How to create Realistic Materials in Twinmotion

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  • Опубліковано 22 січ 2025

КОМЕНТАРІ • 191

  • @ArchitectureInspirations
    @ArchitectureInspirations  4 роки тому +12

    00:21 Downloading Materials
    00:37 Add Objects
    00:48 Create New Materials
    01:07 Color Map
    01:54 Roughness map
    02:56 Normal map
    04:45 Metalness map
    05:08 Save Materials
    05:41 Specular Workflow
    06:33 Alpha Map
    06:44 Two sided material
    06:54 Glow map

  • @_elaine_
    @_elaine_ 4 роки тому +22

    Man, I’ve never seen a tutorial so beautifully done as this one on UA-cam! So well edited, clean and organized! Thank you for your time in making this and for making it available to us.

  • @sweetsoftmelody
    @sweetsoftmelody 5 років тому +22

    This is what ive been looking for. A tutorial for the maps as I find it hard. Thank you so much.

  • @revankampf
    @revankampf 4 роки тому +2

    You are clear and straightforward with your content (communication, reasoning, and how the software works). I was glad to click the bell icon on ALL of your videos! Good job, mate. best of luck xD

  • @jess3508
    @jess3508 4 роки тому +7

    This is the most helpful and clear tutorial I've ever watched. Thank you :)

  • @muwazzamkhan5710
    @muwazzamkhan5710 4 роки тому

    very short ..very informative ..nicely explained ..no web series kind of explanation...to the point...excellent...

  • @LuisMendez-lk3dj
    @LuisMendez-lk3dj 4 роки тому +2

    I don't know how I found this video but you saved my life!!! thank you

  • @momarjvr
    @momarjvr 5 років тому

    wow thanks man, the better 8 minutes about materials

  • @deziograff
    @deziograff 4 роки тому +1

    So much info ... gonna rewatch this a bunch of times.

  • @profugo1981
    @profugo1981 5 років тому

    I love it! I used to work with Cinema 4D, however I'm not a graphic designer, I do this for hobby. Twinmotion gives the opportunity to get amazing rendering and 4k video without spending days on it.

  • @CanadianPaxman
    @CanadianPaxman 3 роки тому

    Yo thank you so much! This was amazing. Twinmotion likes to hide advanced settings behind menus to make things seem simple!

  • @dieguetotube
    @dieguetotube 5 років тому +6

    Super helpful, twinmotion looks so promising

  • @travisnguyen1475
    @travisnguyen1475 4 роки тому +1

    Thank for explain every type of maps. It's helpful with me.

  • @annemievandenheever2958
    @annemievandenheever2958 4 роки тому +1

    Great tutorial. I got it right on the first try

  • @edwardvinsensius7567
    @edwardvinsensius7567 4 роки тому +1

    This helps me very much, what a content! Thanks mate.

  • @jean-paulpinto2532
    @jean-paulpinto2532 4 роки тому

    Very clear and helpful, for sure a reference in tutoring ! Thanks for it !

  • @fredericodeazevedo
    @fredericodeazevedo 4 роки тому +1

    Tks very much! The best vídeo I ever saw about Twinmotion! 👏🏻👏🏻👏🏻

  • @gatienbarry906
    @gatienbarry906 4 роки тому +1

    i just want to say thanks very helpfull and awasome

  • @CharlotteE123
    @CharlotteE123 4 роки тому

    Thanks so much the explanations are really clear ! the description too :D

  • @danaiyfanti1801
    @danaiyfanti1801 4 роки тому +1

    Good job!it was very helpful!

  • @mikeshiva2118
    @mikeshiva2118 10 місяців тому

    Hello very nice tutorial i have a question and i hope you can help me.. If i have only the texture of a material i want to use can i use the normal map for tile joints for example and put my texture? I try to do it with twinmotion library materials but i fail

  • @User_123.-_
    @User_123.-_ 5 років тому

    Outstanding lessons!!! Thanks for shared knowledge, bro!!!

  • @GuillermoBruzual
    @GuillermoBruzual 4 роки тому +1

    Great Video!!

  • @tripleahafez6513
    @tripleahafez6513 Рік тому

    Is there a way to fix the bump issue without using photoshop?

  • @omarkh5014
    @omarkh5014 3 роки тому

    AMAZING EFFORTS , THANKS !

  • @FirstArchitectureSchool
    @FirstArchitectureSchool 5 років тому

    Perfect toturial and helpful 👏👏👍

  • @farzadjahanfard
    @farzadjahanfard 5 років тому

    Man I was looking for this for ages thank you so much you are a legend do one for quixel please that one has so many maps

    • @ArchitectureInspirations
      @ArchitectureInspirations  5 років тому +1

      Thank you! And for quixel or any other websites, it's basically the same workflow because you'll need the same types of maps. As for ambient occlusion (AO) maps, you can overlay the AO map on top of the normal Diffuse or Color map in photoshop using the Multiply blend mode and export it then import that into Twinmotion color map.

    • @farzadjahanfard
      @farzadjahanfard 5 років тому

      @@ArchitectureInspirations thanks man you are a star thank you so much

  • @ryanwallace4686
    @ryanwallace4686 5 років тому +2

    THANK YOU SO MUCH! PERFECT TUTORIAL!

  • @douggjoseph
    @douggjoseph 4 роки тому

    Excellent. Immensely helpful!

  • @axwell1992
    @axwell1992 5 років тому +2

    Excellent video :D

  • @ahmedmohammed-st3lv
    @ahmedmohammed-st3lv 4 роки тому

    thank you very much this tutorial is just amazing .

  • @JulioSantos-wr7gu
    @JulioSantos-wr7gu 4 роки тому

    Great explanation... tks!!

  • @mateusribeiro6708
    @mateusribeiro6708 5 років тому

    Great tutorials!!

  • @gayatreesworld
    @gayatreesworld 2 роки тому

    Can I use materials from this website for v-ray

  • @CAW323
    @CAW323 5 років тому +2

    Thank you so much this was VERY helpful!

  • @amirshayanmoghtaderi5840
    @amirshayanmoghtaderi5840 5 років тому

    how about displacement maps..is twinmotion support it?

  • @duckhorn
    @duckhorn 5 років тому

    Hi if only use displace map. which can replace all bump normal reflect map?? if displacemap is made with accuration

    • @ArchitectureInspirations
      @ArchitectureInspirations  5 років тому

      Hm not really. You can use it to fake it but that's not how it's supposed to be used

  • @edogunwellington7979
    @edogunwellington7979 4 роки тому

    this tutorial is awesome

  • @Youtosi
    @Youtosi 4 роки тому +1

    Thanks, it helps a lot! If I have a brick texture, and with the maps, it has a displacement material, should I use it? I added the color map, the normal map and the roughness map, but I don't know if I have to use the displacement, and where to use it. Thanks 😊

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 роки тому +1

      Unfortunately Twinmotion doesn't support displacement map so you can't really use it

    • @Youtosi
      @Youtosi 4 роки тому

      @@ArchitectureInspirations Thanks again!

  • @alexandersarria7428
    @alexandersarria7428 4 роки тому

    Hello thanks for the tutorial however im trying to make matirial with holes and the opacity mask doesnt work with my alpha image do you know what could be wrong

  • @ОльгаЕгорова-б5щ
    @ОльгаЕгорова-б5щ 4 роки тому

    Extremly useful! Thanks!

  • @jkartz92
    @jkartz92 4 роки тому

    isnt there roughness/glossiness controller by default alongside the reflectivity?

  • @ahmaddarvishi2713
    @ahmaddarvishi2713 4 роки тому

    why there is no bump on edges?
    bc on preview in quixel or poligone we can see deatils on the edge of spheres

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 роки тому

      You mean displacement right? Bump and displacement are different, and since twinmotion doesnt support displacement, you don't see the details on the edges

    • @ahmaddarvishi2713
      @ahmaddarvishi2713 4 роки тому +1

      @@ArchitectureInspirations oh😭
      thank you anyway i really like you'r videos keep it up🤙

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 роки тому

      @@ahmaddarvishi2713 I'll try my best!

  • @aaroncruz95
    @aaroncruz95 2 роки тому

    Does the map resolution affect how the material is rendered in? Contemplating whether to use higher resolution maps(4k) in mapping or not. Thanks for those who can answer this.😁😁😁

    • @ArchitectureInspirations
      @ArchitectureInspirations  2 роки тому

      Yes it does but depends if your render is close up or not. If the material is farther away then it doesn't matter

    • @aaroncruz95
      @aaroncruz95 2 роки тому

      @@ArchitectureInspirations Thanks!! Honestly didn't expect you'd be the one to respond. Love your content man.

  • @stephenday1520
    @stephenday1520 5 років тому +1

    I have been using/learning the program for a couple of days now and am enjoying it
    The glaring thing for me is navigation of the screen, it is dowhrìgjt awfull
    Is it because I have been modelling in SU for years or is twinmotion missing a 'pan" function
    Twinmotion is missing something when it comes to scene navigation
    I have used blender, sketchup, 3d max and transition between the scene navigation easily, but not twinmotion
    I struggle with it

    • @ArchitectureInspirations
      @ArchitectureInspirations  5 років тому

      Hm really? When you first launch Twinmotion there's an option to choose the type of navigation. I chose Sketchup navigation so I can navigate just like in Sketchup. It's pretty intuitive actually.

    • @stephenday1520
      @stephenday1520 5 років тому

      Hi Thanks for the reply. I had it set to SU. Did not realise you had to hit shift when you pan. That made it a bit easier but I have to dissagree navigation is nothing like sketchup in reality. I have been driving twinmtion for a total of anot 12 hours and it is still not intuitive to me. I thought my motor memory would have ajusted by now but ....No.

  • @alexnader81
    @alexnader81 5 років тому

    Is there a website to download materials that already have the normal maps in DirectX so to avoid the step of adjusting it in Photoshop???

  • @amirshayanmoghtaderi5840
    @amirshayanmoghtaderi5840 5 років тому +1

    very helpful...thank you

  • @levyr0x
    @levyr0x 4 роки тому +1

    Thanks for the content, specially for the easy normal map fix. Do you know if it's possible to mix normal and displacement maps in tw?

  • @cikatihi
    @cikatihi 4 роки тому

    Hi, i hope you can help me. I'm looking for option that allows me to change color of grass vegetation (i need white realistic grass). Is there any such possibility or you are limited to the green color.

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 роки тому

      Like snow? You can change it in the weather tab

    • @cikatihi
      @cikatihi 4 роки тому

      ​@@ArchitectureInspirations Well, you can use snow effect, but that will affect other objects. Im trying to create soccer stadium pitch and i need regular green grass and some white border lines made of white painted grass. Thats makes me huge problem.

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 роки тому +1

      Oh in that case you can edit the texture map in photoshop and load it in manually

    • @cikatihi
      @cikatihi 4 роки тому

      ​@@ArchitectureInspirations I dont know how to chnage texture for example. long grass 01. I know how to eidit other materials, but how to edit texures for vegetation adn landscape i have no idea. Im not even sure is it allowed such option.

  • @RodrigoStry
    @RodrigoStry 2 роки тому

    How create material with normal+displacement map?

  • @dinisdesigncorner332
    @dinisdesigncorner332 5 років тому

    so good dude!

  • @duckhorn
    @duckhorn 5 років тому

    is the map used in twinmotion same as vray materials?

  • @denverdieza3789
    @denverdieza3789 4 роки тому +1

    Can you position materials in twinmotion?

  • @jkartz92
    @jkartz92 4 роки тому

    how do we transfer the custom materials from one user to another?

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 роки тому

      You can copy the user library in the documents folder😊

    • @jkartz92
      @jkartz92 4 роки тому

      @@ArchitectureInspirations OH! okay, that's the only option? can export materials like in lumion?

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 роки тому +1

      Yeah you can basically add it to the library to reuse it on your own computer or on another

  • @luxmhznchannel1360
    @luxmhznchannel1360 5 років тому +1

    twin motion or lumion? which to prefer

    • @ArchitectureInspirations
      @ArchitectureInspirations  5 років тому +1

      At this moment, I honestly prefer Lumion. Twinmotion still needs to be improved in some aspects, hopefully their 2020 version will have lots of new features

  • @andrewdecarlostudios
    @andrewdecarlostudios 3 роки тому

    Very nice tutorial. It really helped me figure out materials in Twinmotion since I am new to this software.
    I am running the latest version in 2021 and I am trying to figure out how to export a scene as a stand-alone file that others can open and move freely around the exterior of a house model. I cannot fine any instructions on how to do this anywhere. I know it can be done. Do you happen to have a video on this topic or know how to do this? Thanks!

  • @GameRelated
    @GameRelated 5 років тому +3

    What music is playing the background I love it so much :D

  • @mounischebira7475
    @mounischebira7475 4 роки тому

    Thks a lot every think is all right.

  • @melissajacob995
    @melissajacob995 3 роки тому

    Great video as always! I have been using VRAY for both still images and video (via vision but displacement and fur do not show up). TWINMOTION is so cool I will likely use it for videos from now on. I guess I have to build up my poliigon materials again for TWINMOTION? Or is there a shortcut?

  • @thiraty4181
    @thiraty4181 4 роки тому +1

    Love you guy

  • @zakirmo8661
    @zakirmo8661 5 років тому +1

    can u create realistic render for this twinmotion

  • @hildevarmartins5896
    @hildevarmartins5896 5 років тому

    Great software... great tuto too

  • @h.ar.2937
    @h.ar.2937 4 роки тому

    Hey Minh, can we add surface imperfections with Twinmotion?

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 роки тому +1

      Hm I'm not sure you can. In 2020 there's a grunge settings but that's the closest thing to surface imperfections

  • @JanneWolterbeek
    @JanneWolterbeek 4 роки тому

    SUPERUSEFUL! Thanks!

  • @flamani
    @flamani 5 років тому

    Pretty cool video Thanks a lot ! Do you have a tool to navigate into twinmotion or do you simply use the keyboard? Thanks. Is there anyone using something else to navigate into twinmotion (my 3D connexion -space mouse) doesn't work with TM. Any suggestion ?

    • @ArchitectureInspirations
      @ArchitectureInspirations  5 років тому

      Currently I just use keyboard and mouse. I have a 3dmouse but haven't tried it yet

  • @papagrandpa8602
    @papagrandpa8602 5 років тому +1

    Finally in your video.At number8 material metallic how to do? pls teach me.Thank you

    • @ArchitectureInspirations
      @ArchitectureInspirations  5 років тому

      It's the same workflow that i showed in the video. Just download maps from sites like Poliigon, then follow the workflow ^.^

    • @papagrandpa8602
      @papagrandpa8602 5 років тому

      Architecture Inspirations Thank you.Can I use with material glass?

  • @angiedemichele4989
    @angiedemichele4989 5 років тому

    Awesome! Thanks!!

  • @mubaraksalihu6483
    @mubaraksalihu6483 5 років тому

    Thank you, Minh!

  • @germanretambay4425
    @germanretambay4425 5 років тому

    Thank you so much!!

  • @antonioattademo
    @antonioattademo 4 роки тому

    great video

  • @التصاميمالعصريه
    @التصاميمالعصريه 4 роки тому

    How do l make a duplicate like repeat
    How do l make the door open

  • @chascylla3753
    @chascylla3753 5 років тому

    thanks for the video !
    Can you share your basic user library for twinmotion ?

    • @ArchitectureInspirations
      @ArchitectureInspirations  5 років тому

      Sorry I cannot, but you can download materials from websites like Poliigon and try it yourself

  • @ahmedelattar8259
    @ahmedelattar8259 5 років тому +1

    Thank you, can you do a similar video for Lumion?

    • @ArchitectureInspirations
      @ArchitectureInspirations  5 років тому +1

      I have 😊 you can check my playlist

    • @ahmedelattar8259
      @ahmedelattar8259 5 років тому +1

      @@ArchitectureInspirations Can you refer me to it am kinda lost in your list trying to find it

  • @yasmeenmohamad2968
    @yasmeenmohamad2968 Рік тому

    Thank you

  • @JAY.K
    @JAY.K 5 років тому

    it is very useful

  • @christosephoros373
    @christosephoros373 4 роки тому

    Which version is this 18 or 20 ????

  • @3dvisualization917
    @3dvisualization917 5 років тому

    Thank you..!!

  • @GordoCLM3
    @GordoCLM3 5 років тому

    Thanks!

  • @carlamaypascual7428
    @carlamaypascual7428 2 роки тому

    more Twinmotion tutorial please :

  • @andrearogers6306
    @andrearogers6306 3 роки тому

    Hey, just realized that you can slow down the speed in settings...brilliant UA-cam.

  • @conmes3077
    @conmes3077 5 років тому

    cool thx 👍🏻

  • @SS-cd1dl
    @SS-cd1dl 5 років тому

    Thanks

  • @francescopanattoni3167
    @francescopanattoni3167 3 роки тому

    i don't understend why my reflection is different,
    or rather, there is no reflection, both with texture and without texture. there is no difference

  • @robyfaisa854
    @robyfaisa854 5 років тому

    Great

  • @arqitype
    @arqitype 5 років тому

    First video I’ve watched of yours - very clear and informative! Question: do you have a video that explains how to control materials when bringing in a model from SketchUp (or even Rhino > SketchUp > TM)? Whenever I import a .skp, it fuses everything into one material and I can’t specifically select or change exact materials - the whole thing just turns one material. You have a video for this, or thoughts?

    • @ArchitectureInspirations
      @ArchitectureInspirations  5 років тому

      Hm not sure why you'd have that issue. Any materials from sketchup should transfer just fine. You can even use the direct link plugin

    • @AndrewCoakley
      @AndrewCoakley 5 років тому

      Use the apply to object option in TM, instead of apply material (this is the default action). It’s the leftmost option in the toolbar (two overlapping circles - click on the icon and select the option with the single circle icon). You’ll be able to replace individual instances of the material on specific objects instead of replacing all instances. Alternately, paint individual objects different colours in sketchup, and then replace the materials in TM.

    • @donas6406
      @donas6406 5 років тому

      When you import your .skp you should choose the option >keep hierarchy

  • @kohyamasaki5391
    @kohyamasaki5391 4 роки тому

    05:48 To use Photoshop

  • @吓坏的恶霸
    @吓坏的恶霸 5 років тому

    获益良多 谢谢

  • @omidomidvan7942
    @omidomidvan7942 5 років тому

    Super tanks

  • @pedrorivera1892
    @pedrorivera1892 5 років тому

    great

  • @lordvzard9712
    @lordvzard9712 5 років тому +2

    First 😀

  • @azryne3864
    @azryne3864 4 роки тому

    sounds like bruce lee 😂 anyways great tutorial much thankss

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 роки тому +1

      Just because my name is Asian? Yeah that's not racist at all. 😂 I probably speak English better than you loll

  • @andrearogers6306
    @andrearogers6306 3 роки тому

    Great video...you are going way too fast to follow or keep up with notes had to rewind numerous time. This is exactly what I have been looking, thank you.

  • @valentina5711
    @valentina5711 Рік тому

    Looks so complicated but lets try

  • @tomg1448
    @tomg1448 4 роки тому

    Hi All,
    Just to let you know that Epic users get free access to Quixel where there are sooooo many textures and assets.

  • @Rastapapulus
    @Rastapapulus 5 років тому

    Thanks for tutorial, So every Twinmotion user needs a photoshop too! instead of a button to revers the map!
    very lazy developers

    • @ArchitectureInspirations
      @ArchitectureInspirations  5 років тому +2

      That's true, it'd be useful to have an invert button for maps like reflection/gloss etc. But for normal map you have to photoshop it to invert the Green/Y Channel

    • @scouseness
      @scouseness 5 років тому +1

      true, but as a CGI artist you must be living under a rock to not have access to adobe suite

  • @biartau
    @biartau 5 років тому +2

    2nd

  • @the_federic_vii
    @the_federic_vii 4 роки тому

    Why -y normal map ? All the world use +y 🤦🏻‍♂️

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 роки тому

      Unreal and Unity use -y I think. But yeah I was surprised too😂

    • @the_federic_vii
      @the_federic_vii 4 роки тому +1

      Architecture Inspirations i know, that you can download from all sites, they are OpenGl, they should develop an inverter in which just a click is needed

    • @ArchitectureInspirations
      @ArchitectureInspirations  4 роки тому

      Same. It's kinda troublesome to do it ourselves. Some users don't even know the difference

  • @geogchl1
    @geogchl1 4 роки тому

    normal map trick OMG

  • @thealtchemist.x
    @thealtchemist.x Рік тому

    This homie has the most annoying sound recording ever.
    Everytime he starts a new section I go deaf cause he doesn't fade in his sound properly