Modular Control Rigs - Unreal Engine 5.4 Tutorial

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  • Опубліковано 30 тра 2024
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    Timestamps
    Intro 0:00
    Creating A Control Rig 0:38
    Adding Extra Modules To A Control Rig 3:41
    Control Rig Settings 6:35
    Creating An Animation With The Control Rig 7:37
    Outro 9:05

КОМЕНТАРІ • 16

  • @hexicore789
    @hexicore789 Місяць тому +1

    Thank you for simplifying this, documentation is overwhelming as hell

  • @astropolski
    @astropolski Місяць тому +1

    Looking forward to the animation tutorial for 5.4 changes, gonna be huge.

  • @jackthewhite12
    @jackthewhite12 Місяць тому +3

    if people could use a character besides the default out of the box working character that would be great I am using a character that has a naming structure that breaks the modular control rig and no one NO one is trying a custom character

  • @FPChris
    @FPChris Місяць тому

    Thanks for showing a quick animation at the end. Can you also add a bow and arrow to bone sockets? I want to make archery animations and in the past it has been brutal trying to do that.

  • @priceless5386
    @priceless5386 Місяць тому +1

    Before you can do this the mesh must have a skeletal rig right? Does ue have a way to import a mesh, and give that mesh the standard ue rig?

  • @astropolski
    @astropolski Місяць тому

    Basically simplified all the backend node creation and made it front end and visually editable... Very nice.
    I slogged making and figuring out my old control rig and even then had this weird rotation bug with my arms.

  • @_siulong
    @_siulong 15 днів тому

    Once the modular rig is done, I try to load animsequence on the character and convert it to layered control rig to modify the animation but arms and shoulders won't move when animating the spine, is there a way to correct that?

  • @tommiebennett
    @tommiebennett Місяць тому

    I would love to see the animation tutorial!

  • @ChaseSeaborne
    @ChaseSeaborne Місяць тому

    Could you do a video on making a private multiplayer lobby? I’m having some trouble and other videos aren’t helping.

  • @Somordorp
    @Somordorp Місяць тому

    So if i already have a rigged skeleton on my character but want to create animations for him, i have to make a control rig first ? Im just confused because im still learning the processes and never used a control rig..

  • @AllanChristo
    @AllanChristo Місяць тому

    High can you do a tutorial on how to make visuals like anyma and the afterlife? Any example to do it in unreal would be awesome and helpful, thanks!

  • @agentshadow6618
    @agentshadow6618 28 днів тому

    Can you make weapon system like laracroft Game you find gun and you have 4 slots every number on keboard 1234 have gun With equip and unequip... Please and ammo system

  • @FPChris
    @FPChris Місяць тому

    I assume you have to start with a rigged skeletal mesh? Not just a static mesh in an Apose. ?

  • @marcus_ohreallyus
    @marcus_ohreallyus 27 днів тому

    Mocap?