That just made apparent how poorly Destiny's story is told despite the universe being so interesting.
Extremely disappointing for me. It felt like it took this super cool story build up and just threw itself on its face for no reason.
Lightfall was my biggest wakeup call. Even though I've already been barely touching Destiny outside of the big expansions for a while, this was the final straw.
I realized I didn't want to play the game anymore. Well, I did, but I wasn't willing to put up with it anymore.
Expensive monetization that has only gotten worse. A story that was poor when it should be at its strongest. The grindy addictive structure I had already lost interest in, etc.
I still like Destiny for all the things it's great at. But I don't plan on ever playing it again
But, not for the reasons you're thinking, though.. and no, it won't be over. They've basically confirmed Destiny 3 is coming.
D1 on PS3 has one of my favorite online gaming memory of all time. I had just finished the campaign and didn't even know that the VoG Raid was a thing. So one day while patrolling Venus I saw a group of Guardians were doing some activity and I jumped in to help. Once they opened the door, one of them sent me a message saying "thanks" and we went our seperate ways. So about 40 minutes later I got a random invite and thought it was for crucible but then I found myself in the raid. Thankfully the group I joined were really helpful since they were helping another friend through the raid and that was the 1st Raid Team, D1 friends and Raid I ever completed. I played HoW & the other following expansions with this group up until D2 released. Many of them moved to the PS4, others to PC and some just stopped following Destiny entirely.
I've never been able to get into the community or make friends like that again. The D2 community and game itself feels really isolated and unless you already have a group of friends that play the game it's almost impossible to meet people. Maybe it's my fault but funnily enough, about 2 years ago I randomly re-installed D1 on my PS4 to play through the campaign as a new Titan and on my 2nd day back, I got a random invite to play some crucible (which was fun) and then played one of the raids I never got to play before (WotM). It's so bizarre that D! doesn't have as many community features that D2 did, but somehow the community for it was much more welcoming.
I might check out the Final Shape just to see how the story "ends" but I don't know if it'll be the satisfying conclusion I and many fans are waiting for.
Please don't give those shitters any of your money, just forget about final shape just like Bungie forgot about their playerbase
This was similar to me. I was a solo player to start with and had heard the vault of glass being mentioned but had no idea what it was. One day at the tower I got a message asking if I wanted to join a vault of glass. So joined up and had an absolute blast till about 2am getting passed Templar. I was blown away by the loot! A solar primary weapon! Lol elemental weapons were only special and heavy before then. I loved it and went back in time and time again the started getting friends. Loved it
It’s actually absurd the amount of things Bungie has gotten away with and still does. Other studios would just go bankrupt with one Bungie-like decision. One thing that still baffles me to this day is the false advertising with Lightfall. The guns shown in a lot of the art were nowhere to be found when the expansion released. The community complained (rightfully so) about the hand cannon in specific and we got it a season later. Still to this day that’s the only one we got and will probably ever get out of the ones that were shown.
Its insane how much false advertissing big corpos get away with in general and esp in games.
What guns that were not shown? What are you even talking about?
Bungie will never go under because a decent number of Destiny players will just buy the next season pass and dlc anyways. As someone who’s played it pretty substantially, there’s a lot of people talking about “destiny haters” whenever someone talks bad about the game or company instead of just looking forward to the next thing they put out, but we need to look at the destiny fanboys that won’t ever stop putting money into the slot machine
@@mackncheese1683 Epochal Integration is the hand cannon that was added. There is still a rocket launcher and machine gun (maybe others) missing. You can see these when you click on any Lightfall campaign mission, I think the art stays the same. The guardians are all holding them or have them on their backs.
Yeah, the amount of goodwill the playerbase has been and is showing towards Bungie is unfathomable. Like I literally don't understand how people are still interested in Destiny and still think Bungie is this stellar company that can do no wrong.
"It'll still just be destiny 2" is a sad summary of this game
This is the one argument I don't understand. How is that supposed to be a bad thing? As if Destiny 1 had this "magic ingredient" that Destiny 2 never had, not even during Forsaken, and anything that is part of Destiny 2 is arbitrarily worse? Because RennsReviews sure does make it sound exactly like that. That even if The Final Shape is extraordinary in terms of quality, it still doesn't mean anything, even on top of multiple years of quality of life and gameplay improvements. He can just be burnt out, and there's no real reason why he should even play The Final Shape if he himself thinks it's because of sunk cost fallacy (viewing Destiny 2 as irredeemable).
@@commentingchannel9776 "waah if you dont like it leave it alone and never speak of it ever under no circumstances waaaaah i cannot handle criticism of the IP i spent way too much time on so i push it away waaaaaaah"
@@gaiatiful Obviously there are legitimate criticisms to be leveled against the game (where do I even start: sunsetting, the abandonment of Gambit, the ever-growing Eververse, the increasingly greedy monetization, the completely absurd levels of power-creep that have trivialized old content, the awful new player experience, THE LAYOFFS...), but none of this is inherent to Destiny 2's very existence, considering that it was quite literally in a close to identical state as Destiny 1 back in Forsaken. Renn does go over all of these kinds of specific criticisms in a very comprehensive and objective, and this takes up the great majority of the video, but the video ends on a rather strangely emotional note that doesn't really have much meaning as criticism, and seems to imply that the game is somehow beyond redeeming or even being improved in the slightest.
And again, isn't it nonsensical at a practical level to stick yourself to a franchise, let alone a single game, until an arbitrary date (which isn't even the end of the game itself) if you lost interest long ago? If your position is that you don't want to support the game and you don't really enjoy it anymore, why spend $50-100 on an expansion for the sake of "closure" in a fictional universe? That argument is in no way a defense of the game; I have better ways to do than to defend a multi-billion dollar company that treats its employees as it does. I, however, sure do prefer when the people playing a game I am passionate about actually get to feel like their time in it is worth it.
@@commentingchannel9776 his last statements are still accurate, to people like him who played the first destiny for years, and eventually 2 when it released. To them it doesn’t matter how many qol changes, or expansions are done because to them, the game has never been able to live up to what it should have been.
@@commentingchannel9776 My issue is just the amount of time put into it. They’ll gladly update the eververse store and tease a new expansion that’ll probably be mid, but hey! We can access the vault from orbit… how many years later..?
Maybe the real Destiny was the friends we made along the way
Stop. Please dear god, may I never see this stupid cliche ever again.
@@klaatunecktie7906 🙁
@@klaatunecktie7906Maybe the real stupid cliche was the friends we made along the way
Unironically, this statement is the most true shit ever when it comes to destiny. All the fun parts of this game came solely from the interactions and gamemodes when you played it every day with your friends. Without having anybody to play with, d1 and d2 suck ass.
@@sestomolestookay that was funny
This is why I steer clear of live service games.
Sometimes it’s fun to check them out at the end of their lifecycle and just get everything for $5 that losers spent $5,000 on. 😂
Smart man@@deriznohappehquite
there are honest ones out there. I've tried most. Path of Exile and Warframe I would say are extremely generous, fair and fun with no paywalled content, and honest devs, with helpful mostly nice communities. Destiny showed their true colours when they vaulted all the content.
@@deriznohappehquite I remember back when I used to play WoW and I was severly disappointed with Warlords of Draenor that I decided not to buy the next expansion which was Legion.
Funnily enough, I only came back when they were offering huge christmas discounts and bonuses if you bought Legion and pre-ordered BfA at the time, something like that, total came out at something like 20-30$ or something due to them wanting to get people who quit back or something.
Anyways, you would assume that I didn't get to enjoy Legion that much because it was basically like 1 year until they released BFA, but quite honestly I got to experience like 70% of it and had my fun with it for esentially half the price of what it would've been at release, you don't need to grind if you don't intend to play the high difficulty modes. Either way and I got to exalted on several factions, got my main and 2-3 alts to max level (it was fun because of class specific content) and did the mage tower on my main as well.
Now I didn't play through BFA, not because I didn't like it, but because I had life going on and I esentially forgot about it (thank god)
HD2 is one
Destiny was always like this: You had to give them another 100 bucks to get the content of a single-player game like Borderlands.
Lmao i was just playing borderlands and was like lemme try destiny and see if its any fun
dont insult Borderlands like that pls
;)
Borderlands aint nearly as bad as destiny now.
Very true
I gave up after Shadowkeep.
Destiny 2 was one of my favorite games of all time, but I refuse to be milked for dungeons sold separately...
My PS4 is the Destiny White special edition. I played Destiny for maybe 15 hours and never touched it again.
Same I was excited and got the season pass on launch because I love bungie. I do not even passively like bungie anymore and have barely played. Its that mind numbingly dull even when its putting its best foot forward for me.
@blackjack4677 and it's once again bad to this day
I remember the first time I read about Destiny on IGN, where it was described as having the gameplay of Halo, the story and characters of Mass Effect, and the loot system of Borderlands. As a huge Mass Effect fan, the idea of combining perfect FPS gameplay with rich storytelling and rewarding loot was incredibly exciting. Unfortunately, what we received was better gameplay than Halo, but a weaker story and even worse loot.
This was such a valuable IP with great potential, but it seems Activision and Bungie chose to prioritize profit over quality, releasing games that didn't live up to their promise. As gamers, we also bear some responsibility for supporting these practices by buying the games. Right now, both Bungie and the Destiny IP need a revival. Sony's $3.6 billion acquisition of Bungie is a significant investment, and it raises the stakes for their next project. One could argue that Sony might have made more strategic purchases, like acquiring Crystal Dynamics for $300 million to gain the Tomb Raider and Deus Ex IPs, or even spending $6 billion to buy Square Enix outright.
Greed is rapidly harming the gaming industry, and it's disheartening to see.
My uncle had the same one and he never ever played it
beta was more fun honestly.
Quitting Destiny was one of the best decisions I've ever made. My mental health couldn't take anymore of it.
Yep. I started playing in Shadowkeep after quitting at the launch of Destiny 1. Then I quit in the last season of the Witch Queen. Couldn’t be happier
I quit playing it many years ago, and I have little memory of it. Just bullet sponges and grinding. Loved the atmosphere of the game but when they started establishing new currencies for specific things, it just felt needlessly complicated and I moved on. I think I was in my early teens when they did that. Don't miss it!
You’re such a pansy if you let a damn video game ruin your mental health
how do you let a fucking game ruin your mental health tho dawg thats just a skill issue
@@NaderVaderYTexactly what I was thinking imagine being so delusional u blame a game for your mental health problems😭
You mention in the section about sunsetting weapons means you can no longer use them in PvE and PvP. Just flately wrong. Yeah, definitely can't use them in PvE, but you always could and still can to this day use any weapons in PvP, since power does not matter in PvP.
He’s getting a lot of shit wrong in this video
isnt that wrong? certain modes like trials or gambit give the overall advantage to players with higher light levels. while yes its a very minimal value, that matters a lot in a very competitive game mode like trials.
@@wokeuplikedis1500you act like sunsetting is still a thing
@@RavenUwU605 I wouldnt know, I dont play this boring game anymore.
Personally, I never gave Destiny another chance when they downgraded their original game if you didn't buy the expansions. I bought D1 a few weeks after release and got that ugly orange emblem for being a "founder". I found out how they treated their founders years later, when I tried it again. I found out it removed missions, cutscenes, difficulty levels and more. It also made it impossible to get the Platinum Trophy because you couldn't get to max level anymore.
I'm glad I stayed away ever since. I never had an Xbox or played Halo, so Destiny was my first Bungie experience,. That's why I have no love for the company.
Bye.
Its crazy that they never got suee for that. People always sight the EULA but none of those agreements are legaly bineing or hold up in court.
Yep D1 was screaming at us for what was coming even at launch
@@robertharris6092
Well, I guess EULAS do protect you fully legally.
@@manuxx3543
Byeee.
Watching Renns Review right on release is MY Destiny
Greed and laziness mixed with fanboy streamers.....thats why Destiny is in a horrible state🤔
@@lunarvvolf9606All of which you likely played once and then stopped.
Bingo
Hmmm… you critique bungie for greed and laziness… but you wouldn’t dare speak that way about other studios? You’re delusional.
Basically youtubers
@@isaiahkelly8955 We critique studios all the time? give me some names and will tell you my honest perception of them, I have a lot to say about studios and the state of "AAA(A)" gaming
You forgot to mention that the first "expansion" for D1 was already on the base game ason disc DLC. They always had the capacity to turn into what they are today.
I stopped playing Destiny 1 when I grinded for Legendary marks, got the entire armor set...and then the next week, all that was replaced by a slightly better armor set. That I had to get more Legendary marks for. I played again two years later, played awhile, finally got the Icebreaker. Then, played Destiny 2 way too much, was still relatively disappointed, then finally quit before it went somewhat free to play. I'll never play this shit again, ever again.
Yeah. I know that sort of pain. Felt it with warframe. Used to love that game, but the grind in that game never ends. Also just like Destiny warframe nerfs weapons all the time and just like Ren said in the vid, nothing hurts more than having a weapon you love become a piece of trash.
5:07 I’m only remembering this now but raids used to have all kinds of unique enemy models. These thrall r not seen anywhere else. Like the light eater knights in kings fall. Just shows how they used to put more attention on smaller things to make an area feel unique.
Its insane how gamers let themselves get fleeced just to not have to admit to themselves they bought a stinker. "Maybe it'll get good now if I throw more money at it!" NOOOOOOOOOOOOO will you never learn?!
But then y'all buy shit like FIFA and Madden, the actual jokes that actually steal from our money. Or perhaps your a Tarkov player in which case you bought an unreleased game for more than 2 fully released games......crazy, just crazy how y'all talk about destiny when worse shits happened and is still happening comparably.
@@keithpierce5686 you are making up an argument to get mad over "you probably play x game which is why your argument is bad"
@@keithpierce5686 ok so theyre both shit lmao
@@keithpierce5686 So we're just making stuff up because we're mad now?
Let's suppose for a second that OP does play all those games you listed. That doesn't make Destiny any less of a predatory piece of shit that has its Stockholm-syndrome-afflicted fan base convinced that it somehow isn't sucking them dry in exchange for mediocrity. Pointing out that "x game is predatory" doesn't make Destiny any less predatory, and the reason people talk about it so much is because of how impassioned its fan base is. A lot of people are very mad with what it has become, yet are still addicted to it and hopeful that it will "get better" when it's painfully obvious by now that it was intended to be this predatory from the start.
It's like watching an abuse victim insist that they're not being abused when you've been watching them get beat for years.
@@keithpierce5686does not change the fact that what bungie did with Destiny 2 is any less bad tho
I just think its hilarious that they truly bungled the game the expansion before the last one, 10+ years to trip at the last moment.
Bungie’s executives are wiping away their tears with their billions of dollars. 😢
@@deriznohappehquite Yeah, imo the executives are 99% of the problem :P I feel like if the creative and dev teams were able to have full control over the game within the budget instead of constantly having ideas shot down by executives, then releases would be significantly better
@@xxjayymonroe96xx86 pretty sure you’d just see scope creep and worse outcomes overall. Destiny is already quantity over quality. If you don’t have people to shoot down ideas, then you don’t have the resources to successfully implement those ideas.
The first Destiny disappointed me so hard, I never pre-ordered a game again and lost faith in ever believing anything a publisher said. Even ones that never disappointed me before. So even the first couplie sentences of this video were straight up wrong for me. I was expecting an open world RPG with Bungie's FPS combat mechanics. Instead, what I got was an MMO live service in a segmented world and horribly told story.
Real bro.
I know, right! Everyone was hyping it up so much leading up to its release and I was so confused as to what it would be. Then when it came out and I could finally see what it was I said “That sounds terrible, who would want to play that?!”
Silly me, that would become the games industry for the next 8 years 😅
L take
As someone who played the Destiny beta, it clicked with me immediately. It was a process warning people, "the is Borderlands the MMO with Halo multiplayer" but everyone I told, was sold on it and had a good time.
Everyone I know who wasn't told that, felt ripped off. Their own marketing didn't help, but I think whether or not you played that beta helped temper your expectations on what game you were getting.
That’s how I felt too
I cant with these gun references dude, "my trust has been dismantled"
As an outsider, the phrase "all the gear you got from this pass would be sunset" is a cartoon nightmare. Paying for stuff in a game is already kind of silly when you think about it, but the idea of that stuff being PATCHED OUT OF THE GAME makes me want to vomit.
Ye this is really misleading, they were patched out for the good of the game, since then bungie fell hard, but sunsetting old weapons was a great decision
@@eranronen573Sunsetting anything is just stupid
Wait how was it good for the game??
i would guess they were severely overpowered and detrimental to pvp or useless@@jimmykeffer7401
@@jimmykeffer7401 Because it stabilized a lot of the networking issues they had, allowed them to actually make multiperk random rolls for weapons, and overhaul the lighting and VFX for next gen when Shadowkeep came out. The issue is people were too attached to weapons and gear that were no longer even remotely viable. As for the content that gets trickled in and out, that one is still a neutral wash at best, but I'll be honest it left a poor experience for new players jumping on after Shadowkeep dropped with the F2P a la carte model of content purchasing. People don't know anything about the Red War or Forsaken nowadays and are expected to care. People are expected to know this one single detail about this one character that did a thing in a season that they can no longer play. That's the main issue. Bungie has been doing a great job porting over pinnacle content from Destiny 1 back into Destiny 2 so that people can go back and experience some of the magic for free, which is a good thing cause nobody wants to go back to 720p sub 30fps 70fov console locked content that requires the purchasing of those games and the ownership of the dated/liable to break consoles.
Ngl coming back to this video is fucking hilarious now considering bungie just dropped their best dlc, perfect end to a 10 year story, and best raid ever. Especially because one week ago I was just hoping it wouldn’t suck.
People who claim "cosmetics are ok to sell to us" are red flags. Cosmetics are part of the game, if they are gatekept by micro transactions that is a HUGE RED FLAG!
What the fuck are you talking about? It's a live service game are you still in the early 2000s where games were offline and the online was just raw multiplayer with the bare minimum of what most games have today? Team fortress 2 is a legendary game with microtransactions does this raise a red flag too? Don't be a moron.
Disagree, if there done right it’s fine to sell.
If a game is good enough I don’t mind helping developers making a extra buck or two
@@yeetus_the_feetus4858I disagree when it comes to games that are about loot.
@@yeetus_the_feetus4858 except they use it as an excuse to give no content aka call of duty
@@yeetus_the_feetus4858 when you pay gate content, it incentivizes the development of less interesting and more bland content as a means to funnel people into the store. Its psychology 101, not rocket science. They dont hire TEAMS of psychologists on to help design their games in the most predatory way possible for nothing, use your brain a little. When they add cosmetics into the store it AUTOMATICALLY means they are developing less interesting cosmetics available for grind.
I feel like this is intentionally forgetting stuff. “All we got in black armory was forges”, didn’t mention world puzzles, Niobe Labs, or a whole raid.
Everyone's losing their minds over Bungie putting out new PVP maps after 5 years waiting, so this video is the perfect antidote to that.
Really? 5 years for new PVP maps?
Game is really good at moment loln
Nah bro made that up 🤣
adding new PvP maps to a 5+ year old game that already had, what? 40 PvP maps? seems completely unnecessary to me.
@@deriznohappehquite hey, the perfect customer!
I played a bit too much Destiny 2 coming out of high school. Went cold turkey when they vaulted what was essentially 90% of the game.
Really feels like the old guard & Co. AAA companies have lost all connection with their playerbase. Haven't bought one in about 5 years.
Yep, I stopped playing that POS when they vaulted the DLCs that I just bought a few days earlier. Should have been criminally charged for that shit, I still don't know how they got away with removing content people paid for.
@@JohnDoeWasntTakenyeah shit pisses me off tremendously, like I get the quality of those expansions wasn’t great and the same goes for the og campaign, but if you can’t keep it together and you literally can’t ever play it again, why not just make a new game at that point🤦♂️why not just let people transfer their shit to the next game and carry on from there, oh wait they couldn’t come up with anything worth making a third game despite the rich universe they’re working with cause they’re fucking imbeciles, since d2 dropped literally everything in it has just been mid doodoo trying to keep people on the hook trying to get them excited about the next new big thing, shit is so assbackwards it’s painful, where ya know normally you get people’s anticipation after making a good thing that makes people look forward to more stuff they just make dogshit going oh it’s gonna be better it’ll be better I swear and so many nitwits keep fucking biting
@@JohnDoeWasntTakenbecause people took it and did nothing about it. No boycott. No lawsuits. Y’all just kept playing 😂
My younger brother was super into the first destiny. I remember when the second one came out and he barely played it, I never really thought anything of it. I tried to play it a few years ago and it's so incredibly confusing for new players. I have zero desire to try and figure out what everything means
Destiny 1 was unique and had a soul, DESTINY 2... it is sad
Doesn’t matter, still paid 🤡
@@joeb1185a soul??? Wtf 😂 they literally fired the composer and changed the soul of the game for what we got at launch lol must’ve been nice to have been a little kid when it dropped so you didn’t notice all that lol
@@CoercedJab played it for free on ps plus. Otherwise I never would have tried it.
The Taken King was peak destiny imo. It's all been downhill since. I have so many fond memories from back then and playing modern destiny just makes me feel depressed.
forsaken was probably D2's taken king but since then its been actually ass and the fact most if not all the old dlc planets, and activities are vaulted and inaccessible
For me it was post rise of iron. That was thr best time.
Because Taken king was recycled from the og campaign and staff they fired before launch
In D2 it was entirely new bungie
Agreed the best times in destiny was taken king and post rise of iron with the age of triumph stuff
@@coolbreeze6207 specially considering that the only reason Rise Of Iron + Age of Triumpf even released was to Pad out the Destiny 2 Delay Gap
This series started out greedy AF. People forget that basically all of the 1st few "Expansions" were found in the data by fans mostly complete, and the prices of all the DLCs even from the start was outrageous. I remember even being able to glitch through walls to access areas locked behind paywalls very early on. Bungie used to create complete experiences with tons of offline, and online content both. Destiny has stood for everything I hate about modern gaming since day 1 of the initial 1st game's release. The only reason I gave the first game a chance is because it was Bungie, and much like companies like Bioware, and others, I trusted them to create a new epic sci-fi IP. It's a shame what gaming has become, too mainstream for its own good. Everything is filled to the brim with trying to get more than your initial 60-70 dollars. One of the more recent examples is Diablo 4. It's just another online only cash shop disguised as a video game.
I agree wholeheartedly. I remember using the bike to glitch into the first DLC areas and they were complete.
"To sunset Destiny."
Man, I really love how you make use of every word. Unlike Destiny, your track record is only getting better. Keep up the good work friendly neighborhood Ren with two Ns.
Man, I feel like I was on crazy pills thinking am I the only one who feels this way about Bungie.
Like, Forsaken and Witch Queen showed us the massive potential this game has but lead development and directors keep wasting that potential for the sake of profit.
Idc what anyone says, D1 will always be special because that "Bungie magic" was somewhat there.
This is why I never bothered with Destiny and stuck with Borderlands. Pretty much the same concept, but you wont miss out on anything or fear content being removed.
Destiny one was an absolute disaster until the final year... your nostalgia is poison
"If you love something in Destiny, it WILL be taken from you." This is the exact reason I fell off the game. 4000 hours on console, another 4000 on PC. The massive Glaive nerf they introduced last year was the final straw for me.
Honestly, Destiny 1 came out at a time when I had no real path in my life. I finished College, applied for jobs, recently broke up with my gf, living with my parents. All of D1 was amazing to me even the crap DLCs cause I had fun with my clan and friends. Everything was a wow moment and a power trip that honestly I needed as I felt so hopeless and unguided with my life. D2 came out at a point when my life was on the up and up, so I had less time for it. It also helped that I found no enjoyment in the game anymore as I was busier and the game became more grindy. I finally stopped playing D2 when Witch Queen came out, this point in my life was the most hectic. Wife, house, trip to the hospital to find out I have a rare autoimmune, planning for a kid. It was fun but life took president. All this to say is that I loved Destiny and it will hold a place in my heart till the end of my life. That being said it is sad what happened to it and I wish it was better so we could have enjoyed it to the full potential it could of had.
After he said "Black Armory added nothing but forges" I turned it off cause WHAT????? It just seems like he rage baiting...cause I was almost close to ending it when he bagged on Warmind just completely ignoring things on purpose
Tapioca Tundra by the Monkees tells the perfect story of Bungie's destiny. "It can not be apart of me, cause' now its part of you." It was what they wanted, until it was put into the hands of the public, it was no longer their creation, but all of our own creation.
Your explanation of the changes between D1 and D2 made me have an epiphany on why I just couldn't get into D2.
And seeing what's happened since, I'm really glad I didn't stay. I'll just keep D1 as a sweet memory from days past.
D1 at the end was a fantastic game. Such a shame.
D2 was a sour experience from day 1. I was obsessed with D1 and it was a night-and-day difference
Yea I wondered for so long why I never could get into D2 when it came out, and when it went free to play and tried it. I don't have the best memory of launch D2 but this may have been why
D2 just looks like a sad husk of what D1 was.
I didn't play much Destiny 1 or 2 but my dad used to love 1 and played 2 up to some point, I remmeber he used to tell me in excitment of the Taken King and how much fun he was having with it back then, it seemed he loved D1 a lot, he talked about D2 and Forsaken but stopped talking about it sometime after, I asked him a few years ago one day why he stopped playing D2 and he said it felt like a 2nd job more than a game, so it must have gotten pretty bad for my dad to stop lmao.
D2 looks straight up horrendous these days after watching this video, I knew it was bad but I didn't realise it was this bad, and he has long left the game and now plays another game just as much as he did with D1 with one of his friends.
Bungie are responsible for the popular trend of monitising content that should have been included and other live service bullshit such as cash shops in full price games. Also season passes.
Nah Fortnite is overwhelmingly at fault for that one.
@@Juan-GC Fortnite is free to play and always has been.
@@DuggyDarkoHe's talking about battle passes which are definitely a product of fortnights success. There's a lot to dislike about destiny for sure, but they didn't invent monetization. I don't really think you can make a case that their model of monetization is particularly novel or inspiring. DLC has been a problem for years in that it allows half complete games to be sold to be finished at a later time and if the game does poorly to pull the plug before they invest too much into it. Sadly developers seem to not understand that half complete games being unfun to play longterm is often why their games fail. Although a big reason for some of this is likely the fact game prices really haven't increased along with the development costs and expectations for what the games offer. This continued decline in quality has lowered expectations and the cycle of lowering expectations to wow consumers with the new trash continues.
In general, I believe all content needs unsunset and we need to quit reintroducing old stuff into the game unless we are getting it all back permanently. I'm fine if they "update" old content, hell they can even rotate raids and dungeons weekly to help reduce the bloated file sizes. Same goes with strikes and so on. If world of warcraft and ffxiv can function with their amount of content I can't see what destiny has they don't.
@@jhemp fortnite battlepass is far better than destiny i haven't use real money to buy any fortnite battlepass for year now because they always give you more than enough v-bucks to buy the next Battlepass for free
@Dendyaryadi Of course, I'm not arguing that it isn't. My main point is that it is in fact the main reason so many games have one. Some games do it right and others leave much to be desired.
I tried Destiny The Taken King years ago and even back then, I felt underwhelmed (the levels all lacked the dynamic sandbox nature Halo was known for and even the weapon types outside the Fusion Rifle felt like boring retreads of the most basic FPS architypes, your loadout dividing up ammo in a way to limit what you can even use). It’s just the decision to finally just up and remove whole expansions people paid for that made me disinterested in supporting modern day “Bungie.”
So this wasn't a video about a video game, it was a video about a man finding his freedom from an addictive game.
I like how Clever you are to include many gun names into your script.
It's honestly surprising people still support this game
Delusional 🥩🏇🏻’s one little showcase that shows promise and apparently everything bungie ever did fades away
@@Ligmanuttz lol that seems about right it's a damn shame tho shows the company just how they can loot for how little
Stockholm syndrom. Can't admit that the thousands of hours you invested in will become useless.
@@rohrbrot4563 more sunk-cost
Maybe because they just enjoy the game? The base gameplay is enjoyable.
0:55 You really did do everything, including miss out on Zen Meteor because of Sony's Timed exclusivity deal with Activision being extended to last past D2s launch.
I remember the announcement, the alpha, the beta, the day 1, the loot cave, the original Gajlahorn, the original Vex Mythoclast, Dinklebot... i did it all. The atmosphere of all the planets, The City, I was a Guardian. A Titan.
Then 2 happened. I hate fomo and hate "vaulting" old content and microtransactions. Uggggh.
30:15 we then learnt it wasn't for the harddrive space excuse, but just so they could recycle the things in future "content" drops. Over and over again. A small sacrifice (temporarily losing player trust) for greater profits (less work)
Destiny 2 turned into another perfect example of fast foodification of games. Further than even call of duty, since at least CoD won't just disappear. Remember when people complained about recycled assets in games? For example back in mw3 (the original on 360/ps3) when people found that a bunch of assets were reused from past cod titles, especially mw2? People were mad. Now we've gotten accustomed to having games taking away content just to give it to us in snippets over and over again, us paying for the same stuff we've seen over and over again and people keep doing that as long as they get promised the potential
They're not selling a good game, they're selling the idea, the potential that the game have, but never giving us the carrot because that would ruin the whole marketing strategy. It's undeniably genuis and might be one of those unicorns that will probably not happen again in a long time. The reason other games fail to recreate it is because they fail to create the illusion of a game with promises and potential, they go in hoping to create a successful live service game and people see through the bullshit. Bungie made it just happen under the guise of "we didn't have enough time to finish the game", twice now. A lot of people have been hoping for destiny to be what they've always wanted it to be. So close yet so far away because we're never getting it
around 2022, my now husband who was an OG destiny 1 veteran showed me destiny 2 on pc, we started playing together but my god we had to stop after a few weeks it was so terrible. i really wanted to understand and get into the story and campaign but they removed so much of the past good content it was impossible to do so. why the hell would you remove major parts of campaign that people loved?! it feels actually impossible for newbies to get hooked, cuz theres NOTHING to get hooked on anymore. hearing my husband talk about old destiny and watching this video made me realize man i missed out on a good game and theres no way of playing it anymore lol
It's just so sad I fear the future of gaming
30:39 even the vex was super com used and curious as to wtf happened to that grenade lmao
I have followed and played destiny off and on since house of wolves in destiny 1. This video perfectly, and I mean PERFECTLY, encapsulated all my feelings and thoughts for this game and how it has impacted me myself. From the expansions you were excited for and how this game got you through bad times. My own story with this game was almost beat for beat like yours, and now when my friends ask me “try this expansion out it seems to be awesome” I can’t help but feel an overwhelming tiredness and dread. Destiny has long been sunset in my heart but this video really gave me the closure I needed to really understand how I felt about this game. 10/10 thanks man
Omg people don’t get dlc for free? Wow who would have thought!!!????
I sunsetted their ass after lightfall. Also, if "sun-rising" all of the guns they sunset was supposed to bring me back, they should have did it before I DELETED THEM ALL.
destiny wasnt the 1st shared world shooter defiance was
Defiance was a true MMO. Destiny used the “Shared World Shooter” moniker because it was basically just Halo matchmaking lobbies running constantly in the background.
@@deriznohappehquite and with that being said defiance was the first shared world shooter
@@J0kerswild21 Nobody used that term to describe defiance. It was just Bungie cope because their game wasn’t an MMO.
@@deriznohappehquite your trying to use semantics to be right by the word of the definition shared world shooter defiance was the first of its kind, regardless if destiny coined the term
@@J0kerswild21 Claiming someone is arguing semantics while arguing semantics yourself is PEAK UA-cam commenting x)
Remember when you could get everything from the eververse store without paying a dime?
Pepperidge Farm remembers.
Sad so many people watching this won’t get to experience the final shape for themselves
Comparing seasonal models with previous exspansions is inherently flawed. For starters the price discrepencies when you account for inflation are drastic. House of wolves retailed for $34.99 CAD on release in 2015, it'd be about $46.11 currently, comparative to the current seasons which cost 1200 silver or about $15.99 CAD
Also the claim that Dark Below or House of Wolves had more content than the current seasonal model is just a lie. We get more story missions, we get about the same amount of exotic weapons and more armor, we get exotic quests, we get more new core activities usually at 2-3 per season, and often we even get raids, the only thing that misses is crucible maps really.
@@buddybeas5237 Yeah overall total content is arguable as well, I think Renn should have focused more on his angle of it being less meaningful content, I agree with that point completely.
Played since the D1 beta. Did most of the grinds, but I decided to only buy the lightfall expansion and not the seasonal content, because it was very monotonous and I wasn’t a fan of the company’s ideology.
This move made me realize just how much I didn’t care to play the game at all. It was a force of habit, and when I removed myself from it and only played when I wanted to, I couldn’t bring myself to touch the game most of the time. A lot of the wonder has been sucked out of it and the same old thing after ten years has left me tired as well.
You had me lost when you called whisper mission a dungeon
In German there's a saying that translates to "Man is an eye-animal" (eye-animal in the sense that we are driven by what we see, like pretty things) and I feel this holds very true in regards to games. As long as a game looks pretty, has cool animations, is full of bombastic VFX and you get nice UI effects when finding an item or leveling up, most people will simply ignore all the shortcomings and negative sides to said game simply because pretty can't be bad. It's a sad state of affairs but it's proven time and time again by big, blockbuster productions selling well on the basis of trailers alone or MTX items selling well just because they look more interesting or flashy than the items you find by playing the game. Most people would rather play a game that looks nice but plays like shit than some indie game that can't afford 200 different artists and a big, powerful, proprietary engine.
i havent touched destiny since september of last year and my quality of life has been significantly improved
4:13 To Skip Sponsor
Thank you!
Why would a gamestudio remove the main campaign from their game
Kinda strange that you didn’t mention into the light update which brought many qol improvements and tons of loot for both old and new players.
As someone who came back for ITL, it doesnt fix remotely enough. Only thing that got me engaged was the free DLC so I could play TWQ and BL. TWQ was ok, but as someone who preordered and played day 1 of TTK, it straight up was not as good. Not even remotely a question. I got what I paid for and extra with TTK. TWQ should have been $20-30 max, considering the seasonal battle pass updates, but they charged a solid $40 on release.
Bungie has done irreparable harm to their franchise since D2’s release. I mean ffs, even ROI was better than any of the most recent expansions
@@jaconator1245 as a player from the alpha times to now, I have no idea how anyone could say Taken King is better than Witch Queen on narrative.
@@basedoz5745 the narrative was better, but to act like TWQ is better than TTK in gameplay, especially at the time, is just not a serious take
@@jaconator1245 wait you think the gameplay in the taken king is better? You can’t seriously be saying the build crafting, player power, enemy density and the legend campaign are worse than taken king. That’s pure member berries.
calling destiny the worlds first shared world shooter, when it came out so many years after warframe and was in direct competition with it from day one, is actually insane and quite disingenuous 😂
well if ya don't know ya don't know. but thoroughly agreed, Destiny took much from Warframe, ironic given how well WF is doing now. they clearly didn't learn the important lessons whilst coping it.
The only good thing for me with Shadowkeep is that it finally allowed my friend to persuade me to try out FFXIV. After I completed the free trial at level 35, I bought the full game the following day and still play it to this day. Final Shape is exciting, but its merely an appetizer for me. The main course arrives on June 28th which is the release of Dawntrail early access. My friends know that I'm looking forward to Dawntrail as well so they all agreed to not bother me with Destiny 2 stuff once I can play Dawntrail
Age of Triumph to see out Destiny 1 was phenomenal. Brought all the Year 1 raids up to the current light level so you could mix and match armour sets and still be at the highest power level. That's where my Guardian is still at.
A lot of your complaints have been slowly addressed since the release of Witch Queen. The campaigns (despite the story missing out on explaining the Veil in Lightfall) gained the legend campaign difficulty which really upped the immersion and difficulty making the campaign actually feel like we were fighting legitimate enemies/gods. They actually consisted of neat missions that had mechanics to them.. instead of a ton of busy work like Beyond Light and Shadowkeep.
They added a TON of quality of life features that really improved the game. Loadouts so you could save entire builds and switch them on the fly including pulling weapons from the vault automatically. They added weapon crafting which although some hardcore players dislike… most of us long time players appreciate as we can slowly unlock the patterns and craft our awesome weapons rolls and have the ability to try out different rolls without being at the complete mercy of RNGesus.
They added Suclass 3.0 for all the light subclasses which increased build-crafting potential by a massive amount.
They added an in game LFG that’s decent enough that most people actually use it now.
They upped the difficulty in the game (addressing your concern with difficulty being underwhelming as we’ve grown more powerfull. Not only have they added new enemy types with new features like the shadow cabal with back pack shields and tormentors (with an entire new race in the final shape), but they also have slowly switch the light level difficulty system to set us a certain amount of points under light of the enemies so that we can’t over level for activities to reduce the difficulty. They also massively increased enemy density in all new PvE activities from strikes, battlegrounds, dungeons, and raids.
All in all… despite us being much more powerful now… I feel in endgame activities you actually need to play smart and with decent builds to be successful versus before you could just overlevel and run whatever.
The seasonal storylines while still drip fed have massively increased in their quality…. Both from writing, acting, consistency building the story from week to week and from season to season. The last 2 years of seasons since Witch Queen released has had a few off seasons but most of them have had really good stories and even some great activities with increasing difficulty (coil and deep dives).
They’ve also seriously decreased the grind required to keep up with the game. They stopped increasing light level from season to season and have limited it to only upon release of the yearly expansion. They added seasonal challenges that get done simply by playing the game that give tons of XP so that people can unlock all the artifact mods without needing to ever do any bounties if they don’t want too. They also ended sunsetting weapons which you mentioned in your video and have committed to only sunset seasonal content going forward and only at the end of each year.
They have been more improvements beyond that. I have a lot of friends that play destiny and have for years. We’ve all been sick of it and taken breaks for a couple months here and there but we’ve always been drawn back by the seasonal story, new dungeons, raids, loot,
We had felt the same way many times … however despite that the numerous massive improvements to all parts of the game (except for maybe pvp which I’m not big into these days, although I know they made a PvP strike team to focus solely on improving PvP and they just released a map pack of 3 new crucible maps) has helped us to see the glass half full.
I don’t know much beyond this coming year of D2… however I definitely am psyched for the Final Shape and coming episodes to see if the new content structure is better than seasonal.
I just wanted to point out to potential older D2 players that have been away from the game for awhile that feeling on it are truly subjective and that there has been a ton of quality of life and just great in general changes made since the release of Witch Queen.
no they havent
@@Aqsticgod that’s a lot of feedback there. Thanks
No matter what anyone says, TTK was the peak of Destiny for me. It's when I started playing Destiny and even today I sometimes boot up D1 just to play it again.
D2 just feels.. Soulless. Like TFS was really good and I enjoyed the campaign, it just doesn't have the same magic D1 had, and that goes for the rest of D2 as well. And don't even get me started on PvP..
Bingo - well said. I bought the Final Shape to finish the fight, did it and uninstalled. I cannot go on with this game anymore.
What got me was taking content I paid for and "vaulting" it. Then expecting me to pay more money for it when they drip it back little by little each season.
I really like the idea of being able to choose what to install like master chief collection
I have some very strong disagreements with this video. Fundamentally in every way D2 is so much better. And comparing seasons to DLCS from D1 is incredibly weak. There were real issues with D2 launch snd year 1. ( i stuck through it) Forsaken brought the game back, seasonal content progresses the story forward smd builds out the universe in a way larger expansions can only do in a portion of. The seasons are varied and give the side characters purpose that way when the DLC drops you actually give a fuck.
We here early bois
Lfg
Something real special about Destiny was the MUSIC.
The Taken King soundtrack is still legendary to this day.
Didn’t they fire the composer before d1 released? And y’all still bought the game and every dlc lol
Then you’re telling me they fired the other composer too 😂
"Quiet quit" Destiny during the Annual Pass, and the final straw for me was the Shadowkeep dungeon Sparrow being cut to be sold on Eververse
I'm so glad I stopped and of course they could not keep Cayde dead, how could the hacks not to.
Glazing Destiny 1 is like writing history.
Please stop.
It never felt like they had our best interest at heart to me. I love your optimism though. Good video
I don't think cosmetics are such a big deal, there's plenty of nice armor pieces in the game for fashion, so you don't NEED to spend for them, and they are don't affect your gameplay or sheer strength. You won't suddenly get op when you buy Gjallarhorn ornament set.
Makes me happy i never even started with destiny and got into warframe instead ive propably spent enough on warframe to get D2 and every DLC for it, every single cent felt worth it with warframe
Destiny looks like what i imagine life would look like after you got acid thrown in your eyes for trying to go to school.
Bungie bros aren't gonna like this one
yep especially with the current state of the game
@@au_crimmy8319 The current state of the game is great, though
I just got my fingers crossed that D3 isn't gonna be what D2 is to Destiny 1.
what song is at the start of the forsaken section?
Good thing invested more in Warframe, but I am sad to see Destiny crash like this.
Destiny 2 now is in the best state that Destiny has ever been in, which is to say it’s pretty mediocre.
Was a beta and alpha player on the ps3 all them years ago, its truly saddening to see my favorite game franchise tank so hard. D1 vets like this comment.
Editors note: I almost teared up when that og Destiny 1 theme played, brought back so many memories.
Destiny might be disappointing now but that doesn't mean you need to fish for likes
yup rip destiny, ps3 players know
@@aspookyscaryskeleton1474 As you fish for likes by bitching about a comment. As I fish for likes bitching about your comment fishing for likes on a comment.
@@aspookyscaryskeleton1474I mean it's hardly a big deal, it's not like likes even matter on UA-cam comments. UA-cam doesn't exactly have a karma system or anything.
Yeah, I played a lot of D1. Hated it 80% of the time but couldn't put it down because of the 20% I liked.
Worst part is that I was only playing it because I had a cousin buying all the expansions for me. Then bought it all for me AGAIN when we made the switch to PS4. I didn't ask, he just wanted me to play with him, and it was *juuust* enough fun for me to keep coming back.
Finally drew the line with D2 though. I still get asked on occasion whether I'm sure that I don't want to get back into it, lol.
I used to ply destiny 1 and then 2 were my main game for years. I would play everyday, but when they introduced the season passes i switched to only playing casually. Paying full price for expansion then paying season passes…yeah I eventually stopped. I just wait a year until the previous expansion is like 10 dollars
What stands out to be early in the video is that we were both in the same boat: die hards who spent most of their time in PVP. But then Bungie decided PVP wasnt worth developing. (oddly, since it caused them to fall of Twitch)
you had to be there for the taken king. i was never investiny-ed in destiny ever again after that expansion to be honest 😢
Taken king with the april update was an amazing time to play. I regret never playing the rise of iron :(. But at least I got to play r6 and for honor during their early ages.
I was there man... I was there.
man, just stop buying the new expansions, you don't need to review it. At this point destiny benefits from people being reminded that it exists.
23:15 When I realized that myself was the day that I stopped playing Destiny. I mean the grinding & doing tedious jobs is one thing but removing contact with no chance of it coming back then theirs only one thing to say, what's the point of spending so much time & energy on something when it's going to be taken away me, maybe months or years from now and I can't do anything about it. In Destiny's case I choose to move on to other games were I know they are always going to be there waiting for me, even years from now when I'm growing grey hairs & in a rocking chair I have confidence they will be there DLCs and all so I can relive the experience time and time again.
What is the song playing around 11:25?
the first games still functional and i would highly recomend deleting your charichtar and playing through again if you havent in a while and if your wondering if u should get into destiny ide say just play the first game
it also still has a somwhat active playerbase i mean you wont be loading into any crucible matches but randoms will be in your strikes and roaming around the tower and planets
Heartbreaking to see a once renowned studio like Bungie fall from grace
How did noland beyond get released both in the dark below and hous of wolfs ?
0:44 That has to be some of the strongest bullet magnetism I have ever seen in a game. WOW
no, back in D1 fusion rifles got nerfed, their projectiles were really slow so you had to lead your target, if I had left the crosshair on him as he fell every bolt would've missed.
I just call it Density, since you have to be dense to keep playing this game.