Another super interesting detail they added in the DE was when you drive Salieri to eat before Morello tries to kill him. In the Definitive Edition Salieri mentions that he convinced Sarah to tell Tommy that she was going to end their marriage if he didn’t get sober. It’s not mentioned at all in the original and it’s a turning point in the story. In the DE you can see how visibly uncomfortable he is to find that out and it’s a huge reason why Tommy starts to lose faith in Salieri! I thought it was an excellent little addition!
That's an excellent point! I think at that particular momnet in time Tommy indeed started to realize that a lot of what Salieri says and does is a facade. Facade of caring about them, facade of pretending he's benevolent, kind and just. While in fact, he's a manipulator - and this little moment proves it very well. He's not above using your loved one to essentially strong arm you into doing what he wants, and he openly admits it to your face, having full confidence in his own authority. That's a scary and less-than-trustworthy man right there.
I believe the reason that Tommy's "yes" in the original (and in Mafia 2) sounds suprised is because in the OG game, Tommy's death was suppose to happen around late 50's, maybe even early 60's if we consider how aged Tommy looks in the OG Ending. The only evidence I can bring up that could confirm that, is the car Vito and Joe drives in Mafia 1. It's a 1957 Ford Thunderbird. Although, the Mafia Franchise always had timeline inconsistencies with their cars and weapons. Otherwise, when I see Vito and Joe in the OG Mafia 1, in those colorful suits, it gives me Godfather 2 vibes (which also took place in the late 50's and early 60's). Since Mafia 2 was heavily cut, I believe the developers couldn't bring the (more shorter) game around to last into the late 50's (as the game was suppose to, evidenced by the other cut endings), so they retconned Tommy's death to happen in 1951. Anyway, if he was really suppose to die (let's say) sometime between 1957 and 1963 (between age 57 and 63), then it's no surprise that he was suprised by the "Mr. Angelo" addressing. After someone lives a quiet life for 20+ years, that person easily gets comfortable and starts to think that "the devil no longer lurks in the shadows"... So no! He didn't get stupid! He didn't forget Salieri's or Sam's threatening words! It's just the way it is. If someone (even a big criminal organization) threatens a person, but does not carry out those threats for a time, especially for a long time like 10 to 20 years, then the threatened person becomes comfortable and goes on with his life...
The only thing is how old is salieri when tommy gets whacked in the OG? Can he actually be alive? i believe Salieri was in his 60's in main story, maybe breaking 70's in 1938, in mafia DE Frank says that he knew salieri for 50 years, so in OG version if tommy gets whacked ~20-30 years later it would make Salieri 90-100 years old which in those times would be quite unrealistic
@@h1tzzYT yea he might be dead but I think it's not important considering that Salieri wasn't the only one who got locked down. The hit could be ordered by anyone from his crew
It wasn’t him being stupid it’s just how it is in real life. Most people in the mafia who have snitched and then been killed after usually get killed randomly. They go buy a bagel, bam. They are walking their dog, bam. I feel like people think death is cinematic in some way when in reality it’s instant. One second you’re and here and one second you aren’t and it can happen in the most odd and random ways
that surprised "yes" could even be that he had new identity so it was even more surprising by them calling him by his "old name" (at least i think se said that the part of the deal between tommy and norman was changing identities)
Although Mafia DE is a beautiful game, Tom Angelo in the original is far more relatable and likably person. I like how he tries to guide himself through his moral compass, and as a young player back 20 years ago, Tom OG, unlike DE one, truly gave some lessons I don't find in protagonists in the modern games, aside from Arthur from RDR2, which is my favourite character in games.
I slightly disagree and go with the latter. DE Tommy was more relatable. Being poor and having to drive a cab for a living in grimy and sleazy Lost Haven which we all know is Chicago in the 20s, the period where actual mobsters openly fight for power be it Capone or the Irish Mobs and Triads, it was a total mess and with times being that tough, Tommy was making ends meat. Sure you could argue that initially in the DE, he didn't wanna take the cash because he didn't wanna owe the family anything but after his cab got wrecked by the Morellos, he sees just how wealthy he can be by just being a part of the Mafia and also, with many people backing him for the things he'll be doing on top of the cash he'll be earning, rather than driving around unwanted people. If you really look into the mission at the point just before his cab got whacked, Tommy was already slightly tired of his job with ferrying toxic people constantly till he saw the scene of Morello whacking the poor dude because he can. That changed his view on the Mafia that there's no one to protect him unless he joins one himself and exact revenge for what the Morellos did to him and Salieri comes to mind and when opportunity comes knocking with a bag of cash and honor, who wouldn't jump ship? It's more relatable with the DE version tho
I think Tommy makes sense in DE because in the 1930s, crime was very high, his life very poor. He has definitely seen a lot worse than some gangsters running away or smashing up some cars or shaking people down
I don't know how you balance a full-time job, outside commitments and consistently making quality videos on UA-cam, but congrats on another great job here!
@@EmergencyChannel Yeah, i couldn't either, but i guess it depends on what type of work you did. personally im normally beat by the time i get home and my first day off is wasted to sleep so not much time for gaming...
@@marbl3d45 if only it were the kids , i mean god forbid i dont have that stealth kill promt otherwise the game is unplayable , hold my hand tighter please
I could've forgiven the remakes shortcomings when it came to some of the weird changes to the levels, gameplay and story had the ending not been so god awful. Seriously, how the fuck did they mess up the ending that badly! How the fuck did a monologue reflecting Tommy's life in the mob, philosophy of life and his naivety turn into a generic Fast and Furious family speech? Haden Blackman (the writer of Mafia 3 & Definitive Editon) seems to believe that the series was all about family when that never really was the case up until he got put in charge with writing Mafia 3. The first Mafia was about the economy hence why the game took place during the Great Depression and the desperation people had and what they did in order to become rich and survive while also noting the consequences with that which symbolizes Tommy going from an average Taxi driver to a high ranking mobster in the Salieri family. Mafia 2 was about friendship vs business and how in the mob life, the only way to survive in the business is to follow orders and never think for yourself or else you might suffer the consequences. This symbolizes Vito's brother like friendship with Joe and why Vito is constantly being used as a pawn through out the whole game. Imagine if they ever remade Mafia 2 and took these themes and turned them into a generic "family is important" message without making a single lick of sense. That's exactly what they did to the original.
@@Minty_659 Thanks, I was incredibly disappointed with the remake when in first came out, hell I even defended the remake before it came out when many of the original fans didn't get good impressions from it. Unfortunately, the same could not be said when the game released. Everything from the gameplay mechanics, overall design, game philosophy and level design was completely unfaithful to what the original and to some extent Mafia 2 was going for. Although I was disappointed, I at least accepted it as a different game and had a bit of fun playing through it... until the ending appeared. Ugh, screw Hangar 13, seriously.
@@fredster594i personally like the change it makes it more inline with the rest of the franchise As you stated with mafia 2, it was mostly about friendship but there also was a family element the big reason vito returned to crime was because of his fathers loan. I understand your perspective and I like both verisons on their own but I see why they made the change with the two games following.
I only played the definitive addition, I appreciate getting to see the original but after seeing the original compared to the definitive addition I honestly appreciate the little touches added to it. Getting more time with Sarah, hearing Paulie & Sam have their own flaws / concerns, and even the changes to the ending I personally enjoyed
It's still something I'd recommend you play given the chance... It is a product of its time, sure, but it's just got some charm the remake couldn't quite recapture... ...it's not hard to get your hands on for pc either tbh, nor is it too expensive.. just download the mod that restores the music, as it was removed (copyright reasons probably) and playing most of the game in dead silence just kills it
@@samixalam_ I'll definitely consider it, I could also use a PS2 emulator too depending on which version I wanna go for. Like I said in my original comment I might not have played the original but I really do appreciate seeing the differences even if I don't play the original I can still respect the foundation it created
No. It´s one of the worsts remakes in existence, a disgrace which doesn´t respect and understand what the original game was about. I´m sorry you grow up with the terrible console port, the only valid way to play this game is the original PC version
@@Don_Ramiro Lmao, thats why too harsh List all things you think mafia de got wrong that mafia 1 did better I played mafia de first and then tried mafia 1, but its just so outdated and weak compared to de, that i gave up
@@M1389-v2o My lord, I'm tired of having this conversation, and repeating myself over and over again... No, Mafia 1 is not outdated and definitely not weaker than DE, more like the other way around (except in the technical level, but even in here the original beats the Defective Edition in some aspects). The main reason of why this was a terrible remake, was because instead of improving the original experience, it became something completely different (basically a slightly improved Mafia 3, on top of Mafia 1's story). Mafia 1 had a very unique experience in his combat, in which it had an almost a pseudoFPS feel (that's why the camera is always stuck at Tommy's back, and why the weapons have such recoil), it had a slower more "tactical" aproach, you have to take your time in the shootings because even if there's not a lot of AI enemies in the levels, they can be letal, and there's no such thing like automatic covers, you have to crouch and do it yourself. Also, multiple levels were quite open and with multiple ways of finishing the same mission (this is painfully absent in DE, being probably the best example Morello's death, were in the originall you could take him out in 3 different ways). Mafia DE is just another generic 3rd person coverbased shooter. Most of the shooting missions involve the same repetitive scheme: You have a wave of a ton of enemies you have to take out. You just take cover and do it. After they are done, you have a period of "peace", in which you can take the ammo of the fallen enemies. Then you advance a little futher in the level (they are even painfully linear), and a action music announces another wave with another ton of enemies. You do the same exactly thing. Repeat this scheme until the mission is done. The best way of comparing the two different philosophies between the games, is by looking at the mission were you have to take out Sergio Morello. The mission is setup in the Harbor. Well, in DE, the mission scheme is exactly as I described above. The level, as I also said, is painfully linear, you can observe obstacles conviniently placed in the scenario just to have a path for the player to follow. In the original version, the WHOLE HARBOR is opened (no obs!!! It's up to the player, of which way he wants to advance and explore, creating a different experience of that mission everytime he replays it. There's also some buildings you can enter, in which you can have your usual aid kits, or even find useful weapons (specially in that large open area) like a sniper, etc. The last thing I going to talk about, is how DE ruined the characters in the story, by completely changing his personality. This is specially painful with the main protagonist, Tommy. The only two characters who DE actually improved and expanded (what you would expect from a remake) were Sam, and specially Ralphie. To give something positive to the DE compared to the original, that would be the melee combat. It's nothing special, but it does his job. In the original, it was as terrible back in the day as it is today.
I played both games and i enjoyed both. Mafia was one of the first games i played trough and i have a lot of nostalgia to it. I remember it was not an easy game, shoot outs were quite tough. The game looks still good and i am sure its still a great game. The Definitive edition is great too, the graphics are just beautiful same is the ending, which made me cry.
I dunno. The characters in the original felt like real people. In DE they seemed like stereotypes from a TV soap, especially Tommy. One thing about original Paulie I think you missed was that he's a bit unhinged- quick to anger and violent. Possibly he isn't entirely mentally sound. Tommy even wonders at one point if Paulie will put a bullet in his back. The whole story has this forboding 'will he won't be' element to it, so when Paulie ends up dead, it's a TRUE shock, as the conclusion we thought we were tumbling towards suddenly turns out to be a red herring. Great video though. I know you've got other sandboxes planned but before you leave the 1930s behind you, you really should check out The Saboteur next. This was the swansong masterpiece of Pandemic (Mercenaries, Battlefront, Destroy all Humans) and sits right up there with Mafia, I'd say. Easier car races too 😉
Tommy felt more like a human being in the original version. He felt out of place all the time, like a random civilian. In DE, he is just killing machine.
@@jackcravford8744 but Tommy was far from random civilian especially later in the story, i mean he was a mafioso for 8 years straight and probably a capo or underboss for Don Salieri. During that time you want it or not, going to be desensitized to that kind of work. In the original it made no sense for Tommy to risk his neck for some random mistress in the brothel and in DE version they fixed it (it was a request from his buddy, since she was his love interest). Only Frank situation made sense in the original since it was close friend of Tommy and well respected man.
@@h1tzzYT When playing the og game, i never felt like this huge mafioso. I always felt really out of place when playing as Tommy. He said it himself i think in one cut scene with the detective, you never know if someone will take you out. This is the way how he felt all the time i bet.
@@Harakengard Can you blame him? He's spent 8 years being the nigh-useless injury prone 3rd wheel of the group. Now at last he is being not only noticed by the Don, but as the Salieri family begins to crumble he's being singled out for his loyalty, which he's been conditioned to believe is life's highest calling. This is his moment to shine and he's grabbing it for everything it's worth, taking it out against his filthy 'disloyal' colleagues. Sure he decides to be a show-pony about it, but it remains 100% believable the way he explains it.
As someone who played the remake first before decided to play the original, I do prefer the original game simply because of it's gameplay. I didn't have any strong opinions about the remake's gameplay, despite the customization it offers, I just thought it was serviceable. It simply got the job done. I didn't think it was particularly hard either on Classic difficulty, besides the big race. While I do think the original game can be unfair at times it does come back to strategy and in some missions at least offers more agency rather than restricting everything to set pieces.
Finally someone "new" who understands things. The "Demake" edition, it´s a downgrade in almost every aspect. They turned the gameplay into just another coverbased 3rd person shooter.
Ironically enough, the race mission in DE on Classic is actually tougher than the classic race mission. In the classic race mission, the opponent cars are pretty slow, and you usually lose because you made a mistake and turned around 1280 degrees and now you're facing god knows where and you forgot who you even are. If you drive without any mistakes, you can actually beat the opponents by almost an entire lap they're that slow. In DE, however, you can drive the race flawlessly and still come 2nd or 3rd. That's because every car in the race is the same speed as yours and there are a couple of opponents who are just flat out impassable and unbeatable, even if you floor it to the limit on a straight road. However, during the mission, there are 2-3 scripted events where random drivers will get eliminated because of crashes or car problems, and you need to hope that one of the leaders will be the one hit by those scripted eliminations, or else you can drive the whole race clean and smooth and still lose. It's especially infuriating, because in the campaign it's explained that the car you're using is a super-cranked uber-machine that's literally unbeatable, which explains why the race is so easy as long as you drive clean in the original. Whereas in DE your car is actually painfully mid, which creates a feeling or ludonarrative dissonance and only serves to piss you off more on an already infamously difficult mission DE Classic difficulty race mission is tougher by a mile!
One of the great things for me in a Mafia game's is the open world.. it's there to be in ..and not some kind of amusement park ,the story is the star not the open world is the backdrop.. wish there were more games that did that
another awesome video man! don’t worry about taking breaks, your video quality and lengths definitely constitutes breaks! can’t wait for you to go over 2 &3!
The only correct way to play Mafia is on PC with a high quality steering wheel and keyboard/mouse. The driving in this game was way ahead of its time and the force feedback was especially stellar, it's better than loads of modern games. This is how I played it at release, with a keyboard in my lap, so I could switch back and forth instantly. The cars and their physics is amazing when paired with a good wheel and fine tuning the controls and force feedback settings. When played this way, it's a truly special game, and may just be my favorite game of all time. Thanks to this video I'm going to have to install it once again, I NEVER tire of playing this masterpiece.
in the original where you go to beat up the thugs that harass Sarah, the place feels creepy and ghetto, its not a spectacle, its like looking at pure poverty, thugs beating up random people and there's just a very gloomy vibe to it that I love, also they get freaked out when they realize you're a made guy, which makes it more realistic
the way i heard the characters be described is relatability vs believability, mostly in reference to Tommy, the original being more relatable, but DE being more believable
Steering wheel support with force feedback was included in the original PC version. Really made driving around more fun. Wish more GTA type games included wheel support.
I first played it on the PS2 version, which featured a racing mode where you could compete in short championships or simply set up custom races with all the weird and wacky prototype cars you could unlock. It was like a miniature version of Gran Turismo but featuring 1930s cars. You can really tell that the developers of the original game had a real passion for the cars of that era, even going as far as to include detailed stats for every single one of them
A lot of people complain about the lack of open world, but I'm genuinely glad that someone else found it a nice refreshing change from the lazy bloated meta of modern AAA games. It shows that quantity doesn't always mean quality.
Thank you for this extensive review! I can completely understand getting burnt out trying to play multiple games back to back, especially when you're running through them for a review and not at your own pace. So, about that Yakuza review... It would be a huge commitment, both in time and effort. I don't have a specific suggestion, since every one is different and has his own resources - but I can recommend a modicum of caution. Maybe play the games along simpler ones, alternate them - find a way to make the playing experience as enjoyable as possible, in any way you find it works for you. Cheers!
Both games are great, but I still prefer the Original, it just had something more to it. The DE expanded somethings but it took away a lot of others, like crazy mode, freeroam being also bare bones. Also DE doesn't have the same music they used in the Original which was a little of a bummer. I still think DE is a great game, but Original just more to it. But I also understand why some parts been cut if you follow the fact that Tommy is telling the story from his own perspective and he would not tell about doing jobs to get cars like in the Original. Still, I miss all the secrets and humor that Original had.
I remember playing the Mafia DE race mission was frustrating for me since I was terrible at driving games so I asked my Dad to play it. He beat the mission in a few tries, I was so happy.
I've had the pleasure of playing both these growing up with the original and revisiting it again before playing DE on release as an adult and I love them both.
After two playthroughs of the DE I can thoroughly say it’s in my top five favorite crime games of all time! Up their with Saints Row 2, Scarface, GTA IV, and Vice City. I adore the Story, the characters, the VA’s, the combat, The Music, and the world! It’s all great with a few issues I have; like enemies not reacting to getting shot much, the free ride missions being fun but very strange, and sometimes button prompts don’t register at times. I appreciate the original after watching a full playthrough and set of reviews about it, I can’t play it because I don’t have a PC and don’t trust the PS2 version.
@@yeahhbuddy3932 Still it was too bold of rockstar making such a big deal for something that at best could have been a bellow average port of the og games
@@yeahhbuddy3932they should had remake them, everything was there, just a different engine, new voice acting and graphics and gta v gameplay and it would had been done
As someone who played the OG game in his teens, i feel like such a boomer when you describe the changes in the definitive edition. Like "you kids dont know how easy you have" and "Back in my time games were way harder"
I still prefer the original, but I'm impressed with this remake. I'm fine with the character/dialogue changes, it's not a remaster, but I wish they'd keep the level of gameplay realism and the gunfight difficulty from the original.
I find the controls in the original difficult but satisfying, despite their age... I cant be the only one right? Also, I don't know why but this video unlocked a memory of that funny song from that chase scene lmao
I kinda prefer OG Sam’s betrayal, especially if they were gonna make Paulie more sympathetic. It shows that not everyone is a sad, lost soul and the basic, selfish, backstabbing gangster does exist. It would’ve gone even further if he was allowed to be the opposite of Paulie to the very end. I also just think the original actor and scenario is more memorable in a sea of gangsters trying to justify it as “Business, nothing personal.” Sam’s like nah you messed up so I have no problem laughing at you in your final moments
The music is way better in the original. There's something archaic about the sound production and style that really made you feel you were there. The music and style of the remake is way too clean and polished. 6:58 I always wanted this game to be open world, so I would have welcomed the remake taking that route. 8:00 The remake didn't nail that atmosphere. It's too smooth. 31:24 One of my gaming accomplishments was not only winning this mission, I got into racing mini game that was part of Lost Heaven. I got really good at it and got 1st place on all levels. I even used to play it for fun
I might have to actually give the definitive edition a go. That race mission literally made me snap my copy as a kid after trying for a few days to pass it
I played the Xbox port of Mafia and was spared the terrible experience PS2 players were exposed to. Mafia is one of my all time favorite video games. Good story, great music, fun missions. Its a game that has an extremely high replay value. Naturally I had to play the Definitive Edition on PS4 because I was excited to see how the timeless game would look with modern graphics. I am so happy the developers built the game from the ground up instead of simply porting the PC version and polishing the graphics. The definitive version allows you to see Mafia as what it would have looked like if it was originally made in 2020 as opposed to 2002. The 2002 game will always be my favorite simply because it is a product of simpler times. When I sold my Xbox in 2006 the only game I could not part with was Mafia. I still have it just in case I end up buying a used Xbox from ebay. Will be a blast from the past playing the actual game I fell in love with again.
A wonderful video, thank you. This format is great: detailed comparisons, but not overly long, covering the most important parts, I also appreciate and respect you not trying to make a point about one version or another being universally and objectively better, as not only I'm against this idea, but in this case the quality levels are very close, if not the same, and the versions are not super different in their cores. I think this kind of video can really help people who are familiar with either one of the versions to understand what makes them different and what makes them inherently of the same nature. I find your conclusions and assessment close to how I see the original and the remake. I think I would have loved the video even more if it would be even longer and would cover some aspect and details in closer way, but I think it's already an awesome type of documentary about a video game and can totally get trying to find balance between having super long video and rushing through points. Best of work on UA-cam and beyond, I definitely intend to watch more of your videos later.
I absolutely love how punishing the original game was. Everytime I die it makes me consider how I should approach the mission, making it annoying... But fun
I love the way they remaked the game, trully one of the best remakes out there - i belive one of the reason why they modernised it so much was simply because with few fixes og game is still great, and aged very well also in terms of visuals. Hangar 13 did great job, and btw. i think Mafia 3 was even better but was waaaay to overstreched with need to overtake almost every corner of the map, other than that and it's rocky start before patches it's my favourite Mafia game.
OG's ending dialogue is better written, DE's ending scene is better performed. (I love that, unlike OG where he dies a confused old man, DE Tommy takes his death with dignity.)
I worked on mafia definitive edition. No joke and ( i can prove it cause this is the internet). I still think that we did a great job on the remake tbh it was loved by many people and we had good leadership and art direction. Yes a bit more modernized that the first one art wise but i think driving was less clunky that the original.
this was always my #1 dream game, due to having to settle for playing the original console port (PS2) back in the day. Thank you for helping make this game a reality.
One other thing about the original race: damage is still on. Slam into stuff too much and you'll lose a wheel, forcing you to forfeit. Hit a curve wrong, flip in the air, and land on your head, and you'll die instantly, also forcing you to reload even if it happened on the last lap
In most ways I think the Og story is better, having watch the game years ago. It’s just feels in line with what a mafia would do, put business and themselves above others
stealth takedowns ,the damage screen Too bad disabling the HUD doesnt turn off the health bar (I think?) the repetitive music during shootouts but we can turn on the black and white filter I wanna give the original anither try with all the needed patches , except graphics patches since I love the old creepy vibe of games from that era
First, this was a great take on both games compared each other. It wasnt so deep comparison but still you maintained key aspects for comparison and it was well made, didnt expect such thoroughful inside. Thanks for that taking your time, I guarantee there's more to find in OG Mafia! I'm a czech OG Mafia fan, I've finished the game countless times, so to me this game has meant alot, especially with an excelent czech voice acting. To summarize both games in few words without being overly nitpicky - Mafia remake brings more depth into some characters while maintaining the core of the original game. However, parts that could have been left untouched imo were touched, thus for me it creates both games complementing each other. Something is better in one than in another and vice versa. For a player that never played original Mafia, the remake version will certainly satisfy him. For a player that has a luxury of comparing both games, the remake comes out with solid 8/10. It's not a complete disaster of a remake, it's a well-made tribute to the fantastic 2002 MAFIA game, but with some simplified gameplay and especially with final message of the game. The visuals of outro sequence is made better in remake, but the OG message is better and realistic portray of a mob life. P.S. I was really missing Tommy's words after he lefts Frank escape as he remembers what Frank had told him in a car: "At the end, your best friend will kill you". -> Salieri kills Frank (Tommy was supposed to kill a friend), Sam kills Paulie, Tommy kills Sam, Salieri kills Tom. No room for a friendship in this line of work.
@@key0777Nobody sounds like that when they're talking. Ever. The OG is emotionless 95% of the time. They're clearly just reading a script and getting a paycheck.
What i love about the OG is the directing.. every cutscenes take it's time and deliver meaningful suspense. Ex: tommy crossing the ladder to the church, morrelo's train ambush, tommy smoking at the gas station, etc. While in DE, i hate how rushed some of these scenes are, especially that they're only using one music throught the ENTIRE game. It's repetitive, and that boom sound effect at the end of every cutscenes i feel only work in mafia 3 documentary style. Here, it's a bit out of place Also, i feel it's alright that some level are not too action. it realistic how there's only one pursuer on the first level, instead of the gangster suddenly know where to block the road. Or in ordinary routine, many mob just popped out from the forest to help the brute escape. Or how there's a scripted mass shooting in visiting rich people, instead of rewarding player by doing stealth.
Even after 2 whole decades after the game's release, Mafia 1 still has the best voice acting that I've experienced in gaming (the original Czech). Sadly, most foreign players won't be able to experience the absolutely superb czech version of the game. The voice actors in the game are legendary Czech actors and they knocked it out of the park. The game has such legendary and memorable voice acting and lines, that I can recite most cutscene dialogues from memory (the best shit is when I do it with a friend). Even the civilian voice lines are the funniest shit ever. I really don't think that there will ever be a game that will surpass the voice acting in the original version...
When you reload a weapon and do a roll it reloads weapon instantly on OG Mafia ;) btw During Molotov Party Mission (OG) when you take the first guy silently you can block the door with a box so Morello guys have to go through main entrance of the bar instead of the side :)
As a big big fan of the original (my favourite game ever), I really enjoyed the remake, it is a very accurate reconstruction of the original. The gameplay was a fair choice due to the modern standards, and the story was faithful to the original. The atmosphere is surely different, but I think in the original we remember some different vibe partially for nostalgia, and mostly because the graphics limits served perfectly to re-create the great depression years. The only annoying thing about the remake is the ending, which was slightly overdone with speeches and usual Italian cliché. But it's fine.
thank you for your insight. Due to console limitations (poor Xbox port) I only played a few levels of the original. However, one scene I really preferred in the original was the rural gas station (motel mission?). As it was set in an open pastured area, resembling Illinois. Whereas the DE doesn't exhibit the same vibe. Do you know what I mean? Take care.
I think I remember the reason the wheels are so laggy when driving, you're using wasd right? If you use the arrows instead of wasd or remap them the wheels turn smoother, affecting handling.
My character preferences are a little of both. I think original Tommy was a lot more restrained and moral, and the fact that he spares people based on his own judgement helps me sympathize more. He's not a slave to the code of silence like Salieri, who in the original version is also much kinder. And you can tell he truly hates it that he feels trapped between his friendship with Frank, and upholding his authority. Definitive Salieri is more ruthless, and harder to grow to like. Which makes the final death scene all the more heartbreaking. If neither Tommy or Salieri had made some of the decisions they made, things could have been better for both. Instead Salieri dies in jail, and Tommy is shot dead for it because mafia rule says so. I definately prefer the newer Sarah, as you can get a clearer idea of why Tommy would love her and want to keep her safe. She also plays on Tommy's conscience a number of times, helping to explain how he gradually falls out with Salieri. The election campaign mission originally felt like filler, nothing comes of it despite Tommy's misgivings. Having Sarah actually admire the politician for his women's suffrage efforts despite running a prostitution ring hit like a punch to the gut, and made the mission fit in a lot better with the other post-Morello levels. She lives up to the moniker of 'angel' Tommy offhandedly uses in the original, because in the definitive version she ends up sowing the much needed seed of doubt that helps explain why Tommy would go against Salieri for Paulie's hare-brained scheme. As for Paulie and Sam, it's split down the middle. Sam works better as an antagonist for the original, but the definitive version is a more developed character, not just a punching bag. Him wanting to spare Michelle at the same time makes him more likeable, but also more of a hypocrit when he chooses Salieri over Tom, as he's gone against the Don's orders as well. It also somewhat weakens Tommy, as the original one spares Michelle not because of any promise to Sam, but because he can't bring himself to do it, and it bites him on the ass. So I'm unsure about Sam. With Paulie though, I 100% prefer the original. His Joe Pesci-like aggression and fanatical zeal when dealing with the intruding punks make him a guy who has his shit together, and a real mentor and later buddy to Tom. I felt much more convinced by their friendship. The definitive Peter Lorre-esque Paulie is a drunken klutz who you'd wonder how he managed to stay alive within Salieri's crew before Tommy came along. While I do appreciate him as someone who clearly struggles near the end and would be foolish enough to stick up a bank against the Don's orders and with Sam having already put the kibosh on it, and there's more visible evidence of him and Tommy falling into a rut during the Morello war, he wasn't nearly as much of a loss as Paulie's sudden death in the original.
This is the only game where you should play both, usually remakes are either better or worse, but in this case both Original and Remake are great. I loved Mafia 1 as a kid, it was such a great game, and characters looked way ahead of their time, and story was just perfect, Mafia Remake does all that, plus it extends few segments a bit. IMHO, play Mafia 1 Original first, then a month or two later play the Remake. (The only thing that "kind of" bothered me in Mafia 1 Remake was the voice actor of Paulie *in English version*, he is not bad, it just kind of doesnt suit his character, everything else is perfect)
First of, fantastic video. You definitely put in a lot of effort and it shows. Earned by sub. As for the games, I believe both are great in their own right. The original still ranks in the top 3 games I ever played so there is a bit of bias here. What I really appreciate was the story, that Hangar 13 both stayed faithful to it but also added a fresh take that does make more sense. The original is more down to earth however it does have some inconsistencies and as you pointed out a few characters are just bland (looking at you Sarah). Also some of the driving was needlessly long, especially when you count in Bertone missions, for example after a thrill of a mission a 10 minute ride back kind of takes that away. And if you do the Bertone missions, that ends up being about 30 minutes of fairly boring gameplay. So pacing could have been improved. The remake really improves on that, I do like their take on Paulie, Ralphie, Sarah and the Don, maybe less so on Sam and Vincenzo. The world is beautiful, more accessible, the story is a more movie-like but also better rounded (the ending with drugs is way better than the original take with the diamonds). And some of the difficulty is retained, on classic some of the missions needed me to retry them a couple of times. What I didn't like about the remake was the "modern gaming" aspect, the very one dimensional cover shooter mechanic, silly throwables, being guided too much, not being able to turn off the minimap or the quickest route on it, silly police system where going on a pier or off road would completely brake the chase, things that are standard now and in my mind hurt the spirit of the game. I knew the entire city of Lost Heaven by heart in the Original (I still do) but in the Remake I simply resort to using the minimap and barely know the city. Escaping Morello's goons in the very first mission used to be a challenge, now the game just guides you to a set point where the chasing cars will crash every time. Finally the monologue at the very end, the Original one still makes me shed a tear despite all these years. The Remake family talk does not strike me as much. Also who the heck approved that rap song in the credits? Ruined the whole outro and credits section.
I never played the first game, but I love the 2nd Mafia title. In that game I was always so weirded out by the mission where you kill Tommy, but looking back now, it feels fantastic.
My first time playing mafia was recently through the definitive edition and I loved the realistic aspect of driving the speed limit. Helps immersion quite a bit I think
In the original you could even switch between manual and automatic driving, and change up and down gears, and each car had the exact same specifications, down to the itty bitts details, with its own in-game encyclopaedia, of the historical car models.
I remember playing the original and I just couldn't get through that stupid race no matter what, I even asked my brother, who played a lot more racing games, than me, even rally games, and even he couldn't do it. Took me a while to find a save file specifically made for those who couldn't win the race, since it's a save from right after the racing mission. It was a life saver, I bet I would still dislike the memory of this game if not for that save file.
Reviewing both Yakuza 1 and Kiwami 1 is actually a good idea, since they are VERY different and at some points the PS2 version is just straight up better
I never did complete that god forsaken racing level… I just gave up in the end after a few full game restarts forever wondering if the game was broken or I was just skill filtered. Turns out it was both. Just not in the way I’d expect.
When I played Mafia back in the day, I didn’t like Tommy, but now, in the Definitive Edition, I’ve become really engaged with the story and with Tommy and his 'friends.' That’s why I decided to play Mafia III
I hope you had fun playing this game I did. I hope this video is a sign that you will get to Godfather 2, hopefully. I will run this into the ground the sequel game of Godfather is in my opinion 10 times better than the first
19:02 a good old tip we all did back in the day: Hit reload, but roll to the side (double tap A or D while crouching).. You evade their fire for a sec, and it cancels the animation letting you reload instantly
In the definitive edition two men shoot and chase Tommy, and they get away with their lives despite the fact that Paulie pointed a shotgun right at them. They were active shooters, shooting up the town, and the just let them get away. How does that make any sense at all? In the original they sleep with the fishes
I always found Paulie unintentionally hilarious in the original, that big head of his was so distracting I'd expect him to bump his head getting in to the car.😂😂
A funny thing is how the DE felt like the original to me when I first played it (hadn't played the original since I was much younger) but after I replayed the original a few weeks later I noticed the small differences in the plot and overall feeling, still one of the better remakes that came out of the last few years and this overall rather sad trend of remaking old games instead of going for something new
One of my favorite game series of all time but in my opinion the 2nd one is the best cause of time setting,music, and story telling but the original and remake are also incredible games
That original race mission was clearly designed for controllers. There's no input filter for keyboard so you're immediately turning max left or right which destabilizes the car. Given analog controls it shouldn't be near as hard.
My first time playing the definitive edition I played it on classic and took the enemy’s off my mini map making the shootouts and just the game in general better.
Why couldn't you release this 1 hour earlier when I had a big box of KFC to eat.
I understand your pain I had a Big Mac and a nice McDonald’s sprite then I saw this video as I was throwing my trash away
The pain is real
Why are we still here... just to suffer
Sounds like you need another box of kfc
Enjoy your KFC
Another super interesting detail they added in the DE was when you drive Salieri to eat before Morello tries to kill him. In the Definitive Edition Salieri mentions that he convinced Sarah to tell Tommy that she was going to end their marriage if he didn’t get sober. It’s not mentioned at all in the original and it’s a turning point in the story. In the DE you can see how visibly uncomfortable he is to find that out and it’s a huge reason why Tommy starts to lose faith in Salieri! I thought it was an excellent little addition!
That's an excellent point! I think at that particular momnet in time Tommy indeed started to realize that a lot of what Salieri says and does is a facade. Facade of caring about them, facade of pretending he's benevolent, kind and just. While in fact, he's a manipulator - and this little moment proves it very well. He's not above using your loved one to essentially strong arm you into doing what he wants, and he openly admits it to your face, having full confidence in his own authority. That's a scary and less-than-trustworthy man right there.
@@Silver_Warden you’re spot on with that analysis!
nope
@@MeadeJ67 Nope what?
I always thought it meant he just tryna help Tommy?
I believe the reason that Tommy's "yes" in the original (and in Mafia 2) sounds suprised is because in the OG game, Tommy's death was suppose to happen around late 50's, maybe even early 60's if we consider how aged Tommy looks in the OG Ending.
The only evidence I can bring up that could confirm that, is the car Vito and Joe drives in Mafia 1.
It's a 1957 Ford Thunderbird.
Although, the Mafia Franchise always had timeline inconsistencies with their cars and weapons.
Otherwise, when I see Vito and Joe in the OG Mafia 1, in those colorful suits, it gives me Godfather 2 vibes (which also took place in the late 50's and early 60's).
Since Mafia 2 was heavily cut, I believe the developers couldn't bring the (more shorter) game around to last into the late 50's (as the game was suppose to, evidenced by the other cut endings), so they retconned Tommy's death to happen in 1951.
Anyway, if he was really suppose to die (let's say) sometime between 1957 and 1963 (between age 57 and 63), then it's no surprise that he was suprised by the "Mr. Angelo" addressing.
After someone lives a quiet life for 20+ years, that person easily gets comfortable and starts to think that "the devil no longer lurks in the shadows"...
So no! He didn't get stupid! He didn't forget Salieri's or Sam's threatening words!
It's just the way it is. If someone (even a big criminal organization) threatens a person, but does not carry out those threats for a time, especially for a long time like 10 to 20 years, then the threatened person becomes comfortable and goes on with his life...
The only thing is how old is salieri when tommy gets whacked in the OG? Can he actually be alive? i believe Salieri was in his 60's in main story, maybe breaking 70's in 1938, in mafia DE Frank says that he knew salieri for 50 years, so in OG version if tommy gets whacked ~20-30 years later it would make Salieri 90-100 years old which in those times would be quite unrealistic
@@h1tzzYT yea he might be dead but I think it's not important considering that Salieri wasn't the only one who got locked down. The hit could be ordered by anyone from his crew
@@TonySkeor yeah fair enough
It wasn’t him being stupid it’s just how it is in real life. Most people in the mafia who have snitched and then been killed after usually get killed randomly. They go buy a bagel, bam. They are walking their dog, bam. I feel like people think death is cinematic in some way when in reality it’s instant. One second you’re and here and one second you aren’t and it can happen in the most odd and random ways
that surprised "yes" could even be that he had new identity so it was even more surprising by them calling him by his "old name" (at least i think se said that the part of the deal between tommy and norman was changing identities)
Although Mafia DE is a beautiful game, Tom Angelo in the original is far more relatable and likably person. I like how he tries to guide himself through his moral compass, and as a young player back 20 years ago, Tom OG, unlike DE one, truly gave some lessons I don't find in protagonists in the modern games, aside from Arthur from RDR2, which is my favourite character in games.
Ma boy Arthur might be one of the best characters in any medium. I play that game almost every day
I slightly disagree and go with the latter. DE Tommy was more relatable.
Being poor and having to drive a cab for a living in grimy and sleazy Lost Haven which we all know is Chicago in the 20s, the period where actual mobsters openly fight for power be it Capone or the Irish Mobs and Triads, it was a total mess and with times being that tough, Tommy was making ends meat.
Sure you could argue that initially in the DE, he didn't wanna take the cash because he didn't wanna owe the family anything but after his cab got wrecked by the Morellos, he sees just how wealthy he can be by just being a part of the Mafia and also, with many people backing him for the things he'll be doing on top of the cash he'll be earning, rather than driving around unwanted people.
If you really look into the mission at the point just before his cab got whacked, Tommy was already slightly tired of his job with ferrying toxic people constantly till he saw the scene of Morello whacking the poor dude because he can. That changed his view on the Mafia that there's no one to protect him unless he joins one himself and exact revenge for what the Morellos did to him and Salieri comes to mind and when opportunity comes knocking with a bag of cash and honor, who wouldn't jump ship? It's more relatable with the DE version tho
OG Tommy is more relatable, DE Tommy is more believable
I personally find DE Tommy more believable and likable, I can’t say relatable though because I’m not in the Mafia
I think Tommy makes sense in DE because in the 1930s, crime was very high, his life very poor. He has definitely seen a lot worse than some gangsters running away or smashing up some cars or shaking people down
I don't know how you balance a full-time job, outside commitments and consistently making quality videos on UA-cam, but congrats on another great job here!
When I worked full time I struggled to even find time to play video games at all.
@@EmergencyChannel Yeah, i couldn't either, but i guess it depends on what type of work you did. personally im normally beat by the time i get home and my first day off is wasted to sleep so not much time for gaming...
@@origintrackz5235yeah there's definitely a difference between working manual labor jobs+ a commute and working IT from home
@EmergencyChannel just find a chill job. I get paid full time, but only work around 20 hours effectively and can get 10 weeks off per year paid.
The original Mafia is one of my favorite games. Sooo many missed out on it.
people can still buy it on steam but then again modern day gamers dont seem to be very fond of the so called ancients
I still missed out since I wasn’t good at the game at all back then. So I’d just go back to playing Marc Ecko’s: Getting Up instead.
@@mcsmash4905 bro save it with the “kids don’t like old games” stuff
@@marbl3d45 if only it were the kids , i mean god forbid i dont have that stealth kill promt otherwise the game is unplayable , hold my hand tighter please
I was fortunate enough that I did not!
Tommy's final words in the original are just so good
Absolutely original dialogue was awesome
I could've forgiven the remakes shortcomings when it came to some of the weird changes to the levels, gameplay and story had the ending not been so god awful. Seriously, how the fuck did they mess up the ending that badly! How the fuck did a monologue reflecting Tommy's life in the mob, philosophy of life and his naivety turn into a generic Fast and Furious family speech? Haden Blackman (the writer of Mafia 3 & Definitive Editon) seems to believe that the series was all about family when that never really was the case up until he got put in charge with writing Mafia 3.
The first Mafia was about the economy hence why the game took place during the Great Depression and the desperation people had and what they did in order to become rich and survive while also noting the consequences with that which symbolizes Tommy going from an average Taxi driver to a high ranking mobster in the Salieri family.
Mafia 2 was about friendship vs business and how in the mob life, the only way to survive in the business is to follow orders and never think for yourself or else you might suffer the consequences. This symbolizes Vito's brother like friendship with Joe and why Vito is constantly being used as a pawn through out the whole game. Imagine if they ever remade Mafia 2 and took these themes and turned them into a generic "family is important" message without making a single lick of sense. That's exactly what they did to the original.
@@fredster594 Couldn't have said it better
@@Minty_659 Thanks, I was incredibly disappointed with the remake when in first came out, hell I even defended the remake before it came out when many of the original fans didn't get good impressions from it. Unfortunately, the same could not be said when the game released. Everything from the gameplay mechanics, overall design, game philosophy and level design was completely unfaithful to what the original and to some extent Mafia 2 was going for. Although I was disappointed, I at least accepted it as a different game and had a bit of fun playing through it... until the ending appeared. Ugh, screw Hangar 13, seriously.
@@fredster594i personally like the change it makes it more inline with the rest of the franchise
As you stated with mafia 2, it was mostly about friendship but there also was a family element the big reason vito returned to crime was because of his fathers loan. I understand your perspective and I like both verisons on their own but I see why they made the change with the two games following.
I only played the definitive addition, I appreciate getting to see the original but after seeing the original compared to the definitive addition I honestly appreciate the little touches added to it. Getting more time with Sarah, hearing Paulie & Sam have their own flaws / concerns, and even the changes to the ending I personally enjoyed
It's still something I'd recommend you play given the chance... It is a product of its time, sure, but it's just got some charm the remake couldn't quite recapture...
...it's not hard to get your hands on for pc either tbh, nor is it too expensive.. just download the mod that restores the music, as it was removed (copyright reasons probably) and playing most of the game in dead silence just kills it
@@samixalam_ I'll definitely consider it, I could also use a PS2 emulator too depending on which version I wanna go for. Like I said in my original comment I might not have played the original but I really do appreciate seeing the differences even if I don't play the original I can still respect the foundation it created
@@austin_bennett I'd avoid the PS2 version, it's a pretty bad port tbh but fair enough!!
Gotta play the og man. If u can get past the graphics, there's a gritty almost Mafia sim feel to it that u just don't get in the remake
@@mgiebus1869 I probably will at some point, another comment said the PC version was the way to go so I'll pick it up eventually
I grew up with Mafia on PS2. *_Seeing the Definitive Edition Opening made me cry!_* It's one of the few Remasters/Remakes done right imo!
yes. Us console gamers needed a remake due to the inferior ports (Xbox version sucked also). Thank you Hanger 13
No. It´s one of the worsts remakes in existence, a disgrace which doesn´t respect and understand what the original game was about. I´m sorry you grow up with the terrible console port, the only valid way to play this game is the original PC version
@@Don_Ramiro Lmao, thats why too harsh
List all things you think mafia de got wrong that mafia 1 did better
I played mafia de first and then tried mafia 1, but its just so outdated and weak compared to de, that i gave up
@@M1389-v2o My lord, I'm tired of having this conversation, and repeating myself over and over again...
No, Mafia 1 is not outdated and definitely not weaker than DE, more like the other way around (except in the technical level, but even in here the original beats the Defective Edition in some aspects).
The main reason of why this was a terrible remake, was because instead of improving the original experience, it became something completely different (basically a slightly improved Mafia 3, on top of Mafia 1's story).
Mafia 1 had a very unique experience in his combat, in which it had an almost a pseudoFPS feel (that's why the camera is always stuck at Tommy's back, and why the weapons have such recoil), it had a slower more "tactical" aproach, you have to take your time in the shootings because even if there's not a lot of AI enemies in the levels, they can be letal, and there's no such thing like automatic covers, you have to crouch and do it yourself. Also, multiple levels were quite open and with multiple ways of finishing the same mission (this is painfully absent in DE, being probably the best example Morello's death, were in the originall you could take him out in 3 different ways).
Mafia DE is just another generic 3rd person coverbased shooter. Most of the shooting missions involve the same repetitive scheme:
You have a wave of a ton of enemies you have to take out. You just take cover and do it. After they are done, you have a period of "peace", in which you can take the ammo of the fallen enemies. Then you advance a little futher in the level (they are even painfully linear), and a action music announces another wave with another ton of enemies. You do the same exactly thing. Repeat this scheme until the mission is done.
The best way of comparing the two different philosophies between the games, is by looking at the mission were you have to take out Sergio Morello.
The mission is setup in the Harbor. Well, in DE, the mission scheme is exactly as I described above. The level, as I also said, is painfully linear, you can observe obstacles conviniently placed in the scenario just to have a path for the player to follow.
In the original version, the WHOLE HARBOR is opened (no obs!!! It's up to the player, of which way he wants to advance and explore, creating a different experience of that mission everytime he replays it. There's also some buildings you can enter, in which you can have your usual aid kits, or even find useful weapons (specially in that large open area) like a sniper, etc.
The last thing I going to talk about, is how DE ruined the characters in the story, by completely changing his personality. This is specially painful with the main protagonist, Tommy.
The only two characters who DE actually improved and expanded (what you would expect from a remake) were Sam, and specially Ralphie.
To give something positive to the DE compared to the original, that would be the melee combat. It's nothing special, but it does his job. In the original, it was as terrible back in the day as it is today.
@@Don_RamiroTommy in DE is more believable
I played both games and i enjoyed both. Mafia was one of the first games i played trough and i have a lot of nostalgia to it. I remember it was not an easy game, shoot outs were quite tough. The game looks still good and i am sure its still a great game. The Definitive edition is great too, the graphics are just beautiful same is the ending, which made me cry.
I dunno. The characters in the original felt like real people. In DE they seemed like stereotypes from a TV soap, especially Tommy. One thing about original Paulie I think you missed was that he's a bit unhinged- quick to anger and violent. Possibly he isn't entirely mentally sound. Tommy even wonders at one point if Paulie will put a bullet in his back. The whole story has this forboding 'will he won't be' element to it, so when Paulie ends up dead, it's a TRUE shock, as the conclusion we thought we were tumbling towards suddenly turns out to be a red herring.
Great video though. I know you've got other sandboxes planned but before you leave the 1930s behind you, you really should check out The Saboteur next. This was the swansong masterpiece of Pandemic (Mercenaries, Battlefront, Destroy all Humans) and sits right up there with Mafia, I'd say. Easier car races too 😉
Tommy felt more like a human being in the original version. He felt out of place all the time, like a random civilian. In DE, he is just killing machine.
@@jackcravford8744 but Tommy was far from random civilian especially later in the story, i mean he was a mafioso for 8 years straight and probably a capo or underboss for Don Salieri. During that time you want it or not, going to be desensitized to that kind of work. In the original it made no sense for Tommy to risk his neck for some random mistress in the brothel and in DE version they fixed it (it was a request from his buddy, since she was his love interest). Only Frank situation made sense in the original since it was close friend of Tommy and well respected man.
@@h1tzzYT When playing the og game, i never felt like this huge mafioso. I always felt really out of place when playing as Tommy. He said it himself i think in one cut scene with the detective, you never know if someone will take you out. This is the way how he felt all the time i bet.
"real people"? Sam, at least in the last mission, felt like a cringe saturday cartoon vilain. He's painfully manichean.
@@Harakengard Can you blame him? He's spent 8 years being the nigh-useless injury prone 3rd wheel of the group. Now at last he is being not only noticed by the Don, but as the Salieri family begins to crumble he's being singled out for his loyalty, which he's been conditioned to believe is life's highest calling. This is his moment to shine and he's grabbing it for everything it's worth, taking it out against his filthy 'disloyal' colleagues. Sure he decides to be a show-pony about it, but it remains 100% believable the way he explains it.
As someone who played the remake first before decided to play the original, I do prefer the original game simply because of it's gameplay. I didn't have any strong opinions about the remake's gameplay, despite the customization it offers, I just thought it was serviceable. It simply got the job done. I didn't think it was particularly hard either on Classic difficulty, besides the big race. While I do think the original game can be unfair at times it does come back to strategy and in some missions at least offers more agency rather than restricting everything to set pieces.
Finally someone "new" who understands things. The "Demake" edition, it´s a downgrade in almost every aspect. They turned the gameplay into just another coverbased 3rd person shooter.
@@Don_Ramiro
Lol okay
Ironically enough, the race mission in DE on Classic is actually tougher than the classic race mission. In the classic race mission, the opponent cars are pretty slow, and you usually lose because you made a mistake and turned around 1280 degrees and now you're facing god knows where and you forgot who you even are. If you drive without any mistakes, you can actually beat the opponents by almost an entire lap they're that slow.
In DE, however, you can drive the race flawlessly and still come 2nd or 3rd. That's because every car in the race is the same speed as yours and there are a couple of opponents who are just flat out impassable and unbeatable, even if you floor it to the limit on a straight road. However, during the mission, there are 2-3 scripted events where random drivers will get eliminated because of crashes or car problems, and you need to hope that one of the leaders will be the one hit by those scripted eliminations, or else you can drive the whole race clean and smooth and still lose.
It's especially infuriating, because in the campaign it's explained that the car you're using is a super-cranked uber-machine that's literally unbeatable, which explains why the race is so easy as long as you drive clean in the original. Whereas in DE your car is actually painfully mid, which creates a feeling or ludonarrative dissonance and only serves to piss you off more on an already infamously difficult mission
DE Classic difficulty race mission is tougher by a mile!
One of the great things for me in a Mafia game's is the open world.. it's there to be in ..and not some kind of amusement park ,the story is the star not the open world is the backdrop.. wish there were more games that did that
Really liked how you spliced both of the games intros at the same time. I was confused, but then I said "wow!"
Imagine if all our favorite old games could get such a remake treatment! Hangar 13 nailed this one!
More like a nail in the coffin. Hanger 13 make a disgrace
@@Don_Ramiro
Crybaby.
@@Rad-Dude63andathird Shut your mouth, morón
@@Don_Ramirothe blue whales female part is now the 2bd biggest pu$$y in the world behind uou
another awesome video man! don’t worry about taking breaks, your video quality and lengths definitely constitutes breaks! can’t wait for you to go over 2 &3!
Series ends with the 2nd game 😤
@@raskolnikov6443i mean 3 is not a bad game it has the best cutscenes and voice acting
The only correct way to play Mafia is on PC with a high quality steering wheel and keyboard/mouse. The driving in this game was way ahead of its time and the force feedback was especially stellar, it's better than loads of modern games.
This is how I played it at release, with a keyboard in my lap, so I could switch back and forth instantly. The cars and their physics is amazing when paired with a good wheel and fine tuning the controls and force feedback settings.
When played this way, it's a truly special game, and may just be my favorite game of all time. Thanks to this video I'm going to have to install it once again, I NEVER tire of playing this masterpiece.
What do you think of the Definitive Edition?
I don't think you mentioned it but the console ports of the original have a exclusive racing mode which isn't in the pc version. It was quite fun.
in the original where you go to beat up the thugs that harass Sarah, the place feels creepy and ghetto, its not a spectacle, its like looking at pure poverty, thugs beating up random people and there's just a very gloomy vibe to it that I love, also they get freaked out when they realize you're a made guy, which makes it more realistic
Finally!
Classic mafia is my favorite game of all time.
the way i heard the characters be described is relatability vs believability, mostly in reference to Tommy, the original being more relatable, but DE being more believable
The gunplay mechanics in Mafia The City of The Lost Have are just the best.
Steering wheel support with force feedback was included in the original PC version.
Really made driving around more fun. Wish more GTA type games included wheel support.
I first played it on the PS2 version, which featured a racing mode where you could compete in short championships or simply set up custom races with all the weird and wacky prototype cars you could unlock. It was like a miniature version of Gran Turismo but featuring 1930s cars.
You can really tell that the developers of the original game had a real passion for the cars of that era, even going as far as to include detailed stats for every single one of them
A lot of people complain about the lack of open world, but I'm genuinely glad that someone else found it a nice refreshing change from the lazy bloated meta of modern AAA games. It shows that quantity doesn't always mean quality.
Damn dude you are on a roll! The last video was released just 9 days ago! Love your way of reviewing & playing through the games
This is the proper way to make a proper and fleshed out remake of a great game.... not like GTA trilogy defective and defecated edition....
Those were remasters pal
@@mafiafan6631 They were named "Definitive Edition" and still were shitty remasters
Thank you for this extensive review! I can completely understand getting burnt out trying to play multiple games back to back, especially when you're running through them for a review and not at your own pace. So, about that Yakuza review... It would be a huge commitment, both in time and effort. I don't have a specific suggestion, since every one is different and has his own resources - but I can recommend a modicum of caution. Maybe play the games along simpler ones, alternate them - find a way to make the playing experience as enjoyable as possible, in any way you find it works for you. Cheers!
Both games are great, but I still prefer the Original, it just had something more to it. The DE expanded somethings but it took away a lot of others, like crazy mode, freeroam being also bare bones. Also DE doesn't have the same music they used in the Original which was a little of a bummer. I still think DE is a great game, but Original just more to it. But I also understand why some parts been cut if you follow the fact that Tommy is telling the story from his own perspective and he would not tell about doing jobs to get cars like in the Original. Still, I miss all the secrets and humor that Original had.
Man, your videos never disappoint! Thanks for all your hard work 👌
I remember playing the Mafia DE race mission was frustrating for me since I was terrible at driving games so I asked my Dad to play it. He beat the mission in a few tries, I was so happy.
I've had the pleasure of playing both these growing up with the original and revisiting it again before playing DE on release as an adult and I love them both.
After two playthroughs of the DE I can thoroughly say it’s in my top five favorite crime games of all time! Up their with Saints Row 2, Scarface, GTA IV, and Vice City. I adore the Story, the characters, the VA’s, the combat, The Music, and the world! It’s all great with a few issues I have; like enemies not reacting to getting shot much, the free ride missions being fun but very strange, and sometimes button prompts don’t register at times.
I appreciate the original after watching a full playthrough and set of reviews about it, I can’t play it because I don’t have a PC and don’t trust the PS2 version.
the remaster of the first Mafia should have been what the GTA definitive edition should have been
Its a remake.....
@@yeahhbuddy3932 Still it was too bold of rockstar making such a big deal for something that at best could have been a bellow average port of the og games
You fools still don't know the difference between a remaster and a remake
@@yeahhbuddy3932they should had remake them, everything was there, just a different engine, new voice acting and graphics and gta v gameplay and it would had been done
Great video glad you did both keep it up looking forward to mafia 2
Really enjoyed the comparative approach! Adore your videos!!!
As someone who played the OG game in his teens, i feel like such a boomer when you describe the changes in the definitive edition. Like "you kids dont know how easy you have" and "Back in my time games were way harder"
I think the classic mode in mafia definitive edition is also pretty hard its easier than the og but only because of modern controls
I still prefer the original, but I'm impressed with this remake. I'm fine with the character/dialogue changes, it's not a remaster, but I wish they'd keep the level of gameplay realism and the gunfight difficulty from the original.
I find the controls in the original difficult but satisfying, despite their age... I cant be the only one right?
Also, I don't know why but this video unlocked a memory of that funny song from that chase scene lmao
I am excited for you to get to Mafia 2! And great video by he way!
Wow! I was waiting for this video but didn't expect it to be this good.
I kinda prefer OG Sam’s betrayal, especially if they were gonna make Paulie more sympathetic. It shows that not everyone is a sad, lost soul and the basic, selfish, backstabbing gangster does exist. It would’ve gone even further if he was allowed to be the opposite of Paulie to the very end. I also just think the original actor and scenario is more memorable in a sea of gangsters trying to justify it as “Business, nothing personal.” Sam’s like nah you messed up so I have no problem laughing at you in your final moments
The music is way better in the original. There's something archaic about the sound production and style that really made you feel you were there.
The music and style of the remake is way too clean and polished.
6:58 I always wanted this game to be open world, so I would have welcomed the remake taking that route.
8:00 The remake didn't nail that atmosphere. It's too smooth.
31:24 One of my gaming accomplishments was not only winning this mission, I got into racing mini game that was part of Lost Heaven. I got really good at it and got 1st place on all levels. I even used to play it for fun
I might have to actually give the definitive edition a go. That race mission literally made me snap my copy as a kid after trying for a few days to pass it
I played the Xbox port of Mafia and was spared the terrible experience PS2 players were exposed to. Mafia is one of my all time favorite video games. Good story, great music, fun missions. Its a game that has an extremely high replay value. Naturally I had to play the Definitive Edition on PS4 because I was excited to see how the timeless game would look with modern graphics. I am so happy the developers built the game from the ground up instead of simply porting the PC version and polishing the graphics. The definitive version allows you to see Mafia as what it would have looked like if it was originally made in 2020 as opposed to 2002. The 2002 game will always be my favorite simply because it is a product of simpler times. When I sold my Xbox in 2006 the only game I could not part with was Mafia. I still have it just in case I end up buying a used Xbox from ebay. Will be a blast from the past playing the actual game I fell in love with again.
A wonderful video, thank you.
This format is great: detailed comparisons, but not overly long, covering the most important parts, I also appreciate and respect you not trying to make a point about one version or another being universally and objectively better, as not only I'm against this idea, but in this case the quality levels are very close, if not the same, and the versions are not super different in their cores. I think this kind of video can really help people who are familiar with either one of the versions to understand what makes them different and what makes them inherently of the same nature. I find your conclusions and assessment close to how I see the original and the remake.
I think I would have loved the video even more if it would be even longer and would cover some aspect and details in closer way, but I think it's already an awesome type of documentary about a video game and can totally get trying to find balance between having super long video and rushing through points.
Best of work on UA-cam and beyond, I definitely intend to watch more of your videos later.
I absolutely love how punishing the original game was. Everytime I die it makes me consider how I should approach the mission, making it annoying... But fun
When I die it pisses me off and makes me never want to play it again. And I haven't
Honestly this has become one of my fav channels on youtube aside from my number one Dashiexp/Games
Fr fr 😅
Them removing that quote at the beginning in Definitive Edition was really disappointing...
Is that really what you’re choosing to complain about??
@@BirdGang6 in the words of johnny gat:
“Why the f*ck not?..”
@@maddylmaz4627 FUCK YEAH
@@maddylmaz4627 Watch yourself, Mr. Maddy, or I'll hold you for contempt in court.
@@randomwordstomakesentences4288 🙄🙄
I love the way they remaked the game, trully one of the best remakes out there - i belive one of the reason why they modernised it so much was simply because with few fixes og game is still great, and aged very well also in terms of visuals. Hangar 13 did great job, and btw. i think Mafia 3 was even better but was waaaay to overstreched with need to overtake almost every corner of the map, other than that and it's rocky start before patches it's my favourite Mafia game.
OG's ending dialogue is better written, DE's ending scene is better performed.
(I love that, unlike OG where he dies a confused old man, DE Tommy takes his death with dignity.)
I worked on mafia definitive edition. No joke and ( i can prove it cause this is the internet). I still think that we did a great job on the remake tbh it was loved by many people and we had good leadership and art direction. Yes a bit more modernized that the first one art wise but i think driving was less clunky that the original.
this was always my #1 dream game, due to having to settle for playing the original console port (PS2) back in the day. Thank you for helping make this game a reality.
@@xman777b Im glad you liked the game when it came out we were surprised that it was met with so much warmth from the fans!!!
Dude I loved the remake!! As an Italian the voice acting was amazing with the different dialects etc
Im glad you liked it tho i was not on the cinematics team. Appreciate your kind words!!!
My new favourite channel continues to shine, thanks for these videos!
One other thing about the original race: damage is still on. Slam into stuff too much and you'll lose a wheel, forcing you to forfeit. Hit a curve wrong, flip in the air, and land on your head, and you'll die instantly, also forcing you to reload even if it happened on the last lap
In most ways I think the Og story is better, having watch the game years ago.
It’s just feels in line with what a mafia would do, put business and themselves above others
I did enjoy mafia definitive edition. My only complaint about it was that they use a bunch of assets from mafia 3. Including gun sounds
stealth takedowns ,the damage screen
Too bad disabling the HUD doesnt turn off the health bar (I think?) the repetitive music during shootouts
but we can turn on the black and white filter
I wanna give the original anither try with all the needed patches , except graphics patches since I love the old creepy vibe of games from that era
Pro tip on original mafia 1 , when fighting group of enemies hand to hand, you can actually crouch to avoid incoming hits 90% of the time if not 100%.
Great channel. I watched all your Saints Row videos and now this. Mafia 1 was like a real movie for me that you can play for youreself. I loved it.
First, this was a great take on both games compared each other. It wasnt so deep comparison but still you maintained key aspects for comparison and it was well made, didnt expect such thoroughful inside. Thanks for that taking your time, I guarantee there's more to find in OG Mafia!
I'm a czech OG Mafia fan, I've finished the game countless times, so to me this game has meant alot, especially with an excelent czech voice acting. To summarize both games in few words without being overly nitpicky - Mafia remake brings more depth into some characters while maintaining the core of the original game. However, parts that could have been left untouched imo were touched, thus for me it creates both games complementing each other. Something is better in one than in another and vice versa. For a player that never played original Mafia, the remake version will certainly satisfy him. For a player that has a luxury of comparing both games, the remake comes out with solid 8/10. It's not a complete disaster of a remake, it's a well-made tribute to the fantastic 2002 MAFIA game, but with some simplified gameplay and especially with final message of the game. The visuals of outro sequence is made better in remake, but the OG message is better and realistic portray of a mob life.
P.S. I was really missing Tommy's words after he lefts Frank escape as he remembers what Frank had told him in a car: "At the end, your best friend will kill you". -> Salieri kills Frank (Tommy was supposed to kill a friend), Sam kills Paulie, Tommy kills Sam, Salieri kills Tom. No room for a friendship in this line of work.
You are a really hardworking guy..props man
The remake is one of the best looking games I've ever seen
I still think the original did way more better and felt more believable vs the remake feeling like I’m watching actors in a movie.
So your saying the voice acting in the original was better when they sound robotic
@@dwaynejpeterkin It sounds like people talking, people sound awkward sometimes its more believable most of the time.
@@key0777 not really it sounds off like the actors in the old game dont want to be there
@@dwaynejpeterkinIMO the voice acting in the original has a certain so-bad-its-good low budget charme.
@@key0777Nobody sounds like that when they're talking. Ever.
The OG is emotionless 95% of the time. They're clearly just reading a script and getting a paycheck.
What i love about the OG is the directing.. every cutscenes take it's time and deliver meaningful suspense.
Ex: tommy crossing the ladder to the church, morrelo's train ambush, tommy smoking at the gas station, etc.
While in DE, i hate how rushed some of these scenes are, especially that they're only using one music throught the ENTIRE game. It's repetitive, and that boom sound effect at the end of every cutscenes i feel only work in mafia 3 documentary style. Here, it's a bit out of place
Also, i feel it's alright that some level are not too action. it realistic how there's only one pursuer on the first level, instead of the gangster suddenly know where to block the road.
Or in ordinary routine, many mob just popped out from the forest to help the brute escape.
Or how there's a scripted mass shooting in visiting rich people, instead of rewarding player by doing stealth.
Even after 2 whole decades after the game's release, Mafia 1 still has the best voice acting that I've experienced in gaming (the original Czech). Sadly, most foreign players won't be able to experience the absolutely superb czech version of the game. The voice actors in the game are legendary Czech actors and they knocked it out of the park. The game has such legendary and memorable voice acting and lines, that I can recite most cutscene dialogues from memory (the best shit is when I do it with a friend). Even the civilian voice lines are the funniest shit ever. I really don't think that there will ever be a game that will surpass the voice acting in the original version...
Most people don't speak Czech
Just found your channel and love these videos great to listen to on long days
When you reload a weapon and do a roll it reloads weapon instantly on OG Mafia ;) btw During Molotov Party Mission (OG) when you take the first guy silently you can block the door with a box so Morello guys have to go through main entrance of the bar instead of the side :)
As a big big fan of the original (my favourite game ever), I really enjoyed the remake, it is a very accurate reconstruction of the original. The gameplay was a fair choice due to the modern standards, and the story was faithful to the original.
The atmosphere is surely different, but I think in the original we remember some different vibe partially for nostalgia, and mostly because the graphics limits served perfectly to re-create the great depression years.
The only annoying thing about the remake is the ending, which was slightly overdone with speeches and usual Italian cliché. But it's fine.
thank you for your insight. Due to console limitations (poor Xbox port) I only played a few levels of the original. However, one scene I really preferred in the original was the rural gas station (motel mission?). As it was set in an open pastured area, resembling Illinois. Whereas the DE doesn't exhibit the same vibe. Do you know what I mean? Take care.
I think I remember the reason the wheels are so laggy when driving, you're using wasd right? If you use the arrows instead of wasd or remap them the wheels turn smoother, affecting handling.
My character preferences are a little of both. I think original Tommy was a lot more restrained and moral, and the fact that he spares people based on his own judgement helps me sympathize more. He's not a slave to the code of silence like Salieri, who in the original version is also much kinder. And you can tell he truly hates it that he feels trapped between his friendship with Frank, and upholding his authority. Definitive Salieri is more ruthless, and harder to grow to like. Which makes the final death scene all the more heartbreaking. If neither Tommy or Salieri had made some of the decisions they made, things could have been better for both. Instead Salieri dies in jail, and Tommy is shot dead for it because mafia rule says so.
I definately prefer the newer Sarah, as you can get a clearer idea of why Tommy would love her and want to keep her safe. She also plays on Tommy's conscience a number of times, helping to explain how he gradually falls out with Salieri. The election campaign mission originally felt like filler, nothing comes of it despite Tommy's misgivings. Having Sarah actually admire the politician for his women's suffrage efforts despite running a prostitution ring hit like a punch to the gut, and made the mission fit in a lot better with the other post-Morello levels. She lives up to the moniker of 'angel' Tommy offhandedly uses in the original, because in the definitive version she ends up sowing the much needed seed of doubt that helps explain why Tommy would go against Salieri for Paulie's hare-brained scheme.
As for Paulie and Sam, it's split down the middle. Sam works better as an antagonist for the original, but the definitive version is a more developed character, not just a punching bag. Him wanting to spare Michelle at the same time makes him more likeable, but also more of a hypocrit when he chooses Salieri over Tom, as he's gone against the Don's orders as well. It also somewhat weakens Tommy, as the original one spares Michelle not because of any promise to Sam, but because he can't bring himself to do it, and it bites him on the ass. So I'm unsure about Sam.
With Paulie though, I 100% prefer the original. His Joe Pesci-like aggression and fanatical zeal when dealing with the intruding punks make him a guy who has his shit together, and a real mentor and later buddy to Tom. I felt much more convinced by their friendship. The definitive Peter Lorre-esque Paulie is a drunken klutz who you'd wonder how he managed to stay alive within Salieri's crew before Tommy came along. While I do appreciate him as someone who clearly struggles near the end and would be foolish enough to stick up a bank against the Don's orders and with Sam having already put the kibosh on it, and there's more visible evidence of him and Tommy falling into a rut during the Morello war, he wasn't nearly as much of a loss as Paulie's sudden death in the original.
This is the only game where you should play both, usually remakes are either better or worse, but in this case both Original and Remake are great.
I loved Mafia 1 as a kid, it was such a great game, and characters looked way ahead of their time, and story was just perfect, Mafia Remake does all that, plus it extends few segments a bit.
IMHO, play Mafia 1 Original first, then a month or two later play the Remake.
(The only thing that "kind of" bothered me in Mafia 1 Remake was the voice actor of Paulie *in English version*, he is not bad, it just kind of doesnt suit his character, everything else is perfect)
Fun fact, in the definitive edition Don Saliari is Left handed.
Good catch, obviously different motion capture actor
Good catch, obviously different motion capture actor
Glad to have found your channel, SUBBED
First of, fantastic video. You definitely put in a lot of effort and it shows. Earned by sub.
As for the games, I believe both are great in their own right. The original still ranks in the top 3 games I ever played so there is a bit of bias here.
What I really appreciate was the story, that Hangar 13 both stayed faithful to it but also added a fresh take that does make more sense. The original is more down to earth however it does have some inconsistencies and as you pointed out a few characters are just bland (looking at you Sarah). Also some of the driving was needlessly long, especially when you count in Bertone missions, for example after a thrill of a mission a 10 minute ride back kind of takes that away. And if you do the Bertone missions, that ends up being about 30 minutes of fairly boring gameplay. So pacing could have been improved.
The remake really improves on that, I do like their take on Paulie, Ralphie, Sarah and the Don, maybe less so on Sam and Vincenzo. The world is beautiful, more accessible, the story is a more movie-like but also better rounded (the ending with drugs is way better than the original take with the diamonds). And some of the difficulty is retained, on classic some of the missions needed me to retry them a couple of times.
What I didn't like about the remake was the "modern gaming" aspect, the very one dimensional cover shooter mechanic, silly throwables, being guided too much, not being able to turn off the minimap or the quickest route on it, silly police system where going on a pier or off road would completely brake the chase, things that are standard now and in my mind hurt the spirit of the game. I knew the entire city of Lost Heaven by heart in the Original (I still do) but in the Remake I simply resort to using the minimap and barely know the city. Escaping Morello's goons in the very first mission used to be a challenge, now the game just guides you to a set point where the chasing cars will crash every time.
Finally the monologue at the very end, the Original one still makes me shed a tear despite all these years. The Remake family talk does not strike me as much.
Also who the heck approved that rap song in the credits? Ruined the whole outro and credits section.
For me personally on the original Mafia game. The rooftop escape mission was the hardest thing ever. Race was okayish.
"I had a lot of girls before that but that was something different" the rizzlord himself, Tommy Angelo
I never played the first game, but I love the 2nd Mafia title. In that game I was always so weirded out by the mission where you kill Tommy, but looking back now, it feels fantastic.
i actually really enjoyed the remake. some changes weren’t great but it was a fun action game
My first time playing mafia was recently through the definitive edition and I loved the realistic aspect of driving the speed limit. Helps immersion quite a bit I think
In the original you could even switch between manual and automatic driving, and change up and down gears, and each car had the exact same specifications, down to the itty bitts details, with its own in-game encyclopaedia, of the historical car models.
I remember playing the original and I just couldn't get through that stupid race no matter what, I even asked my brother, who played a lot more racing games, than me, even rally games, and even he couldn't do it. Took me a while to find a save file specifically made for those who couldn't win the race, since it's a save from right after the racing mission. It was a life saver, I bet I would still dislike the memory of this game if not for that save file.
this is actually a very detailed analysis, nice job
Reviewing both Yakuza 1 and Kiwami 1 is actually a good idea, since they are VERY different and at some points the PS2 version is just straight up better
I never did complete that god forsaken racing level… I just gave up in the end after a few full game restarts forever wondering if the game was broken or I was just skill filtered.
Turns out it was both. Just not in the way I’d expect.
When I played Mafia back in the day, I didn’t like Tommy, but now, in the Definitive Edition, I’ve become really engaged with the story and with Tommy and his 'friends.' That’s why I decided to play Mafia III
This video deserves way more likes!!!! Kinda pisses me off as a viewer. Lets be better folks.
Been waithing for this one thank u for the great vid
I cant wait for mafia 2 video! You are gifted my internet friend. Mafia 2 is a masterpiece
The movement of DE might be down to them reusing the movement model from Mafia 3.
I hope you had fun playing this game I did. I hope this video is a sign that you will get to Godfather 2, hopefully. I will run this into the ground the sequel game of Godfather is in my opinion 10 times better than the first
19:02 a good old tip we all did back in the day:
Hit reload, but roll to the side (double tap A or D while crouching)..
You evade their fire for a sec, and it cancels the animation letting you reload instantly
Mafia 2 is my favorite in the series but Mafia 1 De was so much fun to play
In the definitive edition two men shoot and chase Tommy, and they get away with their lives despite the fact that Paulie pointed a shotgun right at them. They were active shooters, shooting up the town, and the just let them get away. How does that make any sense at all? In the original they sleep with the fishes
I always found Paulie unintentionally hilarious in the original, that big head of his was so distracting I'd expect him to bump his head getting in to the car.😂😂
I love your content, plz do the rest of the mafia games!!❤
Played and completed the original. This was, at the time, the hardest game for me to beat. A FANTASTIC experience.
A funny thing is how the DE felt like the original to me when I first played it (hadn't played the original since I was much younger) but after I replayed the original a few weeks later I noticed the small differences in the plot and overall feeling, still one of the better remakes that came out of the last few years and this overall rather sad trend of remaking old games instead of going for something new
One of my favorite game series of all time but in my opinion the 2nd one is the best cause of time setting,music, and story telling but the original and remake are also incredible games
in original you have tons of secret weapons to make the random hard parts easier
That original race mission was clearly designed for controllers. There's no input filter for keyboard so you're immediately turning max left or right which destabilizes the car. Given analog controls it shouldn't be near as hard.
My first time playing the definitive edition I played it on classic and took the enemy’s off my mini map making the shootouts and just the game in general better.