Hey Drew, thanks for the reply and explanation of the 95th's unlikely ability to fight off 3 battalions of French regulars (at a figure ration of 20 to one that's 1,440 Frenchmen) which is an example of why I think the 95th are way too strong in Black Powder, possibly to conform to the ficticious adventures of Mr. Sharpe, and why I hate the 95th. Conversely, I think artillery is far too weak ( I admit my prejudice as a former gunner ) feeling an extra dice should be added to each of the distance factors. You only have to read a few in person accounts of the Napoleonic period to see the paramount importance of the guns in this period. The willingness of all sides to throw hundreds or thousands of troops, and so casualties, at these weapons makes it too clear, as does the emphasis on how many pieces were won or lost in determining victory. Seeing the news videos of the present European conflict demonstrates how very little that has changed over the centuries. I was able to see " L' Espionage " just before your reply and of course greatly enjoyed the French victory. Wasn't sure what happened to the the 2 Dragoons though (brave lads), guess I'll have to watch it again. Haven't had a chance to watch the Zulu battles yet but look forward to them. Sorry for this late comment to your reply, I'm working from a new (to me) mail program & didn't see your reply in a separate folder from "inbox" till recently. Stay well.
Great scenario. Very creative and engaging. I really enjoyed the game and your minis look fantastic. Keep these battle reports coming. Thanks for all the work.
Thanks, Hugely enjoyed watching,lovely armies and table. I particularly enjoy seeing games with 28's on a 6 x 4, which is where I am up to. Will div in and look at your previous vids. cheers for sharing. As an aside, at times the camera pans around a little too quickly.
Another great report Drew. I was on the edge for the whole game! George has all the luck..I so wanted to hear Uxbridge say..." It's what we feared sir, the farmhouse has fallen." And by the way, love the between turns music track. I keep thinking about Marshall Ney ordering the Cavalry charge...and then the bugles blare. Great job today! At least Picton had his umbrella ready for another downpour.
I love your batreps and your models! I'm working on something similar, but it will me take long time before to finish them all. One day I will finally do something similar... :D
Admittedly I loath the 95th, nevertheless, it seems like they had an inappropriate amount of power out of a built up area. Since we didn't get to see the shooting rolls I don't know for sure but I believe shooting from a built up area is rather like shooting from a square in that the available dice must be distributed to all sides of the BUA as with a square. So it would be impossible for all 3 or 4 dice of a unit to shoot out of one side of a BUA or square, ie one or two shots per side. It seems like the casualties the Rifles were getting per turn would be outside the possibility of this rule. This, added to the minus numbers for the hard cover would make it virtually impossible to push them out of a BUA and lead to the result of one smallish unit breaking multiple battalions, yes ?
The compound was split in two and each contained one unit of 95th. Each unit get a maximum of 2 shots which can be split per face of the compound (as with square). As they are sharpshooters though they get one re roll automatically. Also if they are shooting at attack columns then the fire counts as enfilading fire so all misses are re rolled. Hopefully that explains the high hit rate. If you are wanting to see a French victory then I recommend going to watch my latest battle rep, “L’Espionnage!”
Hey Drew, thanks for the reply and explanation of the 95th's unlikely ability to fight off 3 battalions of French regulars (at a figure ration of 20 to one that's 1,440 Frenchmen) which is an example of why I think the 95th are way too strong in Black Powder, possibly to conform to the ficticious adventures of Mr. Sharpe, and why I hate the 95th. Conversely, I think artillery is far too weak ( I admit my prejudice as a former gunner ) feeling an extra dice should be added to each of the distance factors. You only have to read a few in person accounts of the Napoleonic period to see the paramount importance of the guns in this period. The willingness of all sides to throw hundreds or thousands of troops, and so casualties, at these weapons makes it too clear, as does the emphasis on how many pieces were won or lost in determining victory. Seeing the news videos of the present European conflict demonstrates how very little that has changed over the centuries. I was able to see " L' Espionage " just before your reply and of course greatly enjoyed the French victory. Wasn't sure what happened to the the 2 Dragoons though (brave lads), guess I'll have to watch it again. Haven't had a chance to watch the Zulu battles yet but look forward to them. Sorry for this late comment to your reply, I'm working from a new (to me) mail program & didn't see your reply in a separate folder from "inbox" till recently. Stay well.
Great scenario. Very creative and engaging. I really enjoyed the game and your minis look fantastic. Keep these battle reports coming. Thanks for all the work.
Wow, thanks so much for your kind words. Glad you enjoyed it
Very nice battle report. Superb terrain and nicely painted troops on both sides!
Thanks Paul, very kind of you
Great game. I really like the scenario and additional rules. Good to see you back
Hi Steve, hope you're well. Thanks and glad you enjoyed mate
Thanks, Hugely enjoyed watching,lovely armies and table. I particularly enjoy seeing games with 28's on a 6 x 4, which is where I am up to. Will div in and look at your previous vids. cheers for sharing. As an aside, at times the camera pans around a little too quickly.
Another great report Drew. I was on the edge for the whole game! George has all the luck..I so wanted to hear Uxbridge say..." It's what we feared sir, the farmhouse has fallen." And by the way, love the between turns music track. I keep thinking about Marshall Ney ordering the Cavalry charge...and then the bugles blare. Great job today! At least Picton had his umbrella ready for another downpour.
Great looking table and figures again, and an interesting battle report to boot, good job!
Thanks David! Hope you’re well mate
Those french moved through the mud quickly good battle like the difference in approach to line on line battle , brilliant well done
Haha they started off quite quick and got bogged down a bit unfortunately! Thanks for your comment, very kind. More planned soon
Amazing looking table and armies! Great battle Report!
Many thanks!
Nice looking table and minis! Subbed!
Cheers man!
Fun game Drew. The mud gave an interesting challenge
Thanks Dom, one day I will beat my pal George. Its currently 3-0 in our campaign haha still enjoyed it though
This is really amazing! Never seen anything like this before but got it recommended which I am very grateful for 😍
Very kind of you! Thanks! Glad you enjoyed
I love your batreps and your models! I'm working on something similar, but it will me take long time before to finish them all. One day I will finally do something similar... :D
Thanks so much, very kind of you. Enjoy the process 👍🏼
Admittedly I loath the 95th, nevertheless, it seems like they had an inappropriate amount of power out of a built up area. Since we didn't get to see the shooting rolls I don't know for sure but I believe shooting from a built up area is rather like shooting from a square in that the available dice must be distributed to all sides of the BUA as with a square. So it would be impossible for all 3 or 4 dice of a unit to shoot out of one side of a BUA or square, ie one or two shots per side. It seems like the casualties the Rifles were getting per turn would be outside the possibility of this rule. This, added to the minus numbers for the hard cover would make it virtually impossible to push them out of a BUA and lead to the result of one smallish unit breaking multiple battalions, yes ?
The compound was split in two and each contained one unit of 95th. Each unit get a maximum of 2 shots which can be split per face of the compound (as with square). As they are sharpshooters though they get one re roll automatically. Also if they are shooting at attack columns then the fire counts as enfilading fire so all misses are re rolled. Hopefully that explains the high hit rate.
If you are wanting to see a French victory then I recommend going to watch my latest battle rep, “L’Espionnage!”
Great game!
Thanks Matt
Hell ya back at it again
Thanks! Yes, missed doing battles over summer but have to make the most of the better weather haha
what manufacturer are your models? they are awesome. Nice looking battle
Mostly Warlord with some Perrys and Victrix
@@Drewheed1 great job. how long did it take you to paint it?
@@bobbym.1367 approx 6 months I think but I was painting a few hours a day I reckon
@@Drewheed1 wow you are blazingly fast. even more impressive!