I use Materialize from BoundingBox to create my normal maps and its 100x faster. can also create height maps, ao maps, roughness maps ect. from a diffuse textire (or starting from any texture)
@NehalJamshed BoundingBox is a software development group that created a program called Materialize which performs the function the commenter mentioned. You can Google "Materialize boundingbox" for more info
For this, I did 800 samples with denoising off. I like having a tiny bit of noise because I think it looks more organic (almost like film photography). This render was for an Instagram post so I did a 3:4 aspect ratio at 2304x3072 (3K)
Make a video on especially how to get clients if you are in 3rd world country i have 3 years of experience in the industry and honestly can make my way to forign clients till know and give us more ideas about how to find the clients who doest not know what they want to grow
Having a hard time bringing out the contrast of my renders...can you make a separate video focusing on the post production / effects that you add to the image in the end ?
Offer to work for free until you build a solid portfolio. People need to see proof that you're good or else they wont take the risk to pay you. I used to DM every Instagram account that I got an ad for while scrolling my feed. Cold emails work too but keep them short. Most people will ignore you but some will take you up. If they like your work they may use you in the future, or recommend you to somebody else. I made a video that goes more in-depth about this: ua-cam.com/video/SAxiVBrRfdY/v-deo.html
Don't use upscalers on such simple images / blueprints, simply vectorize it and save as .SVG or whatever and you get infinite resolution w/o any upscaling flaws. Also I don't really see the point of converting it into normal map in PS, you can simply use same image w/ color correct+blur node into bump map input to do exactly same thing, less memory usage too.
Hey Do you think there is gonna be demand in the future for 3D artists? I just started my journey with 3D and im learning a lot but recently have second thoughts if there is gonna be even job for us in the future to make good living from it.
We're just now starting to see AI generate 3D models. Point-E was released by OpenAI, a company with billions of $ of funding from Microsoft, and if you look at the models it's creating, they're not even close to usable. I think we will quickly get to a point where AI can generate relatively good models and 3D scenes, but I think you have a ton of time to get into it beforehand. I made a video about this: ua-cam.com/video/wsxel1JNaJ8/v-deo.html Those who stay current and adapt to new technology - thinking of how to implement it into their workflow, and develop strong connections with clients & marketing agencies will be fine for a while in my opinion. It seems as if nobody's safe from AI in any industry, however. ChatGPT can generally write a lot of good code, really quickly... If/when it gets to a point where it can easily replace programmers, we might be in trouble haha
That was great Also Its my daughter's birthday this week and iv been filling balloons with my farts for a month im going to pop them all during the party, I hate my daughter and regret my life decisions
I did not new about the normal map trick
Its been there all this time in photoshoppppp
Will definitely use it from now on
Super glad to hear it was helpful! It's remarkably easy too.
I use blender's bump node for creating a normal map. It's really quick, usefull and good looking.
absolute chad. the way you look, talk, and the fact your getting clients.
Nice job man. Clean, efficient workflow. Keep up the great work.
Thank you! I have to pump out a lot of content on the daily so I have to build out a solid routine. Glad you enjoyed
I use Materialize from BoundingBox to create my normal maps and its 100x faster. can also create height maps, ao maps, roughness maps ect. from a diffuse textire (or starting from any texture)
Thank you for recommending this! Super good advice. I'm gonna use this instead.
Materialize is awesome! Ive been using it for a while now.
What's bounding box
@NehalJamshed BoundingBox is a software development group that created a program called Materialize which performs the function the commenter mentioned. You can Google "Materialize boundingbox" for more info
Thanks for this that's awesome I'm gonna start using it.
OK BUT THIS MAN IS SO ATTRACTIVE
BASED.
This is my favorite video. And this is after watching all your uplods to date (2024).
haha damn thank you! this is my very first video
@@renderer You sticking upb for us all!
0:15 u can use chaiNNer to upscale and make normal from ur local pc at the same time.
Nice work! It would be cool to also see how you manage client feedback.
I think next week’s vid will cover that 👍
Great Video mate
Lo haces ver tan facil bro, jajaja excelente video hermano
Saludos desde Mexico 😃
got hooked till the lst end of the vieo .
more cotent needed
New video dropping tomorrow + weekly uploads every monday! Glad you enjoyed
Great walk-through! 👍
Damn 👑 just made my first million from this tutorial 🔥🔥🔥#first #thebest #LAFitness
lol W
use image textures for clouds if u want it faster
True. I should have mentioned that as an option. Would have been especially good since it was out of focus and in the background
BRUUUHHH WHAT!?
Photoshop can generate normal maps!? When did that happen!?
Haha right??
Amazing! One question tho, what are your rendering settings, how many samples and resolution are you using for this picture?
For this, I did 800 samples with denoising off. I like having a tiny bit of noise because I think it looks more organic (almost like film photography). This render was for an Instagram post so I did a 3:4 aspect ratio at 2304x3072 (3K)
Make a video on especially how to get clients if you are in 3rd world country i have 3 years of experience in the industry and honestly can make my way to forign clients till know and give us more ideas about how to find the clients who doest not know what they want to grow
Nice
Having a hard time bringing out the contrast of my renders...can you make a separate video focusing on the post production / effects that you add to the image in the end ?
Yes, I'd love to go more in depth with that process. Stay tuned! I'll make something about that soon.
@@rendererthanks
where do you find clients ? do you just post in artstation and instagram and wait? Other than that great video , keep them coming
Offer to work for free until you build a solid portfolio. People need to see proof that you're good or else they wont take the risk to pay you. I used to DM every Instagram account that I got an ad for while scrolling my feed. Cold emails work too but keep them short. Most people will ignore you but some will take you up. If they like your work they may use you in the future, or recommend you to somebody else. I made a video that goes more in-depth about this: ua-cam.com/video/SAxiVBrRfdY/v-deo.html
@@renderer Thank you veeeery much
Don't use upscalers on such simple images / blueprints, simply vectorize it and save as .SVG or whatever and you get infinite resolution w/o any upscaling flaws.
Also I don't really see the point of converting it into normal map in PS, you can simply use same image w/ color correct+blur node into bump map input to do exactly same thing, less memory usage too.
yeah lol this was my first video ive learned a lot since then haha
nice video
Nice video, but where do i find clients for a renders like this?
I made a video about this: ua-cam.com/video/SAxiVBrRfdY/v-deo.html
nicee
how much have you charge client for this render
now that i see the price of the paid blenderkit.. quite cheap.. might buy.. you have a affiliate linK ?
It's totally worth it. Hundreds of hours of tedious work are saved. They don't offer an affiliate link yet sadly
@@renderer send insta
@@pinkinstein @chxppelle is my personal @incartex is for 3D
@@renderer just checked both. just proves the fact your a chad
Hey Do you think there is gonna be demand in the future for 3D artists? I just started my journey with 3D and im learning a lot but recently have second thoughts if there is gonna be even job for us in the future to make good living from it.
We're just now starting to see AI generate 3D models. Point-E was released by OpenAI, a company with billions of $ of funding from Microsoft, and if you look at the models it's creating, they're not even close to usable. I think we will quickly get to a point where AI can generate relatively good models and 3D scenes, but I think you have a ton of time to get into it beforehand. I made a video about this: ua-cam.com/video/wsxel1JNaJ8/v-deo.html
Those who stay current and adapt to new technology - thinking of how to implement it into their workflow, and develop strong connections with clients & marketing agencies will be fine for a while in my opinion. It seems as if nobody's safe from AI in any industry, however. ChatGPT can generally write a lot of good code, really quickly... If/when it gets to a point where it can easily replace programmers, we might be in trouble haha
Hey, i like your content, may i know, how much do you charge for your client?
And you have any tips to get client for 3d products ?
I'll make a video about how much to charge for 3D design next week! Thanks for the idea.
@@renderer thank you so much, thats great videos
I’m also interested in these two questions, especially in finding new clients as a freelance artist
That was great Also
Its my daughter's birthday this week and iv been filling balloons with my farts for a month im going to pop them all during the party, I hate my daughter and regret my life decisions
nice
Relatable, I am the daughter
High meaning not high quality it's mean highlights glow! 🤐