Plenty of D4 players already played POE. I'm most tired of D4, LE and POE Andy's. These games are seasonal or league based; those who really enjoy the genre play multiple different ARPGs.
Arguably the best change of PoE 2 IMO. I have over 2000 hours in PoE 1 and I never really crafted at all. I just saved my currency and traded for the items I needed. With currency being more common I look forward to actually crafting as the devs intended.
@@EldenLord84 I tried a little bit but I'm only a pleb with like 400hrs it definitely was it whole system to even try and understand. Looking forward to the new system.
The same rate at which things drop in LE or less than that? Things dropped often enough that I felt fine crafting things, runes of ascendance to see what I can get, but I've never played POE1 so don't know how it compares.
@@zmollon In PoE 1 meaningful currency drops are stupid rare. Without trading you might see 1 chaos drop every few hours of grinding. You could go countless hours without seeing higher currency (Divine / Exalted orbs) drop. Playing the game SSF sucked hard for this reason.
Looking forward for new guides. Im not familiar with poe but want to play poe2 and ready to learn. Played d2, d3, d4, gd, tq and looking for some game for a long period of time, i think poe2 is absolutely the best choice. Cant wait to start playing it with your knowledge transfer sessions as a support for newbie
i mean it will take a while until theorycrafters will find out most optimal combos for skills and passive tree skill.... so in the first week or so most guides will be with most obvious builds and combos. Since it's early acces for 6 months you actualy have the chance to learn the mechanics yourself and make a build yourself... that way you can learn some mechanics of the game and how skills and support gems interact with each other. That way when the game goes from early acces to it's official release if you will follow a guide it will be way more easier for you because you will understand why the build tells you to use a certain unique armour for example that has a specific mod that enhances your main skill. Many times if you follow a guide blindly w/o understanding why it works that way you will eventualy get stuck and wont be able to figure out why your dmg output isnt as high as in the guide or why are you dying every 30 seconds.
@ I know, im not asking for builds, i just want to learn the game mechanics, maybe to see something not obvious for the new player . The rest i want to do by myself
You’re watching the wrong guy for that my friend. Dude has less then 200 hours of poe. He is using info from another creators spread sheets. Go watch Poe creators ziz may have the best guides for crafting and game play. Do not look at these d4 players for any advice for Poe.
I would love a video explaining what TO craft. What prefixes and suffixes do I need on my helmet for example? What am I looking for? what is the optimal final item. Hard to craft an item when you don't even know what mods a item can have, and what mods are must have to survive, or scale damage in effective way.
Is your class doing a lot of physical damage? Craft flat phys and phys% for prefixes, attack speed and accuracy(bonk builds) or crit(swoosh builds) for suffixes. Same stuff if your class is a spell caster. Craft fire/cold/lightning flat and % damage for prefix, cast speed and whatever for suffixes. That’s extremely summarized tl;dr of PoE crafting.
Since there is very little life on the passive tree that will be very important for armour and jewelry. Movement speed too. Look out for the data mine in the first few days it will show a lot more options.
for All classes and builds to have an easy life in the campaign for example you need life and as close to max ressistances as possible. other mods depend on the specific build you're playing for example for a bow build you would like attack speed
Look for resistances and life if you don’t have already high damage mitigation from some other items or nodes. Also high damage. Usually you have to craft a lot to get it to what you want.
Life / energy shield / mana these are holy trinity you should see in any gear depending on what build you make if it is Life based then Life if energy shield then energy shield if mana then mana. Everything else is relative to your build but these three stats are the cornerstones of every build.
This is an amazing video. Every other guide video for POE2 Ive found so far does not give thorough explanations of each item type you describe here. Like every other video just forgets what people who have not played POE before know and don’t know. So many videos saying that it’s for people that have never played POE but skip so many steps in the explanation of what certain items are and how to use them. It’s like two minutes into the video they forget that they never explained what an orb was or what an essence was to begin with and then begin discussing deep topics as if as if they didn’t just say that this video was for people who have never played POE. So frustrating “this type of orb does this now, that type of orb is less common now“ I’m like hold the hell up can you explain what an orb is first? lol Thanks for giving an easy to understand explanation.
It’s really good to see these long time blizzard UA-camrs transition into a real arpg with actual depth and endgame. Love to see it! Welcome to a real arpg ❤
it can look that way if you try to learn everything at once. Just go slow learn basic mechanics, learn how skills work in poe, learn boss fights then after that you can start to get into crafting ( that's way more complex). Even without crafting if you're playing in trade league and not SSF( Solo Self Found) you can buy everything you need from other players ( Yes all gear is tradable, all currancy except gold is tradable. Gold is only used for Respecs so it doesnt affect anything). Since it's only early acces i wouldnt suggest using a build guide, just go in blind and figure basic stuff yourself so you can have an idea of what's going on. Then after that you can use a build guide. IMO that would help you in the long run since you will start to understand why the guide is telling you to use certain things instead of just following it w/o having a clue why you are doing that.
Your the man wudi I need you to make a video for people like me coming from d4 and never played poe before I trust your judgment more than most and you do a great job explaining everything
Seems POE2 is way more complex than diablo. I’ve never played POE but looks fantastic. I feel like I can actually make a build just the way I want to play.
All of your statement is basically true. The only thing is that Poe2 might be easier for new players to get into, since the game is completely new and you don't have to learn about 11 years of convoluted mechanics lol
yea, the original PoE is insanely complex, take everything you saw here and multiply it by a thousand but I don't wanna scare you :D They put a lot of effort to make it much more accessible in PoE 2
And build variety is pretty much endless. There are meta builds of course but leagues (seasons) usually have an avalanche of changes. The only thing you're limited by is the class you picked which ties you to the starting place in the passive tree (it's huge and the same for every class) and your ascendancies (specialisations). Other than that you're free to go. Wanna have a fully plated sorceress with a two hand mace - no probs, I'm sure someone's already done that. Just as I was typing it I found a build for a witch with a fucking claymore lmao
Seems like crafting will have the same depth as PoE1 but a little more beginner friendly in that they'll drop enough currency where you won't regret dumbing some orbs into an item. I like it
Not sure I'm a fan of essences. Take cold for example, may get cold res, cold % dmg, or cold flat dmg. And not being able to roll back rarity, you got a fair chance to brick the item and need a whole new base and essence. Are crafting sessions going to be gather a quad tab of body armor, transmute them all to your liking, alt them all to your liking, essence all, then take what survives that for the next step? I'd much prefer to spam a crafting material than that.
A large amount of this depends on the item mod pools. It seems like they've been greatly pared down. I'm glad we have some deterministic ways to craft to work with, and I'm optimistic that it will feel good in the end. You have to consider some things too - even if you hit the mod, it might be a lower tier, so there will always be some sort of RNG to deal with even then. Still, Annuls and Chaos orbs exist for when you do hit, and with the metacrafting options, there's a lot more ways to work on your items beyond just Essences.
You can influence the odds of essences as well via for example omens (possibly), or by adding a different affix, for example adding a suffix to the item via an omen + one of the other orbs, and then the essence is guaranteed to hit only 1 item. But yes, it is very possible, likely even, that you would end up 'wasting' an essence and not get what you want, then you can remove mods and start higher RNG crafts on the same base, or get a new base and try again. Good to keep in mind that crafting is extremely large in PoE, and what is shown in this video is just scratching the surface. However, PoE2 is making it more approachable and simplifying some parts of it, especially with more early/midgame items, so you can mess around a lot more with it.
One thing I’m curious about that Diablo 4 has that Poe 1 does not was when I played with my girl whether split screen or multiplayer we didn’t share loot meaning what drops on the ground was automatically randomly assigned for each of our classes. Did they change for this to happen in Poe 2 or am I going to be arguing whether or not who should get what drops.
My advice to new players, follow guides from experienced POE players, not from Diablo creators, who are btw very good in those games, but now try to surf on the POE2 hype to earn their income. Guys like POEGuy, Peuget2, Zizarian etc
I doubt GGG will reveal the tree and ascendancies prior to the launch, so probably - not. Also there will be no Path of Building tool for poe2 from the begining to theorycraft builds.
I doubt it. There will prob be some speculative guides here and there, and if you want to follow one of those, you do you. But.. I would highly recommend just play the game at your own pace, try to figure stuff out. It's early access. There is no race, and stuff will have big changes, just enjoy it
Can you not revert rarity with omens, say you get a 3 mod rare, you could use the omen to remove 1/1 suffix hence going back to a magic 2/2 prefix? or vice versa
I'm glad there has been a lot of begenner content so far. My hope for POE2 is that new players from other games will be treated as an asset instead of a liability by the community. Don't get mad at ignorant people. Instead, refrain from negative or hurtful comments, and if you so choose, teach them why POE2 is different than the other games they've played. If we as a community can do this, it will help the actual company grow. Face it, this game is pulling gamers all over into its orbit. Let's not be jerks. Think of the people at GGG who put their blood sweat and tears into this game. Let's not chase the new people away ❤
So instead of all this diversity and crafting depth D4 can only suggest you to re-roll 1 stat again and again and again and again until you either run out of gold or die in cringe?
Crafting in PoE has been clunky at best. Increasing the drop rate for the currency while keeping the basic crafting process same is not going to generate a lot of hope for people like me. I just wish PoE can follow how Last Epoch handles crafting.
So, if it's common to only have a couple Uniques combined with Rares, are Uniques really that build-defining? The database only shows a handful that seem impactful or game changing. I will add that I am completely new to Path of Exile, haha.
There are starter uniques which help you to progress through the campaign or early end-game, and there are end-game uniques, which you can use to make a build around them, basically. Not every unique fit every build, but there are very strong uniques which you can use until you make your bis crafted rare or there are build-defining uniques, which works the same as in d4.
If you upgrade your item from normal to magic or magic to rare, is there a risk that you raise the level / stat requirement and can no longer equip it?
each item has item level based on level of the locatoin and monster which has dropped it. if you can equip a dropped base - means it will roll mods only within the range which fits that item level.
there are no confirmed ratios. And it is all different for each unique rareness to hit and each base item type you apply it on, and what is the uniques pool for the base type (e.g. there can be 10 uniques for belts and only 1 for amulet, so chances to hit random unique on belt will be higher). Most powerful uniques are quite impossible to chance with the orb, odds are 1 to thousands. But some starter uniques are quite possible, like 1:100 or so.
Just heads up PoE2 will be same thing. You are pretty much needed to use 3rd party websites and tools to figure out what is possible with your gear and what you can except to get with tinkering. Sadly this part is not new player friendly. I was hoping this change but its PoE centric and seems to stay like that forever. It is easier to jump into PoE2 but engame system and gearing is a lot more complicated still than D4.
Stop comparing Poe with D4 please. Those are different type of arpgs. Poe requires using ur brain meanwhile d4 is not. Diablo is meant to be for the 40-60 years old backseatgamer and has its own playerbase.
As someone with more than 8000 hours on POE I can't wait for Wudi to be better than me at POE2 1 week after launch :D But I'm enjoying being in the position of "this mofo has no idea what he's talking about" for now.
@@CrystalStearOfTheCas it's extremely basic, anyone who has played POE 1 should have picked it up from the reveal. It's literally the same orbs as POE 1, other than chaos being changed. You needed a video to know you transmute and augment?
Not only do stash tabs transfer from poe 1 to poe 2, but buying early acess gives u 30 dollars worth of currency to spend on microtransactions including stash tabs.
I'm a D4 bad guy but the dude is literally trying to learn the game and bring his audience to PoE 2. Why bash him for it? He isn't doing this video for us seasoned PoE players.
I think you should call this video "Introduction to PoE2 crafting". Calling it a guide right after the Fextralife it's not a good move imo Good video anyway
I'm really hoping I like PoE 2 since all the big ARPG streamers are moving over to it. I like PoE 1 except for 1 very major thing, the combat is TERRIBLE! The 1 button spamathon makes the entire game feel like cookie clicker and that ruins the whole game for me regardless of how good the progression is. I really hope the combat in PoE 2 lives up to the hype
See I never played POE1 that way. Maybe that's why I always got wrecked at end game. I thought it was because I didn't follow build guides. If you look at the changes though like the multiple skill trees, how the skill gem system has changed means it will not be 1 skill focused
@@Mark-sd4hvtbh poe1 you want to put all your eggs in one or two baskets , and multiply a few stats but this game looks different from this formula and kind of like early mid game d2..
People that got access to the game early for review purposes had to sign an agreement to not make guides from that access GGG can't just order someone to do or not do something 😂
Crafting will be the same overcomplicated mess as it is in PoE1. They tend to confuse complexity with difficulty. transmutation orb, augmentation orb, alchemy orb, regal orb - all these 4 orbs are totally unnecessary. The idea should be simple in use but would have the same complexity. Exalted orb - the more mods you have the higher the cost is to add another mod. If an item has 0 mods then by adding 1 it turns into a magic item. If an item has 3 mods then adding another one turns the item into a rare one. Adding the first Mod costs 1 Exalted orb, adding the second one costs 2 Exalted Orbs, and so on. And just like this, we removed 4 Orbs from the game with the same complexity.
great idea. now people need to know how many orbs each additional affix costs and have to pick up 4 times as many of the same currency, with the same name and different usage depending on context. /s
@@Daccura A Terrible idea is to have useless Orbs like Transmutation Orb or Orb of Augmentation. Transmutation Org - Upgrade Normal to Magic with 1 mod. This is useless. Just add 1 mod with an already existing Exalted orb and this will upgrade Normal item to a Magic one. Orb of Augmentation - adding 1 mod to a magic item is the same story. We don't need this at all. We already have Exalted Orb to add more mods.
Try it. Trust me. Best regards dad of 2 with wife and dog aka casual. Love PoE and this looks easier to get into than ie PoE. D4 is much more "luck" than this.
He plays POE and other arpg but yes known mostly for Diablo. It's his job though anyone who is worth their salt (content creator) will obviously expand their content - especially with a game with this much hype.
Man, the game isn’t even out yet 😅 don’t know why would someone give up the wonder of “discovering” everything themselves when the game in ABSOLUTELY NEW. There is no competition ( for now at least) Just play and enjoy it, there is no “right way” to play it)
I don't think Wudijo is doing the video for "competition" but rather to help new players or veterans if they want to understand it. Even maybe can not watch at all the video now but comes back after EA release to check it out and understand properly the crafting system
Not sure if you watched the whole video, Wudi does a really great job of breaking down the information from the GGG Annoucement (which was freaking huge!) Totally agree that there are some farming vids out there, however as a beginner explanation I think he did pretty well with what we know!
who's we? wudijo's just using what GGG's already shown everyone in their announcements about the basic currencies and meta crafting that's to be expected when the game comes out. besides, majority of this stuff is an ALREADY EXISTING system in poe1 which he was kind enough to introduce to people who were unfamiliar with knowing his viewers mainly play d4. "farming views" my ass. stop being ignorant and actually listen to what you're watching for once.
@navneetsoni847 well I'm not going to watch it. If you don't like my opinion or feedback don't read it ;) Game isn't out yet. They didn't have early access, what is the worth of a guide to something you haven't played extensively? It's like I played 10 hours of Poe 1 and started spitting out guides...
Glad you found the cheat sheet helpful! I'm going to try and keep it updated after the game comes out too!
thank you for making the cheat sheet~~ GJ!!!!!!
Really glad to see D4 creators try and bring their audience to the game. We can all be one big community.
True, D4 bad.
Plenty of D4 players already played POE. I'm most tired of D4, LE and POE Andy's. These games are seasonal or league based; those who really enjoy the genre play multiple different ARPGs.
@@nktaylo1 Most of d4 players just played d2-3 and 4
@@SadokiKojirowhy don’t you say 2-4 lmao
You guys wanna come over to my base and practice karate? I have Doritos...
They said currency would drop much more so you can craft gear as you go and not save till the end game. They want people to get into crafting early.
great news. This is the right way to make it more exciting while leveling :)
Arguably the best change of PoE 2 IMO. I have over 2000 hours in PoE 1 and I never really crafted at all. I just saved my currency and traded for the items I needed. With currency being more common I look forward to actually crafting as the devs intended.
@@EldenLord84 I tried a little bit but I'm only a pleb with like 400hrs it definitely was it whole system to even try and understand. Looking forward to the new system.
The same rate at which things drop in LE or less than that? Things dropped often enough that I felt fine crafting things, runes of ascendance to see what I can get, but I've never played POE1 so don't know how it compares.
@@zmollon In PoE 1 meaningful currency drops are stupid rare. Without trading you might see 1 chaos drop every few hours of grinding. You could go countless hours without seeing higher currency (Divine / Exalted orbs) drop. Playing the game SSF sucked hard for this reason.
you always answer the nerdiest questions I have
Looking forward for new guides. Im not familiar with poe but want to play poe2 and ready to learn. Played d2, d3, d4, gd, tq and looking for some game for a long period of time, i think poe2 is absolutely the best choice. Cant wait to start playing it with your knowledge transfer sessions as a support for newbie
i mean it will take a while until theorycrafters will find out most optimal combos for skills and passive tree skill.... so in the first week or so most guides will be with most obvious builds and combos. Since it's early acces for 6 months you actualy have the chance to learn the mechanics yourself and make a build yourself... that way you can learn some mechanics of the game and how skills and support gems interact with each other. That way when the game goes from early acces to it's official release if you will follow a guide it will be way more easier for you because you will understand why the build tells you to use a certain unique armour for example that has a specific mod that enhances your main skill. Many times if you follow a guide blindly w/o understanding why it works that way you will eventualy get stuck and wont be able to figure out why your dmg output isnt as high as in the guide or why are you dying every 30 seconds.
@ I know, im not asking for builds, i just want to learn the game mechanics, maybe to see something not obvious for the new player . The rest i want to do by myself
You’re watching the wrong guy for that my friend. Dude has less then 200 hours of poe. He is using info from another creators spread sheets. Go watch Poe creators ziz may have the best guides for crafting and game play. Do not look at these d4 players for any advice for Poe.
@ so what r u doing here?
@@Denien17 passing time and watching all the poe2 content i can find... maybe i missed some news somewhere
Just watching this crafting guide proved to me poe 2 is a game designed for me instead of d4
Super useful and informative, as someone totally new to PoE looking forward to your guide/info videos on PoE2 🎉
as a brand new player a lot of the mechanics for this game seem very confusing! thank you for this guide I cant wait to play
They will become more intuitive as you play. Don't get too caught up on not knowing everything at first. You will be fine
it doesn't throw you everything in the face from the a1. You will learn step by step as you go, just read description and don't afraid to experiment.
I would love a video explaining what TO craft. What prefixes and suffixes do I need on my helmet for example? What am I looking for? what is the optimal final item. Hard to craft an item when you don't even know what mods a item can have, and what mods are must have to survive, or scale damage in effective way.
Is your class doing a lot of physical damage? Craft flat phys and phys% for prefixes, attack speed and accuracy(bonk builds) or crit(swoosh builds) for suffixes.
Same stuff if your class is a spell caster. Craft fire/cold/lightning flat and % damage for prefix, cast speed and whatever for suffixes.
That’s extremely summarized tl;dr of PoE crafting.
Since there is very little life on the passive tree that will be very important for armour and jewelry. Movement speed too. Look out for the data mine in the first few days it will show a lot more options.
for All classes and builds to have an easy life in the campaign for example you need life and as close to max ressistances as possible. other mods depend on the specific build you're playing for example for a bow build you would like attack speed
Look for resistances and life if you don’t have already high damage mitigation from some other items or nodes. Also high damage. Usually you have to craft a lot to get it to what you want.
Life / energy shield / mana these are holy trinity you should see in any gear depending on what build you make if it is Life based then Life if energy shield then energy shield if mana then mana. Everything else is relative to your build but these three stats are the cornerstones of every build.
You are sooooo good Wudi!
Always had my back in diablo, and now POE letsgooooo
This is an amazing video. Every other guide video for POE2 Ive found so far does not give thorough explanations of each item type you describe here.
Like every other video just forgets what people who have not played POE before know and don’t know. So many videos saying that it’s for people that have never played POE but skip so many steps in the explanation of what certain items are and how to use them. It’s like two minutes into the video they forget that they never explained what an orb was or what an essence was to begin with and then begin discussing deep topics as if as if they didn’t just say that this video was for people who have never played POE. So frustrating “this type of orb does this now, that type of orb is less common now“ I’m like hold the hell up can you explain what an orb is first? lol
Thanks for giving an easy to understand explanation.
Really enjoying your content for POE 2. It's great to see you coming over to POE!
Danke wudi, als relativ neuer Spieler hat mir das schon sehr geholfen. :)
This is exactly the kind of video i was looking for. Thanks Wudi!
It’s really good to see these long time blizzard UA-camrs transition into a real arpg with actual depth and endgame. Love to see it! Welcome to a real arpg ❤
New to PoE, exactly what I've been looking for
I have played D for ever. Looking for something new this might be it Thanks for the video. subscribed
So unbelievably excited to see my favorite D4 creators riding the wave to PoE town. What an incredible experience we are all about to share ^.^
As an only Diablo player this looks overwhelming😅
I think i have to invest some solid time to understand all of that.
Looking forward to it ❤️
it can look that way if you try to learn everything at once. Just go slow learn basic mechanics, learn how skills work in poe, learn boss fights then after that you can start to get into crafting ( that's way more complex). Even without crafting if you're playing in trade league and not SSF( Solo Self Found) you can buy everything you need from other players ( Yes all gear is tradable, all currancy except gold is tradable. Gold is only used for Respecs so it doesnt affect anything). Since it's only early acces i wouldnt suggest using a build guide, just go in blind and figure basic stuff yourself so you can have an idea of what's going on. Then after that you can use a build guide. IMO that would help you in the long run since you will start to understand why the guide is telling you to use certain things instead of just following it w/o having a clue why you are doing that.
@ that Sounds Awesome.
Thanks for your tips and time :)
5 Hours Gaming and 5 Hours studying After that 🤣
Last Epoch actually felt like a really good stepping stone to making PoE a lot more digestable.
Just play poe1 for a day or 2 and you'll understand it all.
@@SmHy23 yeah for sure you will understand all in 2 days , i have 5k hours in poe1 and i still dont know everything about crafting.
Your the man wudi I need you to make a video for people like me coming from d4 and never played poe before I trust your judgment more than most and you do a great job explaining everything
Thanks for the cheat sheet 😊
I think this guide will be the only guide for more then half the playerbase because most will never get to endgame but the hype is their for now
You can do this in act 1 😂
tbh this mostly seems pretty vanilla compared to say LE crafting.. its mostly just add / remove random crap...
very good guide, thank you
Seems POE2 is way more complex than diablo. I’ve never played POE but looks fantastic. I feel like I can actually make a build just the way I want to play.
All of your statement is basically true. The only thing is that Poe2 might be easier for new players to get into, since the game is completely new and you don't have to learn about 11 years of convoluted mechanics lol
yea, the original PoE is insanely complex, take everything you saw here and multiply it by a thousand
but I don't wanna scare you :D They put a lot of effort to make it much more accessible in PoE 2
And build variety is pretty much endless. There are meta builds of course but leagues (seasons) usually have an avalanche of changes. The only thing you're limited by is the class you picked which ties you to the starting place in the passive tree (it's huge and the same for every class) and your ascendancies (specialisations). Other than that you're free to go. Wanna have a fully plated sorceress with a two hand mace - no probs, I'm sure someone's already done that. Just as I was typing it I found a build for a witch with a fucking claymore lmao
Seems like crafting will have the same depth as PoE1 but a little more beginner friendly in that they'll drop enough currency where you won't regret dumbing some orbs into an item. I like it
Doesn’t have anywhere near close to the same depth
@@c-tothefourth4879 you've played the unreleased full release version of the game already? That's crazy
Not sure I'm a fan of essences. Take cold for example, may get cold res, cold % dmg, or cold flat dmg. And not being able to roll back rarity, you got a fair chance to brick the item and need a whole new base and essence. Are crafting sessions going to be gather a quad tab of body armor, transmute them all to your liking, alt them all to your liking, essence all, then take what survives that for the next step? I'd much prefer to spam a crafting material than that.
A large amount of this depends on the item mod pools. It seems like they've been greatly pared down. I'm glad we have some deterministic ways to craft to work with, and I'm optimistic that it will feel good in the end. You have to consider some things too - even if you hit the mod, it might be a lower tier, so there will always be some sort of RNG to deal with even then. Still, Annuls and Chaos orbs exist for when you do hit, and with the metacrafting options, there's a lot more ways to work on your items beyond just Essences.
You can influence the odds of essences as well via for example omens (possibly), or by adding a different affix, for example adding a suffix to the item via an omen + one of the other orbs, and then the essence is guaranteed to hit only 1 item.
But yes, it is very possible, likely even, that you would end up 'wasting' an essence and not get what you want, then you can remove mods and start higher RNG crafts on the same base, or get a new base and try again.
Good to keep in mind that crafting is extremely large in PoE, and what is shown in this video is just scratching the surface. However, PoE2 is making it more approachable and simplifying some parts of it, especially with more early/midgame items, so you can mess around a lot more with it.
1 in 3 odd is very high chance you to hit what you want actually. If there only 3 possible cold mods on the item type
@@j.d.3890that isn’t how mod weights work
@@ronodmgOmens don’t work with essences
I predict Orb of Annulment will become the Premium Currency to buy finished crafted T5 Items or big Unique T5 Items.
Are they gonna make actual item icons look different than POE 1? Maybe they are slightly different, but they still look ugly imo
Excelente guide , i LOVE you 😊😊
Item level was not mentioned. Will item level work similarly in POE2 as in POE1?
I would like to see a flow chart for this. If I knew enough I would create one… any takers?!
Wooden Josephine in my walls, ahhhhh
ty for good content!
One thing I’m curious about that Diablo 4 has that Poe 1 does not was when I played with my girl whether split screen or multiplayer we didn’t share loot meaning what drops on the ground was automatically randomly assigned for each of our classes. Did they change for this to happen in Poe 2 or am I going to be arguing whether or not who should get what drops.
Separate loot
My advice to new players, follow guides from experienced POE players, not from Diablo creators, who are btw very good in those games, but now try to surf on the POE2 hype to earn their income. Guys like POEGuy, Peuget2, Zizarian etc
Just the basic currency for new player they have to know it the vendor recipe, it’s huge or they get scam to hell by trading sometimes
Is there a way to make those character lower case?
Will Maxroll have some build guides up the 6th?
I doubt GGG will reveal the tree and ascendancies prior to the launch, so probably - not. Also there will be no Path of Building tool for poe2 from the begining to theorycraft builds.
I doubt it. There will prob be some speculative guides here and there, and if you want to follow one of those, you do you. But.. I would highly recommend just play the game at your own pace, try to figure stuff out. It's early access. There is no race, and stuff will have big changes, just enjoy it
Almost info is basic crafting from poe1, not leaked or misleading info. Why someone got mad 🤔
Can you not revert rarity with omens, say you get a 3 mod rare, you could use the omen to remove 1/1 suffix hence going back to a magic 2/2 prefix? or vice versa
Nope
Once an item is yellow (rare) it can never go back. You can remove all the mods if you like but it would then be a 0 mod rare still.
I'm glad there has been a lot of begenner content so far. My hope for POE2 is that new players from other games will be treated as an asset instead of a liability by the community. Don't get mad at ignorant people. Instead, refrain from negative or hurtful comments, and if you so choose, teach them why POE2 is different than the other games they've played. If we as a community can do this, it will help the actual company grow. Face it, this game is pulling gamers all over into its orbit. Let's not be jerks. Think of the people at GGG who put their blood sweat and tears into this game. Let's not chase the new people away ❤
So instead of all this diversity and crafting depth D4 can only suggest you to re-roll 1 stat again and again and again and again until you either run out of gold or die in cringe?
Crafting in PoE has been clunky at best. Increasing the drop rate for the currency while keeping the basic crafting process same is not going to generate a lot of hope for people like me. I just wish PoE can follow how Last Epoch handles crafting.
So gold is character bound and not account bound? I am thinking Last Epoch here lol.
Account
@c-tothefourth4879 ok thanks
So, if it's common to only have a couple Uniques combined with Rares, are Uniques really that build-defining? The database only shows a handful that seem impactful or game changing.
I will add that I am completely new to Path of Exile, haha.
There are starter uniques which help you to progress through the campaign or early end-game, and there are end-game uniques, which you can use to make a build around them, basically. Not every unique fit every build, but there are very strong uniques which you can use until you make your bis crafted rare or there are build-defining uniques, which works the same as in d4.
@@j.d.3890 Ah gotcha. I probably am jumping the gun then and should just wait to see what uniques are found...
How many uniques are in that data base. And as someone who is new, you do not have the knowledge to determine what is impactful.
@@c-tothefourth4879 Yeah you're right. I really do not have the knowledge to have thoughts on this...
If you upgrade your item from normal to magic or magic to rare, is there a risk that you raise the level / stat requirement and can no longer equip it?
No
each item has item level based on level of the locatoin and monster which has dropped it.
if you can equip a dropped base - means it will roll mods only within the range which fits that item level.
@@j.d.3890 thank you, that's incredibly helpful
does anybody knows the chances for Orb of Chance?
there are no confirmed ratios. And it is all different for each unique rareness to hit and each base item type you apply it on, and what is the uniques pool for the base type (e.g. there can be 10 uniques for belts and only 1 for amulet, so chances to hit random unique on belt will be higher).
Most powerful uniques are quite impossible to chance with the orb, odds are 1 to thousands. But some starter uniques are quite possible, like 1:100 or so.
Just heads up PoE2 will be same thing. You are pretty much needed to use 3rd party websites and tools to figure out what is possible with your gear and what you can except to get with tinkering.
Sadly this part is not new player friendly. I was hoping this change but its PoE centric and seems to stay like that forever.
It is easier to jump into PoE2 but engame system and gearing is a lot more complicated still than D4.
Who would've known POE 2 is like POE 1. It's always going to be way more complex than D4.
Stop comparing Poe with D4 please. Those are different type of arpgs. Poe requires using ur brain meanwhile d4 is not. Diablo is meant to be for the 40-60 years old backseatgamer and has its own playerbase.
Would love more guides on POE2 crafting
感谢你~
As someone with more than 8000 hours on POE I can't wait for Wudi to be better than me at POE2 1 week after launch :D But I'm enjoying being in the position of "this mofo has no idea what he's talking about" for now.
How have you got no idea what you are doing after 8k hours 😂
Talking about wudi trying to explain how the changes to the currency system will impact crafting
@@CrystalStearOfTheCas it's extremely basic, anyone who has played POE 1 should have picked it up from the reveal. It's literally the same orbs as POE 1, other than chaos being changed. You needed a video to know you transmute and augment?
@@c-tothefourth4879 Are we talking about the same game lmfao?
Are we going to have to buy a new updated currency tab or does the one we have will do?
Obviously it’s updated
Pretty sure the one from PoE1 will transfer and be fir poe2
Not only do stash tabs transfer from poe 1 to poe 2, but buying early acess gives u 30 dollars worth of currency to spend on microtransactions including stash tabs.
Pretty useful, thanks!
wudi joe
Played poe 1 through the campaign and I quit once I got to maps. Hopefully poe 2 gives me a better experience.
D:
campaign is not even considered as game in poe1, its just a tutorial which you should run through as fast as possible
I'm a D4 bad guy but the dude is literally trying to learn the game and bring his audience to PoE 2. Why bash him for it?
He isn't doing this video for us seasoned PoE players.
I think you should call this video "Introduction to PoE2 crafting".
Calling it a guide right after the Fextralife it's not a good move imo
Good video anyway
Nope. Wudi didn’t receive early access so that has zero relevance.
^^
Thx!
Hope it's not soooo complicated in PoE2. Things like this is what drove me away from PoE1...
maybe rerolling 1 stat in enchanter again and again and again and again untill you run out of gold is better game mechanic for you then.
Quill Rain having 2.5 attack speed instead of 3.0 is CRIMINAL
8 tiers of a stat, oh boy.
D4 also has tier stats... basically, defined by item power level.
Bump
I'm really hoping I like PoE 2 since all the big ARPG streamers are moving over to it. I like PoE 1 except for 1 very major thing, the combat is TERRIBLE! The 1 button spamathon makes the entire game feel like cookie clicker and that ruins the whole game for me regardless of how good the progression is. I really hope the combat in PoE 2 lives up to the hype
1 button for main skill, 1 for secondary, 1 for curses, 1 for defence, some for flasks.
See I never played POE1 that way. Maybe that's why I always got wrecked at end game. I thought it was because I didn't follow build guides.
If you look at the changes though like the multiple skill trees, how the skill gem system has changed means it will not be 1 skill focused
What's the difference between poe1 and d3/d2 😂
@@Mark-sd4hvtbh poe1 you want to put all your eggs in one or two baskets , and multiply a few stats but this game looks different from this formula and kind of like early mid game d2..
Auction house for gear is a must.
Trade site does it better than any ingame auction house would
I thought we arent allowed to make guides for poe 2? Or is that limited fextralife and wudijo is above that request?
Can't make guides from any review builds. Wudijo is using the official video released by GGG, so no-one can stop him.
People that got access to the game early for review purposes had to sign an agreement to not make guides from that access
GGG can't just order someone to do or not do something 😂
Learn to read
This is where most currency will come from. D4 gamers who don’t want to interact with crafting =)
Crafting will be the same overcomplicated mess as it is in PoE1. They tend to confuse complexity with difficulty.
transmutation orb, augmentation orb, alchemy orb, regal orb - all these 4 orbs are totally unnecessary.
The idea should be simple in use but would have the same complexity.
Exalted orb - the more mods you have the higher the cost is to add another mod.
If an item has 0 mods then by adding 1 it turns into a magic item.
If an item has 3 mods then adding another one turns the item into a rare one.
Adding the first Mod costs 1 Exalted orb, adding the second one costs 2 Exalted Orbs, and so on. And just like this, we removed 4 Orbs from the game with the same complexity.
great idea. now people need to know how many orbs each additional affix costs and have to pick up 4 times as many of the same currency, with the same name and different usage depending on context. /s
What a terrible idea.
@@Daccura A Terrible idea is to have useless Orbs like Transmutation Orb or Orb of Augmentation.
Transmutation Org - Upgrade Normal to Magic with 1 mod. This is useless. Just add 1 mod with an already existing Exalted orb and this will upgrade Normal item to a Magic one.
Orb of Augmentation - adding 1 mod to a magic item is the same story. We don't need this at all. We already have Exalted Orb to add more mods.
You never played poe if you think this is a good idea
good luck with economy then :)
What the hell do you know about PoE crafting Wudijo LOL.
Stick to d4 buddy
I was considering trying this game, but the number of times you said "try your luck" fully convinced me not to play it, ever.
Try it. Trust me. Best regards dad of 2 with wife and dog aka casual. Love PoE and this looks easier to get into than ie PoE. D4 is much more "luck" than this.
go try your luck rerolling a stat on the enchanter and then hitting stat you need twice at masterworking :D
Ya’ll got this man creating content for a game he doesn’t even play. Content creation is weird.
PSA: we still don´t know a lot about crafting on poe2, and wudi is pretty new to the game in general, pls dont take his advice
This is basic crafting
lol diablo player trying to teach me how to craft 😂💀Is every diablo streamer jumping on the bandwagon? kekw
same exact vibe I get. it's funny. let woody joe teach me how to craft in PoE 1.
He plays POE and other arpg but yes known mostly for Diablo. It's his job though anyone who is worth their salt (content creator) will obviously expand their content - especially with a game with this much hype.
Oh another POE snob lol.
Man, the game isn’t even out yet 😅 don’t know why would someone give up the wonder of “discovering” everything themselves when the game in ABSOLUTELY NEW. There is no competition ( for now at least)
Just play and enjoy it, there is no “right way” to play it)
Incorrect
I don't think Wudijo is doing the video for "competition" but rather to help new players or veterans if they want to understand it. Even maybe can not watch at all the video now but comes back after EA release to check it out and understand properly the crafting system
Race to world first
if you are a filthy casual maybe
Wudi is not teaching you the "right way". Hes basically just teaching you the basics of crafting here, which is way different than other games.
we don´t even know what the currencies are and there is people doing guides already.
gotta farm views I guess
Not sure if you watched the whole video, Wudi does a really great job of breaking down the information from the GGG Annoucement (which was freaking huge!)
Totally agree that there are some farming vids out there, however as a beginner explanation I think he did pretty well with what we know!
who's we? wudijo's just using what GGG's already shown everyone in their announcements about the basic currencies and meta crafting that's to be expected when the game comes out. besides, majority of this stuff is an ALREADY EXISTING system in poe1 which he was kind enough to introduce to people who were unfamiliar with knowing his viewers mainly play d4. "farming views" my ass. stop being ignorant and actually listen to what you're watching for once.
A PoE crafting guide from woody Joe. hoookay buddy .
?
Seems like a Chinese mobile game already. GGG is Chinese owned after all
Not at all
d4 sucks man. get over it
for example? For me LE has this mobile-crafting vibes.
Just stop with the guides... Geeez
This is extremely basic and showcased by GGG.
Why ?
Stop whining wtf. Nobody is forced to watch this so chill tf out.
stop looking at them, if u don't like it. No one is forcing you ..... Geeez
@navneetsoni847 well I'm not going to watch it. If you don't like my opinion or feedback don't read it ;)
Game isn't out yet. They didn't have early access, what is the worth of a guide to something you haven't played extensively? It's like I played 10 hours of Poe 1 and started spitting out guides...