Is this the technology of rendering what you're looking at natively while lowering the resolution for peripheral vision? Probably only in HMD and won't be seen in this screen recording?
Yes, you're correct about both. Plus iRacing doesn't currently support dynamic foveated rendering, but I'm using the eye tracking gaze (blue dot) feature to learn about where I'm actually looking. I'm curious if I can improve my racing and my pace by "looking up" more.
I do flight sim more but I love sim stuff. Yaw2 inbound! Good video.
Is this the technology of rendering what you're looking at natively while lowering the resolution for peripheral vision?
Probably only in HMD and won't be seen in this screen recording?
Yes, you're correct about both. Plus iRacing doesn't currently support dynamic foveated rendering, but I'm using the eye tracking gaze (blue dot) feature to learn about where I'm actually looking. I'm curious if I can improve my racing and my pace by "looking up" more.
what is the cpu /gpu set up in this vid?
@@topshelf147
10700k@5.2/3090. Time for an upgrade for sure.
How did you overlay the eye gaze please?
It's an option in the Varjo Base software.