Unity Shader Graph - Glowing Crystals Tutorial

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  • Опубліковано 22 лис 2024

КОМЕНТАРІ • 60

  • @GabrielAguiarProd
    @GabrielAguiarProd  3 роки тому +3

    *Learn VFX Graph with this powerful UDEMY COURSE* : www.udemy.com/course/unity-vfx-graph-thunderlord-magic-effects/?couponCode=29.99_UNTIL_20-09
    OR
    *With this short VFX Graph Course* : www.udemy.com/course/unity-visual-effect-graph-beginner-to-intermediate/?couponCode=17.99_UNTIL_20-09

  • @NorthstriderGaming
    @NorthstriderGaming Рік тому +10

    For HDRP users: if your emission does not work, it's because the emission needs its weight reduced to 0. So instead of plugging in plain color values, you need to use the Emission Node and set the Exposure Weight to 0 before using it further.

  • @tastynachos6388
    @tastynachos6388 Рік тому +1

    OMG that bisect tool... I've been doing this with knife and filling manually 😵‍💫😵‍💫😵‍💫

  • @jedsaxon
    @jedsaxon 3 роки тому +4

    Finally, a good video! I have been wanting more shader graph content for a long time. Also, I like how you modelled the crystals before the unity stuff, which is nice to see. Thank you!

  • @CamperJohn
    @CamperJohn 3 роки тому +3

    Thanks for the 'start to finish' process...very useful.

  • @diegofurtado3808
    @diegofurtado3808 3 роки тому +5

    Love your work dude. I've been learning unity for a while but the lack of good tutorials on how to use Shaders and how to implement them made my life a pain. Finding this channel was a bless. Already bought your Udemy course and it's awesome!.Thanks for sharing all this work! It really helped me a LOT.

    • @endaevor427
      @endaevor427 3 роки тому +2

      Check Ben Cloward's YT channel (in case you don't know). He's a Senior Tech Artist and is making really good content on shaders and was working at Bioware until he recently went to Unity.

  • @Northsolja
    @Northsolja 3 роки тому +3

    This looks awesome as always

  • @hanya-chan454
    @hanya-chan454 Рік тому +1

    its rly perfect
    i love love it
    u helped me escape some texturing , im making a game rn and thnx a lo

  • @badbad6163
    @badbad6163 3 роки тому

    Suddenly found this gold channel :D

  • @CleisonRodriguesComposer
    @CleisonRodriguesComposer 3 роки тому +3

    Great tutorial!
    I released the trailer for my first game on my channel.
    I will release the game next month.
    At the end of the trailer you can see the effect of electricity that I learned here with you.
    Your name will be in the credits of my first game.
    I learned a lot with you.
    Thank you very much!

  • @soniccane1117
    @soniccane1117 2 роки тому +1

    Awesome tutorial, very helpful and easy to follow, thanks!

  • @artsiom.savelyeu
    @artsiom.savelyeu 3 роки тому +2

    Cool! I needed this. Thank you 🙏

  • @VyvyanTheGreat
    @VyvyanTheGreat 3 місяці тому +1

    fantastic, thank you!

  • @a.technology1446
    @a.technology1446 3 роки тому +2

    Thanks, effects Master 🙏🙌

  • @padrox9789
    @padrox9789 3 роки тому +3

    Hey nice tutorial! I'm wondering for a while, how to make this grey background? It is cool to see what you are doing with particles because I'm using the default one

  • @mariaxr6426
    @mariaxr6426 Рік тому

    Does this work with VR standalone VR headset?
    Great video btw 🙂

  • @theFlamesss
    @theFlamesss Рік тому

    Это отличные уроки! Я очень благодарна вам.

  • @Xenoks_Dev
    @Xenoks_Dev Рік тому +1

    hi, the video is really good and the crystals are looking amazing. I just have a problem, when turning the intensity up, my crystal emit glow but turns completely white

  • @Woodythehobo
    @Woodythehobo 3 роки тому +1

    Love blender.

  • @BulkiestSplash2
    @BulkiestSplash2 2 роки тому +1

    Awesome! Thankyou! :D

  • @shanekeenan1302
    @shanekeenan1302 2 роки тому

    Just a great tutorial! Thanks!

  • @jeronimocollares320
    @jeronimocollares320 2 роки тому

    Gabriel, we can invert the fresnel to a simple glow effect (point light glow)?

  • @monsterboyx7076
    @monsterboyx7076 3 роки тому +1

    Epiko shader

  • @ronigleydsonvilasnovas8067
    @ronigleydsonvilasnovas8067 3 роки тому +3

    Would it be possible to make wet clothes effects when coming into contact with water using Shader Graph? If so, would you recommend any tutorial of yours that I can use as a basis?

    • @GymCritical
      @GymCritical 3 роки тому +4

      It’d likely be more complicated than what you can do with just base shader graph. Unless you have a y-level where water is (that you can use for world coordinates), you’d have to record the area that the cloth came in contact with, and slightly tone it down, fading over time. Just a really rough breakdown.

    • @ronigleydsonvilasnovas8067
      @ronigleydsonvilasnovas8067 3 роки тому +1

      thank you very much for the tip, i will probably have to study a little more on the subject, but your information is a great start. tutorials on this subject are hard to find, but thanks for the help once again.

  • @457Deniz457
    @457Deniz457 3 роки тому +1

    NICE THANKS !!!! :))

  • @its_jesteR
    @its_jesteR 3 роки тому

    is it possible to use this glowing shader with the ice attack that you taught us?
    cuz that would be really cool

    • @GabrielAguiarProd
      @GabrielAguiarProd  3 роки тому

      Sure, that's possible. But the target of the shader would be Visual Effect, so it works with VFX Graph.

  • @bigmancozmo
    @bigmancozmo 2 роки тому +1

    4:53 im on 2020.3.33f1 and when I press the little + nothing happens
    do i need to restart my editor or something
    Edit: Figured out I also needed Universal RP

  • @moocow3712
    @moocow3712 2 роки тому

    Just cant seem to replicate this, the bloom just does look the same on mine

    • @GabrielAguiarProd
      @GabrielAguiarProd  2 роки тому

      Have you tried to add a Global Volume (Right-Click>Volume), create a profile and then add Bloom?

  • @epicrelaxingambientmusic8342
    @epicrelaxingambientmusic8342 3 роки тому +3

    everytime i do your tutorials .... my resultes are never the saMEas yours

  • @Cd5ssmffan
    @Cd5ssmffan 2 роки тому +1

    how do u open shader graph

    • @GabrielAguiarProd
      @GabrielAguiarProd  2 роки тому

      You can double click the shader you created and shader graph will open.

    • @Cd5ssmffan
      @Cd5ssmffan 2 роки тому

      @@GabrielAguiarProd it says choose which program to open file with

  • @druwayu
    @druwayu 2 роки тому

    I don't have "blank shader" graph option
    .

    • @GabrielAguiarProd
      @GabrielAguiarProd  2 роки тому

      Then try with the PBR Graph, or Lit Graph depending on the Unity version you are using.

  • @daargran
    @daargran 2 роки тому

    idk if your still replying to comments but i cant seem to replicate the last mulitply effect it just turns black for me

    • @GabrielAguiarProd
      @GabrielAguiarProd  2 роки тому

      Make sure the values of the properties are different then 0 for example, sometimes that happens.

    • @daargran
      @daargran 2 роки тому

      @@GabrielAguiarProd thanks!

  • @moanadscloux3633
    @moanadscloux3633 2 роки тому

    When im trying to create a material, i got it magenta

  • @bigmancozmo
    @bigmancozmo 2 роки тому

    pls help mine just shows as magenta

    • @PsnKiddeath
      @PsnKiddeath 2 роки тому +1

      if you haven't already fixed it make sure that you save your shader graph asset before making it a material

    • @bigmancozmo
      @bigmancozmo 2 роки тому

      @@PsnKiddeath oh

    • @bigmancozmo
      @bigmancozmo 2 роки тому +1

      @@PsnKiddeath I tried that but it didn't fix it. The preview thing on the shader graph also shows magenta btw

  • @sheed4875
    @sheed4875 2 роки тому +1

    Is it possible to create a similar effect in 2D?

  • @studioflex5625
    @studioflex5625 3 роки тому +1

    imagine adding all these cool effects on roblox studio >:}

  • @neveridle
    @neveridle 2 роки тому +1

    Does this work with URP ?

  • @nexxrgaming8255
    @nexxrgaming8255 3 роки тому

    First

  • @mertzorlular
    @mertzorlular 3 роки тому

    It seems like no one cares about UI particles in the world. I watched your old UI particle video but it is a bit outdated. There is no good tutorial about sandwiching particles in the UI canvas, or creating quality UI effects like big mobile game companies do. If you have any knowledge about it ,can you make a new UI particle effects video?