Grandmaster Lessons from 3 Thousand Hours of Kovaak's Aim Training

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  • Опубліковано 15 лют 2024
  • Aim Training can be mastered just like any skill, but mastering aim training would take a lot longer than just 3 thousand hours of aim training, no matter how long that may seem it's a fraction of the ten thousand hours required. Still, there's a lot I learned over the years of aim training and even though I had to relearn an entirely new mouse grip after taking months off trying to heal my pinkie I've been able to not only return to my old score levels but set some new high scores as well.
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КОМЕНТАРІ • 65

  • @mattyow777
    @mattyow777 5 місяців тому +57

    Hey man, really great job. I think I personally relate a lot to the section about expansion and compression. Back when I first started aim training, I too had a lot of doubt, especially when I hit the first stage of compression. However, I was deeply committed to getting better aim, since I had exhausted my capacity to take all other avenues of improvement for my in-game performance. If the aim trainer attempt failed, then I failed as a gamer. I kept with it through the hardest moments and came so far. I appreciate you motivating other players to stick to the grind despite it slowing down. Really insightful.

    • @kalhuaNG
      @kalhuaNG 5 місяців тому +1

      matty you're the goat bro! your content got me back into training. 💪

    • @VoidHunt
      @VoidHunt  5 місяців тому +4

      Thank you very much for the kind words! The aim training community is very fortunate your deep commitment led you to hone your aim skills to what they are today and blaze such an incredible trail.

  • @j03wee92
    @j03wee92 4 місяці тому +10

    the expansion compression explanation probably saved me from quitting aim training
    thank you mr void

  • @Divinity_vA
    @Divinity_vA 5 місяців тому +7

    Compression periods are just as satisfying as hitting a PB tbf. It may suck for some who only play for PR's but seeing your floor getting closer to current ceiling is pretty dope rather than cheese a score and rely on playing 1 scenario for 3h just for lucky run.

  • @grimR__
    @grimR__ 5 місяців тому +8

    Appreciate the content. Hope to see you on my feed more often !

  • @nazem200
    @nazem200 5 місяців тому +2

    Damn I got back into gaming again and saw your channel last week and saw no upload for a year(around the time I stopped too) good to have you back

  • @MrBubblesTheMonkey
    @MrBubblesTheMonkey 5 місяців тому +67

    "videogames are supposed to be played for fun"
    this guy:

    • @baconjaguar1084
      @baconjaguar1084 5 місяців тому +11

      He is having fun though

    • @Divinity_vA
      @Divinity_vA 5 місяців тому +17

      Winning is part of the fun. Nobody likes losing.

    • @suicidalecstasy
      @suicidalecstasy 5 місяців тому +15

      i dont think someone would play 3k of aim trainer if it wasnt fun for him

    • @mythInfinite
      @mythInfinite 3 місяці тому +1

      @@Divinity_vA fax hate when ppl say jus have fun even tho ur losing like humans fkin wired to dislike losing and enjoy winning like tf???

  • @wavebro
    @wavebro 5 місяців тому +1

    great video explaining what you went through. i had it opposite and was leaning more towards total solitude while aim training. you explained the reasoning very well though so I will give it a try in future sessions!

  • @KeikoFXDesigns
    @KeikoFXDesigns 2 місяці тому

    Thanx for clearing that up! I was so stressed for not improving my scores when I have already tapped into my highest score. Now I can just relax and let the stress go and embrace the failures. When there's an ending there is always a new chapter to a better beginning...

  • @sleepyz7140
    @sleepyz7140 5 місяців тому +4

    This is a very insightful video, even though I quit aim training I still love watching your videos.

    • @VoidHunt
      @VoidHunt  5 місяців тому +1

      I appreciate that a lot! In the near future I'll have some non-aim training related videos more focused on philosophical or thought-provoking topics instead sprinkled in.
      and I mean the actual near future not the void near future of 2025

  • @JK-vf2hp
    @JK-vf2hp 26 днів тому

    This is a fantastic video and needs more views. Subconscious aiming while focusing on what's going on is key (so long as your goal is to improve at your game of choice). People wonder why aim training is not helping their in-game success while 60%+ of their conscious attention is spent on aim and not the game. It's like thinking that you can win a chess game by only thinking about how you are going to physically move each chess piece vs actually thinking about the gamestate.

  • @corpsefoot758
    @corpsefoot758 5 місяців тому +8

    Do you have any close friends in the research/psychology/rehabilitation space?
    I’m not exaggerating at all when I say the amount of experience you’ve gained from this personal experiment over the past year or so might help people make great strides in outlining a more productive way to teach & train people moving forward, especially absolute beginners in education, medicine etc.

  • @iMar1_
    @iMar1_ 5 місяців тому

    Thank you for the video ♥♥

  • @ryanstrauss4383
    @ryanstrauss4383 Місяць тому

    Thank you!

  • @innocentfps3301
    @innocentfps3301 Місяць тому

    Thank you dor the insight, yea compression/expansion period is real, thats ehat in facin rn. Stuck on jade scores for years, but low score ceiling is goin up

  • @SynchroFPS
    @SynchroFPS 5 місяців тому +5

    Nice. This makes so much sense. But, what exactly do you focus on consciously during aim training? 3:25 what "other things"?
    When playing games, I had fallen into the habit of thinking too much when aiming. I would remind myself specifically not to think about aiming and it helped a lot. I think I'm over that now; but, its really hard to do the same thing with aim training, as as you said theres nothing else going on.

    • @VoidHunt
      @VoidHunt  5 місяців тому

      Personally I focus on visual media content like YT videos, streams, TV series that sort of thing that play on the second monitor I have directly next to my gaming monitor. For dialogue-type scenes I'll train while listening to it and whenever the action gets good or whatever I'll pause whatever I'm doing and watch using that time as a break.
      Podcasts, music, audiobooks can all work well here too. Part of the point it is to imitate exactly like what you said: how you aim while focused on other things, helping bridge the gap between how you aim in aim trainers and how you aim in game since you'll aim under a similar preoccupied mindset.

  • @nathanohle1393
    @nathanohle1393 4 місяці тому

    thank you for this

  • @Rotavas
    @Rotavas 3 місяці тому +1

    what do you think of the book called thinking fast and slow?

  • @xoshock3142
    @xoshock3142 5 місяців тому

    I love ur vids

  • @Ag1Le
    @Ag1Le 3 місяці тому

    I have same issue on pinky finger as it hurts more on longer sessions. ergo mouse helps me a lot for this rather than ambi though!

    • @PandanNyTV
      @PandanNyTV 2 місяці тому

      Hey man, hope this reply isn’t too late. I would suggest getting your Ulnar Nerve checked out as you may be facing ulnar nerve entrapment or “Cubital tunnel syndrome”

  • @bomberelp
    @bomberelp 5 місяців тому +5

    how good have you gotten compared to before? (Since last upload)

    • @VoidHunt
      @VoidHunt  5 місяців тому +1

      This is a surprisingly complex question for me to answer. I think it's worth a video at some point talking about my skill itself's progression over time. I can say that it was a steady incline all the way up until my pinkie injury forced me to take a break, and I can say that even having taken entire months off aim training and shooter games in general trying to restore it I've been able to return and within a few days of aim training return to my old scores and have started beating them even with a new mouse grip.
      So I'd say I'm better now than then, but can't quite reflect that in-game as much as I'd like yet as I reacclimate myself to shooters again in general...and of course not as much better as I would be had I not had to deal with the pinkie injury.

  • @KryzysX
    @KryzysX 5 місяців тому

    _Preach!_

  • @DirtyLobotomite
    @DirtyLobotomite 4 місяці тому +2

    365 days in a year,,,, how did you do this...... thats 10 years,,,,,, 1 hour EVERY day (technically not but itd still be like idk but theres 261 days in a year minus every weekend)

  • @texascoal4897
    @texascoal4897 5 місяців тому +1

    Hello, I have a question, you say it`s better to not consciously think about what you are doing during the scenario and I don`t quite understand what you mean by that. For example, I overflick too much, does that mean that I can`t think in my head about , for example, trying not to overflick? You said to think about stuff like that after the training, but how will that help if you don`t actively focus on removing those mistakes during the actual training? I trained without really consciously thinking about that for about 450 hours and realized that I am not really improving or so it feels like it

    • @Crecross
      @Crecross 5 місяців тому

      Reading this comment, I can say you're overthinking it.

    • @texascoal4897
      @texascoal4897 5 місяців тому

      @@Crecross so your suggestion is to not think too hard about what I do wrong during training, as long as I understand what I need to do better in general?

    • @VoidHunt
      @VoidHunt  5 місяців тому +1

      Thank you for taking the time to comment. In the instance provided you would focus on doing your best in the moment, being as accurate as possible. It may seem counterintuitive, but thinking 'don't overflick' while you aim won't help your aim. You know going into the training already that you don't want to overflick and that its a concern of yours, and after your training you can reflect on if there were any times you did exceptionally well or poorly in your goal and recall them because they just occurred. Trust yourself in the moment that you'll remember that moment later and just do your best to be as accurate as possible and not consciously thinking about your aim like that.

    • @texascoal4897
      @texascoal4897 5 місяців тому

      @@VoidHunt okay then, thanks for advice

    • @josephbtw479
      @josephbtw479 4 місяці тому

      Think of it as flipping a bottle don’t try and try and land the flip in a sense and think “ok I’m gonna apply this much force and this height and I’ll land it” nah just pick up the bottle and flip it. (This was a mid analogy but I hope it semi made sense)

  • @kynikoi8024
    @kynikoi8024 5 місяців тому

    Im pretty sure we have 90 % the same mouse grip and philosophy

  • @Aiacers
    @Aiacers 3 місяці тому

    What is the game that you are playing that has the apex legends guns? I can’t seem to remember the name of it

  • @user-yv3eg2po3l
    @user-yv3eg2po3l 5 місяців тому +1

    Even simple math proves not everyone can become good at aim training within reasonable time.
    Let's take 2 persons, one with 170ms reaction time and the other with 200ms. Voltaic Master Static Multishot requires about 1500 points on Aimlab, 10 points per target, not counting misses. With perfect 100% accuracy it would require 150 targets to kill, which is 2.5 targets per second. So at least 2.5 times per second the person is going to have to use the reaction time. Which means with 30ms diff between peoples reaction time:
    30ms * 2.5 * 60 = 4500ms = 4.5 seconds (30 mills difference in reaction time; 2.5 times reactions per second; 60 seconds in total). So the person with 200ms reaction time basically has 4.5 seconds less of the scenario time than person with 170ms reaction time. 4.5 seconds with 2.5 targets per minute is about 112 points (4.5 * 2.5 * 10).
    That pretty much clearly shows that A LOT of people are actually in severe disadvage due to physical abilities.
    P.S. yes, it's possible to grind the mechanics, speed and accuracy for thousands of hours and get better, but is it worth it, if aiming is not your primary things in life?

    • @user-jn1px7rp3h
      @user-jn1px7rp3h 5 місяців тому

      I can't fully agree with this statement, because it is obvious you can choose second target before hand, so you take less time than your math suggests, but partially i agree that there are some people that are in physical disadvantage.

    • @VoidHunt
      @VoidHunt  5 місяців тому +1

      I see your point on this, however multishot, doesn't have that reaction requirement because you don't individually react to each dot you see. You chain them together mentally, which is actually something scenarios like that are meant to teach you how to do.
      Mentally your target becomes that line of dots, not the individual dots themselves, and you have plenty of time to notice new dots and then chains of dots appearing in your peripheral vision to begin calculating your aim trajectory towards this new line even as you finish off clicking your remaining targets.
      Flickshot scenarios where the ball disappears after you click it then after several seconds it reappears somewhere randomly and you have a very short amount of time to click it before it automatically disappears again would be a lot more like what you're describing.

    • @user-yv3eg2po3l
      @user-yv3eg2po3l 5 місяців тому

      Maybe multishot wasn't the best example, but the point still stands for almost every other exercise. Tracking where targets change direction (every second?) require you to use reaction time, unless you do predictions which aren't recommended by Voltaic themselves. Same for TS.
      In how I see this, the only group that doesn't depend on reaction time that heavily is Dynamic clicking.
      Were there any Grandmasters and above with >=200ms reaction time? I couldn't find those myself, but if I do get to Grandmaster myself then I'll definitely be certain of what is achievable for 200ms folks.
      Statistically speaking, on average it takes about 500 hours in Voltaic for people to reach Grandmaster, so we'll see in 300 hours I guess

    • @Web-Chronicles
      @Web-Chronicles 4 місяці тому

      @@user-yv3eg2po3l My reaction time is bang on 170ms and I'm grandmaster in clicking and switches while being masters in tracking at 310 hours currently. I personally believe the best genetic trait for aim training is intuition and self diagnosis/problem solving with reaction time being a massively overrated thing in fps games. Learning to learn is a skill that will allow you to dominate anything you touch in life, while reaction time will only help you to a fraction of these previously stated traits.

    • @Ag1Le
      @Ag1Le 3 місяці тому

      you can be 100% right on paper and yet wrong in real life. At least try, fail and then figure out why you failed, rather first come out with all possible clauses for failure and never commit. People are able to shoot arrows from leg with no hand and compete in Olympics - just fyi.

  • @landanbullock9650
    @landanbullock9650 5 місяців тому +1

    in games like cs2 ignore this advice be aware of what your aiming at all times. This thought process only works for run and gun games like cod. I have 1.2k hours and 2300~ elo on faceit. not focusing on what your aiming on in general would be a bad way about going about it. Once you have good gamesense it all comes down to whether you are going to hit your shot or not. Thanks for listening to my ted talk.

    • @VoidHunt
      @VoidHunt  5 місяців тому +2

      Thank you for your comment and I respect your experience, however I think something may have been misconstrued here. I'm saying not to consciously aim, not to not focus on aim. If someone peaks, and you reflexively shoot having correctly pre-aimed your crosshairs, that's the fastest way. If instead before you took that shot, you did some conscious mental verification of 'is my crosshair on target or do I adjust? It's on Target? Click target now.' this would have slowed you down relative to the first reflexive example. That's what I mean by this, I hope this clears things up.

    • @landanbullock9650
      @landanbullock9650 5 місяців тому

      @@VoidHunt That makes way more sense thanks for clearing things up

    • @wodkdnwiwondsn
      @wodkdnwiwondsn 3 місяці тому

      cs requires much less aiming than games like ow and quake and you only got 1200 hours

    • @landanbullock9650
      @landanbullock9650 2 місяці тому

      @@wodkdnwiwondsn i have a ton of hours in val and kovaks lol the game came very easy to me

  • @Outpostbeta
    @Outpostbeta 5 місяців тому

    Do you still use Netflix shows as a way to consciously distract yourself and avoid boredom while aim training? Good video btw!

    • @VoidHunt
      @VoidHunt  4 місяці тому

      Yes I sure do, thanks for the comment!

  • @H53.
    @H53. 18 днів тому

    Are you playing vs bots in these footages?

  • @yeltahw
    @yeltahw 18 днів тому

    Great advice and video bro
    But you play Titanfall like a Russian

  • @mk-19memelauncher65
    @mk-19memelauncher65 3 місяці тому

    but you play the easiest games to get kills in, BF and TF

  • @royalxd
    @royalxd 2 місяці тому +1

    3k hours wasted

    • @user-vm3qf9we2r
      @user-vm3qf9we2r Місяць тому +1

      Yep. 3k hours coukd have been a journey tradesman. Or anything actually applied to life.

    • @JK-vf2hp
      @JK-vf2hp 26 днів тому +1

      Hobbies are not a part of life? It's a shame how much people are brainwashed by the idea that we need to primarily be doing things that lead to more money being made. While this is important, it is not all that matters. Though if that's mostly what matters to you, that's fine ofc

    • @user-vm3qf9we2r
      @user-vm3qf9we2r 26 днів тому

      @@JK-vf2hp
      They are, however that hobby making rather than spending money is what matters. Most gamers will never go pro, like most high school athletes won't. Learn a tangible, needed skill set. Make a hobby of it as well.

    • @JK-vf2hp
      @JK-vf2hp 26 днів тому

      You can (and many do) learn both at the same time. Now are there people who are neglecting areas of their life for games? Absolutely. But if someone is able to integrate a solid amount of time in game with accomplishing things in other areas of your life then I see no problem. If anything, it's a benefit. ​@@user-vm3qf9we2r