Use code ERUPTION130 to get $130 off Factor at bit.ly/3xQcfXu! HELLO! IT IS ME. This week (as in 7 days from the time this comment was typed) I released nearly 80 minutes of scripted videos between this and Metal Gear Survive. I am a tired man, but I truly hope y'all enjoy this! This topic is weird as heck, and if you wanna see me do more things like this, consider checking out the sponsors or my personal things as well! Or of course, just keep watching. I can't thank y'all enough, your support means the world to me. ANYWAYS. Know any other games like this? Would *Love* to have more nonsense to toss my friends ways.
@Austin Eruption You must be tired, to have missed Jet Force Gemini. One Must Fall 2097 is a great PC fighting game in the "I like anime!" style. I'll have to look through the GBA library. I remember some horror stories, but none of their names spring to mind.
Ironically enough i have one of those How To Draw Manga books. And also Septerra Core. Oni, and Shogo...and X-Blades and Blades of Time. Please don't judge me.😅
A minor error here that I just found really funny: While Inspector Gadget was created by two Frenchmen and an American, it was largely animated by TMS Entertainment, one of the oldest anime studios in Japan. :P
And it was rumored to be retool of a Lupin III spinoff, Lupin VIII, that never got off the ground past a pilot episode due to a lawsuit from Maurice Leblanc's estate
Well. Honestly guys...most animation from 1978 onward was outsourced to Japan, and then later Korea. GI Joe...was actually "Anime." Austin is taking about organic, Japanese animation.
Fun fact, at the time of its hype building press pieces before release, Oni's devs were making a big deal about getting actual architects to do the level design. They ended up showing why that's not a necessarily a good thing.
Turns out real life architecture doesn't really make fun video game environments(unless the game was specifically made for it, like modern realistic shooters)
@@Azure9577 I think there was only ONE instance where it was. Red Faction. I remember hearing that the physics were so good that they had to learn how to actually build structures and hire some architects. And it actually worked in that game's favor, since destroying it all felt like destroying a real building, because in a way..you kinda were.
@@whatisfzeroanymore2nd yooo red faction was and still is very amazing And again as i already said in my previous comment If the game was specifically made for it, then you want irl architecture
@@greedthesavage9551 mine is still in perfect shape after numerous house and continent moves lol Same as my pokemon emerald and FireRed Almost 20 years. Seems like it was all just yesterday.
X-Blades actually has a minor cult following in Japan, mostly (or, almost certainly _entirely_ ) because over there the main character was dubbed by Rie Kugimiya, a _very_ popular Japanese voice actress.
My elderly primary school teacher actually introduced me to manga with those same fake manga books in this video because I love to draw in the class. She likes drawing such inspired styles sometimes.
I don't consider Hi Hi Puffy AmiYumi a "Fake anime"... I consider it "Puffy AmiYumi's attempt to be like The Beatles and get a cartoon of themselves... but not building up the years of fame needed to lovingly DESERVE a cartoon, like The Beatles did."
@@jaysonklein6018 Thing is they were getting popular around that time. Popular enough that Nicktoon bought the rights to make a show. It's not AmiYumi that had the idea. They didn't attempt shit. Also, the show is a classic, it did super well. It still holds up even. It succeeded. You are clearly uneducated about all this.
I started to draw with THAT book. for what is worth and for how ugly I think it looks nowadays, It did had on it's favor being very beginner friendly. It was simultaneously detailed enough to introduce you step by step, yet simple enough to avoid being overwhelming. It geuinely understood what was that a beginner needed to know the most and didn't really talk about stuff that wouldn't make any sense for beginner. All in all, better books with much better art could genuinely learn something of the way this book understood how to teach to someone learning from zero.
The Drawing like Manga book wasn’t actually published by an established author. I think I remember the author being a kid when she wrote it and now she’s a well established illustrator :)
I have a soft spot for Sudeki and knew it would make an appearance. A fun fact is that the "trying and not really succeeding to present the game as authentically Japanese" thing goes right down to the title in that one. "Suteki" in Japanese means wonderful or amazing, and one of the devs confessed later that that was what they were going for, but a mistake was made somewhere along the line and they wound up going with a misspelling instead. That error feels like such a beautiful, perfect encapsulation of the era and the rush to present products as "anime" irrespective of whether or not it was a good idea.
This reminds me of as a kid naming my characters cool Japanese names such as: Karoshi Mazushara Sigma Wasawashi Zuky Uzasaki Very well.."if it feels Japanese, it is Japanese!!" How is sigma anywhere close to a Japanese name I must ask. But it was a legit character I made as a kid..
@@Stribog1337 Haha, aw, that's really cute. I mean to be fair, I feel like taking actual Japanese sounds and trying to make names out of them like you did is probably an upgrade from the very on-the-nose approach of just taking an ordinary word in another language and pretending it's a name. I'd rather have some of your names than names like Kenshi ("swordsman") or Shujinko ("protagonist") from Mortal Kombat. "Karoshi" in Japanese means death from overwork, though, so I'm worried about that guy. :( Think you should give them a little holiday.
Sudeki is one of that games from my childhood I actually remember finishing and enjoying the combat quite a bit. Also... Yes, the costumes of the female cast were eye-catcing to say the least.
@D34DB34T People do such stupid cultural mistakes all the time even today. Remember J.R. Rowling's "Other schools of wizardry" and how stupid they sound in the original languages. Most often that means "We're going for a superficial aesthetic and nothing else".
I remember getting SHOGO free with a video card. I also remember being disappointed that it never got a follow-up, because honestly, I enjoyed the game a great deal, and the character models never really bothered me.
Good lord I forgot about Oni. I begged my mom to get that game for months until she finally did for my birthday.....only for young me to have his first disappointing education in computer hardware and how our brick of a computer was in no way able to play it.
But does Jak & Daxter really count since they went out of their way to appeal to both western and eastern markets for the art style? Which oddly enough succeeded at the time.
I finally played Valhalla this year and it quickly became one of my favorite visual novel games. Then I learned they were making a Jill nendoroid so it feels like the game finally arrived
Megas XLR was amazing and had so many references from Robotech to Voltron to Sailor moon. One episode the main character have an Evil twin character from a different dimension who had a version of the Sazabi from Gundam. I could go on and on about the references but this show should have had more seasons. It was made because of a fan vote and was pitched at a con after a few minute trailer was made on a VHS.
Holy balls, I haven’t thought about Adventure Quest in ages. That game had my most favorite stun/confusion ability ever…Your character would point towards the enemy and shout something like “LOOK! A DISTRACTION!” I chuckled every time and still do
I actually went back to some of the games recently to check em out again. It's so cool they're still updated to this day. Dragonfable in particular I went and bought a Dragon Amulet to support the game and live my childhood dreams lol
@@harry9828 I sank WAAAAY too much time into aqw lmao. I think that was the first mmo I bought a subscription for. Honestly was a great time and simple enough for child me to understand.
@@austineruption I've got a question that I'm sure you get all the time but would you have any advice for someone trying to make UA-cam their job? So far I have 152 subs.
@@hanginwithyourbuds6240 Videos each days. Also, the content you are making is nothing special. Getting noticed for let's play is a fool journey. You can post them, it's quick and easy content but be sure to have other type of content.
@@alexandrebelair4360 you're not wrong. I know it's an uphill battle but I work 60 plus hours a week so I really only have time to do the let's plays. I at the very least try to make them funny lol I did a couple review type videos early on but I had a lot more time back then and reviews take way more time to make. I appreciate the feedback though.
Claw weapons are dang neat. Maybe not so much in real life, but they just have this look and feel to them when seeing them in video games or comics. Something both brutal and fast. I liked how all weapons were unique in Sudeki and had something different to offer, though i did not nearly use some as much as others-- or preferred the looks of ones i didn't use as much above the ones i *did* use much. Darksiders 2 has a lot of visual varieties of claw and gauntlet weapons too that look very cool. There's also this real-life claw weapon from India called the Bakh Nagh, but that's worn on the inside of the palm rather than on the back of the hand. More for grabbing than slashing.
No, no it wasn't. I love ol' Larry but I don't understand why he or other people that have heard this rumor grossly overstates his involvement with the game. He was officially commissioned for a promotional piece, so he is correct that he did art for them, but it was not the cover art, or really any of the primary printed materials for the game.
@@MediocrityGoggles Ahhh. Thanks for the clarification. Larry saying it himself was probably one of his "Red Herrings" and I, like many others, was duped.
THANK YOU FOR TALKING ABOUT SUDEKI! I thought that shit was a fever dream, I rented this from family video when I was younger and never returned it. Some voice lines are still burned into my head today.
@@UltimaKeyMaster What part of "I'm not making this up" do you not understand? I'm pretty sure he's even said so in one of his Fact Hunt videos, if you don't believe me.
Fun Fact: the PC version of Oni has a dedicated modding scene that makes the game playable on modern PCs, in addition to optional as fanmade levels, weapons, and characters (including an Fight Club level where you can fight Motoko). Side note: seeing someone else mention Sudeki gave me emotional whiplash, since I hadn't thought about that game in years despite still owning my physical Xbox disc for it that I bought in '06.
A little fun fact - in Poland Sudeki was released on PC in 2005 and it was immediately attached to the video game magazine call CD-Action. That's why in Poland it's kinda cult-following game :)
Weird thing for the Magi Nation game for GBC: they messed up the numbers for selling items, and certain items you can buy sell for more than they cost to buy, so you can get infinite money at any shop in the game. Which... doesn't actually help all that much, cause money isn't hard to get and isn't all that useful since it has no gear, so you just buy consumables you can find easily in abundance.
i'd say my favorite fake anime game would be cartoon network and grigon's fusionfall. though it's a little janky and quite basic as far as combat goes, for baby's first mmorpg and third-person shooter, i'd say it's pretty good. the plot and lore are also pretty crazy.
Played Septerra Core as a kid and I can say its definitely worth a play so long as you can speed up the fights. It has one of the best world designs even if it doesn't make sense but having layers of the planet w/ different societies and people made traveling to each one exciting. Old kingdom on one, a pirate society on another, and two nations at war on another. It was pretty great!
That reminds me a bit of the game Lost in Random. It's about a country divided into six areas, some of which layered on one another, each named after a side of a die. Some of them capitalize on the number their area correspond to, like Two-town having a theme of duality that manifests differently for different people, such as: -Two personalities in one body that take turns controlling it, -A personality or mood instantly switching from happy to sad when a bell or something sounds. -One body with a face in front and back, also with two different personalities. but they both try to make a potion that essentially kills the other personality -Two bodies that are technically *one* personality. Or how in the town that corresponds to the number three, there's a civil war raging between three children of the royal family, who all have a giant robot that fights one another and of which the movement is also decided by the roll of a die for the day. Gameplay is unusual, but the creativity in Lost in Random is undeniable.
Actually I always thought Inspector Gadget's niece looked like she was from an anime and then it made me feel like it was an old anime like Speed Racer.
The worst part of Sudeki was ALL the side quests were: kill X monsters get their loot, come talk to the npc he says go get some MORE loot then come back again so either you stocked up on the loot or traveled back and forth like an idiot... and the rewards were always some shit like potions and nothing worth it but you GOT to do it cause you never know maybe you get good shit eventually. Also the game was buggy af. I remember the first time i played through it NONE of the videos would play so imagine how fucking confused i was with the game just starting with no introduction and then after hours i beat the final boss and the game cuts straight to credits i was like wtf did the developers never expected it anyone to finish it ?
Very fair. For me it was also backtracking that made it less fun, and as Downwending says the ending is quite a copout. Only one of the four characters playable for the final boss. Thing is, Sudeki wasn't planned to release in this state. It was planned to be a longer and bigger game but some stuff happened with the devs and the timeframe they were given by Microsoft or something (i don't know the details), so stuff had to be cut and changed to still fit the shorter story. There's a video online of a short ending of Sudeki made by the old animators and actors that, although short, still shows what the protagonists decide to do afterwards. And there is also a video that shows someone looking at footage of older builds and concept art of Sudeki alongside one of the devs from back then, showing stuff like more bosses, enemies, characters and what Heigou would have looked like properly. The cult following of this game is still decently strong. I hope it gets a second chance one day.
@@ORLY911 LoL I wouldn't say it's one of the prettiest of the era. Way to uneven for that. FFX piss on it and FFX isn't that good looking for the generation.
So glad scurge and sigma Star saga came up, 2 of my favorites on GBA that I always recommend. If you want another ridiculous anime-attempt check out Little Red Riding Hood’s Zombie BBQ on the DS. On the opposite side of the fence I always thought that the Izuna the Unemployed Ninja games were “fake anime” until googling just now and finding out the devs are in-fact Japanese
Austin, I have to tell you friend. I've been watching you for a few years and I have to say you're my favorite UA-cam creator. Keep it up, dude! And no, I'm not a bot!
And poor Exosquad. Create it by Jeff Seagal at Universal Animation Studio with heavy Japanese anime-inspired storylines and getting the late Michael Edens the guy that helps write EPs for X-men animated series and many other cartoons as head writer. They licensed their toy making, as well as anything, Connect to Exosquad to Playmates. And after Universal Studio fired Jeff Seagal and canceled Exosquad they basically let Playmates do whatever until their license ran out giving us a board game and a very strange Sega Genesis game. The show talked about racism, how slavery was horrible, the horrors of war, and losing loved ones in war. The Sega Genesis game Exosquad was about Time travel. The show came out in 1993.
I've been playing both Adventure Quest and DragonFable since 2007, especially DF. It's story has legit grown and matured greatly over the years. I still cry at the end of the Tomix Saga whenever I replay it. Not to mention the gameplay, with it now having an actual more complex endgame with challenges in The Inn at The Edge of Time.
My brother told me about that game way back when. He was also the one making me aware of Kingdom Hearts. I knew the former as BattleOn, and I remember playing for a few hours collectively, paying to get "promoted" with some cool armor, and then putting the game down forever.
I got the septera core/shogo double pack on a walmart for 5 bucks. I had just gotten my first PC back in 2000. Totally worth it in my opinion. It was really fun to go thru the store shelves back then and finding hidden nuggets of fun that I had no idea they existed. Good times.
props for the use of the Tokyo Tower BGM from Magic Knight Rayearth for the Sega Saturn for the video. also I love Sudeki, I'd love a reboot with a refined story but keep it's unique UK influences as well as It's anime influences.
Ah, Sudeki. One of my favourite childhood games. It was so unique at the time, I dont remember the story at all, but I still remember the unique mechanics and the fact that every character got new cooller costumes as the story progressed.
You FORGOT to mentioned the scrapped Sudeki ending, overall I played it as a kid and still sometimes to this day despite how cheesy and cheep it may look Sudeki has a unique plot and story setting that it made a really enjoyable experience. I really suggest to check out the scrapped ending as you will actually see what happened after the game ended originally
Ah Magi Nation. Loved the card game as a kid. Never played the GBC game though. It's rather funny that the game is Fake Anime as it got a Japanese exclusive remake for GBA that had an anime ary style. Suprised you brought it up as I only found out about it maybe a year ago because of an English translation patch. I completely forgot about Sudeki. I wish I grabbed this back when I worked at Gamestop and original XBox games went buy 1, get 2 free.
I was cleaning out my closet full of junk literally yesterday and threw out a bunch of "how to draw" books I got from the scholastic book fair. I had the EXACT "how to draw manga" book you used as an example. What a coincidence!
I was so keen on getting Sudeki back then but ended up never finishing it. To this day though I know the intro, voiced by Tom Baker (the 4th Doctor Who), by heart and it’s truly epic.
It was wild seeking out a playthrough of Sudeki in 2022, and comparing it to my hazy childhood memories of renting it for the original Xbox. It was almost the exact same feeling as returning to my childhood home as an adult, and realizing that everything looked so small, when I was a kid it was all so vast. Sudeki is incredibly short for an RPG from that kind of mold, but Kid Me never knew that. I have vivid memories of spending countless hours.
I didn’t know Magi-Nation had a game boy game. I knew it as a cartoon when it aired on 4kids. It was really good and the fact it’s the first time of hearing it makes me want to get it. I really loved it wish we got more, but that’s some new information.
I will forever be ride or die about Fear Effect. The first game was so rad and for teenager me it was the closest thing to playing an anime movie. Plus the multiple story paths based on your actions and leading to different endings was great. I also loved how just brutal the game was; one of your protagonists gets thrown on a meat hook and has his hand butchered off. Then you continue to play as him later sans hand and royally messed up from the hook.
Malice's a game that's more interesting to look into what it could have been than it is to play the released product. There's some footage of earlier builds (one of which in a playlist by a channel called Playstation Museum) and interviews that shows ots of interesting ideas, like the crux of the magic system and five deities in Malice's world being inspired by the Chinese Five Elements (Metal, Earth, Fire, Water and Wood), each deity of which belongs to a specific element. And the soundtrack has some really nice parts too, you can find it on UA-cam and tracks like Front End and Bone Henge sound really beautiful. It could benefit from a second chance and a team that knows what to do with it, and has the resources to do so.
0:28 Inspector Gadget's animation was outsourced to TMS. Not the same thing as being native anime, but we outsourced a lot of our animation to Japan in the 80s.
Oh god, Blade Kitten. That activated some long-dormant neurons. Kinda sad we didn't get to hear more about it, cause the way it tries to tell its story (I think it was tied in with a webcomic?) and the future-slang it threw all over the place was so painfully of the time (not to mention it was super easy to yet the best sword in the game after the first level).
0:25 - "No one's out there thinking Inspector Gadget was Japanese anime" - funny you would say that, because Inspector Gadget was mainly done by Tokyo Movie Shinsha and K.K. DIC Asia which are both Japanese animation studios 🤣
I went on a "bargain bin" shopping spree a bit over a decade ago and got Oni for $3.00 at a California GameStop. I ended up really liking it despite it being about 60% harder than I was prepared for.
Holy shit Sudeki. I played it on PC, incredibly buggy mess but I still loved it. I dont remember what was the game about but I do remember that I was fascinated by it.
I played most of this back in Russia in the 90s. Thanks austin, that was awesome. Especially Septerra core. I've been looking for it for ages googling "rpg giant wrench" haha
I bought Sepettra Core and Shogo in a really cool two pack from Best Buy when I was 10. My friend and I would play Shogo with cheats and run around causing insane amounts of chaos.
I can't believe I watched a video today that reminded me that Adventure Quest and Magi Nation existed. Hat's off to you, sir. Edit: Can't believe Scourge: Hive is now back in my brain too.
I think I remember playing Oni. My roommate bought it, and I definitely remember the action being a bit jank, but I got pretty far in it. I remember fighting a rogue AI in a heavily trapped room near the end of the game.
Loving these long episodes! I think this is really where you shine. From Boku No Eruption, to Arcadea, to Austin...I really do appreciate this content and what you put into it. You shine when you really just let yourself be you!
1:59 Jesus, Sader. What a freaking throwback. With Fate/GO, the dozens of anime, and Melty Blood 2.0 nowadays, you'd get that figure burnt at the stake if you made it today.
I'm definitely glad to see VALL-HA11-A mentioned in videos like this because while this is something you'd never really think of (though its not that you think about someone's nationality when they do something cool lol), the devs are actually from Venezuela (though moved to the US) and the cyberpunk motif as well as dystopian events happening in the background are all based off stuff that happens there. I know that because I also live there and that one moment where "people making long lines just for milk" on Jill's phone actually hit home with how shit was back in those years. They really put their hard work there and earned their reward thanks to how the anime style REALLY caught on with people, to the point that the game actually has an official Japanese translation...but not an official Spanish one lmao So yeah, that's one funny story about how embracing anime style was the ticket for some inspired guys in a third-world country to achieve their dreams and get their foot somewhere else :)
MAN Magi Nation was a wild thing I fell in love with when I first opened that box as a kid. I still lament that it feels like the game got rushed out to get shipped because collecting the strongest monsters in each zone - the Hyrens - was a fun challenge, but couldn't be done with the base game. The encounters to find the last two - Bolt and Thunder - in the air zone weren't coded and could only be gotten with a GameShark. Regardless, a fun collectable game that had some real dark moments throughout the story for my impressionable child mind.
Bungie never mentions Oni? Yeah, mainly because they sold the game to Take Two Interactive, and ironically, even Take Two never acknowledged Oni at all. With only 1 exception being a Social Club profile picture of Konoko, there was zero mention of Oni, and the sequel to the game that was being developed by Rockstar San Diego (yes, that Rockstar San Diego, the guys who did Red Dead Redemption and Midnight Club), but it was cancelled. Rockstar cared less about Oni. Also, no mention of SkullGirls. Yeah, Skullgirls is made in America, which has the anime style in the sprites, and even though some of the scenes in each character's story mode is stills, it has that anime feel, mainly drawn by Alex Ahad, who also created the game.
Dude, I sang along with that shogo theme so loud when you played it. Thanks for putting this in, literally had no idea this was a western studio, thought it was an Eastern studio trying to be western. I'm glad others remember it!
I played the shit out of the demo version of Oni as a kid and I really want to play the full version now holy shit. The combat honestly feels great in that game for being what it is
There are two flavors of western media inspired by Japanese media. 1. Actually pretty charming passion projects that have a clear understanding of what they're inspired from 2. Cringe
@@alexandrebelair4360 lots of 18+ games which take place in Japanese setting are the epitome of this. These projects are usually passion projects (some of them may bring the author a good income), authors are clearly inspired by lifestyle, culture (sometimes superficially) and whatever else from Japan. And it's usually cringe, sometimes unplayable/unwatchable and sometimes unfappable.
The early 2000s were when anime was starting to become somewhat big in the West and attract a sizable audience, so it makes sense that we’d get plenty of “fake” anime games to cater to that crowd.
I remember watching one UA-camr playing a game that I feel fits is Custom Robo. As they described it as the art looks like it was commissioned from early deviant art trying to draw anime.
Inspector Gadget was literally animated by TMS Entertainment, a Japanese company famous for Lupin the Third and Detective Conan. Most 80s/early 90s cartoons were animated in Japan by famous Japanese companies.
It’s amazing that how Western and Eastern animation are so different,based around culture. Now anime became so mainstream these days,even Western animation studios begin to make their cartoons look more like anime. Some are good but most of them not so much.
Damn I never thought I'd remember X Blades ever again. That game fooled a lot of boys in my class into buying it cause of the hot chick in the cover. I actually got the game from a friend who didn't want it anymore and I don't blame him for getting rid of it, it was hot garbage
Use code ERUPTION130 to get $130 off Factor at bit.ly/3xQcfXu!
HELLO! IT IS ME. This week (as in 7 days from the time this comment was typed) I released nearly 80 minutes of scripted videos between this and Metal Gear Survive. I am a tired man, but I truly hope y'all enjoy this! This topic is weird as heck, and if you wanna see me do more things like this, consider checking out the sponsors or my personal things as well! Or of course, just keep watching. I can't thank y'all enough, your support means the world to me.
ANYWAYS. Know any other games like this? Would *Love* to have more nonsense to toss my friends ways.
I like to call fake anime wannime.
austin’s new nickname is ‘beef skillet’
@Austin Eruption
You must be tired, to have missed Jet Force Gemini.
One Must Fall 2097 is a great PC fighting game in the "I like anime!" style.
I'll have to look through the GBA library. I remember some horror stories, but none of their names spring to mind.
I mean. The voice actor for magneto in X men destiny is channeling Madera pretty hard
Ironically enough i have one of those How To Draw Manga books. And also Septerra Core. Oni, and Shogo...and X-Blades and Blades of Time. Please don't judge me.😅
A minor error here that I just found really funny: While Inspector Gadget was created by two Frenchmen and an American, it was largely animated by TMS Entertainment, one of the oldest anime studios in Japan. :P
Didn't they also animate the opening to Ninja Turtles?
Also inspector gadget LOOKS like a Tezuka anime. So like, it would be an insanely easy mistake.
And it was rumored to be retool of a Lupin III spinoff, Lupin VIII, that never got off the ground past a pilot episode due to a lawsuit from Maurice Leblanc's estate
Well. Honestly guys...most animation from 1978 onward was outsourced to Japan, and then later Korea. GI Joe...was actually "Anime." Austin is taking about organic, Japanese animation.
And so were a lot of WB’s 80s-90s cartoon output!
The 2000s were lit. Everything was great and everything was terrible.
Drawn Together. Shit was lit
no middle ground, just the way i like it
@@davidchu2001 perfectly balanced. As it should be
It was the best of times it was the worst of times
@@abrahamicreligionsbowbefor3585 that show was really funny but nothing beats early 2000's aqua teen hunger force
Fun fact, at the time of its hype building press pieces before release, Oni's devs were making a big deal about getting actual architects to do the level design. They ended up showing why that's not a necessarily a good thing.
I have no idea and that some how makes it worse
Remember seeing that as a back-of-the-box quote and bought the game, it was a huge YEEESH lol
Turns out real life architecture doesn't really make fun video game environments(unless the game was specifically made for it, like modern realistic shooters)
@@Azure9577 I think there was only ONE instance where it was. Red Faction. I remember hearing that the physics were so good that they had to learn how to actually build structures and hire some architects. And it actually worked in that game's favor, since destroying it all felt like destroying a real building, because in a way..you kinda were.
@@whatisfzeroanymore2nd yooo red faction was and still is very amazing
And again as i already said in my previous comment
If the game was specifically made for it, then you want irl architecture
Loving the "How to Draw Manga" cover in the thumbnail, I remember buying that book at the Scholastic Book Fair in elementary school...
Literally came here to say this
Almost 20 years and I still have mine
I still have mine lol. It's seen better days though.
@@greedthesavage9551 mine is still in perfect shape after numerous house and continent moves lol
Same as my pokemon emerald and FireRed
Almost 20 years. Seems like it was all just yesterday.
@@hellrazor117 True that. I still have my Pokemon FireRed as well, time moves so fast.
@@greedthesavage9551
Fun True Fact: Only kids that were loved by their parents got FireRed. If you're adopted or ginger, you get LeafGreen.
X-Blades actually has a minor cult following in Japan, mostly (or, almost certainly _entirely_ ) because over there the main character was dubbed by Rie Kugimiya, a _very_ popular Japanese voice actress.
Ah yes, the Tsundere Queen. Good times.
Wait, really? I seriously need to import a copy now.
And it's russian game.
And it's also developed by the devs who created war thunder
So less of a Cult following for the show and all for the VA.
I went to a comic store in the early 2000s and bought a Magi Nation starter deck and didn't do anything with it.
You messed up, you could have had zero dollars!
My elderly primary school teacher actually introduced me to manga with those same fake manga books in this video because I love to draw in the class. She likes drawing such inspired styles sometimes.
Since we're talking about "fake anime", Hi Hi Puffy Ami Yumi is an underrated gem, and I won't hear otherwise.
CUE THE THEME SONG
@@jurtheorc8117 N A N I
I don't consider Hi Hi Puffy AmiYumi a "Fake anime"... I consider it "Puffy AmiYumi's attempt to be like The Beatles and get a cartoon of themselves... but not building up the years of fame needed to lovingly DESERVE a cartoon, like The Beatles did."
@@jaysonklein6018 Thing is they were getting popular around that time. Popular enough that Nicktoon bought the rights to make a show. It's not AmiYumi that had the idea. They didn't attempt shit.
Also, the show is a classic, it did super well. It still holds up even. It succeeded.
You are clearly uneducated about all this.
Brother, thanks for unlocking that memory in my brain!!!
I started to draw with THAT book. for what is worth and for how ugly I think it looks nowadays, It did had on it's favor being very beginner friendly. It was simultaneously detailed enough to introduce you step by step, yet simple enough to avoid being overwhelming. It geuinely understood what was that a beginner needed to know the most and didn't really talk about stuff that wouldn't make any sense for beginner. All in all, better books with much better art could genuinely learn something of the way this book understood how to teach to someone learning from zero.
The Drawing like Manga book wasn’t actually published by an established author. I think I remember the author being a kid when she wrote it and now she’s a well established illustrator :)
@aves4270 She was a kid when this published?
How to Draw Manga by Katy Coope ^^
I have a soft spot for Sudeki and knew it would make an appearance. A fun fact is that the "trying and not really succeeding to present the game as authentically Japanese" thing goes right down to the title in that one. "Suteki" in Japanese means wonderful or amazing, and one of the devs confessed later that that was what they were going for, but a mistake was made somewhere along the line and they wound up going with a misspelling instead. That error feels like such a beautiful, perfect encapsulation of the era and the rush to present products as "anime" irrespective of whether or not it was a good idea.
This reminds me of as a kid naming my characters cool Japanese names such as:
Karoshi Mazushara
Sigma Wasawashi
Zuky Uzasaki
Very well.."if it feels Japanese, it is Japanese!!"
How is sigma anywhere close to a Japanese name I must ask. But it was a legit character I made as a kid..
@@Stribog1337 Haha, aw, that's really cute. I mean to be fair, I feel like taking actual Japanese sounds and trying to make names out of them like you did is probably an upgrade from the very on-the-nose approach of just taking an ordinary word in another language and pretending it's a name. I'd rather have some of your names than names like Kenshi ("swordsman") or Shujinko ("protagonist") from Mortal Kombat.
"Karoshi" in Japanese means death from overwork, though, so I'm worried about that guy. :( Think you should give them a little holiday.
Sudeki is one of that games from my childhood I actually remember finishing and enjoying the combat quite a bit. Also... Yes, the costumes of the female cast were eye-catcing to say the least.
@D34DB34T People do such stupid cultural mistakes all the time even today. Remember J.R. Rowling's "Other schools of wizardry" and how stupid they sound in the original languages. Most often that means "We're going for a superficial aesthetic and nothing else".
I remember getting SHOGO free with a video card. I also remember being disappointed that it never got a follow-up, because honestly, I enjoyed the game a great deal, and the character models never really bothered me.
Good lord I forgot about Oni. I begged my mom to get that game for months until she finally did for my birthday.....only for young me to have his first disappointing education in computer hardware and how our brick of a computer was in no way able to play it.
Thank you for mentioning "Megas XLR"
One of my favorite shows of all time and no website has a decent quality upload, hurts my soul
There's literally a 4k restoration project lol.
regarding big western devs attempting an anime style, I think Naughty Dog's Jak & Daxter era is worth mentioning
Was thinking the same
But does Jak & Daxter really count since they went out of their way to appeal to both western and eastern markets for the art style? Which oddly enough succeeded at the time.
I finally played Valhalla this year and it quickly became one of my favorite visual novel games. Then I learned they were making a Jill nendoroid so it feels like the game finally arrived
there's also a sequel in the works
ive had that game downloaded for months and still havent played it, good to know its meant to be awesome. Will prolly finally get around to it now.
Megas XLR was amazing and had so many references from Robotech to Voltron to Sailor moon. One episode the main character have an Evil twin character from a different dimension who had a version of the Sazabi from Gundam. I could go on and on about the references but this show should have had more seasons. It was made because of a fan vote and was pitched at a con after a few minute trailer was made on a VHS.
Holy balls, I haven’t thought about Adventure Quest in ages.
That game had my most favorite stun/confusion ability ever…Your character would point towards the enemy and shout something like “LOOK! A DISTRACTION!”
I chuckled every time and still do
I actually went back to some of the games recently to check em out again. It's so cool they're still updated to this day. Dragonfable in particular I went and bought a Dragon Amulet to support the game and live my childhood dreams lol
Adventure quest, dragon fable, mech quest, aqw was my life 4th grade- middle school an even on and off in high school a bit
@@harry9828 I sank WAAAAY too much time into aqw lmao. I think that was the first mmo I bought a subscription for. Honestly was a great time and simple enough for child me to understand.
@@oromain dragonfable is the only good one left imo
@@reisjames1 same dude my acc lvl 75 and I have a level 46 too
The opposite of this was Maximo for the PS2. Despite the very Western styled cover art, it was drawn by manga artist Susumu Matsushita.
i love Maximo.
That was a good game series. Only played Army of Zin though. Hoping for a good third game on it one day.
@@jurtheorc8117 ive only played the first via emulation, was a good time.
Maximo cover art is super anime. Big eyes, weird proportions. They did try to give a more western look.
Man have I been waiting literally 20 years to hear anyone else talk about Magi Nation. It was always going to be Austin. Thanks Mr Eruption.
I used to get made fun of so hard for watching anime as a kid but now I get to say I was into it before it was cool..... I'm old 😂😂😭
old person gatekeeping intensifies
@@austineruption I'm proud to be closer to death than anyone younger than me. That means I'm cool 😎 lol
@@austineruption I've got a question that I'm sure you get all the time but would you have any advice for someone trying to make UA-cam their job? So far I have 152 subs.
@@hanginwithyourbuds6240 Videos each days. Also, the content you are making is nothing special. Getting noticed for let's play is a fool journey. You can post them, it's quick and easy content but be sure to have other type of content.
@@alexandrebelair4360 you're not wrong. I know it's an uphill battle but I work 60 plus hours a week so I really only have time to do the let's plays. I at the very least try to make them funny lol I did a couple review type videos early on but I had a lot more time back then and reviews take way more time to make. I appreciate the feedback though.
Buki was absolutely was one of the reasons I realised I wasn’t straight. I thought her claws were so cool when I was younger
Claw weapons are dang neat. Maybe not so much in real life, but they just have this look and feel to them when seeing them in video games or comics. Something both brutal and fast.
I liked how all weapons were unique in Sudeki and had something different to offer, though i did not nearly use some as much as others-- or preferred the looks of ones i didn't use as much above the ones i *did* use much.
Darksiders 2 has a lot of visual varieties of claw and gauntlet weapons too that look very cool. There's also this real-life claw weapon from India called the Bakh Nagh, but that's worn on the inside of the palm rather than on the back of the hand. More for grabbing than slashing.
Fun fact: The cover for Oni was designed by "Fact Hunt" writer/host "Guru" Larry Bundy. Good times!
Oni was one of the first PS2 Games I played and it was awesome
No, no it wasn't. I love ol' Larry but I don't understand why he or other people that have heard this rumor grossly overstates his involvement with the game. He was officially commissioned for a promotional piece, so he is correct that he did art for them, but it was not the cover art, or really any of the primary printed materials for the game.
I barely can understand what he is saying...
Thanks subtitles 👍
@@MediocrityGoggles Ahhh. Thanks for the clarification. Larry saying it himself was probably one of his "Red Herrings" and I, like many others, was duped.
@@Kagemorou probably one of the ingame arts and not specifically the cover art
This is a treat, but my main takeaway is the opportunity to say that yes, you should play VA-11 Hall-A. That game is incredible.
THANK YOU FOR TALKING ABOUT SUDEKI! I thought that shit was a fever dream, I rented this from family video when I was younger and never returned it. Some voice lines are still burned into my head today.
Fun Fact: ONI's boxart was actually drawn by "Guru Larry" Bundy Jr.
I'm not making this up.
.....You're joking, right?
@@UltimaKeyMaster What part of "I'm not making this up" do you not understand? I'm pretty sure he's even said so in one of his Fact Hunt videos, if you don't believe me.
@@otaking3582 I do remember him saying that, but what, remind me, were the circumstances? Was he a boxartist or something?
@@otaking3582 Well it's not a serious doubt, it's just "what the fuck really" haha.
Hello you!
Fun Fact: the PC version of Oni has a dedicated modding scene that makes the game playable on modern PCs, in addition to optional as fanmade levels, weapons, and characters (including an Fight Club level where you can fight Motoko).
Side note: seeing someone else mention Sudeki gave me emotional whiplash, since I hadn't thought about that game in years despite still owning my physical Xbox disc for it that I bought in '06.
A little fun fact - in Poland Sudeki was released on PC in 2005 and it was immediately attached to the video game magazine call CD-Action. That's why in Poland it's kinda cult-following game :)
31:03 "How *THIS* turned into *THIS*, I'll never know..."
Ubisoft.
Weird thing for the Magi Nation game for GBC: they messed up the numbers for selling items, and certain items you can buy sell for more than they cost to buy, so you can get infinite money at any shop in the game. Which... doesn't actually help all that much, cause money isn't hard to get and isn't all that useful since it has no gear, so you just buy consumables you can find easily in abundance.
i'd say my favorite fake anime game would be cartoon network and grigon's fusionfall. though it's a little janky and quite basic as far as combat goes, for baby's first mmorpg and third-person shooter, i'd say it's pretty good. the plot and lore are also pretty crazy.
You've been pumping out content lately man keep up the good work.
Played Septerra Core as a kid and I can say its definitely worth a play so long as you can speed up the fights. It has one of the best world designs even if it doesn't make sense but having layers of the planet w/ different societies and people made traveling to each one exciting. Old kingdom on one, a pirate society on another, and two nations at war on another. It was pretty great!
That reminds me a bit of the game Lost in Random. It's about a country divided into six areas, some of which layered on one another, each named after a side of a die. Some of them capitalize on the number their area correspond to, like Two-town having a theme of duality that manifests differently for different people, such as:
-Two personalities in one body that take turns controlling it,
-A personality or mood instantly switching from happy to sad when a bell or something sounds.
-One body with a face in front and back, also with two different personalities. but they both try to make a potion that essentially kills the other personality
-Two bodies that are technically *one* personality.
Or how in the town that corresponds to the number three, there's a civil war raging between three children of the royal family, who all have a giant robot that fights one another and of which the movement is also decided by the roll of a die for the day.
Gameplay is unusual, but the creativity in Lost in Random is undeniable.
I had it as well. I'm so glad he talked about it as I completely forgotten about it. Now it's in my GOG account :)
I love how Austin's like "you've probably never heard of these games" and I'm like "yep, I've played/heard of most of these"
Damn bro you're so hardcore badass 🥺🥺
haha same lol
Ditto. Many of these games are a forgotten memory to me now but all the ones I expected to be discussed going in the video were indeed brought up.
Actually I always thought Inspector Gadget's niece looked like she was from an anime and then it made me feel like it was an old anime like Speed Racer.
The worst part of Sudeki was ALL the side quests were: kill X monsters get their loot, come talk to the npc he says go get some MORE loot then come back again so either you stocked up on the loot or traveled back and forth like an idiot... and the rewards were always some shit like potions and nothing worth it but you GOT to do it cause you never know maybe you get good shit eventually.
Also the game was buggy af. I remember the first time i played through it NONE of the videos would play so imagine how fucking confused i was with the game just starting with no introduction and then after hours i beat the final boss and the game cuts straight to credits i was like wtf did the developers never expected it anyone to finish it ?
I would argue that the worst part was the ending. Literally shadow puppets and a narrator.
Very fair. For me it was also backtracking that made it less fun, and as Downwending says the ending is quite a copout. Only one of the four characters playable for the final boss.
Thing is, Sudeki wasn't planned to release in this state. It was planned to be a longer and bigger game but some stuff happened with the devs and the timeframe they were given by Microsoft or something (i don't know the details), so stuff had to be cut and changed to still fit the shorter story.
There's a video online of a short ending of Sudeki made by the old animators and actors that, although short, still shows what the protagonists decide to do afterwards. And there is also a video that shows someone looking at footage of older builds and concept art of Sudeki alongside one of the devs from back then, showing stuff like more bosses, enemies, characters and what Heigou would have looked like properly.
The cult following of this game is still decently strong. I hope it gets a second chance one day.
I'd love that. Still one of the prettiest games of the era imo, very memorable locations.
@@ORLY911 LoL I wouldn't say it's one of the prettiest of the era. Way to uneven for that. FFX piss on it and FFX isn't that good looking for the generation.
Aesthetically speaking, Sudeki looks like "What if Fable was shitty anime?". The oversized shoulder armors and weird facial models scream Fable 1.
So glad scurge and sigma Star saga came up, 2 of my favorites on GBA that I always recommend.
If you want another ridiculous anime-attempt check out Little Red Riding Hood’s Zombie BBQ on the DS.
On the opposite side of the fence I always thought that the Izuna the Unemployed Ninja games were “fake anime” until googling just now and finding out the devs are in-fact Japanese
The little red hood DS one was Spaniard
0:25 funny considering that Gadget started off as a Lupin the 3rd spin-off
Austin, I have to tell you friend. I've been watching you for a few years and I have to say you're my favorite UA-cam creator. Keep it up, dude! And no, I'm not a bot!
And poor Exosquad. Create it by Jeff Seagal at Universal Animation Studio with heavy Japanese anime-inspired storylines and getting the late Michael Edens the guy that helps write EPs for X-men animated series and many other cartoons as head writer. They licensed their toy making, as well as anything, Connect to Exosquad to Playmates. And after Universal Studio fired Jeff Seagal and canceled Exosquad they basically let Playmates do whatever until their license ran out giving us a board game and a very strange Sega Genesis game. The show talked about racism, how slavery was horrible, the horrors of war, and losing loved ones in war. The Sega Genesis game Exosquad was about Time travel. The show came out in 1993.
Adventure quest was my childhood lol i used to be so obsessed with that game and im happy it was mentioned
I completely forgot about this game :0
Adventure Quest, Dragon Fable, and Mech Quest were my jam!
I've been playing both Adventure Quest and DragonFable since 2007, especially DF. It's story has legit grown and matured greatly over the years. I still cry at the end of the Tomix Saga whenever I replay it. Not to mention the gameplay, with it now having an actual more complex endgame with challenges in The Inn at The Edge of Time.
My brother told me about that game way back when. He was also the one making me aware of Kingdom Hearts. I knew the former as BattleOn, and I remember playing for a few hours collectively, paying to get "promoted" with some cool armor, and then putting the game down forever.
Dude same I played it on my pc before school everyday in like the second or third grade
SUDEKI!!
I grew up with that game and I own it on steam, it's one of my all time favorites.
Dude. You made my day by taking about it. It's fantastic..
I got the septera core/shogo double pack on a walmart for 5 bucks. I had just gotten my first PC back in 2000. Totally worth it in my opinion. It was really fun to go thru the store shelves back then and finding hidden nuggets of fun that I had no idea they existed. Good times.
"I'm sure there's at least one AdventureQuest 3D superfan out there. I hope you're having a good day."
I am, thank you!
props for the use of the Tokyo Tower BGM from Magic Knight Rayearth for the Sega Saturn for the video. also I love Sudeki, I'd love a reboot with a refined story but keep it's unique UK influences as well as It's anime influences.
Ah, Sudeki. One of my favourite childhood games. It was so unique at the time, I dont remember the story at all, but I still remember the unique mechanics and the fact that every character got new cooller costumes as the story progressed.
Had a blast with that Monolith dual pack for years. I still kick it with Shogo once in awhile when I'm bored. Great video as always!
You FORGOT to mentioned the scrapped Sudeki ending, overall I played it as a kid and still sometimes to this day despite how cheesy and cheep it may look Sudeki has a unique plot and story setting that it made a really enjoyable experience.
I really suggest to check out the scrapped ending as you will actually see what happened after the game ended originally
Ah Magi Nation. Loved the card game as a kid. Never played the GBC game though. It's rather funny that the game is Fake Anime as it got a Japanese exclusive remake for GBA that had an anime ary style. Suprised you brought it up as I only found out about it maybe a year ago because of an English translation patch.
I completely forgot about Sudeki. I wish I grabbed this back when I worked at Gamestop and original XBox games went buy 1, get 2 free.
If you ever get the chance to play it, i hope it will be a fun -or at least interesting- time!
I was cleaning out my closet full of junk literally yesterday and threw out a bunch of "how to draw" books I got from the scholastic book fair. I had the EXACT "how to draw manga" book you used as an example. What a coincidence!
For a long time I thought I was the only other human being who remembered Sudeki
CrossCode is a very good game with a nice anime aesthetic. You should try it out sometime.
I was so keen on getting Sudeki back then but ended up never finishing it. To this day though I know the intro, voiced by Tom Baker (the 4th Doctor Who), by heart and it’s truly epic.
Man you made me nostalgic with sudeki. It's the first game I played that had the genre swap of 3rd person melee and fps.
I remember Sudeki being really fun back then. This is a game that could really do with a remaster or remake that probably won't happen.
I doubt Microsoft do that
It was wild seeking out a playthrough of Sudeki in 2022, and comparing it to my hazy childhood memories of renting it for the original Xbox. It was almost the exact same feeling as returning to my childhood home as an adult, and realizing that everything looked so small, when I was a kid it was all so vast. Sudeki is incredibly short for an RPG from that kind of mold, but Kid Me never knew that. I have vivid memories of spending countless hours.
@@RoyalFusilier also was not supossed that anime look
Wow this video brought back some forgotten memories! Seriously a fantastic video and awesome subject.
"Nobody's saying that Inspector Gadget is anime"
okay you say that but...
I don't know why, but the name "Jacolby Fitzpatrick" makes me happy
Wait, Blade Kitten has a CHAPTER 2 ON PC!? 👀 (I have it on my PS3)
Fun Fact: The main character of Oni is voiced by Amanda Winn Lee (Rei from EVA).
Pretty sure she’s also Faye in the dub for Cowboy Bebop.
@@johnbuscher That's Wendee Lee who voiced Faye on Bebop
I didn’t know Magi-Nation had a game boy game. I knew it as a cartoon when it aired on 4kids. It was really good and the fact it’s the first time of hearing it makes me want to get it. I really loved it wish we got more, but that’s some new information.
"Nobody's out there thinking Inspector Gadget is anime."
Ironic because it has a direct link to Lupin The III.
I will forever be ride or die about Fear Effect. The first game was so rad and for teenager me it was the closest thing to playing an anime movie. Plus the multiple story paths based on your actions and leading to different endings was great. I also loved how just brutal the game was; one of your protagonists gets thrown on a meat hook and has his hand butchered off. Then you continue to play as him later sans hand and royally messed up from the hook.
The gameplay hasn't aged particularly well but visually it's barely aged at all, it looks shockingly good to this day.
Theres a new game, and it's a tactics game
The girl in Malice looks like she has a completely different art style to the rest of the game. The environments actually look pretty cool.
Malice's a game that's more interesting to look into what it could have been than it is to play the released product. There's some footage of earlier builds (one of which in a playlist by a channel called Playstation Museum) and interviews that shows ots of interesting ideas, like the crux of the magic system and five deities in Malice's world being inspired by the Chinese Five Elements (Metal, Earth, Fire, Water and Wood), each deity of which belongs to a specific element.
And the soundtrack has some really nice parts too, you can find it on UA-cam and tracks like Front End and Bone Henge sound really beautiful.
It could benefit from a second chance and a team that knows what to do with it, and has the resources to do so.
0:28 Inspector Gadget's animation was outsourced to TMS. Not the same thing as being native anime, but we outsourced a lot of our animation to Japan in the 80s.
@J M Ironic because Futurama was/is/will be animated in Korea.
I’ve been trying to remember magination for the last 24 years of my life. Bless you
Oh god, Blade Kitten. That activated some long-dormant neurons. Kinda sad we didn't get to hear more about it, cause the way it tries to tell its story (I think it was tied in with a webcomic?) and the future-slang it threw all over the place was so painfully of the time (not to mention it was super easy to yet the best sword in the game after the first level).
It has a second episode on Steam released in 2015, and that with the base game is only 8 bucks.
I literally heard about this game yesterday.
0:25 - "No one's out there thinking Inspector Gadget was Japanese anime" - funny you would say that, because Inspector Gadget was mainly done by Tokyo Movie Shinsha and K.K. DIC Asia which are both Japanese animation studios 🤣
I went on a "bargain bin" shopping spree a bit over a decade ago and got Oni for $3.00 at a California GameStop. I ended up really liking it despite it being about 60% harder than I was prepared for.
You made my day sir. I've been looking on and off for the name Septerra Core for a decade. Now I can finally but that out of my OCD addled brain!
Holy shit Sudeki. I played it on PC, incredibly buggy mess but I still loved it. I dont remember what was the game about but I do remember that I was fascinated by it.
It was supposed to be a huge game for Xbox. It definitely wasn't quite what I expected back then. Now I want to give it another go.
it was today years old when i found out Val-ha11a was made by Venezuelan devs
I played most of this back in Russia in the 90s. Thanks austin, that was awesome. Especially Septerra core. I've been looking for it for ages googling "rpg giant wrench" haha
Sudeki gave me nostalgia whiplash, I haven't thought about it in ages.
I bought Sepettra Core and Shogo in a really cool two pack from Best Buy when I was 10. My friend and I would play Shogo with cheats and run around causing insane amounts of chaos.
I can't believe I watched a video today that reminded me that Adventure Quest and Magi Nation existed. Hat's off to you, sir.
Edit: Can't believe Scourge: Hive is now back in my brain too.
I think I remember playing Oni. My roommate bought it, and I definitely remember the action being a bit jank, but I got pretty far in it. I remember fighting a rogue AI in a heavily trapped room near the end of the game.
Loving these long episodes! I think this is really where you shine. From Boku No Eruption, to Arcadea, to Austin...I really do appreciate this content and what you put into it. You shine when you really just let yourself be you!
1:59 Jesus, Sader. What a freaking throwback. With Fate/GO, the dozens of anime, and Melty Blood 2.0 nowadays, you'd get that figure burnt at the stake if you made it today.
This video was awesome! Great concept too. If there's any way you could do a part 2 in the future please do :)
I'm definitely glad to see VALL-HA11-A mentioned in videos like this because while this is something you'd never really think of (though its not that you think about someone's nationality when they do something cool lol), the devs are actually from Venezuela (though moved to the US) and the cyberpunk motif as well as dystopian events happening in the background are all based off stuff that happens there. I know that because I also live there and that one moment where "people making long lines just for milk" on Jill's phone actually hit home with how shit was back in those years. They really put their hard work there and earned their reward thanks to how the anime style REALLY caught on with people, to the point that the game actually has an official Japanese translation...but not an official Spanish one lmao
So yeah, that's one funny story about how embracing anime style was the ticket for some inspired guys in a third-world country to achieve their dreams and get their foot somewhere else :)
That is interesting to read and learn about. Thank you for sharing this information.
0:27 "Noones out there thinking Inpector Gadget was Japanese anime"
But it kinda is anime. It was animated by TMS or Tokyo Movie Shinsha Co., Ltd.
MAN Magi Nation was a wild thing I fell in love with when I first opened that box as a kid. I still lament that it feels like the game got rushed out to get shipped because collecting the strongest monsters in each zone - the Hyrens - was a fun challenge, but couldn't be done with the base game. The encounters to find the last two - Bolt and Thunder - in the air zone weren't coded and could only be gotten with a GameShark. Regardless, a fun collectable game that had some real dark moments throughout the story for my impressionable child mind.
Bungie never mentions Oni? Yeah, mainly because they sold the game to Take Two Interactive, and ironically, even Take Two never acknowledged Oni at all. With only 1 exception being a Social Club profile picture of Konoko, there was zero mention of Oni, and the sequel to the game that was being developed by Rockstar San Diego (yes, that Rockstar San Diego, the guys who did Red Dead Redemption and Midnight Club), but it was cancelled. Rockstar cared less about Oni.
Also, no mention of SkullGirls. Yeah, Skullgirls is made in America, which has the anime style in the sprites, and even though some of the scenes in each character's story mode is stills, it has that anime feel, mainly drawn by Alex Ahad, who also created the game.
Honestly I loved Sudeki. I know it’s a mid game but I saw the potential. Unfortunately it never got a sequel and it ended abruptly. 🥺
I'm hoping it may one day get a second chance to live up to that potential. There's still cool stuff to learn about what more it could have been.
Dude, I sang along with that shogo theme so loud when you played it. Thanks for putting this in, literally had no idea this was a western studio, thought it was an Eastern studio trying to be western. I'm glad others remember it!
I'm only 4 minutes in and hearing Adventure Quest hit me with a wave of nostalgia I didn't even remember I had.
I felt the pain in that groan at the Rocketknight remake... That game was not what I hoped for a remake of Rocketknight
I played the shit out of the demo version of Oni as a kid and I really want to play the full version now holy shit. The combat honestly feels great in that game for being what it is
Sudeki was my first ever rpg and it was how i was first introduced to youtube watching let's plays.
Ah the nostalgia!
There are two flavors of western media inspired by Japanese media.
1. Actually pretty charming passion projects that have a clear understanding of what they're inspired from
2. Cringe
When #1 is too much inspired by Japanese media, it becomes #2.
@@p0werfu11 Prove it.
@@alexandrebelair4360 lots of 18+ games which take place in Japanese setting are the epitome of this. These projects are usually passion projects (some of them may bring the author a good income), authors are clearly inspired by lifestyle, culture (sometimes superficially) and whatever else from Japan. And it's usually cringe, sometimes unplayable/unwatchable and sometimes unfappable.
14:28 the only other person I ever heard talk about this game literally said the exact same thing about that XD
(it was mandalore, btw)
The early 2000s were when anime was starting to become somewhat big in the West and attract a sizable audience, so it makes sense that we’d get plenty of “fake” anime games to cater to that crowd.
I remember watching one UA-camr playing a game that I feel fits is Custom Robo. As they described it as the art looks like it was commissioned from early deviant art trying to draw anime.
Inspector Gadget was literally animated by TMS Entertainment, a Japanese company famous for Lupin the Third and Detective Conan. Most 80s/early 90s cartoons were animated in Japan by famous Japanese companies.
Not just the anime design but also the animation direction itself. Blade kitten being a great example.
It’s amazing that how Western and Eastern animation are so different,based around culture. Now anime became so mainstream these days,even Western animation studios begin to make their cartoons look more like anime. Some are good but most of them not so much.
From now on I'm going to call MGS and Resident Evil fake western games.
Damn I never thought I'd remember X Blades ever again.
That game fooled a lot of boys in my class into buying it cause of the hot chick in the cover.
I actually got the game from a friend who didn't want it anymore and I don't blame him for getting rid of it, it was hot garbage