Understanding Cinema 4D Materials

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  • Опубліковано 27 лип 2021
  • In this webinar snippet you'll learn about Cinema 4D S24 Materials, in particular the material manager and editor, as well as understanding the difference between standard materials vs PBR materials.
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    How to Create Materials in Cinema 4D S24: • Creating Materials in ...
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КОМЕНТАРІ • 14

  • @Pixel.Dystopia
    @Pixel.Dystopia Рік тому +2

    Awesome video! Finally an almost complete video about the differences between normal and pbr materials and their relation to the render settings!

  • @imani828
    @imani828 Рік тому +4

    I wish this video covered each channel in more detail - esp transparency, diffusion, reflectance and the texture variable in each

  • @0783may
    @0783may 2 роки тому

    Excelente, gracias!

  • @leobogouslavski5237
    @leobogouslavski5237 2 роки тому

    Good stuff! Thank you!

  • @travisnguyen1475
    @travisnguyen1475 2 роки тому +1

    useful info about physical material. thank

  • @tadeogil5787
    @tadeogil5787 2 роки тому

    Amazing!!

  • @madoc3000
    @madoc3000 2 роки тому

    Epic portal reference, been a while lol

  • @mini_max_3d
    @mini_max_3d 2 роки тому

    thank you!

  • @MegaSucrose
    @MegaSucrose 2 роки тому

    amazing!

  • @kawtharmarhoon2481
    @kawtharmarhoon2481 2 роки тому

    Great tutor

  • @ArturBauerBroduction
    @ArturBauerBroduction Рік тому

    OMG - thanks i found the solution!

  • @saadsohail54
    @saadsohail54 2 роки тому

    thanks bro

  • @Ricardo-de9ju
    @Ricardo-de9ju 2 роки тому

    Have you ever tried to a add a noise to the bump channel for a 2cm Sphere? It seems not to work properly, I'm really disappointed. Once it is a procedural texture, it should work with every scale.

  • @Ricardo-de9ju
    @Ricardo-de9ju Рік тому +2

    It makes no sense to maintain this material system once RS has been integrated. The native material system is terrible, not practical and very slow to render. It doesn't make sense anymore these days.