I absolutely love valhalla supermassive, but this plugin is simple and exactly what i need for making ambient post-rock music. Thank you so much for sharing 🤘🏻
I have an idea for future video in case you like it Amner. It would be a listing of your favorite or mainly used free and paid plugins every year. Let's say for example favorite free and paid Delay. Same with Eq, compressor, limiter, clipper, overdrive, saturation, chorus, phaser, flanger and reverb. Otherwise a top 3 or top 5 would be nice at least once a year. Take care
Thanks, great idea, I have actually started a video series about that topic & my favorite plugins on each category, at the moment I have 2, here it is: ua-cam.com/video/_40_AWHFs7s/v-deo.html&pp=iAQB
If you create a send buss one instance of the plugin can effect al tracks at varying degrees. If for some reason it causes CPU issues use a inferior sounding CPU friendly plugin or simply disable the plugin during recording. When you are ready to render your track Turn on the Epic Clouds Plugin and disable the inferior plugin that took its place. You really want to use a good plugin for the final render.
@@Metalpazallteway If I understand your question correctly. Only one plugin would ever be active at any one time the low resolution CPU friendly plugin would be used for recording and mixing as a stand in to prevent stuttering due to CPU overload. The high quality epicClouds would get added when you are done recording done with most of the mixing once the epic Clouds reverb is activated remove the low res stand in plugin. only ever one plugin will run at any one time. Mix down or Rendering as some call it does not need to happen in real time and can be done with a high res plugin that would cause stuttering if it where played in real time. Once the rendition is finished the reverb is baked in to your final mix which can be played back flawlessly on any device. Recordings are forever and I highly recommenced using a high quality reverb for the final mix
@@DaskaiserreichNet78 I understand your point about quality. My issue is the time you're using the plugins if one is in effect in your chain and the other in standby, that doesn't remove the fact you still have to mix accordingly to the plugins. In this case you're using two plugins on two separate occasions or mixes theoretically.
I absolutely love valhalla supermassive, but this plugin is simple and exactly what i need for making ambient post-rock music. Thank you so much for sharing 🤘🏻
Great sounding plugin again by V.O.S. been a long time fan of their plugs.
Very nice reverb ! Very cool.
WoW. That is indeed , very beautiful.
Sounds great
I have an idea for future video in case you like it Amner. It would be a listing of your favorite or mainly used free and paid plugins every year. Let's say for example favorite free and paid Delay. Same with Eq, compressor, limiter, clipper, overdrive, saturation, chorus, phaser, flanger and reverb. Otherwise a top 3 or top 5 would be nice at least once a year. Take care
Thanks, great idea, I have actually started a video series about that topic & my favorite plugins on each category, at the moment I have 2, here it is: ua-cam.com/video/_40_AWHFs7s/v-deo.html&pp=iAQB
Is it CPU friendly? Like on big projects? Nice review btw
Thanks, yeah it's very cpu friendly.
If you create a send buss one instance of the plugin can effect al tracks at varying degrees. If for some reason it causes CPU issues use a inferior sounding CPU friendly plugin or simply disable the plugin during recording. When you are ready to render your track Turn on the Epic Clouds Plugin and disable the inferior plugin that took its place. You really want to use a good plugin for the final render.
@@DaskaiserreichNet78 Wouldn't that be mixing twice as much as time since you're using two separate plugs before revision?
@@Metalpazallteway If I understand your question correctly.
Only one plugin would ever be active at any one time the low resolution CPU friendly plugin would be used for recording and mixing as a stand in to prevent stuttering due to CPU overload. The high quality epicClouds would get added when you are done recording done with most of the mixing once the epic Clouds reverb is activated remove the low res stand in plugin. only ever one plugin will run at any one time. Mix down or Rendering as some call it does not need to happen in real time and can be done with a high res plugin that would cause stuttering if it where played in real time. Once the rendition is finished the reverb is baked in to your final mix which can be played back flawlessly on any device. Recordings are forever and I highly recommenced using a high quality reverb for the final mix
@@DaskaiserreichNet78 I understand your point about quality. My issue is the time you're using the plugins if one is in effect in your chain and the other in standby, that doesn't remove the fact you still have to mix accordingly to the plugins. In this case you're using two plugins on two separate occasions or mixes theoretically.