this yoke is def on my wish list! great setup and review! I'm always surprised ffb yoke isn't the norm by this point. you wouldn't even think of a driving a racing sim without a ffb wheel. brunner ffb stick and pedals look really sweet too
Trim feel is extremely important and sets force feedback yokes apart from standard rubber band. Would like to see a little more demo of how trim works with an actually wheel trim not the rocker. Would also like to see turbulence. Perhaps in next video. Tip, Airfoil Labs has a beautiful King Air (the analog 2003 model) that would match your cockpit nicely. I am sure it has more features than FSX. Runs in X-plane tho. Thanks for the video. The stall buffeting characteristics look nice.
I saw your comment while barely having started the video. Already disappointed that this is not covered! Trim is arguably the most important thing in a force feedback, because yes otherwise they're just rubber bands with a built-in vibrator. 😋The rocker is just a convenience for the wheel, but in either case my question would be: if I hold the stick in a certain pitch and trim the forces away, does it stay where it is? Or am I back to what my instructors yelled at me for when I first started: leave yoke/stick where it is and trim until the VSI and airspeed said what I wanted it to. 😉
Does the pressure on the roll axis increase as the airspeed increases? Like as in a crosswind takeoff? So at no airspeed ailerons move freely and at high speeds the ailerons exert pressure? Thanks for the video.
He is using the "FSX DUAL" (www.flightsounds.com) It's actually hardware that you can buy for around $220. I own one too and I believe he made a video on it. Check it out.
Hi Brian, thanks for the comment. Here is a link to the video I made when I got the FSX Dual Sounds intercom. This is how it sounds like an intercom. ua-cam.com/video/POo_AFgxElY/v-deo.html
Hi, question: how is it with the yoke going back to the balance point (lets say after a right turn) ? Have you heard about version III and can you say something about the differences? (I know it is much cheeper, but what about the quality?) Thanks for answer
depends on the aircraft your flying...with the heavy airplanes you get a stick shaker while on smaller aircraft it is more of a subtle buffering. with spins the yoke goes full stop to stop.
Austin from xplane demostrated the stall on the Cessna with this yoke and Said it just rumbled like a stick shaker like an airliner. Can anyone clarify is this an xplane issue or is it a Brummer issue ? Thanks
I believe there is a CANDO system of connecting dual yokes and dual rudders via a Ethernet connection. I am drooling over this system for Sim RW flight training in Airfoil Labs 172sp on X-plane. An awesome setup is RealSimGear G-1000 cockpit about $2000 and this and about 2k of accessories. Sounds like a lot but so far as sims go for under 10k you can get an awesome "possibly" FAA approved sim. I am pretty sure this would pass FFA specs.
Can you please tell me how you secured your yoke to your desk/need an alternative method to secure it to my desk beyond securing it with screws or bolts
this yoke is def on my wish list! great setup and review! I'm always surprised ffb yoke isn't the norm by this point. you wouldn't even think of a driving a racing sim without a ffb wheel. brunner ffb stick and pedals look really sweet too
Trim feel is extremely important and sets force feedback yokes apart from standard rubber band. Would like to see a little more demo of how trim works with an actually wheel trim not the rocker. Would also like to see turbulence. Perhaps in next video. Tip, Airfoil Labs has a beautiful King Air (the analog 2003 model) that would match your cockpit nicely. I am sure it has more features than FSX. Runs in X-plane tho. Thanks for the video. The stall buffeting characteristics look nice.
I saw your comment while barely having started the video. Already disappointed that this is not covered! Trim is arguably the most important thing in a force feedback, because yes otherwise they're just rubber bands with a built-in vibrator. 😋The rocker is just a convenience for the wheel, but in either case my question would be: if I hold the stick in a certain pitch and trim the forces away, does it stay where it is? Or am I back to what my instructors yelled at me for when I first started: leave yoke/stick where it is and trim until the VSI and airspeed said what I wanted it to. 😉
Thanks for the video. I would have loved to have seen trimming the aircraft to relieve control pressure.
Does the pressure on the roll axis increase as the airspeed increases? Like as in a crosswind takeoff? So at no airspeed ailerons move freely and at high speeds the ailerons exert pressure? Thanks for the video.
Hello, if you know, is there any import taxes to the us that I would have to be concerned about? Thank you.
Looks awesome! I have to ask though, what sound affect did you add to the recording to make it sound like you are talking into a intercom?
He is using the "FSX DUAL" (www.flightsounds.com) It's actually hardware that you can buy for around $220. I own one too and I believe he made a video on it. Check it out.
Hi Brian, thanks for the comment. Here is a link to the video I made when I got the FSX Dual Sounds intercom. This is how it sounds like an intercom. ua-cam.com/video/POo_AFgxElY/v-deo.html
This man has a fire extinguisher tucked under the center console. You know, for immersion.
Incredible mate 👌
Does the software work in the background when minimised 🤔
Hi, question: how is it with the yoke going back to the balance point (lets say after a right turn) ? Have you heard about version III and can you say something about the differences? (I know it is much cheeper, but what about the quality?) Thanks for answer
I envy this setup.
Much appreciated, thanks
How do the yokes feel when in a stall spin situation?
depends on the aircraft your flying...with the heavy airplanes you get a stick shaker while on smaller aircraft it is more of a subtle buffering. with spins the yoke goes full stop to stop.
This is my dream setup Wish I could get it
Austin from xplane demostrated the stall on the Cessna with this yoke and Said it just rumbled like a stick shaker like an airliner. Can anyone clarify is this an xplane issue or is it a Brummer issue ?
Thanks
Very nice. Those FIP are pricey, I only bought 2.
awesome setup!!!!! love it
Thank you
Does the forcefeedback work in ms2020?
Yes
gtx 1070 runing double screen in 3840x2160 resolution and in 85 fps ^^ xplane so nice
Hi!how do you link both yokes?thks
it's in the software to sync the yokes
I believe there is a CANDO system of connecting dual yokes and dual rudders via a Ethernet connection. I am drooling over this system for Sim RW flight training in Airfoil Labs 172sp on X-plane. An awesome setup is RealSimGear G-1000 cockpit about $2000 and this and about 2k of accessories. Sounds like a lot but so far as sims go for under 10k you can get an awesome "possibly" FAA approved sim. I am pretty sure this would pass FFA specs.
Great video!
Was the ils yoke not moving issue solved pls?
No, I still have the issue of the yoke not moving during ILS capture.
@@simcaptain2376 It's been a year now from the video. Did you talk to Brunner? I think this is not right...
Maybe something is broken in fsx... Did you try X-plane or P3D?
@@Ahmedblaser No, only FSX...to be honest i haven't even tried to fix it.
you should use Xplane, love the setup
Jesus how much are they?
How much was it in usd
over $1500 for the fighter stick yoke might be more i hate my empty wallet
Can you please tell me how you secured your yoke to your desk/need an alternative method to secure it to my desk beyond securing it with screws or bolts
Does this joke work with flight simulator 2020, I'm a student pilot and I need a realistic yoke for training and maintaining my skills with covid
Haven't switched to FS2020 yet, so I don't know. Sorry.
wtf o0'' so beautiful
Video too dark... can't see much...
You had a issue pronouncing brunner? lmfao... Super-fail.