TO ALL THAT ARE CONFUSED: (Its a 3D Modeller Thing) Sub-D is Subdivision-surface. Something that smooths your geometry by adding edges in between your original geometry in a way that creates a smooth surface. The joke behind this video is that whenever your sub-D modelling and need to keep tight smooth corners (Very common with hard surface modelling like in this video with the bicycle) you need a method to do so. Whether, edge crease, proximity loops (Holding Loops) etc. There are many different ways with some methods having more than one name. But anyway, he was using holding loops here, and when you get the loops right in every place, flowing and beautiful with no artifacts, its a good feeling. Like really satisfying.
@@bluethumbbuttoneek9465 I couldn't care less. People were curious and being a 3D modeler myself, I helped. Also I didn't ruin it, if anything, I helped more people to understand it.
i know Im asking the wrong place but does someone know of a method to get back into an Instagram account?? I was stupid forgot my login password. I love any assistance you can give me
@@leonali Exactly. Blender is not an easy endeavor...anyone who’s wrestled with it, banged their head against the wall, and seriously considered returning to clay, knows what this moment is about....(except that I don’t think this video originally had anything to do with Blender.)✌️☕️🎩🎩🎩
not even remotely close, lots of meticulous hours and attention of detail went into this, the fact you got 751 likes shows people dont know wtf theyre talking about lol. im brand new to 3D modeling only a day in and i already know your analogy makes no sense and discredits alot of the artists hard work.
This is transcending , spiritual growing, to acctualy see that microcosmos smoothing it self for us, that glance on the chain becomes revealing force of light, pouring spring watter into our souls, like it was always there and we just opened our eyes to see it, the creator didn't stay emotionless anyhow, he sent two angels and one serafim to witness the miracle, their tears are confirmation of creator working, divinity shines inly and out melting our hearts braking the ice, finaly coming to recognition of true existence...:)
Topology is like a game of Chess, you need to see ahead in order to not fail. Great modeler will see all the edges/loops and their flows in their head before actually modeling it.
as an Organic Modelor I can totally relate. its so hard to get all smooth quad mesh in complex shapes that would deform properly like intended using Subdiv
it's like you perform a heart surgery .... and after everything is done..... you turn off the machines. You never relieved until you to see patient's heart beats by itself.
This basically never happens when you 3d model. There usually always is a type of artifacting or it's just so smooth it losses all detail. The person that modeled this is super lucky and also a great modeler.
@real pinocchio Here I go. In 3d modeling there are fundamental ways to modeling objects, especially whether it’s organic or not like metal, plastic, and wood which have hard rounded edges. Rather than rounding it manually, Sub Division will automatically multiply the amount of polygons of the object but smoothed all edges. Holding edges will prevent that, you usually need to manually add them. So far a model that’s complex like this bike you’ll run into issues to make sure all the edges are in place otherwise you’d see polygons all over the place. It’s a headache when starting out.
I'm a hobby amateur and I don't know to much about holding edges, so I am mostly impressed that he managed to get it made using only rectangles. When I make mine, there's always triangle faces...
to think I was excited when my doughnut turned out while following a blender tutorial. Then I went to the next step to learn that a screwed up step 1 and made a doughnut fit for a dinosaur.
@@tommygunengineer9184 yep that is the one. There are a lot of bits and bobs in the program. After seeing the possibilities, I feel like a little kid at Disneyland that wants to ride everything at the same time. Oh... I remade the doughnut much smaller this time. (still had to use the tutorial because I found myself missing steps or commands.)
it's the edge loops used to strengthen the shape edges so that the averaging of the smoothing/subsurf doesn't deform the model in unwanted ways. like when you add loops to the corners of a cube so that it stays a cube.
@@HikaruIshiju Crease exists in blender and other software as well, it is not the same as tightening loops. Crease is the value that tells the subdiv how to behave, not actual supporting geometry.
for those that are confused: (i.e. know the modelling stuff, but cant spot here): The Subdivision thing is written as Sub D Mode here (SubDiv would be more recognisable to me, also i am from blender, so, modifier...) The main thing here is between 0:00 - 0:01 - just slow down the speed, and bump up the viewing quality (i was watching at 240p in 2x, so...)
Sub D workflow in Blender is shit atm because of the performance. Bevel Boolean workflow works surprisingly well but then you end up with hours of cleanup if you want to use it in games or even movies. I changed from 3Ds Max to Blender btw.
"There's No Way Duets is a series of TikTok Duets in which TikTokers act out scenarios which would warrant TikTok user @MiaTomeo and her parent's surprised and emotional reaction. @MiaTomeo's original video from December 2019 features herself and her parents receiving a college acceptance letter." knowyourmeme.com/memes/theres-no-way-duets
This is great! Sub-Ds are great for creating low level geometry that appears high level. However like this video suggests this does not come without its fair share of issues. Essentially it rounds off and smooths everything. But if you don't want a specific edge to be round but maybe half round or not round at all and remain a sharp corner while everything else around it smooths, and now we hit the struggle that is illustrated in this video. On that moment when you turn on the smoothing is everything smoothing out the way you (the artist) wants it to smooth? Do you suddenly see edges stacked on top of other edges? It can be a very frustrating endeavor working out all the edge weights.
Yeah. The whole joke depends on you knowing deep details on a particular type of 3D modelling, so yeah, the comments will be either guffaws from 3d nerds who 'get it' and comments of WTF? from those who have no idea what is even going on.
I am a newbie in 3D design and I often got a lot of troubles from doing sub-D. Until now, I still didn't get how to do sub-D safely without making the amount of the tris reaching tens of millions in Blender.
Modelling hard surfaces and edges aren't that hard to be honest, it's a lot of duplication of the same mesh, but putting them all together in one piece is the challenge.
@@sealbreakergaming5837 Basically if u have a good full reference of a complete bicycle in photos, you just need to be good at following it, topology planning is a bit tricky. Try organic modelling, it's way harder.
unfortunately most people nowadays are fascinated with cheap social media and useless influences, graphic people pay huge efforts, money and time, and they get paid less!
@@CGIadviser If your product only serves one person, you don't get the same monetary return as if your product served thousands of people. SImple math.
@@CGIadviserIt is that simple. If your goal is more money, then serve more people. Simple math, dear. If you think it complicated, that's just you self-inducing confusion to a simple equation.
Edge loop holding is useful if you want to transfer your model to another software. Zbrush can not read creases from other software. Chamfer can create unexpected n-gons, which is not really great for subdiv
@@_m_ishere.3555 Turbo/cham is end goal modeling pipeline, so exporting a finished model to something like zbrush is generally not a part of the modeling process.
@@dannymo4390 of course if you chamfer and subdiv successfully in your modeling software, your model is ready for the next step. I'm not argue with that. What I'm saying is, chamfer can sometimes creat unexpected n-gons (the edge you chamfer is not an edge loop), which might lead to unsuccessfully subdiv. If I'm making game asset, I would definitely consider my next steps, not just modeling, but also sculpting the details and baking etc,. The end goal would be finished model in game engine, whatever the pipeline might be. But you do you, everyone's different.
I really felt the essence of humor in each of his words, I can not stop laughing at all in your mouth, now my father came to the room and said why are you laughing, I also showed him the video, now we are laughing at the cool and funny video, God bless you, you are very happy Time of day. Honestly, I made a group with my friend called humorous content, I send a heroine, I send it there quickly, we laugh with the kids and our day changes immediately. Every time you get a notification, I quickly start sending laugh emojis because I know any video can be a sign Laugh at me, in short I want to say: your humor is love. Look, I manipulated UA-cam because of you, every time you go online, I get a message quickly, and I immediately come to the chat page to see your content. One day, when you go offline, your world will be sad. I have been posting your jokes in saved messages for a few days now, and I read and enjoy a few rounds, and I try to go skiing to be interesting and funny like you, but I swear to the pious, it will not work. Dadash, in general, I would like to say that if it were not for you, I would definitely have deleted UA-cam, because it would not be fun without you. Remember you sent me a funny video a few days ago, I was eating soup, Yahoo spat out with laughter. I always remember your good videos at the dinner table and I start laughing and others think that I am crazy and no one knows that you are a funny person like you, you are a group. But please stop and don't send this to them anymore. (but that was an amazing model)
Hello man. I want to ask you. Do you model this bicycle only in Maya? And one more question I want to ask you, How old are you and when you has been started your career in 3D-modeling?
Just started my first 3d model in Blender, and the pain of seeing the subdivision mess with the mirrored part, causing a "hole" in the model is undescribable.
This is so funny I've never seen a 3D modeling meme before
The few ones I know are the Donut Tutorial and the Lazy Tutorials
What about CG Matter?
Welcome to the beginning of the nerd achievement memes.
Exterminate the default cube
Are you kidding?
TO ALL THAT ARE CONFUSED: (Its a 3D Modeller Thing)
Sub-D is Subdivision-surface. Something that smooths your geometry by adding edges in between your original geometry in a way that creates a smooth surface. The joke behind this video is that whenever your sub-D modelling and need to keep tight smooth corners (Very common with hard surface modelling like in this video with the bicycle) you need a method to do so. Whether, edge crease, proximity loops (Holding Loops) etc. There are many different ways with some methods having more than one name. But anyway, he was using holding loops here, and when you get the loops right in every place, flowing and beautiful with no artifacts, its a good feeling. Like really satisfying.
Way to ruin the meme
@@bluethumbbuttoneek9465 I couldn't care less. People were curious and being a 3D modeler myself, I helped. Also I didn't ruin it, if anything, I helped more people to understand it.
Nice Explanation. I only clicked the video because I thought it was a Tutorial Video
@@marciopires4628 Thanks dude, no problem.
@@MC-ew7sc you cared egnough to reply
Nice, the algorithm senses I've watched enough tutorials to understand this joke.
But u dont get it anyway
Wtf I didn't get it
i got it lol
i know Im asking the wrong place but does someone know of a method to get back into an Instagram account??
I was stupid forgot my login password. I love any assistance you can give me
@Magnus Payton instablaster ;)
This is like throwing a can of paint on your wall expecting a mona lisa
and actually got mona lisa
Not like that buddy. Don't wanna be annoying but gotta say it's a lot of hard work
@@leonali yep
@@leonali Exactly. Blender is not an easy endeavor...anyone who’s wrestled with it, banged their head against the wall, and seriously considered returning to clay, knows what this moment is about....(except that I don’t think this video originally had anything to do with Blender.)✌️☕️🎩🎩🎩
not even remotely close, lots of meticulous hours and attention of detail went into this, the fact you got 751 likes shows people dont know wtf theyre talking about lol. im brand new to 3D modeling only a day in and i already know your analogy makes no sense and discredits alot of the artists hard work.
Me: Is it possible to learn this power?
JL Mussi: Not from a Jedi.
hahaha
LMAO
I like your Pfp, I listen to that soundtrack when I am gaming
oh shit
Remember, with great power comes great responsibility.
-- and then 2 weeks later when you almost finished texturing it, you see artifact that ruined your texture bake.
But then you remember you can hide it by painting over the normal map/AO map in substance painter
or just hide it with a primitive and say its a feature
@@askinganime6023 Any tutorial on how to do that?
Please.
@@Inkkid-ee3os ua-cam.com/video/lShxEcAavJo/v-deo.html
@@askinganime6023 Thanks buddy.
I've never seen a family so united into 3D. This is nice.
entendeu !
That family is not reacting to this, its just a video taken from tik tok and pasted here ig
Thanks, Sherlock lol
@@ReaZaaa hahah, that wasnt meant for you all :)
@@anshbhilare9565 i dont get it
This is so good. I'm literally dying inside, because I've got no CG savvy friends to share this gold with :(
Same here, I created a photo realistic project but they told that's it's only pic ...😕😶😶
We can die inside together my man. (A friend here)
Welcome to our world
@@rahulbose3387 I feel your pain
yeah bro me too
i like when a client does that when he see his transformed product into 3D model. they start acting like happy little kids
So True. I love to see their reactions.
Basically X-mas come early
This is transcending , spiritual growing, to acctualy see that microcosmos smoothing it self for us, that glance on the chain becomes revealing force of light, pouring spring watter into our souls, like it was always there and we just opened our eyes to see it, the creator didn't stay emotionless anyhow, he sent two angels and one serafim to witness the miracle, their tears are confirmation of creator working, divinity shines inly and out melting our hearts braking the ice, finaly coming to recognition of true existence...:)
Amen brother
No doubt, you must be a Christian to talk like that.
🙏🙏🙏
👍👍👍
Amen
Yea, I had tears rolling down my face. CG has a precision that is - special. Her hours of work, paid off. And it's beautiful.
It's time to die.
I can only imagine the hours put into getting the loop cuts AND topology right... in any 3D suite!
you only need to do hours of fixing meshflows if you're shit at 3d modelling lmfao.
@@ishitrealbad3039 No, if you're shit at it you don't fix it at all.
@@Ajee02 that makes no sense at all, since you don't even need to have perfect meshflow for most types of modelling, not even for subdiv modelling.
Unless you are working with nurbs
Topology is like a game of Chess, you need to see ahead in order to not fail.
Great modeler will see all the edges/loops and their flows in their head before actually modeling it.
as an Organic Modelor I can totally relate. its so hard to get all smooth quad mesh in complex shapes that would deform properly like intended using Subdiv
As a modeller this bring tears into my eyes
Oh god this is beautiful. This is probably one of the most satisfying things I’ve seen, that and when a hair simulation works perfectly
I know nothing about 3D modeling and I have no idea why this was recommended to me, but imma pretend that I get it
@@Dams936 Thanks!
@@Dams936 _"therefore releasing a huge amount of dopamine and other good chemicals in the human body"_ - Hahaha~ nice. Truly the best way to put it.
it's like you perform a heart surgery .... and after everything is done..... you turn off the machines.
You never relieved until you to see patient's heart beats by itself.
I am also have understand.
This basically never happens when you 3d model. There usually always is a type of artifacting or it's just so smooth it losses all detail. The person that modeled this is super lucky and also a great modeler.
I don’t do 3d modeling but i can feel the emotions im supposed to feel
lol me too
Go away
This hit me deep. I’m happy for them 😭
i didn't understand the video
@real pinocchio Here I go. In 3d modeling there are fundamental ways to modeling objects, especially whether it’s organic or not like metal, plastic, and wood which have hard rounded edges. Rather than rounding it manually, Sub Division will automatically multiply the amount of polygons of the object but smoothed all edges. Holding edges will prevent that, you usually need to manually add them. So far a model that’s complex like this bike you’ll run into issues to make sure all the edges are in place otherwise you’d see polygons all over the place. It’s a headache when starting out.
@@fakeit6339 my first guess was the video was about winning lottery numbers... and spliced with 3d modeling video
@@pihermoso11 I think it's getting accepted to university
@@nodezero9828 i understand that part of the video, just not the other one why the people are going crazy.
Saw this a few months back when I was thinking about using blender didn’t understand , came across it just now and I’m MIND BLOWN
we need more 3d modifier memes
When the mirror modifier works. When the Boolean modifier doesn’t fuck up your model. WHEN CLOTH WORKS.
@@swampwaffle74 when 3ds max doesnt crash
when you symmetrize mesh and it's the right axis first time
when you rig your model and it animates in unity using the "test animation" without distorted shoulders.
we need vertex painting / skinning memes in general.
there's nothing more frustrating in the universe
As a software dev this made me really chuckle. I hope one day people react exactly this way to a new feature I have implemented.
MOM GET THE CAMERA
Lol
As a long time C4D user, I love this!
Even funnier when you consider that 580000 of the viewers walked away scratching their heads.
I share in their joy, the topology is magical
I need more 3d modeling memes in my life.
I don't know what's going, even reading Marlon's explanation. But, I still have tears of joy for you. I love this
Me meanwhile in Fusion 360, 54 warnings, 3 errors
ouch
Meanwhile, Maya crashes.
ConFusion 360
@@hajka7887that killed me. Bravo
Friends don't let friends waste their life on Autodesk software...
One of the best 3d meme videos out there
Ah finally something blender and maya users can enjoy together
I'm a hobby amateur and I don't know to much about holding edges, so I am mostly impressed that he managed to get it made using only rectangles. When I make mine, there's always triangle faces...
Triangles aren't the end of the world, depends what you're working on
this made me laugh and cry at the same time. good one
That topology is so satisfying
if the model look good when soften all the normals it will smooth well D:
good and accurate blockout is the most important part
Never seen so many 3D memes like this before, but glad to see it. And after diving into 3D Myself, it makes it all even better.
xD
when your Unwrap, rig, animation, etc... just works as you imagined it.
thats too much to ask for. you cant have the unwrap right and also the rig lmao
Story of my Life..... It's what keeps you going man
to think I was excited when my doughnut turned out while following a blender tutorial.
Then I went to the next step to learn that a screwed up step 1 and made a doughnut fit for a dinosaur.
That wouldn't, perchance, be via Blender Guru?
@@tommygunengineer9184 yep that is the one. There are a lot of bits and bobs in the program. After seeing the possibilities, I feel like a little kid at Disneyland that wants to ride everything at the same time.
Oh... I remade the doughnut much smaller this time. (still had to use the tutorial because I found myself missing steps or commands.)
I am literally shaking and crying how wholesome this is
Finally, a meme that gets me.
You reminded me of the stuff that used to bug me out 11 years ago. God I miss 3d modeling. JL Mussi you are so luck!
What is holding edges? Is it something like modelling perfectly and applying subsurf later hoping nothing f's up, and nothing actually f's up?
it's the edge loops used to strengthen the shape edges so that the averaging of the smoothing/subsurf doesn't deform the model in unwanted ways.
like when you add loops to the corners of a cube so that it stays a cube.
Is the "crease" in the zbrush world. I hope that word makes more sense to you
@@HikaruIshiju Crease exists in blender and other software as well, it is not the same as tightening loops.
Crease is the value that tells the subdiv how to behave, not actual supporting geometry.
@@HAWXLEADER I understand none of this
@@elxr9434 gamer we're metagaming
That is some nice topology right there
Thanks, much appreciated 🙏
I regret that I can give but one upvote for this.
Lol
for those that are confused: (i.e. know the modelling stuff, but cant spot here):
The Subdivision thing is written as Sub D Mode here (SubDiv would be more recognisable to me, also i am from blender, so, modifier...)
The main thing here is between 0:00 - 0:01 - just slow down the speed, and bump up the viewing quality (i was watching at 240p in 2x, so...)
Hahah the first 3d modeling meme in history
This is hilarious and so universal to 3d modelers (expect low poly onlys). Definitely giving a sub.
Sub... division surface?
Sketchup users: I don't get it
This is beautiful 🤣
nor does CAD users haha
so much happiness after smooth mesh
Maya: "Wow, That actually worked this time!"
Blender: "... First time?"
@watashi yea okay 😂
Sub D workflow in Blender is shit atm because of the performance. Bevel Boolean workflow works surprisingly well but then you end up with hours of cleanup if you want to use it in games or even movies. I changed from 3Ds Max to Blender btw.
Man, that is a clean topology
Deserved reaction, but as a 3D modeler I know that the reaction is different. nice video :-))))))
Oh goodness, totally relates this on spiritual level... Getting the topology right is just pure...hell...
It's a matter of practice :)
I wanna know what they were originally reacting to 😂
"There's No Way Duets is a series of TikTok Duets in which TikTokers act out scenarios which would warrant TikTok user @MiaTomeo and her parent's surprised and emotional reaction. @MiaTomeo's original video from December 2019 features herself and her parents receiving a college acceptance letter."
knowyourmeme.com/memes/theres-no-way-duets
me who started 3d modeling in blender 5 days ago , this put a smile on my face
what is the original video about ?
I wondered that too, so looked up the origin. Apparently, the woman on the right got admission in a university.
This is great! Sub-Ds are great for creating low level geometry that appears high level. However like this video suggests this does not come without its fair share of issues. Essentially it rounds off and smooths everything. But if you don't want a specific edge to be round but maybe half round or not round at all and remain a sharp corner while everything else around it smooths, and now we hit the struggle that is illustrated in this video. On that moment when you turn on the smoothing is everything smoothing out the way you (the artist) wants it to smooth? Do you suddenly see edges stacked on top of other edges? It can be a very frustrating endeavor working out all the edge weights.
I'm like a week into blender and I felt that XD
This is gold you gotta keep making these!
99% of the comments are by 3D nerds.
hello !
Yeah. The whole joke depends on you knowing deep details on a particular type of 3D modelling, so yeah, the comments will be either guffaws from 3d nerds who 'get it' and comments of WTF? from those who have no idea what is even going on.
Well, I don’t think people who are not 3D nerds 3D ,workers or 3D students understand WTF is subdivision to begin with.
you sir have earned yourself a like
Eh eh ... Blender and maya oh
As an engineering student that hasn't done 3D modelling yet, it looks satisfying...
75% of the time subsurf just makes my mesh a fractally mess, this feeling is definitely correct
subsurface is a different thing i guess!?
@@yash1152 yes. It’s subdiv actually. I make the same mistake.
honest stuff: i was about to quit 3d destroy my computer and found a sucking boring job
YOU give me the boost to keep on
Thanks Modeling Beast!
Keep grinding, you'll get there. 3d art is a marathon not a sprint 😉
@@jlmussi thx man i appreciate it!
If only there was that sort of reaction in 3-mode 😂
This is like one of my favorite videos on you tube right now.
I love how you need to be in the know to understand this joke,as holding edges can be tough to do
PLEASE Make more, I laughed SOOOOO hard, these are hilarious XD Please make more!!!!
UA-cam recommendations after you watch this video:
"You might have an edgy personality, but is it MANIFOLD? Find out here"
Mighty fine topology you got there. Would be a shame if someone were to SubD..
Hhhhhh, nice one
The heck is Hhhh?! Was that a choking laugh?!
@@iadtag1853 It's how Arabs laugh lol
@@Wisdawms It's the sound of the suicide vest ripcord
هلا بالريشة 😁👏
@@GimmeMonie ههه هلا بيك
Best meme so far 👍🏻👍🏻
Unrealistic, the software didn't crash 3 times when trying to sub D
I am a newbie in 3D design and I often got a lot of troubles from doing sub-D. Until now, I still didn't get how to do sub-D safely without making the amount of the tris reaching tens of millions in Blender.
UA-cam's recommendation:
3D modeling meme
239k people:
*i n t e r e s t i n g*
That's something that could fit into one of those satisfying video compilations)
We need one about 3d modelling I think)
i cant imagine how many days did it took to complete the work
one :)
@@ekids.bassment half
Modelling hard surfaces and edges aren't that hard to be honest, it's a lot of duplication of the same mesh, but putting them all together in one piece is the challenge.
@@Waterbug1591 to do that one need lot of practice
@@sealbreakergaming5837 Basically if u have a good full reference of a complete bicycle in photos, you just need to be good at following it, topology planning is a bit tricky. Try organic modelling, it's way harder.
So you model three people on the right side of the video? So amazing!
“There’s no way”
Wow 😱 the best 3d modeling I ever seen 👏👏👏
I just discovered a new nerd species. It looks cool though.
You sir, just gained a new subscriber. Well done.
LOL
Lol hello
@@mikethegamedev lol lol?....LOL
@@MMK86 lol lol lol?......LOL
Hey. I watch your channel.
@@notsure1969 That's great:-)
Simply amazing. Wow. This is the funniest 3d modeling reference I gave ever seen. Amazing!!!! hahaha
unfortunately most people nowadays are fascinated with cheap social media and useless influences, graphic people pay huge efforts, money and time, and they get paid less!
You're doing it wrong! Your occupation is not relevant. It's the amount of people you serve that results in a larger monetary return.
@@MrRossT1 not exactly but yeah noone gives a damn about your effort and time spent
@@CGIadviser If your product only serves one person, you don't get the same monetary return as if your product served thousands of people. SImple math.
@@MrRossT1 its not that simple. There are many exceptions. Kind of hard to say it matters just on that
@@CGIadviserIt is that simple. If your goal is more money, then serve more people. Simple math, dear. If you think it complicated, that's just you self-inducing confusion to a simple equation.
Not someone who does 3D modeling but I still got it and laughed 👌
wtf was that video about actually? is it like college acceptance? lol
Chuck E Cheese shutting down
my first guess was the video was about winning lottery numbers... and spliced with 3d modeling video
The lines or the Mesh u could see, they were flowing beautifully.
you made my morning. Thanks
When you're the sort of virgin that still uses holding edges because your subpar modelling app doesn't really support edge creases
cham/turbo all the way.
Blender
Edge loop holding is useful if you want to transfer your model to another software. Zbrush can not read creases from other software. Chamfer can create unexpected n-gons, which is not really great for subdiv
@@_m_ishere.3555 Turbo/cham is end goal modeling pipeline, so exporting a finished model to something like zbrush is generally not a part of the modeling process.
@@dannymo4390 of course if you chamfer and subdiv successfully in your modeling software, your model is ready for the next step. I'm not argue with that. What I'm saying is, chamfer can sometimes creat unexpected n-gons (the edge you chamfer is not an edge loop), which might lead to unsuccessfully subdiv. If I'm making game asset, I would definitely consider my next steps, not just modeling, but also sculpting the details and baking etc,. The end goal would be finished model in game engine, whatever the pipeline might be. But you do you, everyone's different.
Please more videos like this !!! I want to see more videos like this !!!
I really felt the essence of humor in each of his words, I can not stop laughing at all in your mouth, now my father came to the room and said why are you laughing, I also showed him the video, now we are laughing at the cool and funny video, God bless you, you are very happy Time of day. Honestly, I made a group with my friend called humorous content, I send a heroine, I send it there quickly, we laugh with the kids and our day changes immediately. Every time you get a notification, I quickly start sending laugh emojis because I know any video can be a sign Laugh at me, in short I want to say: your humor is love. Look, I manipulated UA-cam because of you, every time you go online, I get a message quickly, and I immediately come to the chat page to see your content. One day, when you go offline, your world will be sad. I have been posting your jokes in saved messages for a few days now, and I read and enjoy a few rounds, and I try to go skiing to be interesting and funny like you, but I swear to the pious, it will not work. Dadash, in general, I would like to say that if it were not for you, I would definitely have deleted UA-cam, because it would not be fun without you. Remember you sent me a funny video a few days ago, I was eating soup, Yahoo spat out with laughter. I always remember your good videos at the dinner table and I start laughing and others think that I am crazy and no one knows that you are a funny person like you, you are a group. But please stop and don't send this to them anymore. (but that was an amazing model)
I'm glad I entered 3d creating community to understand this meme
I would like my family to understand my work enough to react like this to my models.
OMG the amount of time nd Patience.....this mst have taken ... i cant even get a tree right..
most relateable meme ever
That's a nice detailed model
Hello man. I want to ask you. Do you model this bicycle only in Maya? And one more question I want to ask you, How old are you and when you has been started your career in 3D-modeling?
Wasn't expecting a meme for this 🙂
I come back to this video regularly lol.
3D modeling memes? LETS GO
haha, i love the way you are making these, only a true 3D OG knows the pain sir
Just started my first 3d model in Blender, and the pain of seeing the subdivision mess with the mirrored part, causing a "hole" in the model is undescribable.