Stardust Speedway Past - Sega Genesis Cover (YM2612 & SN76489)
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- Опубліковано 22 сер 2024
- Visuals with Nyanpasu64's Corrscope
Song made with Deflemask
Discord server:
/ discord
in my server you can get multiple downloads for patches and projects, get to request songs, get to talk with me one on one, ask for collabs, and you can even ask me to compose for games.
this is incredible! i like the time Trax style drums and the fm6 and dac switching
gosh, that's a masterful use of channel 5 for drums!!!! also interesting how channels 2-4 swap instruments for different parts.. also that psg is strangely in tune the whole time and clearly audible, overall sounds very clean, nice job!
oh, wait, so channel 6 is what plays the lead after all! so it doesn't have to ONLY play samples, interesting..
@@lesterrr12312 channel 6 is switchable between a 6th FM channel or the DAC sample channel.
@@RWL2012 whoa.. GENNY can't do that :`(
Good stuff! The FM drums are really good ! That frees the FM6 for other samples, really nice!
I like this kind of channels. Covers from mega drive and Snes, well done... Keep it up... 😁
Astoundingly accurate cover! Impressive!!
Wow, this literally just popped up in my recommended and I love it.
Is that lead sound at 0:34 from Toejam and Earl? I love it.
Nope, it’s actually from Time Trax
Calvier, I think
E P I C
This FM drum is incredible!
those ym2608 styled drums fit well with the song.
Dac as the sax and the piano, amazing
Mastery
Its so rare that the drums are created with the fm channels and they are not samples, its very rare
Incredible work! Markey Jester make a same cover but with Dual PCM. You use a FM percussion and DAC only for Sonic CD samples
Nice!
I need to learn Deflemask, this is amazing!
This is amazing! Could you do Quartz Quadrant?
A gem
FM drums that are actually kind of sort of good?!
I love it, very good and inspiring
Tim Follin as the sound programmer for Sonic CD lol
Imagine if someone can do an hack that disables the pcm chip of the mega cd, but to play this tune on the sega genesis soundchips instead :D
Very creative use of the 6th channel.
If the sonic cd genesis port had this song I probably would've tried that too.
God that's a tasty sounding snare
cd composer be like: w h a t
Oh, yo, this slaps hard!
A Originally FM song with PCM traces converted fully to FM+SN!
Oh my Gawd
Oh my...
We need a Sonic CD for genesis with your remixes!)
Beautiful 💖
now this is gamer
Wow this is awesome dude!!! Where's the DMF file?
And, can you make a cover of the Ploks Title Theme?
DMF: drive.google.com/file/d/1WM7Zizmw0Ri_vMay1qYeAE-qhkIavfBq/view?usp=sharing
Note: the saxaphone is different and the square pad near the end sound little louder
And i can do ploks main theme :)
@@ObviousYM Thanks Man!
I almost forget it, here are the Plok Samples (including the drums): www.mediafire.com/file/v3zpjj9ivusouna/Samples.zip/file
Soy fans de SEGA. Ahí te sigo y recomiendo, si querés mira lo que hago. Saludos y éxitos.
Do you want 🔥? Because this is how you get 🔥.
It's an exciting Cool Remix and I love it, but running it on an original console poses a challenge due to the peculiarities of the Digital-to-Analog Converter (DAC). The DAC's behavior is unconventional when it comes to playing FM sounds-you can't seamlessly switch between FM and DAC. The intriguing question arises: how does one play samples on an FM channel? The key lies in the necessity to maintain these samples within the FM channel, adding an extra layer of complexity to the audio dynamics. But overall really good Remix!
Although the DAC can be finicky there have been examples of games that uses the gems driver channel allocation which in games like Cool Spot have been able to switch on and off the dac on the fly.
FM drums? Nice.
Also you got a subscriber
The attention to detail is awesome , I have a question , can you compose original music and also not in YM2612?, because if i manage to assemble a game development studio, i can finally make a game that has been in the concept stage for well over 2 years , and i need a composer and i want to know if you will be able to do it ( of course when the game at least qets into pre-alpha )
Most definitely
@@ObviousYM When i finally assemble a small team i will tell you in your discord, it will take months , but at least now i have you (Wow that's a kind of progress not normal for me ) Thanks 🙃 , also keep making such banger remixes ☺
What if you covered some of tim follins snes stuff, but do it better than how the official genesis ports covered them?
like plok and super off road?
@@ObviousYM like spiderman and the xmen arcades revenge
@@roilo8560 sure, I could try them
I'm still trying to figure out how he got five note chords from _one_ channel on the Time Trax soundtrack.
@@esmooth919 one channel??
This would not be possible if you wanted
To also play a program in the background, well a program that didn't use a lot of cpu time
The lead sounds kind of grading but other than that pretty good.
puyo puyo drums?
WHOO! 1K views!
This sounds incredible! But, there is one thing I feel that is wrong about this remix. Personally, the saxophone, at least I think it is, sounds dreadful. But, that's really all I have to say. Also, at 0:34, Time Trax's lead instrument sounds a lot like the one used in Undertale, specifically Sans' Theme. Maybe you could do a remix of that sometime or something?
@@_EricEDT_ yup that’s what I thought to, I have another project file in my discord with a better sounding saxophone
Make that 5K.
Is it really possible for Sega Genesis soundchip to make a DJ Scrarching Sound
I honestly like the fact that there is a DJ Scratching Sound.
I'm surprised you found a good use for the awful square channels on the Genesis. 1 terrible noise channel and a few very limited square channels to make them kinda suck to do anything with. If there was pulse width, they could at least be a little like the NES.
FM6 is a one man band.
Really good, but the voice effects in the intro are a bit late compared to original
Yeah my cover is either faster or slower can’t remember, but I just ripped the voice sample straight from the vgm without retiming it.
Where can I get these kind of instruments for Deflemask?
You can create your own FM patches, like everyone else does
@@Albergarri788 I Know, but is very difficult for me.
Well, I will learn more and more everyday, and make my own music.
@@OMundodosRetroGames It's a matter of time, there will come a time when creating your own patches will be easy peasy
An extended version please
extended? by how much?
@@ObviousYM 15 min ?
@@brayanguerrerocalderon3786 sure
@@ObviousYM Thanks.
@@ObviousYM 1 month later and nothing.