you gave that space nazi a lovely speaking voice! keeping him in my party for most of my current playthrough and looking forward to seeing him bounce off idira and the xenos
Abelard is the _GIGACHAD,_ man rolled up to a greater daemon as well as the shard of a literal sun devouring god, let them give him their best shot and just stood there taking a whole bunch of *ZERO* damage like some mf-ing anime character who just discovered the power of friendship before bonking them back into the immaterium.
I've played through this once but I had no idea the other Rogue Traders or Uralon were recruitable.🤣 My personal favourite is the Sister of Battle Argenta herself as she just absolultely destroyed every enemy for me with her bolter and flamer. Thanks for the video Slandered!
I dunno why but Argenta is one of my weakest. She hardly hits and doesn’t do the dmg she should despite me building her decent using the Crpg guide on UA-cam. Dunno why my Argenta is so weak on higher level difficulties but I found cassia and Yirilet as the MVP, that girl destroys anything she snipes
@@makeytgreatagain6256 I think all Charakters can be really strong if they are build correctly, my Argenta killed the last boss bevor he had a single turn, without the other members doing any damage.
@@Hagen169 I just dont see how thats possible argenta is the weakest party member so far, i gave her the heavy bolter and she hits like a wet noodle. Marazhai is also dissapointing but at least he has that Eldari agility so he can run around the battlefield before ending his turn
@@makeytgreatagain6256 Heavy bolter sucks if you dont have any +dmg. +%dmg does not do much for it. That is the most important thing about heavy bolter build.
I am really happy you are making these videos as so many people stopped making any guides day two of this game. The last patch was really great and the next patch is even bigger.
Being absolutely biased towards Cassia the only thing I would change is put Cassia on rank 1 and slide the rest down. Cassia is a absolute beast on the battlefield and her sweet disposition and the way you can fluster her when you are open about your flirtations and how she opens up, even though knowing that many would find her mutations hideous is just do adorably sweet. And yes, I like myself some sweetness, I like to think Cassia acts as a haven of light for my Rogue Trader while being sorounded by heresy and death at every turn, which only strengthens his resolve.
@@SlanderedGaming It also makes sense that Cassia is a beast on the battlefield, seeing how Navigators, lorewise, are some of the most powerful psykers around.
Strongly disagree on the Yrliet take. The slow burn romance works well for an interspecies relationship between two xenophobic races and the pay off is very satisfying. That being said the ending slides dont make sense and do her character dirty. Your top two choices are spot on tho
Can'T say i was fond of her romance. I understand it from a perspective of lore... still would've liked if she changed her view of humanity at least a bit. Yeah, she accepts the maincharacter but it would've been cool if yomehting like a new path opened for her.
People say that Iconoclasts can get Calligos but in my Iconoclast run this was assuredly not the case, I ended up getting Chorda after essentially calming her down instead of enabling her zealotry
That's weird because I had always heard the opposite happens, you calm down Chorda but actually get Calligos. Maybe that's not the case, I haven't finished an Iconoclast run yet.
@@SlanderedGaming a post on Reddit from a few months ago says that the NPC needed to get access to Calligos due to dialogue needed during the quest related to him was bugged and couldn’t be talked to, and since I completed my run pretty close to release that may be what happened to me. I can say for certain I was able to get Chorda, though, but she was nowhere near as fiery as she once was.
I’m only in Act 1 (just did my victory parade and the fallout from it), but so far, I’d like to just clone Argenta and Cassia. When I get Argenta buffed and positioned right, then hit Finest Hour, god damn. I really love the art design in the game. Major credit to the art team. Excellent all around. Voice acting is solid too, although it would benefit so much from BG3 style closeups and motion capture. I also like how, generally unlike BG3, your companions feel free to interrupt your conversations. Cassia to be snobby, Argenta to be like “why are you still talking to this asshole can we just kill him already?”, etc. Argenta gets real annoyed when you actually talk to bosses before a fight. 😆
@@EconaelGaming yeah that’s what happened. She took out the final boss when I beat the game. Although overall I think Yrliet was more powerful with her 5000hp+ one shots, built as an assassin.
@@TechnoLawyer Wow, 5k shots sounds crazy high! My Argenta build used the improved heavy bolter you can get from the Drusians, with some items to increase rate of fire and damage on hit/kill, you can then easily empty the whole clip (i.e. 60 bullets IIRC) in a single burst shot, each doing 150ish dmg, that would mean something like 9k dmg. The burst build makes it hard to check the total damage.
I'm still about to get the game, so such videos only fuel my desire to play. Interesting that the highest ranked characters (at least in your opinion) are those you get early on. This is actually nice - you get the powerlifters early on so you get the choice to continue demolishing enemies with them or later you can branch off to other curious characters for the novelty. Also reading other people's comments those early characters are also among the ones with better story development and with more conversations.
Pasqual's writing does indeed rock. I was already mega-biased towards Yrliet and Idira, and ran a Forge World Operative 'trader on top of that, but Pasqual's character never had me second guessing whether 4 Operatives in the squad or INT-skill redundancy was at all worth benching him.
Thank you for showcasing their builds! I've had the hardest time figuring out what the Secret Companion builds actually are, since there isn't much info about the starting builds for companions on the wiki that I've found. I'll hopefully get around to updating that sometime soon, since it is useful information to have.
I'm still in Act 2 so my opinion may change but Cassia has been my favorite so far. Mechanically, she never seems to run out of really useful things to do with her AP. As a character, I think her grimdark take on the "sheltered princess" archetype is hilarious. She is basically "What if Sansa Stark was horrifying?"
I'm playing a primarily dogmatic trader for my first playthrough, but with exceptions made such as consorting with Yrliet and actively trying to save her people, the character believes in a strict adherence to imperial law, but doesn't relish in unnecessary suffering, even that of the xenos. She was willing to give Idira a chance until Idira caused the death of many of her crew during a warp jump, at which point Argenta was allowed to carry out an execution. Marazhai was tolerated as useful during the escape, useful enough that she was willing to give him an opportunity to repent and make good on his deeds. Right up until he inadvertently allowed She who thirsts into the ship and slaughtered a bunch of crew. I didn't see locking him away as safe enough, and the other options were... unappealing. Thus, a summary execution was carried out. Normally, I'd hate doing that sort of thing on a first run because it cuts you off from content and reduces the overall experience. But I already know I'm destined for at least 3 full runs of this game and there'll be plenty of time to absorb all the extra content.
I'm super in love with ulfar. In the last battle escaping commorragh, Ulfar beat the heresy out of the entire enemy force, when my original party got wiped out at the first 3 rounds and only took down a couple of drukhari and did damage to the one grotesque. He actually 1vthe entire enemy force, and i believe that is because he had a ton of stacks of versatility giving him 200+ weapon and ballistic skill while his cape is actively nerfing the opponents, so he would dodge and parry everything while his strikes would decimate everything in melee range. That and considering one of the heroic acts gives him an extra attack per turn he really did wipe the floor with all the enemies.
Yeah, that battle was annoying. I managed it but that was before they put theexplosive consequence of overheating the Plasma-rifle into the game. That thing was sooo broken but i loved using it like a sure-hit-plasma-grenade-launcher. After they patched that i only manged to beat the Succubus by: using Ulfar to tank her, while Abelard taunted and tanked eveyone else and the rest of my party going all out on the boss.
TLDR: Marazhai became a token evil teammate and now he's in the party more often than Abelard because Pas + Marz commenting on events is far funnier than it should be. Basically on my first run I swore I would kill Marazhai - but after chapters of everyone fauning over my Rogue Trader (and him being about as into that as Yerilth is into humans) Marazhai being an unrepentant goblin just had my guy going, "You know what? I'm keeping him. He's creepy and evil and he doesn't want to _fall in love with me."_ _But of course,_ my first Rogue Trader has all the Awareness of a deaf bat and (like me) has not realized he has taken all the romance options with Marazhai that would puts him in an _Archon position_ in a manner of speaking. At this point my guy 100% has pissed off some greater daemon of Slannesh and all his attempts to be helpful or courteous to others, their lives, their cultures, is instead taken as romantic interest _which he does not notice nor realize is happening._ This is TTS Russ enters the bar to kill demons with flirting and ghosting levels of friend zoning my guy is doing. My second run is currently "unrepentant goblin" with side of "for the Golden Throne" and it will be mostly Argenta and Marazhai, with a _very_ distraught Heinrix, and two rotating slots.
Interesting take. For me, Argenta was the Destroyer of Worlds. Also loved her party banter and combat chatter. But not a lot going on quest wise. I was surprised and disappointed that her late game quest did not upgrade her to power armor. If Argenta was overwhelming power, Abelard was the unbreakable shield. You say melee isn't useful, and maybe his damage was not great, but in the rare cases where Argenta needed more than 1 turn to finish the map, Abelard would brick wall everything else. Always felt wrong going somewhere without him there to announce me. I understand you not liking Yrliet, but she was very much in line with how I played my Rogue Trader. He was one of the few humans in the galaxy that was allowed a degree of curiosity. One of the few able to explore, and think for themselves. And one of the few licensed to deal with xenos on more than a "purge the heretic" level. Of course he would embrace the opportunity to learn about Aeldari culture. His pragmatism would allow him to use that knowledge to seek mutually beneficial arrangements, or to exploit weaknesses. The big hit sniper was fun in combat too, although she was nowhere near Argenta.
Jae is one of those characters who I think is a lot better if you do her romance as if you do she gets much more of a character arc than she has normally. I honestly found it quite good and quite interesting given the various contexts she has operated in. I won't say too much more to avoid spoilers, but her past and her character make much more sense and fit the story much better once you learn her backstory, and the romance plotline gives her a lot more character development as it is focused on her attempting to figure out who she wants to be and who she can be given the extremely rigid society of the Imperium. That being said, having her character arc so tightly tied to her romance is a point against her, though it does make sense why she wouldn't let the rogue trader close otherwise.
All the romanceables are like that imo. A good reason to replay, and try different characters. Heinrix has waaaaaaay more going on under the surface than he shows. And you actually have to get close to him to even get hints at the things going on under there. Why? Because Inquisition! I feel like Cassia is more expressive, but she's still a "there's probably far more to learn" person. Marazhai is written to be an asshole, but I'm interested to see if there's a bit of depth there. And Yrliet too (I felt I needed to go true Imperium experience first time, and was majorly Dogmatic leaning. Which was interesting, but I want to see how the Xenos do in the party).
@@TheShadowChesireCat That is completely fair. I just found it most noticeable with Jae as other companions still have more visible character arcs outside of the romance. Heinrix, for example, has his plot of figuring out what he sees as acceptable as an Inquisitor and learning the truth of Calcazar. That is accessible even without the romance, while Jae just doesn't get quite enough without it. That being said, yeah, all the characters hide a lot when you aren't actively romancing them.
Space Marines feel awkward in this game, because of their 2x2 size in constricted spaces. E.g. Uralon the Cruel used his unique Space Marine charge ability to get close to Abelard, which caused him to path around weirdly and eat 3+ attacks of opportunity. Ulfar would regularly get blocked in by cover/obstacles and not be able to get to the enemies, sometimes not even leave the starting area (in a certain voidship defense map).
I am very conflicted on Yrilet. I hate her personality but she is amazing single target damage dealer. She can single handedly deal with bosses but God-Emperor help me, if she calls me mon-keh one more time! >
In my Dogmatic playthrough, Heinrix was an absolute menace, especially once I acquired the ancient power sword in those ruins. And Argenta felt more like a Space Marine than the actual SM, which is kinda sad, cause I love wolf-boy.
Pasqual and abelard will forever live in my heart, but hendrix is one that i've learned to appriciate more and more during the campaing; since i was playing often "on the edge of heretical" when it comes to diplomacy with xenos and the like i expected his character to just be mad...instead there was always a degree of "respectful politeness" where you both understand your position and are both aware that if pushed too much, something will break. Also, a bit sad i've never heard much of marzhal...the moment i stepped on the ship i asked hendrix to throw him out of the closest airlock.
Really hope they will update the late game companions, lots of potential, just needs full respecability & some dialogue & a late game personal quest and they should be fine. :)
Awesome video. My PC is an old potato, but I'll be upgrading soon enough. Glad to see a more recent update on this type of content to reflect patch balancing that's been made.
Regarding builds of companions, since last big patch you can respec from level 0 even changing first archetype. So all of their genetic ails now can be mended). Wish they could add that in Wotr with the last dlc. Thx for the video
@@PagemanX yep, you are right, i checked it. Previously toybox would have respec from level 0 turned off by default, so you would have to click it every time you wanted to respec, now it stays on and apparently it still applies when respecing through high factotum, thus my confusion. Oh, shame, Owlcat should really just add that to the game, zero reason not to.
If you don't have Cassia in the 1st place then you know nothing sir! Not only is Cassia unique, you can make a custom Heinrix (warrior/parker) but you can not make a navigator, but cassia is also very seriously powerfully with Officer/Master tactician. Absolute beats of a character
See i would rate Yrliet a LOT higher, but then im an Aeldari fanboy. As a party member she throws out a LOT of damage, 1k+ crits are not unreasonable from her and she was only ever outdamaged by Argenta in my playthrough, i also think shes an incredibly well written Aeldari character, the Aeldari story is ultimately a tragedy, and Yrliets frustration and sadness at the plight of her people despite her best efforts is palpable, and incredibly well written, i also enjoyed her romance because it was so very different to the usual crpg fare. Marazhai didnt survive my first run, same with Idira so im doing a new one to try experience them, both are hard to justify from a roleplay perspective so im just going with it knowing that its probably tje only time i'll ever keep them alive :D
Cassia can be built to be absolutely broken. She has some equipment that allows two navaigator abilities per turn, as well as an ability that causes more damage to enemies already suffering from an ability of hers. Within one turn, the mobs have been entirely wiped out in any given battle with that cone attack. She can also stay in the front lines if you invest in some agility to dodge attacks and take the talent that replaces the HP calculation with Willpower instead of Toughness. Then, after all of that, she will buff a party member and send them off on another attack too.
I have choosen every iconoclast option there is in the game, exatly 0 heretic options and some minor dogmatic ones when no iconoclast was around. Still, Winterscale was not added to my retinue. What did I do wrong, I could not find anything about that online anywere.
Hi if you’re still wondering I believe it is/was a bug that might have been ironed out in the recent patch. I passed the roll check but has to off him because the game didn’t acknowledge my passing roll. It should be fixed tho, haven’t gotten back to that scene yet in my second playthrough so I can’t personally confirm it’s been fixed but the patch notes claim it has
Pasqal and Cassia were my number one and two. Other than that I think the only thing I'd change in the top three is swapping out Heinrix with Abelard. Abelard really grew on me, even though I feel he's pretty flat as a character. It just felt like he's always meant to be there. I also wish they'd done more with Argenta. Regarding Cassia: Normally I'd find her childish naivete and sweetness annoying, but her occasional innocent bouts of abhorrent cruelty made her a fascinating paradox of sorts.
Honestly, Ulfar is my fav by far. Maybe because I already like the Vlka Fenryka more than the other factions in the game but I think they nailed him for the most part. Also disagree with him being better at range. He's fine in melee with an axe and pistol imo which is how space marines fight in melee. Yeah he might be more optimal if he was a warrior, but he's up there as a melee fighter for me. I do agree they flubbed him narratively and mechanically with how he reacts to the world as a space marine but to be fair, Henrix, Yrliet, and Marzy also are treated equally as poorly. Like the inquisition should strike fear in the averages citizen. An interrogator just being there should make people feel nervous and he doesn't pull rank as much as he should. The xenos should be met with fear and aggression likewise. Feels like most of the time it's like, "of is that an Eldar? That's cool, anyways...". Which is weird since for some reason most people can't tell the difference between an aeldari and drukhari. Mechanically I get the decision making, power scaling is completely messed up in this game for the sake of variety. So Ulfar, a Wolf Guard, should just win the game for you but they don't want it to be Ulfar and the Rouge Trader show so he's tone back. I feel like that's also why they were easy on the acts of faith with Argenta. But if you did it right, you limit yourself on what you can put in and it kind of limits player choice. Like the game Darktide you get more or less the same weapons, but you never fight more than minor daemons and a skilled cultist with a refactor shield. Scaling was way better and if I saw a CSM in that game I would panic hard but that was a shooter, so it didn't need as much variety.
I think they probably should've added in a reason why Ulfar is weaker. Like had the Drukhari put something into him or maybe he's so shell shocked by losing his team he's not the same anymore. Leaving it as is just doesn't feel right.
@@SlanderedGaming Problem is there isn't much you can do. Even normal space marines have a good 20 years of combat experience before they get to the rank of Battle Brother (not a noob anymore). It's easy to say Ulfar has been doing this for well over 200 years. On top of that, it doesn't excuse all the Chaos Space Marines that should be equally as powerful. Aurora should be on Ulfar's level or at least around it. Which is why I say you should have died in act 1. A lot of books I have, it's easy for a scape wolf to run through a good 300 men before it starts to get hairy for them. It's like the Lord of Change. There is no logical excuse why that thing didn't just wave his hand and turn the whole party into goob. 40k doesn't have that dnd thing where you can lv up and take on gods. It's more you might get enough information to work around your disadvantages, gain powers to augment yourself, or you just have plot armor or things are down scaled like this.
Quick question. Does he have a leap or a way to charge through obstacles yet. I've had more than a few fights in corridors where Ulfar was just left behind because a knee high metal box was in the way.
@@theghostoftom I don't think so. I know they gave him the ability to charge through enemies, but objects idk. Honestly, I tend not to need it as just about every fight where that is a problem can be solved with work arounds or planning, but yeah light cover destruction at least would be nice if it isn't in the game.
Did I just see an obvious chaos space marine wearing, and I quote, "Holy power armour"? Which also for some reason has no alignment requirements at all?
feel like im playing a totally different game. Abelard is the GOAT, especially alongside my vanguard Jae. together they tear it up with Abelard on damage and Jae on support and giving extra turns etc. He one or 2 shots people with his heavy greatsword and then makes full use of the extra turns and then his extra turn from bis heroic action he gains MP back after every kill so he just strolls from 1 enemy to the next cutting them down
Pasqual is that dude. I usually place him off by a wall with a sniper rifle and give him extra turns picking off lower level enemies or placing traps during combat. But I absolutely love the idea of creating party members for 1 Profit Factor. Currently creating a nice little army.
Plasma pascal and flamerbolter argenta are my 2 main damage dealers. The SOB is incredible, dodges everything and can attack so many times it's ridiculous.
Nice video! Could you do a video on the best weapon types you can find in the game? I feel this game has the same problem the pathfinder games had with weapon variety...
I agree Pasqal is the best one, but I's put Cassia in 2nd. Not only she is brutally OP but I alsp.lime the mix of naivety and sense of superitority because of her social class. She is low key a villain waiting to bloom.
Well i used Ulfar and Abelard mainly as tanks in close combat, where they managed quite good. Could not stand the cruel, disgusting Marazhai... and combat-wise he felt a bit like a glass-canon. Idira felt a bit like a late-game-bloomer... but it is a bit weird that none of the archetypes really integrate wit psyker-abilities. Like: i ignored most of the recommended perk-choices and put evereything into willpower and psi and that worked out quite well as a cupport-damage-dealer. Jae is hit and miss. Can do good damage but as an officer she's not as good as cassia.Yrlet is a sniper-monster-dd (but her romance is boring) and Pascal does an ok job as a jack-of-all-trades or assassin. I used heinrix as a buffer and biomacer-healer before launching storm-attacks. Worked quite well.
Argenta is disgustingly OP when combined with an support characters. I cleared every single encounter, except for some boss fights which force you to end your turn, in a single round once you start getting your second profession.
Dose Heinrix have any advantages over a custom Warrior Sactioned Psyker? I kind of feel bad that Ableard and Heinrix unlike the other companions dont have a unique origin.
I failed to meet the requirements for any of the secret characters during my playthrough, but here's my list in order of favorites combining story, personality, and combat effectiveness. I would say there is a drop off after 1 and 4, as Argenta is an "all timer" of a character for me that stands alone here, and the top 4 I would consider my "core party" for the game. Ulfar wound up taking Abelard's spot in my party and I liked his quest more, although I did love Abelard's personality and his introductions were hilarious. I built Abelard as an assassin, not vanguard, and he was a beast. 1 Argenta 2 Casia 3 Heinrix 4 Pascal 5 Ulfar 6 Abelard 7 Marazai 8 Yrilliet 9 Idira 11 Jae
Can't really agree that melee fighters are less effective than ranged, it's just that you only need 1 or 2 melee fighters. Melee fighters are great at getting into the thick of combat and distracting enemies or forcing them to move, causing reaction attacks, they are also good at blocking choke points. They also deal good damage, my melee fighters are almost always my highest single target DPS dealers and have really good mobility thanks to their charge attack. Overall, I feel like Abelard is an absolute must if you aren't planning to make your MC the main melee tank, personally I like to make him an arch-militant to make him deal more damage.
Ngl, I'm biased for Yrliet. I love dialogue and character too much to care about how well she actually performs. Not like her performance matters, when my Rogue Trader is a living blender as a Warrior/Arch Militant.
What class and orgin is your main character in this video? I started playing this game yesterday and i already started new game 3 times, because i cannot decide who i want my main character to be 😅
Yrliet is so good, no way is she this low. She has extreme range and can break armor where others do 0 damage, she does a ton of damage. She can single handedly kill bosses.
i can not help but Yriel was allways a must pick in my parties, she is simply a so damn deadly sniper and high dmg so you want something dead it will die
Hill: Ulfar should have been an Ultramarine. He's better at range than Melee, and the Chaos Marines you go after are mostly Word Bearers, who harbor a major grudge against the sons of Guilliman, and vice versa
I didn't say it isn't effective, it's just not as effect as ranged. Melee can one shot enemies that are relatively close together. Ranged characters can clear entire rooms of enemies that are completely spread apart.
@@SlanderedGaming I don't disagree (that weird amulet that says single shot hits always hit on Argenta is very nice) but my confusion may come down to playstyle. I've been streaming my playthrough (and it's on here somewhere) so perhaps it's a me thing.
It's funny how Ulfar is completely different for me. He is near unkillable from the start to finish, dodges and parry 90% of attacks despite his heavy ass, even better than Marazai and easily tank the rest. On top of that he deals respectable damage both single target and melee. On the contracy, Henrick was pretty useless as he dies way too often even with high dodge chance. He is my bottom 3. Cassia is by far the best for me, she deals the most AoE damage by far and Huge single target, can control, can support and with the right build she dodges most of the attacks. She is always the second hardest to kill in my party behind Ulfar.
Heinrix is useful because of his Biomancy, he is a great support character and capable, if built right anyways, of being a very competent melee combatant and AOE damage dealer.
Something i always recommend is the Toybox mod You can enable an option to respec characters from lvl 1 I made Ulfar a Warrior/Arch Militant I find it so dumb hes a Soldier. Space Wolves are very clearly supposed to be melee Owlcat builds characters for RP, but that doesnt make for good characters in gameplay Other build adjustments i make: Jae into a soldier, she doesnt really feel like an officer Abelard into a an Officer, he feels way more like a leader Marazahi to operative + asassin.does absolutely insane burst dmg
Don't know about Ulfar, he's and Arch Militant by default, with his unique Charge-like ability, he already has everything Warrior can have, but Soldier have better perks. Rapid reload, Point-blank, Swift Slaughter, Second Skin, Unpredictable, Fired up - all are beefing up Ulfar way more than anything Warrior can give to him. Run and Gun is also way better than Charge to him, since he already has his own Charge, all Soldier burst-fire related abilities are needed for his bolt-pistol. So Idk why you think than him being a Warrior is a better idea, besides the Space Wolf gimmick.
@someperson1829 because he's clearly a melee guy. Even has a unique charge ability. There's a few good perks, one that gives him a flat +1 Deflection, buffs to Kick which he can use for free Plus already have Argenta being a soldier/Arch Militant, and I respec Jae to Soldier instead of officer too, so I don't need a 3RD soldier/Arch Militant. Plus Second Skin is redundant since he can only wear power armour Warrior gives him more tanks stuff,which makes him near impossible to actually put down. Dude runs around in melee, had 2x the health of anyone else, absolutely jacked strength Balance wise its not a huge difference, but it makes way more sense to be a warrior,his unique stuff is all melee and tanking related
@@kharnthebetrayer8251 Nah mate, you underestimate his bolt-pistol close combat burst, it's a killer, especially combined with the spared mag accessory (or whatever it's called, that allows free pistol shot, if previous pistol shot was critical). His melee ain't that good compared to burst bolt-pistol. Second Skin weirdly enough works on his power armor. You can check his dodge stat, it doesn't give him 0.75 modifier. Warrior doesn't beef him up match, he's tanky as he is. But power wise he loses big. You really missing out on his burst fire, judging by what you've said. He is melee indeed, but his burst melee is even more important than his melee melee. lol
@someperson1829 I give that to Jae as she dual wields pistols And like I said, I've already got 2 soldier/militants, I don't want a 3rd who does the same thing just from closer up Plus with a combo of Exemplar Talents he's casually walking around with 200 str, so I wanna use that for his melee Can I get a better build, sure But it's way more thematic to a space wolf to be melee, I don't want 3 characters who fight in nearly the sane way And it's plenty enough that he slaps on the 2nd highest difficulty
@@valdrin3529 check out improved heavy bolter. With that and with something I forgot to check, I was getting +2 rounds for every kills, so in Act 5 I was getting 20+ rounds burst. It got to a point I was using single shots due to her emptying a mag per turn.
Argenta is better as a sniper? I always give her the best rapidfire wepon and she regularly emptys multiple 60 round heavy bolter magazines a round in my current run
I would Put heinrix to Highest dd There are two items thet (together) give you 8*psi Rank meele DMG + An Helmet that gives you +psi Rank per Dogmatik Rank I had him Deal 300 + DMG with one Hit As an dual weapon assasin He rampages threw the later Acts
Incendia has my first RT's build (I just finished that run). If you are running an Astra Militarum Commander origin Soldier first class archetype RT, it links in reeeeeeeally well for Regimental Tactics. I often ended sticking my gun girlies (Argenta and my RT Vinia) somewhere behind cover, Heinrix hanging around to be melee cover and general "midfield" defense for the gun girlies so they could focus on the pew pew (Abelard and Pasqal on forward, generally melee attack). Sticking Regimental Tactics on those 3, or even just gun girlies and they just obliterated everything. My RT out damaged Abelard, and the lasguns can do some ridiculous damage in the right hands. I often kept Ulthar around, cause he was really good at floating in and out of combat, and him provoking AoOs with his stupidly high combat stats mean he would rarely get hit. It was either him or Cassia. Didn't get to keep Idira around, and you do a Dogmatic run, and 2 of your potential recruits, the very nice Interrogator says to nope on (and, well, he has very pretty eyes and knows more about Xenos than you do), you nope on them. Oh well, time for new runs; Heretic and Iconoclast.
I also have to say, I took Heinrix into Arch-Militant. Having the girls do cover fire, and send Abelard, Pasqal and Heinrix in (and Ulthar too if he was in the party) to pick off or keep choke points busy is a great strategy. As I said earlier, I kept Heinrix around back because well, 1) my RT was romancing him, 2) in case any asshole got around Abelard and Pasqal (which was fairly regular, especially pulling fights from other screens). My RT was pure pew pew (I gave Argenta the ranged weapon Parry gloves), so needed a designated protector in case things got too close. Which kind of makes sense. I also really like the buffs you could put on Cassia to really put some Biomancy Gains on Heinrix. Reveal the Light then Iron Arm was beastly (especially then putting Iron Arm on Abelard, Pasqal or Ulthar). Heinrix is my fave, but I did like Cassia and her "I learned about this in a book" vs the reality of life in the Imperium. They are my two preciouses.
My top 5: Argenta, Abelard, Cassia, Heinrix, Yrliet, Pasqal. Oh, I did 6. Nvm lol. I think you underestimated Yrliet. I think her personality is interesting and I like talking to her even tho I'm playing a dogmatic character. Plus I was playing her wrong and I chose horrific skills for her. So I got a guide on yt and holy s**t now she's doing god tier dmg.
Mechanically Yrliet is INCREDIBLE. Like I said it's really hard for you to make a sniper better than her it's just the personality that really grates on me.
Nah, Yrliet killed last boss(and all adds it spawned) on max difficulty in 1 extra turn she got from the officer, my MC psyker(and yes Idira can do even more damage) can kill entire room of enemies in 2-3 casts, Argenta cant come even close to such results.
I was profoundly disappointed by the fact that there was only two xeno companions and both of them were Eldar. Owlcat has a knack for missed opportunities when in comes to their companions. Also the fact that the three secret companions are basically just personality-less mercenaries is also extremely disappointing. Owlcat is very hit or miss when it comes to the implementation of companions in their games.
I was max iconoclast and couldn’t recruit Caligos that’s super weird. He’s an interesting character though. Ulfar pissed me off though I did everything I could to recruit him in the Comorag and then he was like “No” and I check 1 choice I made of asking 1 question out of order locked me out of his content. He should be at the bottom of the list because that is dumb as heck and if I do another playthrough I am massively tempted to skip him cause I didn’t miss him at all or feel like having a space Marine to lug around would have been more fun. Yrilet being so low hurts too she was one of my favorites cause she gives such unique perspective and is so awesomely written and an amazing sniper
Yrliet does give an amazing perspective and I feel like you lose quite a bit of story not having her in the group. I get so sick of being called Mon-keigh though. LOL
I would much more prefer an ogryn bodyguard than a space marine that feels out of place and it would be awesome to have characters from the elucidian starstrides like an assassin or a guardsman
the only way to out class idira as a psyker is with a certain helmet that gives you +1PR for every rank in dogmatic (usualy i would give that to heinrix)
I don't know What happened then, but I got Insendia in a pure Iconoclast run, and Calligos was just like, "I ll never fight again! See ya!" XD And she is only who I got. And to be honest, I really don't like this WH40k word. I can't stand the constant dogmatic, human supremacy bs, and thats why I would swap Arg with Yrliet, and thats one of the only things I don't like about Heinrix. Don't get me wrong, he is an amazing character, just he is dogmatic, and his personal quest feels like you are just there to carry his ass to places. Also this is maybe the only game where I would play an evil, chaos run, but it is seriously lacking in content. It needs like an extra 2 companions at least. Also the Iconoclast companion should have been Nocturne of Oblivion. XD
I've been waiting for more patches before I play. It's kind of annoying to know that the first companions you basically start with are the best. oh well
The last big patch cleared the majority of significant issues and added a ton of voice acting. Definitely a good time to jump in. Best is relative so you might end up enjoying the later companions more than I did.
Hmmmm, Sounds like my party ended up being very weird... your top ones I disliked... My party was weird but I loved it... Abelard,Jae, Yrliet, Marazhai, Me and Argenta. I disliked Ulfar, Henrix and Pasqal. But I did enjoy their side quests! Fuck Henrix, I never wanted someone gone so much!!! Talking down to me! does he not know who I am! (I wasn't heretical)
As the VA for Heinrix, I approve this transmission.
I knew I was attracted to Hendrix for a reason!
Massive fan of your shorts, was already happy with Heinrix before I knew it was you, now I’m sure he will be a mainstay in all my playthroughs
praise THA WAAAAGH
You did an amazing job, he’s the best character in the game
you gave that space nazi a lovely speaking voice! keeping him in my party for most of my current playthrough and looking forward to seeing him bounce off idira and the xenos
Completely disagree. Abelard is essential to EVERY party. Without him, who will announce your lordship to the peasants?
😂😂
Abelard is the _GIGACHAD,_ man rolled up to a greater daemon as well as the shard of a literal sun devouring god, let them give him their best shot and just stood there taking a whole bunch of *ZERO* damage like some mf-ing anime character who just discovered the power of friendship before bonking them back into the immaterium.
ABELARD, INTRODUCE ME!
@@falkyrie5228 As someone new to this game this is incredibly funny to me. I laughed out loud several times as the option came up.
Yrliet is bae - shes breaking the generational cycles of trauma and abuse lmfao
I've played through this once but I had no idea the other Rogue Traders or Uralon were recruitable.🤣 My personal favourite is the Sister of Battle Argenta herself as she just absolultely destroyed every enemy for me with her bolter and flamer. Thanks for the video Slandered!
Glad you enjoyed it!
I dunno why but Argenta is one of my weakest. She hardly hits and doesn’t do the dmg she should despite me building her decent using the Crpg guide on UA-cam. Dunno why my Argenta is so weak on higher level difficulties but I found cassia and Yirilet as the MVP, that girl destroys anything she snipes
@@makeytgreatagain6256 I think all Charakters can be really strong if they are build correctly, my Argenta killed the last boss bevor he had a single turn, without the other members doing any damage.
@@Hagen169 I just dont see how thats possible argenta is the weakest party member so far, i gave her the heavy bolter and she hits like a wet noodle. Marazhai is also dissapointing but at least he has that Eldari agility so he can run around the battlefield before ending his turn
@@makeytgreatagain6256 Heavy bolter sucks if you dont have any +dmg. +%dmg does not do much for it. That is the most important thing about heavy bolter build.
I am really happy you are making these videos as so many people stopped making any guides day two of this game. The last patch was really great and the next patch is even bigger.
Yup I am looking forward to it!
Being absolutely biased towards Cassia the only thing I would change is put Cassia on rank 1 and slide the rest down. Cassia is a absolute beast on the battlefield and her sweet disposition and the way you can fluster her when you are open about your flirtations and how she opens up, even though knowing that many would find her mutations hideous is just do adorably sweet. And yes, I like myself some sweetness, I like to think Cassia acts as a haven of light for my Rogue Trader while being sorounded by heresy and death at every turn, which only strengthens his resolve.
That's all legit and it's hard to disagree with you. :)
@@SlanderedGaming It also makes sense that Cassia is a beast on the battlefield, seeing how Navigators, lorewise, are some of the most powerful psykers around.
@@SlanderedGaming you forgo thta deatk cult assassin ;) shes bldy devil and probably now best damage dealer over all
Strongly disagree on the Yrliet take. The slow burn romance works well for an interspecies relationship between two xenophobic races and the pay off is very satisfying. That being said the ending slides dont make sense and do her character dirty.
Your top two choices are spot on tho
I agree that it makes sense it's just not my cup of tea.
Can'T say i was fond of her romance. I understand it from a perspective of lore... still would've liked if she changed her view of humanity at least a bit. Yeah, she accepts the maincharacter but it would've been cool if yomehting like a new path opened for her.
People say that Iconoclasts can get Calligos but in my Iconoclast run this was assuredly not the case, I ended up getting Chorda after essentially calming her down instead of enabling her zealotry
That's weird because I had always heard the opposite happens, you calm down Chorda but actually get Calligos. Maybe that's not the case, I haven't finished an Iconoclast run yet.
@@SlanderedGaming a post on Reddit from a few months ago says that the NPC needed to get access to Calligos due to dialogue needed during the quest related to him was bugged and couldn’t be talked to, and since I completed my run pretty close to release that may be what happened to me. I can say for certain I was able to get Chorda, though, but she was nowhere near as fiery as she once was.
I also had the same case I was maxed iconoclast wasn't able to get calligos but was able to calm chorda and got her in act 5
Yeah think it's wrong you can redeem chorda, while calligos get crippled and doesn't join
Wait, I could have calmed Chorda down?!!
Damn, now I regret killing her.
I’m only in Act 1 (just did my victory parade and the fallout from it), but so far, I’d like to just clone Argenta and Cassia. When I get Argenta buffed and positioned right, then hit Finest Hour, god damn.
I really love the art design in the game. Major credit to the art team. Excellent all around. Voice acting is solid too, although it would benefit so much from BG3 style closeups and motion capture.
I also like how, generally unlike BG3, your companions feel free to interrupt your conversations. Cassia to be snobby, Argenta to be like “why are you still talking to this asshole can we just kill him already?”, etc. Argenta gets real annoyed when you actually talk to bosses before a fight. 😆
Yup I think the party banter is FANTASTIC. Argenta and Heinrix get impatient with me all the time. LOL
Then you'll be loving Argenta in Act 4+ even more. My Argenta turned into a monstrous killer.
@@EconaelGaming yeah that’s what happened. She took out the final boss when I beat the game.
Although overall I think Yrliet was more powerful with her 5000hp+ one shots, built as an assassin.
@@TechnoLawyer Wow, 5k shots sounds crazy high!
My Argenta build used the improved heavy bolter you can get from the Drusians, with some items to increase rate of fire and damage on hit/kill, you can then easily empty the whole clip (i.e. 60 bullets IIRC) in a single burst shot, each doing 150ish dmg, that would mean something like 9k dmg. The burst build makes it hard to check the total damage.
I'm still about to get the game, so such videos only fuel my desire to play.
Interesting that the highest ranked characters (at least in your opinion) are those you get early on. This is actually nice - you get the powerlifters early on so you get the choice to continue demolishing enemies with them or later you can branch off to other curious characters for the novelty.
Also reading other people's comments those early characters are also among the ones with better story development and with more conversations.
Yup I would agree with that.
Pasqual's writing does indeed rock. I was already mega-biased towards Yrliet and Idira, and ran a Forge World Operative 'trader on top of that, but Pasqual's character never had me second guessing whether 4 Operatives in the squad or INT-skill redundancy was at all worth benching him.
Nice. I put him on the bench for my Iconoclast run and he is sorely missed.
With uncanny sight operatives perfectly synergise. Pity Yrliet can't be fully respecced.
Thank you for showcasing their builds! I've had the hardest time figuring out what the Secret Companion builds actually are, since there isn't much info about the starting builds for companions on the wiki that I've found. I'll hopefully get around to updating that sometime soon, since it is useful information to have.
My pleasure!
Fun Fact : The Devs Never Said There Are No Alpha Legion Spies On The Ship, And The Alpha Legion Is Known For Employing Baseline Humans.
I'm still in Act 2 so my opinion may change but Cassia has been my favorite so far. Mechanically, she never seems to run out of really useful things to do with her AP. As a character, I think her grimdark take on the "sheltered princess" archetype is hilarious. She is basically "What if Sansa Stark was horrifying?"
I hadn't thought of her that way but yeah it's spot on. LOL
Master tactician on her is *chef kiss*
I'm playing a primarily dogmatic trader for my first playthrough, but with exceptions made such as consorting with Yrliet and actively trying to save her people, the character believes in a strict adherence to imperial law, but doesn't relish in unnecessary suffering, even that of the xenos.
She was willing to give Idira a chance until Idira caused the death of many of her crew during a warp jump, at which point Argenta was allowed to carry out an execution.
Marazhai was tolerated as useful during the escape, useful enough that she was willing to give him an opportunity to repent and make good on his deeds. Right up until he inadvertently allowed She who thirsts into the ship and slaughtered a bunch of crew. I didn't see locking him away as safe enough, and the other options were... unappealing. Thus, a summary execution was carried out.
Normally, I'd hate doing that sort of thing on a first run because it cuts you off from content and reduces the overall experience. But I already know I'm destined for at least 3 full runs of this game and there'll be plenty of time to absorb all the extra content.
I'm super in love with ulfar. In the last battle escaping commorragh, Ulfar beat the heresy out of the entire enemy force, when my original party got wiped out at the first 3 rounds and only took down a couple of drukhari and did damage to the one grotesque. He actually 1vthe entire enemy force, and i believe that is because he had a ton of stacks of versatility giving him 200+ weapon and ballistic skill while his cape is actively nerfing the opponents, so he would dodge and parry everything while his strikes would decimate everything in melee range. That and considering one of the heroic acts gives him an extra attack per turn he really did wipe the floor with all the enemies.
Yeah, that battle was annoying. I managed it but that was before they put theexplosive consequence of overheating the Plasma-rifle into the game. That thing was sooo broken but i loved using it like a sure-hit-plasma-grenade-launcher.
After they patched that i only manged to beat the Succubus by: using Ulfar to tank her, while Abelard taunted and tanked eveyone else and the rest of my party going all out on the boss.
Not being able to romance Argenta is the biggest shame. I love the SoB zealotry. They're so passionate.
Romance a nun?
@@CJ-wh7ik she is hot, and probably will make you feel hot as well!
Sisters of Battle aren’t celibate like nuns
TLDR: Marazhai became a token evil teammate and now he's in the party more often than Abelard because Pas + Marz commenting on events is far funnier than it should be.
Basically on my first run I swore I would kill Marazhai - but after chapters of everyone fauning over my Rogue Trader (and him being about as into that as Yerilth is into humans) Marazhai being an unrepentant goblin just had my guy going, "You know what? I'm keeping him. He's creepy and evil and he doesn't want to _fall in love with me."_
_But of course,_ my first Rogue Trader has all the Awareness of a deaf bat and (like me) has not realized he has taken all the romance options with Marazhai that would puts him in an _Archon position_ in a manner of speaking.
At this point my guy 100% has pissed off some greater daemon of Slannesh and all his attempts to be helpful or courteous to others, their lives, their cultures, is instead taken as romantic interest _which he does not notice nor realize is happening._ This is TTS Russ enters the bar to kill demons with flirting and ghosting levels of friend zoning my guy is doing.
My second run is currently "unrepentant goblin" with side of "for the Golden Throne" and it will be mostly Argenta and Marazhai, with a _very_ distraught Heinrix, and two rotating slots.
Interesting take.
For me, Argenta was the Destroyer of Worlds. Also loved her party banter and combat chatter. But not a lot going on quest wise. I was surprised and disappointed that her late game quest did not upgrade her to power armor.
If Argenta was overwhelming power, Abelard was the unbreakable shield. You say melee isn't useful, and maybe his damage was not great, but in the rare cases where Argenta needed more than 1 turn to finish the map, Abelard would brick wall everything else. Always felt wrong going somewhere without him there to announce me.
I understand you not liking Yrliet, but she was very much in line with how I played my Rogue Trader. He was one of the few humans in the galaxy that was allowed a degree of curiosity. One of the few able to explore, and think for themselves. And one of the few licensed to deal with xenos on more than a "purge the heretic" level. Of course he would embrace the opportunity to learn about Aeldari culture. His pragmatism would allow him to use that knowledge to seek mutually beneficial arrangements, or to exploit weaknesses. The big hit sniper was fun in combat too, although she was nowhere near Argenta.
Her late game quest upgrade her to power armor (depending on the path you choose to take her on)
Jae is one of those characters who I think is a lot better if you do her romance as if you do she gets much more of a character arc than she has normally. I honestly found it quite good and quite interesting given the various contexts she has operated in. I won't say too much more to avoid spoilers, but her past and her character make much more sense and fit the story much better once you learn her backstory, and the romance plotline gives her a lot more character development as it is focused on her attempting to figure out who she wants to be and who she can be given the extremely rigid society of the Imperium. That being said, having her character arc so tightly tied to her romance is a point against her, though it does make sense why she wouldn't let the rogue trader close otherwise.
All the romanceables are like that imo. A good reason to replay, and try different characters.
Heinrix has waaaaaaay more going on under the surface than he shows. And you actually have to get close to him to even get hints at the things going on under there. Why? Because Inquisition!
I feel like Cassia is more expressive, but she's still a "there's probably far more to learn" person. Marazhai is written to be an asshole, but I'm interested to see if there's a bit of depth there. And Yrliet too (I felt I needed to go true Imperium experience first time, and was majorly Dogmatic leaning. Which was interesting, but I want to see how the Xenos do in the party).
@@TheShadowChesireCat That is completely fair. I just found it most noticeable with Jae as other companions still have more visible character arcs outside of the romance. Heinrix, for example, has his plot of figuring out what he sees as acceptable as an Inquisitor and learning the truth of Calcazar. That is accessible even without the romance, while Jae just doesn't get quite enough without it. That being said, yeah, all the characters hide a lot when you aren't actively romancing them.
Thanks. I'll keep that in mind when I romance her.
Excellent summary list of Party Members!
Thx for the video!
Space Marines feel awkward in this game, because of their 2x2 size in constricted spaces. E.g. Uralon the Cruel used his unique Space Marine charge ability to get close to Abelard, which caused him to path around weirdly and eat 3+ attacks of opportunity. Ulfar would regularly get blocked in by cover/obstacles and not be able to get to the enemies, sometimes not even leave the starting area (in a certain voidship defense map).
Hopefully SM's feel a little better in the sequel.
@@SlanderedGaming Environments just need to be bigger
A Space Wolf not being great at melee combat? Heresy! [Blam!]
28:30 “AS. BEFITS. ITS. PURPOSE.”
😂😂
I am very conflicted on Yrilet. I hate her personality but she is amazing single target damage dealer. She can single handedly deal with bosses but God-Emperor help me, if she calls me mon-keh one more time! >
Yup that pretty much sums up how I feel about her. LOL
It says a lot that Marazhai comes across as more polite and less racist and anti-social than her.
In my Dogmatic playthrough, Heinrix was an absolute menace, especially once I acquired the ancient power sword in those ruins. And Argenta felt more like a Space Marine than the actual SM, which is kinda sad, cause I love wolf-boy.
I was able to recruit Chorda as Iconoclast (with a few dogmatic points) I think her and Caligos are exclusive though.
Interesting, I'll see how it works out when I finish an Iconoclast run. Thank you!
Pasqual and abelard will forever live in my heart, but hendrix is one that i've learned to appriciate more and more during the campaing; since i was playing often "on the edge of heretical" when it comes to diplomacy with xenos and the like i expected his character to just be mad...instead there was always a degree of "respectful politeness" where you both understand your position and are both aware that if pushed too much, something will break.
Also, a bit sad i've never heard much of marzhal...the moment i stepped on the ship i asked hendrix to throw him out of the closest airlock.
They needed like 300 nerfs to push Cassia down to 3rd place :D
Yup she was pretty OP when the game first launched.
Really hope they will update the late game companions, lots of potential, just needs full respecability & some dialogue & a late game personal quest and they should be fine. :)
Yup I agree that would change my mind about them considerably.
Awesome video. My PC is an old potato, but I'll be upgrading soon enough. Glad to see a more recent update on this type of content to reflect patch balancing that's been made.
Thanks glad you enjoyed it.
Limit fps to 30 for this game
Can't recommend this game enough... awesome game. Banged Jae n Cassia but my heart belongs to Argenta. 😅
Regarding builds of companions, since last big patch you can respec from level 0 even changing first archetype. So all of their genetic ails now can be mended). Wish they could add that in Wotr with the last dlc.
Thx for the video
Nope it doesn't work. I tested it with Jae and Uralon. They still respec back to the spot when you recruited them.
@@SlanderedGaming He's probably using Toybox mod.
@@PagemanX yep, you are right, i checked it. Previously toybox would have respec from level 0 turned off by default, so you would have to click it every time you wanted to respec, now it stays on and apparently it still applies when respecing through high factotum, thus my confusion. Oh, shame, Owlcat should really just add that to the game, zero reason not to.
This is really good! I’m still in chapter 3 and enjoying it a lot! I made Cable and Bishop from X-Men as custom companions for this play through.
Nice! I used to love Bishop in the Xmen cartoon. Looking forward to seeing what they do with him in the remake.
@@SlanderedGaming I’m looking forward to the remake too.
If you don't have Cassia in the 1st place then you know nothing sir!
Not only is Cassia unique, you can make a custom Heinrix (warrior/parker) but you can not make a navigator, but cassia is also very seriously powerfully with Officer/Master tactician. Absolute beats of a character
She's a best mechanically but that doesn't make up for her personality. LOL
My boy Passy is the one companion that I always needed to have right by my side. He gets incredibly OP.
Yup I agree.
See i would rate Yrliet a LOT higher, but then im an Aeldari fanboy.
As a party member she throws out a LOT of damage, 1k+ crits are not unreasonable from her and she was only ever outdamaged by Argenta in my playthrough, i also think shes an incredibly well written Aeldari character, the Aeldari story is ultimately a tragedy, and Yrliets frustration and sadness at the plight of her people despite her best efforts is palpable, and incredibly well written, i also enjoyed her romance because it was so very different to the usual crpg fare.
Marazhai didnt survive my first run, same with Idira so im doing a new one to try experience them, both are hard to justify from a roleplay perspective so im just going with it knowing that its probably tje only time i'll ever keep them alive :D
Yup I don't disagree with any of your points. It just takes too long for her to actually trust you.
I thought the same but I romanced her and really enjoyed her. Shame she won't survive my current dogmatic run.
Cassia can be built to be absolutely broken. She has some equipment that allows two navaigator abilities per turn, as well as an ability that causes more damage to enemies already suffering from an ability of hers. Within one turn, the mobs have been entirely wiped out in any given battle with that cone attack. She can also stay in the front lines if you invest in some agility to dodge attacks and take the talent that replaces the HP calculation with Willpower instead of Toughness. Then, after all of that, she will buff a party member and send them off on another attack too.
Abelard, announce my favorite companion as Cassia for best girl. And Magos as the runner up. Make it grand and lavish. Only the best for the best
I have choosen every iconoclast option there is in the game, exatly 0 heretic options and some minor dogmatic ones when no iconoclast was around. Still, Winterscale was not added to my retinue. What did I do wrong, I could not find anything about that online anywere.
Interesting, no clue as I have no finished that playthrough yet.
Hi if you’re still wondering I believe it is/was a bug that might have been ironed out in the recent patch. I passed the roll check but has to off him because the game didn’t acknowledge my passing roll. It should be fixed tho, haven’t gotten back to that scene yet in my second playthrough so I can’t personally confirm it’s been fixed but the patch notes claim it has
Pasqal and Cassia were my number one and two. Other than that I think the only thing I'd change in the top three is swapping out Heinrix with Abelard. Abelard really grew on me, even though I feel he's pretty flat as a character. It just felt like he's always meant to be there. I also wish they'd done more with Argenta.
Regarding Cassia: Normally I'd find her childish naivete and sweetness annoying, but her occasional innocent bouts of abhorrent cruelty made her a fascinating paradox of sorts.
Honestly, Ulfar is my fav by far. Maybe because I already like the Vlka Fenryka more than the other factions in the game but I think they nailed him for the most part. Also disagree with him being better at range. He's fine in melee with an axe and pistol imo which is how space marines fight in melee. Yeah he might be more optimal if he was a warrior, but he's up there as a melee fighter for me. I do agree they flubbed him narratively and mechanically with how he reacts to the world as a space marine but to be fair, Henrix, Yrliet, and Marzy also are treated equally as poorly. Like the inquisition should strike fear in the averages citizen. An interrogator just being there should make people feel nervous and he doesn't pull rank as much as he should. The xenos should be met with fear and aggression likewise. Feels like most of the time it's like, "of is that an Eldar? That's cool, anyways...". Which is weird since for some reason most people can't tell the difference between an aeldari and drukhari.
Mechanically I get the decision making, power scaling is completely messed up in this game for the sake of variety. So Ulfar, a Wolf Guard, should just win the game for you but they don't want it to be Ulfar and the Rouge Trader show so he's tone back. I feel like that's also why they were easy on the acts of faith with Argenta. But if you did it right, you limit yourself on what you can put in and it kind of limits player choice. Like the game Darktide you get more or less the same weapons, but you never fight more than minor daemons and a skilled cultist with a refactor shield. Scaling was way better and if I saw a CSM in that game I would panic hard but that was a shooter, so it didn't need as much variety.
I think they probably should've added in a reason why Ulfar is weaker. Like had the Drukhari put something into him or maybe he's so shell shocked by losing his team he's not the same anymore. Leaving it as is just doesn't feel right.
@@SlanderedGaming Problem is there isn't much you can do. Even normal space marines have a good 20 years of combat experience before they get to the rank of Battle Brother (not a noob anymore). It's easy to say Ulfar has been doing this for well over 200 years. On top of that, it doesn't excuse all the Chaos Space Marines that should be equally as powerful. Aurora should be on Ulfar's level or at least around it. Which is why I say you should have died in act 1. A lot of books I have, it's easy for a scape wolf to run through a good 300 men before it starts to get hairy for them.
It's like the Lord of Change. There is no logical excuse why that thing didn't just wave his hand and turn the whole party into goob. 40k doesn't have that dnd thing where you can lv up and take on gods. It's more you might get enough information to work around your disadvantages, gain powers to augment yourself, or you just have plot armor or things are down scaled like this.
Quick question. Does he have a leap or a way to charge through obstacles yet.
I've had more than a few fights in corridors where Ulfar was just left behind because a knee high metal box was in the way.
@@theghostoftom I don't think so. I know they gave him the ability to charge through enemies, but objects idk. Honestly, I tend not to need it as just about every fight where that is a problem can be solved with work arounds or planning, but yeah light cover destruction at least would be nice if it isn't in the game.
Did I just see an obvious chaos space marine wearing, and I quote, "Holy power armour"? Which also for some reason has no alignment requirements at all?
feel like im playing a totally different game. Abelard is the GOAT, especially alongside my vanguard Jae. together they tear it up with Abelard on damage and Jae on support and giving extra turns etc. He one or 2 shots people with his heavy greatsword and then makes full use of the extra turns and then his extra turn from bis heroic action he gains MP back after every kill so he just strolls from 1 enemy to the next cutting them down
Pasqual is that dude. I usually place him off by a wall with a sniper rifle and give him extra turns picking off lower level enemies or placing traps during combat.
But I absolutely love the idea of creating party members for 1 Profit Factor. Currently creating a nice little army.
Yup Pasqal is amazing.
Really wanna watch this video, but no spoilers before I buy rogue trader when it goes on sale...
Plasma pascal and flamerbolter argenta are my 2 main damage dealers. The SOB is incredible, dodges everything and can attack so many times it's ridiculous.
Nice video! Could you do a video on the best weapon types you can find in the game? I feel this game has the same problem the pathfinder games had with weapon variety...
Ahhhh yeah that's a good call I'll look into that.
I agree Pasqal is the best one, but I's put Cassia in 2nd. Not only she is brutally OP but I alsp.lime the mix of naivety and sense of superitority because of her social class. She is low key a villain waiting to bloom.
Yirliet gets penalty marks for not liking humans... meanwhile Marazhai is halfway across the party.
Marazhai warms up to you much faster than Yrliet does.
Well i used Ulfar and Abelard mainly as tanks in close combat, where they managed quite good. Could not stand the cruel, disgusting Marazhai... and combat-wise he felt a bit like a glass-canon. Idira felt a bit like a late-game-bloomer... but it is a bit weird that none of the archetypes really integrate wit psyker-abilities. Like: i ignored most of the recommended perk-choices and put evereything into willpower and psi and that worked out quite well as a cupport-damage-dealer. Jae is hit and miss. Can do good damage but as an officer she's not as good as cassia.Yrlet is a sniper-monster-dd (but her romance is boring) and Pascal does an ok job as a jack-of-all-trades or assassin. I used heinrix as a buffer and biomacer-healer before launching storm-attacks. Worked quite well.
Argenta is disgustingly OP when combined with an support characters. I cleared every single encounter, except for some boss fights which force you to end your turn, in a single round once you start getting your second profession.
Yup her mechanics are crazy.
Almost childlike? Well, Cassia IS literally called "the child" before you get to know her...
New comer to both the game and video. Love video like this.
Thank you! Weclome to the channel!
Dose Heinrix have any advantages over a custom Warrior Sactioned Psyker? I kind of feel bad that Ableard and Heinrix unlike the other companions dont have a unique origin.
Nope. He does come with Basic and Advanced Skill: Lore (Xenos) but that's about it.
I failed to meet the requirements for any of the secret characters during my playthrough, but here's my list in order of favorites combining story, personality, and combat effectiveness. I would say there is a drop off after 1 and 4, as Argenta is an "all timer" of a character for me that stands alone here, and the top 4 I would consider my "core party" for the game. Ulfar wound up taking Abelard's spot in my party and I liked his quest more, although I did love Abelard's personality and his introductions were hilarious. I built Abelard as an assassin, not vanguard, and he was a beast.
1 Argenta
2 Casia
3 Heinrix
4 Pascal
5 Ulfar
6 Abelard
7 Marazai
8 Yrilliet
9 Idira
11 Jae
Nice! I thought about making Abelard an assassin and it probably does have merit.
Can't really agree that melee fighters are less effective than ranged, it's just that you only need 1 or 2 melee fighters. Melee fighters are great at getting into the thick of combat and distracting enemies or forcing them to move, causing reaction attacks, they are also good at blocking choke points. They also deal good damage, my melee fighters are almost always my highest single target DPS dealers and have really good mobility thanks to their charge attack.
Overall, I feel like Abelard is an absolute must if you aren't planning to make your MC the main melee tank, personally I like to make him an arch-militant to make him deal more damage.
I hope they add more xeno companions, I’d LOVE to see an Ork Kommando or if not than I’d take a Mek boy
We appreciate your content Slandered!
Thank you!
Very helpful, thank you .
My pleasure!
Ngl, I'm biased for Yrliet. I love dialogue and character too much to care about how well she actually performs.
Not like her performance matters, when my Rogue Trader is a living blender as a Warrior/Arch Militant.
What class and orgin is your main character in this video? I started playing this game yesterday and i already started new game 3 times, because i cannot decide who i want my main character to be 😅
Yrliet is so good, no way is she this low. She has extreme range and can break armor where others do 0 damage, she does a ton of damage. She can single handedly kill bosses.
i can not help but Yriel was allways a must pick in my parties, she is simply a so damn deadly sniper and high dmg so you want something dead it will die
Wow. You placed Yrliet just like I would've done.
Truly amazing, you're one of the RT youtubers with enough integrity and self-esteem to do that!
😂
Hill: Ulfar should have been an Ultramarine. He's better at range than Melee, and the Chaos Marines you go after are mostly Word Bearers, who harbor a major grudge against the sons of Guilliman, and vice versa
Great breakdown.
Thank you!
Abelard one shots rooms with the Heroic Act I took on him. I'm very confused that you say melee isn't effective.
I didn't say it isn't effective, it's just not as effect as ranged. Melee can one shot enemies that are relatively close together. Ranged characters can clear entire rooms of enemies that are completely spread apart.
@@SlanderedGaming I don't disagree (that weird amulet that says single shot hits always hit on Argenta is very nice) but my confusion may come down to playstyle. I've been streaming my playthrough (and it's on here somewhere) so perhaps it's a me thing.
It's funny how Ulfar is completely different for me. He is near unkillable from the start to finish, dodges and parry 90% of attacks despite his heavy ass, even better than Marazai and easily tank the rest. On top of that he deals respectable damage both single target and melee.
On the contracy, Henrick was pretty useless as he dies way too often even with high dodge chance. He is my bottom 3.
Cassia is by far the best for me, she deals the most AoE damage by far and Huge single target, can control, can support and with the right build she dodges most of the attacks. She is always the second hardest to kill in my party behind Ulfar.
Heinrix is useful because of his Biomancy, he is a great support character and capable, if built right anyways, of being a very competent melee combatant and AOE damage dealer.
Something i always recommend is the Toybox mod
You can enable an option to respec characters from lvl 1
I made Ulfar a Warrior/Arch Militant
I find it so dumb hes a Soldier. Space Wolves are very clearly supposed to be melee
Owlcat builds characters for RP, but that doesnt make for good characters in gameplay
Other build adjustments i make:
Jae into a soldier, she doesnt really feel like an officer
Abelard into a an Officer, he feels way more like a leader
Marazahi to operative + asassin.does absolutely insane burst dmg
Don't know about Ulfar, he's and Arch Militant by default, with his unique Charge-like ability, he already has everything Warrior can have, but Soldier have better perks. Rapid reload, Point-blank, Swift Slaughter, Second Skin, Unpredictable, Fired up - all are beefing up Ulfar way more than anything Warrior can give to him. Run and Gun is also way better than Charge to him, since he already has his own Charge, all Soldier burst-fire related abilities are needed for his bolt-pistol. So Idk why you think than him being a Warrior is a better idea, besides the Space Wolf gimmick.
@someperson1829 because he's clearly a melee guy. Even has a unique charge ability.
There's a few good perks, one that gives him a flat +1 Deflection, buffs to Kick which he can use for free
Plus already have Argenta being a soldier/Arch Militant, and I respec Jae to Soldier instead of officer too, so I don't need a 3RD soldier/Arch Militant.
Plus Second Skin is redundant since he can only wear power armour
Warrior gives him more tanks stuff,which makes him near impossible to actually put down.
Dude runs around in melee, had 2x the health of anyone else, absolutely jacked strength
Balance wise its not a huge difference, but it makes way more sense to be a warrior,his unique stuff is all melee and tanking related
@@kharnthebetrayer8251 Nah mate, you underestimate his bolt-pistol close combat burst, it's a killer, especially combined with the spared mag accessory (or whatever it's called, that allows free pistol shot, if previous pistol shot was critical). His melee ain't that good compared to burst bolt-pistol.
Second Skin weirdly enough works on his power armor. You can check his dodge stat, it doesn't give him 0.75 modifier.
Warrior doesn't beef him up match, he's tanky as he is. But power wise he loses big. You really missing out on his burst fire, judging by what you've said.
He is melee indeed, but his burst melee is even more important than his melee melee. lol
@@kharnthebetrayer8251 Admittedly, Warrior heroic act fits him way more. Soldier one that allows only single-shots are "meh" for him.
@someperson1829 I give that to Jae as she dual wields pistols
And like I said, I've already got 2 soldier/militants, I don't want a 3rd who does the same thing just from closer up
Plus with a combo of Exemplar Talents he's casually walking around with 200 str, so I wanna use that for his melee
Can I get a better build, sure
But it's way more thematic to a space wolf to be melee, I don't want 3 characters who fight in nearly the sane way
And it's plenty enough that he slaps on the 2nd highest difficulty
Argenta does have one of the most broken gear combos with her quest reward armor and hymn of vegeneace
Yup she can pump out a crazy amount of damage.
Damage and hymn can get up 12 rounds burst fire due to its unique and armored.spams her priest special when every she heroics
@@valdrin3529 check out improved heavy bolter. With that and with something I forgot to check, I was getting +2 rounds for every kills, so in Act 5 I was getting 20+ rounds burst. It got to a point I was using single shots due to her emptying a mag per turn.
Argenta is better as a sniper?
I always give her the best rapidfire wepon and she regularly emptys multiple 60 round heavy bolter magazines a round in my current run
Gonna buy it in some months🔥
I would Put heinrix to Highest dd
There are two items thet (together) give you 8*psi Rank meele DMG
+ An Helmet that gives you +psi Rank per Dogmatik Rank
I had him Deal 300 + DMG with one Hit
As an dual weapon assasin He rampages threw the later Acts
I feel that Uralon and Calligos are not given enough respect, but there's no point I can dispute on them.
If they had even a little more content things might be different.
Great video, thank you. =]
You can have Chorda as Iconoclast as well
Yup I didn't realize that when I made this. It'll be interesting to see who I end up with by the end of my run.
Incendia has my first RT's build (I just finished that run). If you are running an Astra Militarum Commander origin Soldier first class archetype RT, it links in reeeeeeeally well for Regimental Tactics.
I often ended sticking my gun girlies (Argenta and my RT Vinia) somewhere behind cover, Heinrix hanging around to be melee cover and general "midfield" defense for the gun girlies so they could focus on the pew pew (Abelard and Pasqal on forward, generally melee attack). Sticking Regimental Tactics on those 3, or even just gun girlies and they just obliterated everything. My RT out damaged Abelard, and the lasguns can do some ridiculous damage in the right hands.
I often kept Ulthar around, cause he was really good at floating in and out of combat, and him provoking AoOs with his stupidly high combat stats mean he would rarely get hit. It was either him or Cassia.
Didn't get to keep Idira around, and you do a Dogmatic run, and 2 of your potential recruits, the very nice Interrogator says to nope on (and, well, he has very pretty eyes and knows more about Xenos than you do), you nope on them. Oh well, time for new runs; Heretic and Iconoclast.
I also have to say, I took Heinrix into Arch-Militant. Having the girls do cover fire, and send Abelard, Pasqal and Heinrix in (and Ulthar too if he was in the party) to pick off or keep choke points busy is a great strategy.
As I said earlier, I kept Heinrix around back because well, 1) my RT was romancing him, 2) in case any asshole got around Abelard and Pasqal (which was fairly regular, especially pulling fights from other screens). My RT was pure pew pew (I gave Argenta the ranged weapon Parry gloves), so needed a designated protector in case things got too close. Which kind of makes sense.
I also really like the buffs you could put on Cassia to really put some Biomancy Gains on Heinrix. Reveal the Light then Iron Arm was beastly (especially then putting Iron Arm on Abelard, Pasqal or Ulthar).
Heinrix is my fave, but I did like Cassia and her "I learned about this in a book" vs the reality of life in the Imperium. They are my two preciouses.
Nice. Hope you enjoy Heretic. :)
My top 5: Argenta, Abelard, Cassia, Heinrix, Yrliet, Pasqal.
Oh, I did 6. Nvm lol. I think you underestimated Yrliet. I think her personality is interesting and I like talking to her even tho I'm playing a dogmatic character. Plus I was playing her wrong and I chose horrific skills for her. So I got a guide on yt and holy s**t now she's doing god tier dmg.
Mechanically Yrliet is INCREDIBLE. Like I said it's really hard for you to make a sniper better than her it's just the personality that really grates on me.
I never found Heinrix super useful.
Argenta with las build is probadly the most powerfull damage dealer. I when i played She could deal over 1000 damage in one round
Nah, Yrliet killed last boss(and all adds it spawned) on max difficulty in 1 extra turn she got from the officer, my MC psyker(and yes Idira can do even more damage) can kill entire room of enemies in 2-3 casts, Argenta cant come even close to such results.
I was profoundly disappointed by the fact that there was only two xeno companions and both of them were Eldar. Owlcat has a knack for missed opportunities when in comes to their companions. Also the fact that the three secret companions are basically just personality-less mercenaries is also extremely disappointing.
Owlcat is very hit or miss when it comes to the implementation of companions in their games.
"Abelard, if you will.."
Trying to constantly apease someone who despise you => yeah, that's called a redhead tsundere, and she's an elf where's the problem ?
I am quite firmly in the camp of "Love those who love you back." LOL
I was max iconoclast and couldn’t recruit Caligos that’s super weird. He’s an interesting character though.
Ulfar pissed me off though I did everything I could to recruit him in the Comorag and then he was like “No” and I check 1 choice I made of asking 1 question out of order locked me out of his content. He should be at the bottom of the list because that is dumb as heck and if I do another playthrough I am massively tempted to skip him cause I didn’t miss him at all or feel like having a space Marine to lug around would have been more fun.
Yrilet being so low hurts too she was one of my favorites cause she gives such unique perspective and is so awesomely written and an amazing sniper
Yrliet does give an amazing perspective and I feel like you lose quite a bit of story not having her in the group. I get so sick of being called Mon-keigh though. LOL
I would much more prefer an ogryn bodyguard than a space marine that feels out of place and it would be awesome to have characters from the elucidian starstrides like an assassin or a guardsman
I think your ranking is correct, but I don't think Yrliet makes a better sniper than a proper RT built for it.
That's definitely possible it's just that her unique ability is very compelling.
Not really in a position to play the game, but still love your breakdowns
Thank you! Hope you get to check it out at some point. :)
Finally got the game. Excited to play. Rewatching your videos for teambuilding planning. Thanks a lot for doing these
My ranking is acceptable.
the only way to out class idira as a psyker is with a certain helmet that gives you +1PR for every rank in dogmatic (usualy i would give that to heinrix)
Even with that she starts with two psyker categories which you cannot do so it takes a while to compare to her.
@@SlanderedGaming still a pr of 9 or 10 against demons is wild
Well done brother
Thank you!
My Tech priest bless this channel using a sacred comment to raise the algorith favor on you. Praise the omnissiah and the algorith god
Thank you!!
1. Abelard.
2. Everyone else.
I don't know What happened then, but I got Insendia in a pure Iconoclast run, and Calligos was just like, "I ll never fight again! See ya!" XD And she is only who I got. And to be honest, I really don't like this WH40k word. I can't stand the constant dogmatic, human supremacy bs, and thats why I would swap Arg with Yrliet, and thats one of the only things I don't like about Heinrix. Don't get me wrong, he is an amazing character, just he is dogmatic, and his personal quest feels like you are just there to carry his ass to places. Also this is maybe the only game where I would play an evil, chaos run, but it is seriously lacking in content. It needs like an extra 2 companions at least. Also the Iconoclast companion should have been Nocturne of Oblivion. XD
Having Nocturne as a companion would've been fantastic. I like Heinrix more when you soften him up as an Iconoclast.
I've been waiting for more patches before I play. It's kind of annoying to know that the first companions you basically start with are the best. oh well
The last big patch cleared the majority of significant issues and added a ton of voice acting. Definitely a good time to jump in. Best is relative so you might end up enjoying the later companions more than I did.
Do you even read the text if it is your 3d run?
I scan it for dialogue that is unique to my character or disposition. LOL
I thought the other 2 rogue traders were so awesome
They are until you recruit them and then they stop talking. Hopefully at some point they get more content.
Hmmmm, Sounds like my party ended up being very weird... your top ones I disliked...
My party was weird but I loved it... Abelard,Jae, Yrliet, Marazhai, Me and Argenta.
I disliked Ulfar, Henrix and Pasqal.
But I did enjoy their side quests!
Fuck Henrix, I never wanted someone gone so much!!! Talking down to me! does he not know who I am! (I wasn't heretical)
pascal is my pal too