Thank you for that vid, Mark! I felt overwhelmed by Animbot's hundred icons, submenus, pop up tips.. and ended up using maybe 5 of its functions. ATools should be enough for me now:)
It's not good working with Human IK so far. Tons of bugs unfortunately. Not exactly relative to how Atools works, but rather the fact that HIK is fully automated FK/IK rig and the controls don't like to mirror well. Also things like mirror Undo doesn't work either. Wonder if these issues are fixed with Animbot?
I have a fighting game character that needs to be mirrored But I don’t want to simply change the scale to -1 It's action mirroring but the position of the equipment on the character is correct. Is there any solution in Maya or Unity now? 😿😿😿
Hi Mark, I followed your instructions on a previous video where you talked about how to install ATools and it all works fine except I don't have the motion trail icon within the ATools toolbar and when I use the maya built in motion trail, it slows down my computer a lot except for when I do motion trail on the COG,do you have any solution to this? Thanks a lot!
not to be THAT blender person😭but its pretty ridiculous to me that maya costs as much as it does but doesn't come with these tools natively, that you have to pay for them, and that its all stuff that blender can do very easily. i do appreciate this video very much, though!
Thank you for that vid, Mark! I felt overwhelmed by Animbot's hundred icons, submenus, pop up tips.. and ended up using maybe 5 of its functions. ATools should be enough for me now:)
Motion trail option is not coming in latest atool
I use a-tools's) fake constrain in 20 maya. And It still works!
It's not good working with Human IK so far. Tons of bugs unfortunately. Not exactly relative to how Atools works, but rather the fact that HIK is fully automated FK/IK rig and the controls don't like to mirror well. Also things like mirror Undo doesn't work either. Wonder if these issues are fixed with Animbot?
Cant you just drag and drop external motion in fbx?
I have a fighting game character that needs to be mirrored
But I don’t want to simply change the scale to -1
It's action mirroring but the position of the equipment on the character is correct.
Is there any solution in Maya or Unity now?
😿😿😿
Awesome bro ❤🎉
Hi Mark, I followed your instructions on a previous video where you talked about how to install ATools and it all works fine except I don't have the motion trail icon within the ATools toolbar and when I use the maya built in motion trail, it slows down my computer a lot except for when I do motion trail on the COG,do you have any solution to this?
Thanks a lot!
Can i mirror poses with atools?
Please help me when I make my rigged character they are very floppy and when I move parts some don't work and some just stretch
Maya's default skin weights suck. You'll have to edit them yourself.
Why does your atools have so many functions?
Nice!
thank you!!!!
not to be THAT blender person😭but its pretty ridiculous to me that maya costs as much as it does but doesn't come with these tools natively, that you have to pay for them, and that its all stuff that blender can do very easily. i do appreciate this video very much, though!
still using atools cz free
Atools broke my whole animation... i hate plugins