What is the PERFECT Star Wars CAPITAL SHIP? | Star Wars Legends Lore

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  • Опубліковано 30 вер 2024
  • On today's Star Wars Legends Lore video, we build the Perfect Star Wars Ship!
    From Super Star Destroyers and other dreadnoughts, all the way down to lowley fighers, we examine star wars legends and figure out what makes a good ship - looking at weaponry systems like turbolasers, shielding, fighter complement, and much more!
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КОМЕНТАРІ • 840

  • @EckhartsLadder
    @EckhartsLadder  6 років тому +97

    The Bombastic + Templin Institute fortnite stream: ua-cam.com/video/e58jpwzh9Qs/v-deo.html

    • @Amar-hq3ek
      @Amar-hq3ek 6 років тому +2

      EckhartsLadder mega star destroyer ⃣VS 2/3 viscounts?

    • @kylebroflovski5333
      @kylebroflovski5333 6 років тому +1

      EckhartsLadder hey can you do a video on missiles. The new Star Wars movie confuses me. Main weapons have a short range and are blocked by shields, but physical weapons are not as we see a star fighter go through, so why not use more missiles?

    • @hanjizoe2648
      @hanjizoe2648 6 років тому +2

      EckhartsLadder The Bellator is my favorite capital ship in Star Wars!

    • @mackinawsensei3541
      @mackinawsensei3541 6 років тому

      If you like flat vessels I recommend you check out the Agamemnon carrier from the Homeworld, I think it is an absolute beauty and a good flagship overall.
      I’d really like to know what to think of it ^^

    • @jesusislord229
      @jesusislord229 6 років тому

      I’d take the mandator ll class, Republic era. That’s me favorite

  • @randomgamingzzz1917
    @randomgamingzzz1917 6 років тому +94

    I'd name it "my mom" so I could say my mom took out your entire fleet

  • @GummiArms
    @GummiArms 6 років тому

    Well, you pretty much hit all the main points I would want to consider when designing a ship. A variety of weapons, a plausible combat design, adequate defenses, and fighter capacity. Naturally I'd want to throw a super weapon in too, but it seems implausible on anything that isn't a dreadnought sized hull. But the overall versatility and self sufficiency is a huge asset.
    My experience playing games like Homeworld, Sins, etc always had me relying on anti-fighter ships once carriers became prominent, so having point defense on larger vessels would certainly be a big boon.

  • @vetieruszilerran552
    @vetieruszilerran552 6 років тому

    I would name it "That One Ship That Kicks But" good video I agree

  • @datkat2001
    @datkat2001 6 років тому

    mine would be a framework that carries massive metal blocks or asteroids with hyper drives and astromechs, so if there is a enemy fleet it just sends out the hyperdrive ramming asteroids or metal blocks to obliterate everything, and after the battle it would just take the remains of enemies (probably using shuttles since it’s more of a mobile space station) and compress them into a block of scrap that it can fire at enemies.

  • @TheStigma
    @TheStigma 6 років тому

    As far as starship shapes go - the obvious optimal shape would be a simple sphere. Minimal surface area you need to protect/armour - you can put all core systems deep in the middlemost protected areas, and any guns you place down anywhere will have maximum possible firing arcs, a little more than a full half-sphere worth. You also make yourself the smallest possible target from any given angle on average.
    I suspect that a short, rounded, blunt cigar-shape would probably be a little more practical though but still retain most of the benefits.

  • @raghuvarv
    @raghuvarv 6 років тому

    I've been looking forward to this.

  • @aaravtulsyan
    @aaravtulsyan 6 років тому

    Can you do a video about the Venator's superlaser that we saw in Episode III destroying a munificent frigate?

  • @joshthomas-moore2656
    @joshthomas-moore2656 6 років тому

    Name: Valiant
    Design wise i would have the Mon Calamari style with the bridge at the rear middle location and deep in the ship and their shield systems, i would also forces my tactic on using the weapons to support aircraft and a focus on speed so if something goes wrong it can get out quick.
    Weapons: i would also add the turbo lasers that the star destroyers uses with the turrets set up six along the side on the top and four at the bottom so as to protect the under side from something the size of a corvette, along with the plenty of point defence weapons all around no super weapons like the eclipse i find those weapons unnecessary as what you want are guns that are good enough nothing else.
    Aircraft option: i would also have six hangers with the option to open the bottom of the ship like the star destroyer but using the Venator style door as this would give the quick emergency deploy the only air craft or quick recovery and i feel lessen the threat that doors have on the top.
    Aircraft used: X-Wings and AC-170's for close defence Y-Wings and B-Wings for bombing missions and for close and to engage enemy interceptors i would pick A-wings and Tie Interceptors

  • @HeadlessChickenTO
    @HeadlessChickenTO 6 років тому

    If it's based on the Star Wars universe...
    I would want a ship that is 40% battlecruiser, 10% command and control ship, and 50% carrier. I would bring to the fight enough firepower and defensive systems that would hold off a few ISD or equivalent enemy ships plus fighters while relying on my own starfighters to deliver the killing blow. Much like your designs, I would need full 360 firing arcs, redundant defensive systems, and integrate critical systems within the super structure. But I would need fighters small enough to deploy in large numbers (say 4 dozen squadrons), shielded but non-jump capable since they would rely on the mothership. They would launch through a catapult system for fast deployment, receive incoming craft by conventional landing bays. By design, the TCS Midway from Wing Commander Prophecy is nearly perfect if crossed with an MC80 Home One.

  • @darthnater9819
    @darthnater9819 6 років тому

    Probably mine is similar to yours, kind of like the mandator iv dreadnought(the first order dreadnought). I would probably like the the avenger-class for the name though.

  • @zstewart
    @zstewart 6 років тому

    I've personally always been bothered by how small even the octuple barbette tubolaser looks compared to the size of an Imperial Star Destroyer. It seems like "one-size-up" from those are things like spinal superlasers like the eclipse. It'd be like if WWII battleships only choices in weapons were between having a bunch of 5" guns or a single ridiculously massive 24" or 36" gun.
    As a basis for comparison, the Iowa Class battleship's main 16"/50 caliber guns barrel was about 66.5 ft long, on a ship whose overall length was 887 ft, so about 7% of the overall length of the ship, and that doesn't account for the turret housing. (Smaller 5" guns on that ship were ~12 ft, about 1.5% of overall length) A single shot from a battleship's main guns could severely cripple an opposing battleship, but were still small enough to mount several turrets, whereas in Star Wars the choice seems to be between pounding away with a whole bunch of regular-size turbolasers for a while or utter obliteration with a single shot from a superlaser.

  • @alejandrotorcida9607
    @alejandrotorcida9607 6 років тому

    My perfect star wars battleship, will be called Fenix, and i will be heavy fokus on having a decent point defense, but with strong shields like the mon cala shielding, and add a lot of proton torpedo launchers and concusion misiles, the ship will have 3 comand bridges, one for the guns, other for the fighters control, and the last one only for comanding all, and if one bridge get destroyed, the ship could operate normaly, i will like to add some octuple barbete turbolasers, the wing of fighterts will be tie defenders, arc170, and for interceptor the tridroids, maybe the shape of and star destroyer, but my ship will fokus more in carring capacity than gun emplacements, i will have a good amount of quad turbolasers, and octuple barbete turbolasers, if my ship will have a low amount of big guns, it will be a good guns.

  • @irmarascon3764
    @irmarascon3764 6 років тому

    Perfection

  • @leoriordan9465
    @leoriordan9465 6 років тому

    Emperor Calus of the Cabal empire has the best capital ship because its all gold and marble and it swallows planets

  • @calebcarithers2059
    @calebcarithers2059 6 років тому

    All the weapons from front to back not a single blind spot on it

  • @discipleofdagon8195
    @discipleofdagon8195 6 років тому

    I would design my ship for combat near planets/moons/stars/asteroid belts and have its biggest feature being a powerful tractor beam that could fling ships into one of the aforementioned objects (or at them in the case of asteroids). I would put a lot of focus on the generator, a concealed bridge, heavy shielding and armour and not too much on speed but enough for a hyperdrive. Its primary weapon focus will be on point defence focused around the beam itself as well as scattered turbo lasers and more point defence covering every angle. It will a few squadrons of bombers, some interceptors and fighters. The hangar should be built to also fight a few corvettes for additional fighter screening with support of the interceptors while the fighters and bombers attack the engines of other ships. If ever caught in a pure space combat situation, multiple capital ships could work together to slam enemy ships into one another with their tractor beams. With larger ships such as executors, the tractor beam could be used to rip segments off it with help of it's fighter squadrons, it could even straight up rip the bridge off it (but that is only due to the star destroyer's bride being so jutted out). I shall dub thee, Sungrabber. (reply better names).

  • @MistahFox
    @MistahFox 6 років тому +229

    Eck's perfect capital ship: anything that doesn't end with "Star Destroyer"

    • @annofan-jz7dq
      @annofan-jz7dq 6 років тому +27

      Star Destroyers where great ships but they wheren't supported correctly.

    • @robertnelson9599
      @robertnelson9599 6 років тому +12

      Yeah, most were meant solely for overwhelming firepower, except for the Venators and Interdictors.

    • @totalwar1793
      @totalwar1793 6 років тому +11

      How about the Nebula, which had the pros of the MC80 and the ISD.

    • @funnelvortex7722
      @funnelvortex7722 6 років тому +15

      anno 2070 fan 22
      ^This
      It's easy to rip on the Star Destroyer, but they were built to serve a particular purpose within a fleet and would fill that role well in a fleet that supports it properly. Star Destroyers are not meant to be lone wolves but to be the beta wolves in packs.
      A lot of imperials just like to get cocky so they assemble a fleet of ISDs and of only ISDs for the terror factor but do not give them proper support. Fortunately, some imperials like Thrawn and Palleon know better and use the ISD properly within a fleet.

    • @HalfDemonInuyasha
      @HalfDemonInuyasha 6 років тому +4

      Yeah, almost every time we see a Star Destroyer get taken down or disabled, it's usually by fighters and not because of duking it out with another capital ship of equal power or greater.
      Even the Executor at Endor was taken down by fighters who managed to slip through its defenses - defenses meant more for taking on other capital ships ala the Death Star I.

  • @bolothegiantfriendlypillbu4075
    @bolothegiantfriendlypillbu4075 6 років тому +50

    Jesus Christ, do you have any idea how much all of that is gonna cost? I mean, you might as well ask for your fighters in your hangers to all be Tie Defenders if you're moving for the quality over quantity, unless you're looking for a flagship.

    • @echosdatacore2056
      @echosdatacore2056 5 років тому +4

      I made TIE Defenders, I can reduce their price by 5%

    • @kingad8869
      @kingad8869 5 років тому +1

      Just don't build two Death Stars....

    • @EE-fk1rp
      @EE-fk1rp 4 роки тому +1

      This a dream if you had an unlimited defence budget like the empire

    • @bhu2112
      @bhu2112 3 роки тому

      J3 x wings in mass will prove more efficient

  • @Jay-629
    @Jay-629 6 років тому +150

    Aaaaand you sponsored yourself again...
    EDIT:
    GEEZ WHY SO MANY LIKES WHAT

  • @samdale3937
    @samdale3937 6 років тому +68

    The perfect capital ship is the venator with its big sexy stripe

  • @jasonli2474
    @jasonli2474 6 років тому +18

    The endurance fleet carrier is a joke. At 1040 meters, it is about the same size as the Venator, but the Endurance only carries 2 wings of starfighters compared to the Venator's 5+ wings, while also being horrendously outgunned by the Venator's eight heavy turbolaser turrets. I have no idea why any sane defense procurement agency would ever consider buying the Endurance, but hey, the New Republic in legends wasn't exactly the best at this.

    • @maikanielsen8101
      @maikanielsen8101 2 роки тому +1

      Yea, they made the absolutely amazing Nebula and thought “oh yeah lets make a ship thats just there as like a bonus to this one haha funy funnny”

  • @annofan-jz7dq
    @annofan-jz7dq 6 років тому +78

    Capital ships should always operate in a fleet. There role is it to kill other capital ships. I don't think they need large hangers because carriers serve that role better and I would rather use the space for extra weapons, shielding and powergenaration.

    • @MikhaelAhava
      @MikhaelAhava 6 років тому +10

      Your capital ships could be multirole and versatile to support itself in case of any event. And in the SW universe, that always happens and star fighters play a key role, aside from the support ships, which wouldn't be as strong as your capital ships, capital ships would be better way to keep more valuable assets.
      In our world's fleet, there's a carrier for ship to ship combat has become rarer, for them, it's common, so a mixture in design could have some sense.
      I personally would create two versions, one has a more dedicated carrier/transport role while the other would be overall be balanced.

    • @annofan-jz7dq
      @annofan-jz7dq 6 років тому +4

      The role of my Capital ship is it to kill other capital ships but it also should have strong point defence to shoot down fighters, missiles and torpedoes. I would like to have starfighters with hyperdrive or a smaller carrier like a Venator and Corvettes to shoot down fighters.

    • @MikhaelAhava
      @MikhaelAhava 6 років тому +1

      I see, different doctrines cause I'd have it like a Carrier and a Multirole classes.

    • @draconisthewyvern3664
      @draconisthewyvern3664 6 років тому +1

      I would combine the two by having multiple power generators and some of these generators devoted to the shields and engines while other generators devoted to general systems and sensors. you can have generators devoted to supplying power to the weapons as well. in the long run it is more expensive though but it can keep the flexibility of having hangers and the ship to ship kill power.

    • @echosdatacore2056
      @echosdatacore2056 5 років тому +1

      Imperial-class Star Destroyers are capable capital ships.

  • @Milk-zn4yc
    @Milk-zn4yc 6 років тому +24

    I cant get over how refined and styleized this channel is for just around 200k. Everything is perfect, the style matches the music and theres more personality involved than in other star wars channels.

    • @tannerlucas4351
      @tannerlucas4351 6 років тому

      Milk 7504 Yeah I agree, I remember when Star Wars Theory was like this somewhat but ever since he got 300k plus subs (and I subbed to him back when he had 11k subs) he seems much more scripted and stopped making the content that got him to 1mil although he has come up with some good content recently.

    • @tannerlucas4351
      @tannerlucas4351 6 років тому

      Milk 7504 I also like eks content that involves different scenarios for different ships or factions and his vs series.

  • @sealmeme6344
    @sealmeme6344 6 років тому +3

    Get the Mandalorians and Mon Calimari to work on a ship together and it will be perfect with great ship design, no blind spots, absurd amounts of fire power, able to carry a large amount of star fighters, and nobody will be able to beat it.

  • @jadeevetz9426
    @jadeevetz9426 6 років тому +81

    Personally I think this is kind of a poor choice in design. If you create one ship and scale it up or down to do everything the ship becomes a jack of all trades and you lose any room for tactics and versatility during a battle, and if you included the best of the best of everything your ship would be cripplingly expensive and hard to produce.
    My perfect SHIPS would be:
    A cruiser much like you describe. But I would completely remove Starfighter carrying hangars, superlaser and interdiction bulbs to make more room for weapons and shield generators. I would slant the ship twoards heavy guns and weapons designed to hit other capital ships, but not neglect point defenses entirely. I would place the heavy guns along the blade of the wedge, above and below it and have no bridge or superstructure if I could, the ship would essentially be mirrored top to bottom. I would also inversely taper the wedge toward the rear to provide some coverage of the engines. I would probably build this ship at around the size of an ISD or a Venator. You don't commonly see ships bigger than ISDs in the SW universe and when i did I could use wolf-pack tactics to bring them down.
    I would call this the Dominator-Class star destroyer
    A dedicated carrier, which would be around 500-750 meters long. This would probably just be a big brick with a row of hangars along the side, to maximize the amount of hangar space I could build while minimizing the resources needed to build the ship. I would add some laser cannons and ion cannons for point defense, but its main job would be to bring lots of fighters into battle and stay away from combat. Ideally these would stay at the rear of a fleet or use hyperdrive capable fighters and not go into battle at all. It would also be able to land on planets to deploy ground armies.
    This could be called the Protectorate-Class Carrier
    A dedicated corvette/gunship. Something with which to kill starfighters. Probably a similar shape to my cruiser but for screening against fighters, so laser cannons would be along the blade of the wedge. I would want it to be as compact and fast moving as possible, ideally less than 100 meters in length so that I could (assuming resource scarcity) produce vast amounts of them for my fleet. I might include a pair of turbolasers on the top and bottom and some torpedoes if it had to duke it out with another capital ship, but the main focus would be on the lasers.
    And I'd name this one the Saggitate-Class Gunship
    I can think of about a dozen others for different roles, but those are the three most important ones that come to mind right away.

    • @Arashmickey
      @Arashmickey 6 років тому +15

      Yeah, I thought the doge liked specialization, why the break with doctrine?

    • @tomc.5704
      @tomc.5704 6 років тому +14

      That carrier seems unoptimal. Putting a hyperdrive on all your fighters is a waste of resources. If you have a dedicated carrier that can deploy a ton of fighters extremely quickly, you just don't need it. You need your carrier to survive--that means speed and shielding to stay away from combat.
      Either go all-in on hypderdrive capable fighters and make your carrier a transport/fuel depot that doesn't fight at all, or make a carrier that will bring fighters in and survive long enough to bring them back out. It's largely a question of resource efficiency. Just don't do both

    • @jadeevetz9426
      @jadeevetz9426 6 років тому +13

      Those are some very good points, and I would probably prefer the former strategy; non-hyperdrive capable fighters and bring the carriers into battle but keep them at the rear of the fleet. And I would bring emphasis to either speed or shielding. But creating a full doctrine and combat strategy set in a fictional universe is a little beyond the scope of this youtube comment.

    • @joshuascott3387
      @joshuascott3387 6 років тому

      This is a video specifically about Ecks choice of capital ship, a command vessel at heart, not necessarily a front line battleship. Having a highly versatile capital ship would mean it could be assigned to any task force or fleet without needed any specific support ships to go with it. If it's needed to command a small group of cruisers and corvettes to control a small system then it's an asset with few drawbacks, where having a battleship bristling with heavy turbolasers might not be practical. On the other hand, having a capital ship loaded with laser cannons and sent to engage a fleet of Imperial Star Destroyers would also likely end badly.
      I think for the most part this ship would be used in conjunction with other ships with have that specific role, such as anti-starfighter corvettes and heavier front line cruisers or battleships.

    • @demi-femme4821
      @demi-femme4821 6 років тому +5

      Well, the goal here is to create the perfect ship, not the perfect fleet.

  • @darkwolf4434
    @darkwolf4434 6 років тому +69

    5:12 Superlaser*

  • @d.r.dproductions6519
    @d.r.dproductions6519 6 років тому +18

    My favourite capital ship has got to be the resurgence class star destroyer for the amount of troops and fighters it can hold as well as the firepower necessary for ship to ship combat oh and it also looks cool too

    • @darkwolf4434
      @darkwolf4434 6 років тому

      D.R.D Productions Also the big structures that makes the Turbolasers wouldn't be a very big problem because of the amount of Turbolasers but I found 1 problem with it and that is that it is hard for it to defend from attacks form behind

    • @a.morphous66
      @a.morphous66 6 років тому

      A problem with it is that fighters can easily fly through the open parts of the hull and cripple the thing from the inside. Hell, based on the size of that opening, a whole CR90 could fit in there!

    • @tuppernoot3902
      @tuppernoot3902 4 роки тому +1

      @@a.morphous66 That’s why particle shields exists. It can vaporize, missiles, starfighters, starships and asteroids which are coming to close from the ship.
      But the plot forgot them very often

  • @rescuerat2206
    @rescuerat2206 6 років тому +11

    Eckharts. What if the rebel alliance never existed. Like "Rebels, Rouge One and A New Hope" never happened. Would there someday still be a civil war between ,The Empire vs The Empire(Old Republic).

    • @glitchymariostar6495
      @glitchymariostar6495 6 років тому +3

      Without the rebels: Peace, freedom, justice, and security for the new Empire.

    • @a.morphous66
      @a.morphous66 6 років тому +1

      The Empire would likely stabilize the galaxy after a little while and last for a long time. If the Alliance never formed, Palpatine and Vader wouldn’t die at Endor, the DS battlestation wouldn’t be destroyed, and the Empire would have no organized opposition. It would be a significantly better timeline.

  • @nikolajsteffensen6578
    @nikolajsteffensen6578 6 років тому +22

    my perfect ship would be less star wars and more halo. due to how focused the star wars galaxy is on energy logic and reason dictates they would have less defense against solid projectile (though one of my friends referred to the absolutely insane legends numbers which really do not make sense) so i would build a ship to counter standard star wars conventions. giant cannons in place of turbo lasers. i would still use energy based point defense though. and to use part from halo i would likely mount something like a MAC gun on it. aside from this the ship would have a light fighter escort and mostly operate as a mobile command center with enough fire power to protect itself from most other ship.

    • @tomc.5704
      @tomc.5704 6 років тому

      Giant cannons shooting physical projectiles only work at close ranges. If you believe that star wars ships are firing lasers from miles away, operating from beyond visual range, then cannons will never work. Any ship with decent sensors and maneuverability would dodge your shots. You'd have to accelerate things to near-lightspeed to have a chance of hitting your target. Or have guided missiles.
      IF you're fighting at close ranges, as is shown in the movies, then large cannons are a great idea. But if your opposing ship's captain has more logic and tactics than flair for the cinematic, you'll get picked apart at range.

    • @nikolajsteffensen6578
      @nikolajsteffensen6578 6 років тому

      very good point my friend. that is why i would add something i almost forgot. and that is missiles. while many ships like the mon calamari cruiser is excellent at point defense. if facing something like an imperial star destroyed tracking missiles would be an excellent choice in my opinion. but i could be wrong once again

    • @justinbiggs1005
      @justinbiggs1005 6 років тому +1

      Tom C. It also depends on what cannons you are talking about. railguns or coilguns, more likely coilguns are able to shoot projectiles at relativistic speeds, given enough power. If you can shoot a projectile at least 10% of the speed of light you can do pretty well in long range combat. There's also a point where kinetic energy stops going up in increments and skyrockets instead. High relativistic speeds create overwhelming kinetic energy.

    • @conrad4060
      @conrad4060 6 років тому +1

      If we imply that the shields in star wars can and do regularily deal with micro meteors hurdling at them going thousands of miles an hour without comment (though it has been several times in lore) we can also assume that standard projectiles pose little to no threat when normal shields are up.

    • @nickwhite2582
      @nickwhite2582 6 років тому

      Well, we saw an ISD lose its bridge to an asteroid in ESB, which tells me that most ships in Star Wars do no have shields that can stop physical objects. Examples can also be made of the first Death Star and the Executor. So, I think a cannon firing a decent sized round(say 10 kilograms) at any decent percentage of the speed of light (say 5%+) would do massive damage to a ship. Hell, a 2 kilo round at 1% the speed of light would do more damage than the bombs that nuked Hiroshima and Nagasaki.

  • @MikhaelAhava
    @MikhaelAhava 6 років тому +32

    Great video. #NoNOTIFICATIONS Squadron reporting in.
    edit: purposely off but challenge to be early, just to avoid some confusion.

    • @EckhartsLadder
      @EckhartsLadder  6 років тому +1

      Make sure you click the bell!

    • @MikhaelAhava
      @MikhaelAhava 6 років тому +2

      EckhartsLadder With all due respect sir, that's the point of my squadron, be early with notifications, kinda a challenge.

    • @jonathanspinks9242
      @jonathanspinks9242 6 років тому

      NoNOTIFICATION 2 standing by

  • @ulriccsilber173
    @ulriccsilber173 6 років тому +2

    GR-75 is obviously the best capital ship of all time.

  • @lightspeedvictory
    @lightspeedvictory 6 років тому +15

    X-83 Twintail vs. Tie Defender (the Legends version)

  • @mrmars4939
    @mrmars4939 6 років тому +11

    These are my favorite kind of videos that you make, keep it up!

  • @jediarchives7826
    @jediarchives7826 6 років тому +27

    When designing the perfect ship the shape, size, weaponry, and fighter capacity don't matter. The only thing that matters is plot armor. How else do you think that the Rebels ever accomplished anything?

    • @ijent3819
      @ijent3819 5 років тому +2

      They had the main character for goodness sake

  • @nobody4248
    @nobody4248 6 років тому +3

    If you can dominate the skys with your starfithers...
    * Venator intensifies *

  • @dchavez854
    @dchavez854 6 років тому +16

    ECKHEART DUDE I FUCKING LOVE YOUR VIDEOS MAN KEEP UP THE AMAZING WORK

  • @aaronl9530
    @aaronl9530 6 років тому +5

    The perfect ship doesn't exis-

  • @matthewsmith4331
    @matthewsmith4331 6 років тому +68

    Eck, Big fan of your channel. What would you call your capital ship type?

    • @EckhartsLadder
      @EckhartsLadder  6 років тому +70

      Ajudicator Class Dreadnought

    • @matthewsmith4331
      @matthewsmith4331 6 років тому +10

      EckhartsLadder That is EPIC!!!

    • @robertnelson9599
      @robertnelson9599 6 років тому +5

      Eck, I would get copyright claims before someone takes from you. Unless you don't care.

    • @itachimex
      @itachimex 6 років тому +3

      i think the best ship is space battleship yamato sorry i just think star wars battleships are kinda big fails

    • @theyeetman1817
      @theyeetman1817 6 років тому

      EckhartsLadder dang that’s sound cool and menacing

  • @LoneWolf20213
    @LoneWolf20213 6 років тому +2

    my perfect capital ship varies actually, I want something that is the mix of a battleship and carrier, lot's of point defense and anti-star destroyer laser's, and multi-function role's to be played
    1: I prefer the shape to be a mix of the venator and the liberty to be bulky to have a strong hull while still being flexible in battle
    2: laser cannons placed in smart place's to fire at all side's with as little blind spot's as possible
    3: I would have a non-exposed bridge like what the finalizer done with 2 bridges, but one in a non exposed way and another deep in the hanger
    4: a small superweapon like the super ion cannon or a small super laser able to destroy another star destroyer's in second's
    5: able to carry a lot of star fighter's, but not a dedicated carrier with a venator style launch bay with mon calamari shielding with a mix between organic and droid star fighter's to have the maximum amount of fighter's at my disposal
    6: and finally, depending on the type it is, another star destroyer or dreadnaught, I would like every turbo laser to be maned by droid's to limit the crew needed to operate the ship and also have my ship able to carry frigate's or star destroyer's to bring a fleet with me at all time's

  • @osiris_the_great6861
    @osiris_the_great6861 6 років тому +2

    May i give you an idea?,good could you do a vid on the best “ugly” type ship?

  • @kennethkates3140
    @kennethkates3140 6 років тому +5

    You choose. Please like and comment a number. Thank you 🙂. 50+ times posted.
    1) StarCraft vs Halo: Can Reach survive a Zerg invasion?
    2) 2 Harrower Dreadnaughts vs 1 Imperial Star Destroyer
    3) Factions Compared Best Military Commander: Star Wars, Star Trek, Halo, Stargate
    4) StarCraft Behemoth class Battlecruiser vs Venator Star Destroyer
    5) Top 5 Imperial commanders from canon
    6) Mandator Class Dreadnaught vs Resurgent class Battlecruiser

    • @ZeethK92
      @ZeethK92 6 років тому

      Kenneth Kates 3

  • @fernandomarques5166
    @fernandomarques5166 6 років тому +7

    Eckharts perfect ship is what we call a "Assault Carrier" the firepower of battlecruiser or higher magnetude and some starfighters because "F your ISD's cause I got B-wings."

    • @jacobliebfried972
      @jacobliebfried972 6 років тому +1

      Yeah, sounds like he wants a ship that if it jumped into the Battle of Scariff the imperials would have been like" nope, we give up". And that's without a support fleet.

    • @fernandomarques5166
      @fernandomarques5166 6 років тому

      Jacob Liebfried Well I've designed my own fleet and I did placed several Assault Carriers as flagships.

  • @canadiancrok2240
    @canadiancrok2240 6 років тому +4

    I would have a rectangular capital ship with a very big spinele mass driver accelerator like a Mac in halo which should be strong enough to break through even moncala ship’s shield, then on the each sides 35 light quadruple turbo lasers that can aim in 360 degrees, 5 warhead launchers, 2 mass driver missiles launchers, 15 heavy laser canons, 10 ion canons, 25 laser point defenses and 25 missiles port defenses. It would also have its command center in the center of the ship and room for 100 or so fighters with a venitor type hanger on the bottom so fights can just drop out of it and go straight in to battle. Moncala redundant shields would be nice too, a class 1 hyper drive and a secondary class 6. And the name is heer adenn which is mand’o for the merciless and mand’o is what the mandalorian speaks and of course a capital ship with so many weapons is mandalorian so in total there are 1 super sized mass driver accelerator, 70 quadruple light turbo lasers, 5 war head launchers, 2 mass driver missiles, 30 heavy laser canons, 20 ion canons, 50 laser point defense, 50 missile point defense and 100 or so fo a mix of star fights, bombers and interceptors

  • @johannavenant2495
    @johannavenant2495 6 років тому +12

    Hey I love your vids thanks for the effort in your vids 🤔

  • @treekangaroo.7691
    @treekangaroo.7691 6 років тому +15

    #makegonkdroidscapitalships

  • @simonnimstrand9120
    @simonnimstrand9120 6 років тому +9

    A Yuzhan Vong Worldship vs The Supremacy

    • @darkwolf4434
      @darkwolf4434 6 років тому +2

      Simon Nimstrand That's a really good idea

    • @bumblebeepotato
      @bumblebeepotato 6 років тому

      Considering in canon the supremacy is defeated by a 3km ship hyperspace ram I don't think it stands a chance

    • @darkwolf4434
      @darkwolf4434 6 років тому +1

      Miles Holder I think they do

    • @a.morphous66
      @a.morphous66 6 років тому +1

      The Worldship’s chance depends on how old it is. If it’s a more mature Worldship (100-150 km) it can likely win with little problem. But if it’s a younger one (50-80 km), it’ll have more trouble.

    • @germanvisitor2
      @germanvisitor2 6 років тому

      It was even a close range hyperspace ram so it had not even properly accelerated before it hit.

  • @TheonlyWelc0mematt
    @TheonlyWelc0mematt 6 років тому +2

    (Holds up drawing made by five year old me) THIS IS THE ULTIMATE SHIP

  • @Just_Adrian_
    @Just_Adrian_ 3 роки тому +1

    Just make two sister ships (like the Megador and Dominion) that are big, have a shit ton of guns, extremely good shielding, that crystal armor thingy from the maw and fast engines plus a good hyperdrive
    And you gotta name it something extremely edgy like "Hammer of Dawn" or "Wrathbringer", maybe "Fist of Doom"

  • @danielboyas7645
    @danielboyas7645 6 років тому +1

    So what you want is the Covenant Assault Carrier from Halo. Excellent point defense, Death Laser( Glassing Beam), able to carry a large amount of fighters, and plenty of damage potential.

  • @OdaNobunaga89
    @OdaNobunaga89 6 років тому +1

    Well, at least Eck refrained from envisioning a ship that does Everything; battleship+carrier+troop-transport etc etc. Those slapdash contraption which do everything always have the problem that they excel at Nothing, leaving them virtually useless (see the freaking Oliver-Hazard-Perry class frigate, a very good example for crappy design).

  • @MaJieMao
    @MaJieMao 6 років тому +1

    Bah! Thank to the failure of a movie TLJ my drone controlled GR-75 transports will kamikaze and destroy all your "capital" ships in meer seconds!

  • @LoneWolf20213
    @LoneWolf20213 3 роки тому +1

    if I were building my ship's on function and propose, my perfect capital ships can and will vary actually to put flexibility and utility above all with many multi-role capital ship's, I want something that is the mix of a battleship and carrier, lot's of point defense and anti-star destroyer laser's, and multi-function role's to be played
    1:shape
    I prefer the shape of my capital ship's make where their firing arcs are almost completely void of any blind spots to be a mix of the venator and the liberty design, namely the low bridge style and great firing ark of the Liberty with just as strong shielding's with some of the Venator's ventral hangar bay on the top and bottom but with shielding to protect it better, though, this will be bulky in the center area to have a strong hull while still being flexible in battle with a great firing ark with weapons on equal part's on the front, side's, and back on the top and bottom part's of the ship
    2: point defense laser cannons
    I would have my capital ships have their point-defense laser cannons are placed equally throughout the ship's many parts in smart and important place's on the ship to fire at all side's with as few blind spot's as possible and to help screen against starfighter's, namely across the midsection of the ship where we see many starfighter's fly across a lot, and the point defense laser cannons I would use are quad laser's on a ball turret to have a large and functional firing arc
    3: bridge placement
    I would have a bridge with Mon Calamari style since their bridge placement is as small as possible with 2 bridges as well, the other bridge is also in a non exposed area where it can't be hit with scanner's and cameras as its eye's so it can't be taken out so easily, there are also some point defense laser's on the exposed bridge for starfighter's to help in its survivability
    4: superweapon
    a small superweapon that can be fired over and over again is more useful, and for me, I like the idea of a super ion laser to disable larger ship's to then destroy them with turbolaser fire or a small SPHA style laser able to destroy another star destroyer's in second's after the ship is disabled, it's complicated, but it should work, and these are not to powerful, but they work when used right and smartly
    5: starfighter capacity
    for me, a carrier is what these ship's lean on a bit since I like to dominate with starfighter's above all since they have so many uses, all my capital ships' should be able to carry at least the bare minimum of star fighter's, bomber's, and interceptors they can carry with enough room to carry any damaged fighters they find as well, they should have 10% bombers, 30% interceptors, and 30% star fighter's, with 30% on ship's like gunship's, special craft, and breach ships for taking over enemy ship's, and to add space for ship's, the hanger's should be Quasar style with overhead rack's to store the interseptor's and other ship's that can fit onto it, but they are not dedicated carrier's even with a venator style launch bay and overhead rack's on the larger one's even with mon calamari shielding with a mix, the starfighters will also be a mix between organic and droid star fighter's to have the maximum amount of fighter's at my disposal, and to take advantage of both of their advantages and solve many of their weaknesses as well
    6: weapon's and armament
    the weapons are simple, the point defense are quad laser's on a ball turret to have a large and functional firing arc, the medium turbo lasers are dual laser cannon's with fast fire and decent damage, the heavy turbo lasers are quad heavy turbo laser's for their power, and we would have missile launchers, duel ion cannons, and very small super laser's, the ships will focus more on point defense with 50% in point defense, 30% in the medium turbo lasers and Ion cannons, 20% in heavy turbo lasers, with this, it's focus is more on taking out starfighter's with capital ship's in a close second since heavy turbo lasers are harder to maintain, the missiles will be standard on all my capital ships as well as the larger capital ship's having an Ion super laser to disable large capital ship's and also have an SPHA style laser to then obliterate the undefended and shielded, enemy capital ship's, this system means that these ship's will do the most damage to capirtal ship's with their ion laser and SPHA laser, but it's a smart system as both would be effective in thier role, also, many of the capital ship's that are large enough should have interdictor's to rip ship's out of hyperspace as well for that much needed flexibility and utility in combat to ensure nobody escapes as easy
    7: capital ship carry functions
    depending on the type of capital ship it is, the difference between a corvette, star destroyer, or even my dreadnaught, I would like every turbo laser to be controlled through AI to limit the amount of crew needed to operate the ship's and also have my larger ship's past my star destroyer able to carry corvettes, frigate's, or for my dreadnought, be able to carry an entire star destroyer as well to bring a fleet with them at all time's, I would prefer a Halo Infinity style carry to have a fleet at the ready at all times
    8: size and role
    the way my ships are made in term's of size, I want them in the middle in term's of size, not so small as to make many system's limited, but not so large we are copying the Tarken doctrine, they should be made to have no blind spot's and be able to fire on all sides with as effective firepower no matter what side of the ship is pointed at, with there weapon's near or at the important part's of the ship for maximum protection, the fleet need's the ability to be able to handle themselves even if against larger ship's with more firepower with a focus on ion weapon's disabling the enemy ships to then destroy them with either their super laser's, missiles, or heavy turbo lasers, as well as starfighter's taking dominance in the battle, to target the enemies soft spots

  • @antwan1357
    @antwan1357 5 років тому +1

    I think if the death star stayed in existence. I bet all the future star destroyers would have become spherical for psychological warfare. That would be my Capital ship and I'd name it Space Balls.

  • @patrikcath1025
    @patrikcath1025 6 років тому +1

    I wouldn't make a big perfect ship, I'd make a ship that works well in groups and is easier to produce.
    Basically what the Republic does, except I'd make the fleet less reliant on starfighters

  • @lawrenceprice3090
    @lawrenceprice3090 6 років тому +1

    A starfighter carrier with lots of anti-starfighter weapons. Ideally the starfighters (and bombers) can be deployed at a long range, leaving the carrier well out of range of enemy ships.

  • @user-Jay178
    @user-Jay178 6 років тому +1

    Your ship is awesome and My ship would have tractor beams, laser cannon, turbo laser cannon, hangers, shields, hyperdrive and to be a fast ship too

  • @KingdomH342
    @KingdomH342 6 років тому +1

    Good video, and may i ask what was the mon cal ship you used at 2:07-2:26, I've never seen that design before.

  • @pigeonbee8570
    @pigeonbee8570 6 років тому +15

    My perfect capital ship:
    To be honest, an Ion cannon is massivly useful in a lot of situations, as well as good carrier capabilties, but that would add some predictability. If the fighters retreat, it's probably because the ion cannons are about to fire, but then the other starfighters go bye-bye.
    Long range Turbolasers like on the Munificent Frigates/Destroyers would be required, with good point defence should something come near.
    You wouldn't really need that many other turbolasers, just quite a few long-range ones focused near the front. On the sides and near the front you could have point defence, but as you would have very good fighter cover, it isn't needed too much, and you have a fleet too.
    So, something like a very bulky spear would be nice. Triangular/cone front for the guns, and the body would bulk out and be rather like a flatter bit of a Mon-Calamari ship, with shield generator bulges, engine housing, and maybe a hangar towards the back. This would be a blind spot, but I think it would be well-covered by a backing fleet, or simply by having turrets on top of an engine housing bay-thing near the back.
    Tl;dr
    Bulky spear shape, fighter hangar at the back, heavy weapons at the front, ion cannon and lots of point defence.

  • @PerovNigma
    @PerovNigma 6 років тому +1

    Carnivore Class Dreadnought would be my name.

  • @GamingwithLazerghostto
    @GamingwithLazerghostto 6 років тому +1

    It would be like the supremacy but large be like you'res but be called the apocalypse

  • @StarSage66
    @StarSage66 6 років тому +1

    I'd name it the wunderwaffe and then see my surgeon about a way to remove my tongue from my cheek

  • @Jay-629
    @Jay-629 6 років тому +13

    Hello there Eck

  • @clevercontess1927
    @clevercontess1927 4 роки тому +1

    i personally like star destroyers, but your ship design was still really good

  • @regenthelios4302
    @regenthelios4302 6 років тому +1

    The Invictus
    Shape: Wedge
    Length: 90Km
    With: 50km
    Centralized comand sector
    Super weapon that can destroy a planet at full charge but can 1 hit capital ships at 25% charge
    15000 turbo lazers
    500 point defense systems
    4 sheild generators
    Gravity well generators
    Mass shadow cannon
    600 ventral cannons
    1200 star fighters
    Finalzer styled hanger capable of building and transporting ground
    vehicles
    No one can beat this it is unconqurable

    • @nateunderwood7819
      @nateunderwood7819 5 років тому

      Well, I bet a crazy lady with a mon cala cruiser traveling close to the speed of light might cut it in half, but other than that you've got a great ship

  • @lieutenantnomad9198
    @lieutenantnomad9198 6 років тому +6

    The Resergence Star Destroyer is my dream ship! It's bridge is not that exposed, it's got shields compatible to Mon Calimari shields, it has an overwhelming amount of turbo lasers and ion canons and plenty of anti star fighter laser canons and ventral cannon missiles and has multiple hanger bays that hold 2 wings of well made star fighters. (1 wing is usually 72 fighters)

  • @Jack-ck4vi
    @Jack-ck4vi 6 років тому +4

    I would say the eclipse is the best capital ship

    • @annofan-jz7dq
      @annofan-jz7dq 6 років тому +1

      Not enough point defence and a lack of conventional weapons and an overreliance on that one super laser which can only target one ship and then need to recharge and its engines are also too small.

  • @Space-Battles-2020
    @Space-Battles-2020 6 років тому

    5th try. War In Heaven era Necrons (without C'Tan) vs Forerunners

  • @DanielTheAu
    @DanielTheAu 6 років тому +45

    My perfect Star Wars capital chip would be a Battlestar Galactica style vessel with Quadlasers + Turbolasers instead of flak turrets + Mass drivers, and X-Wings in place of Vipers. So basically, take a typical Dreadnaught class heavy cruiser, scale it way up, and stick flight pods on the sides. Voila.

    • @the_bohemian4536
      @the_bohemian4536 6 років тому +4

      Add energy siphons (there lasers that disable and steal shields)

    • @xxnightdriverxx9576
      @xxnightdriverxx9576 6 років тому +1

      agreed, the vipers are fast, good armed, and could even outmaneuver a TIE Fighter. The only thing that is lacking would be a hyperdrive, and maybe some light shields (so they could take at least one hit)

    • @MWBalls
      @MWBalls 6 років тому

      I was thinking pretty much the same thing.
      Perfect Capitol ship? Galactica with up to date star wars tech, but keep the jump drive :)

    • @EgorKaskader
      @EgorKaskader 6 років тому

      Bugger the hyperdrive on a fighter, it doesn't need it. Vipers are light, small, and fast thanks to that. No need to add unnecessary dead weight. The battlestar can carry them just fine.
      And also, keep the flak turrets, since they're not just for huring flak into space. They *can* act as secondary artillery weapons, and the flak clouds themselves are incredibly effective at stopping just about any fighter or missile trying to break through to the hull. Just upgrade them so they can punch through shields, and you're set!

    • @glitchymariostar6495
      @glitchymariostar6495 6 років тому

      Why not

  • @itwontcomeout5678
    @itwontcomeout5678 6 років тому +1

    thank you ekhart!
    may the farce be with you.

  • @sumukhvmrsat6347
    @sumukhvmrsat6347 3 роки тому +1

    My flagship :Any ship thrawn is on

  • @Game_Hedgehog
    @Game_Hedgehog 6 років тому +4

    This looks really cool! Keep it up Eck!

  • @Wanking_wanker
    @Wanking_wanker 6 років тому +1

    "This video was sponsored by me"

  • @keysontrains538
    @keysontrains538 6 років тому

    Hmmmmmm
    I feel mine would look like a Star Destroyer on steroids. For some reason I have this strange addiction to the whole front blade kinda concept. Like the Nebulon Bs or the Eclipse. Turbolasers would be positioned on that so it would be able to have a much wider degree of fire. It would have a similar superstructure to a star destroyer but shifted forward and shortened a bit...and maybe have the front mirrored on the back too, seeing as it has two smaller Turbolaser turrets (I'm assuming?). The 8 quintuple laser turrets would be split up into 2 groups of 4 each group positioned more towards the bow and stern respectively. I too like the Venators launch system and I think this "perfect" capital ship would have the same but on the bottom. And yes there would be laser cannons. Towards the middle of the star destroyer it would start coming in, with the back 4 of the turrets placed shortly after. woah i spent too much time on this I should stop.

  • @barrybend7189
    @barrybend7189 6 років тому +1

    Thunderbolt Starfury from Babylon 5 vs the Sabre from Halo Reach.
    VF-1S Valkyrie variable fighter from SDF Macross (not Robotech) vs the Union Overflag from Gundam 00.
    Tallgeese from Gundam Wing vs the Grimgerde from Gundam IBO.
    Echartsladder please this is the 150th time.

  • @lightspeedvictory
    @lightspeedvictory 6 років тому +1

    Orbital bombardment faceoff; Torpedo Sphere vs. Mandator IV

  • @christopherrobin4549
    @christopherrobin4549 6 років тому +1

    how do you sponsor yourself?

  • @shadowstar5810
    @shadowstar5810 6 років тому +1

    My perfect capital ship would probably be something along the lines of the Battlestar Galactica. A ship that has plenty of fire power and room for fighters. This would also be great in Star Wars since fighters are such a major part of space combat.

  • @mr.snapple1399
    @mr.snapple1399 6 років тому +1

    Please do this video
    Space Battleship Yamato vs Super Star Destroyer Eclipse

    • @nickwhite2582
      @nickwhite2582 6 років тому

      Ummm, I think the Yamato would win. Plot armor mate.

  • @timbartschwolfman
    @timbartschwolfman 6 років тому

    Snoke's Star Destroyer vs Harvesters Capital Ship from Independence Day 2

  • @TheEventHorizon909
    @TheEventHorizon909 6 років тому +1

    Just because the perfect capital ship, doesn’t mean it doesn’t need support ships. Any Star Wars RTS game will tell you that

  • @Comet5551
    @Comet5551 6 років тому +1

    For a vehicle vs: AT-AA vs the AA Wraith
    For a person vs: Obi wan vs Thel ‘Vadam (AKA the arbiter from Halo’s 2, 3 and 5) in melee combat

  • @tennoshenaniganizer9234
    @tennoshenaniganizer9234 6 років тому

    I'd go for a modified Asserter with Viscount shielding. I'd name it the Manticore.

  • @ibrahimjamadar
    @ibrahimjamadar 6 років тому +3

    first

  • @kevenuzamaki4243
    @kevenuzamaki4243 6 місяців тому

    My big star ship: 3 big ass hangers for fighter craft 2or4 small ship hangers(heavy assault frigates), a mix of heavy to medium to light turbolasers, heavy to medium to light railguns, pulslaser cannons, mazers, ion cannons, positron shock cannons, and other weapons from other syfy shows. The ship is 50km long. The main weapon is a dimensional-wave-death-ray( super laser😒). The name of this ship is the Imperial Draconic Navy’s Ship Enterprise😁.
    Edit: the hull number/name is SSD-BB 001 IDNS Enterprise

  • @100_American_Bison
    @100_American_Bison 6 років тому +1

    Spartans (Halo) vs N7 (Mass Effect) and UNSC Marines (Halo) vs System Alliance Marines (Mass Effect)

  • @youtubeisapublisher6407
    @youtubeisapublisher6407 6 років тому +1

    This is very interesting, and the first and foremost thing I would do is:
    1: Place a high priority on automation, automation of regular maintenance, of weapons systems, of power management, etc. One of the main reasons why ISDs of practically all configurations have that huge superstructure is because they have absolutely massive crews who's size could be greatly reduced by automating a lot of ship functions which don't demand that special human touch. Aiming guns, sensors, managing electrical power to subsystems, etc is something which machines can do better than living beings and don't have to be smart (and therefor expensive) to do well.
    2: Clarify the role of my ship, Star Destroyers for example despite on the surface being battleship/battlecruisers, also place an odd amount of emphasis on planetary invasion, and so yet more internal volume is dedicated to landing craft, walkers, and barracks for non-navy personnel, if my ship is to be a flagship or capital ship filling the battleship/fast battleship role, it needs only sufficient marines to repel boarding actions, this will further reduce the need for it's internal volume to be taken up by living space.
    3: The shaping of the ship will be at least similar to an ISD, but reduced in width and increased in length, the superstructure will sink bellow the deck and all of the vital systems will be contained in modular units with anchor points attached directly to the ship's skeleton. This will allow things like vital sensors, shield generators, main and auxiliary reactors, propulsion, etc to be easy to remove, perform maintenance on, and replace in the event of a technology update.
    4: Defense, all shield systems will draw their power supply from either the main or redundant reactor, which reactor is drawn from will be overseen by a number of redundant droid brains tasked with managing power flow and power priority, in place of the ISD's two primary shield domes my capital ship will have eight sets of three smaller shield generators, four dorsal and four ventral, placed so that each one provides coverage for a dedicated quadrant of the the dorsal or ventral hull. These shields instead of being permanently "on" when activated will talk with sensors placed regularly over the surface of their quadrant, and when they detect incoming fire however many shields are necessary to absorb the hit will "pulse" on to absorb the hit, this will allow them downtime to cool and prevent overloading without sacrificing the maximum stopping power of larger shields.
    5: Offense, primary offensive weapons will consist of 40 ventral and dorsal hybrid turbolaser/ion cannon emplacements, each one will incorporate four turbolaser barbetes and a heavy ion cannon into one gun mount, and they will be mounted evenly over the hull in paired sets to give each set clear firing lines of at least 180 degrees or more. They fire ion shot first followed up by either a rippled salvo or all-at-once salvo from the turbos, this ensures that every hit from every anticapital gun will significantly deplete enemy shields and possibly overload and cripple vital systems while also inflicting physical damage. Supplementing these will be twice their number of quadruple laser cannon emplacements, clustered densely ontop of shield generator domes, near engines, hangars, and other vital systems. Four distinct hangars located on either side of the ship will each hold 50 dedicated space supremacy fighters for a total compliment of 200, being 150 multirole strike fighters, 25 dedicated bombers, and 25 dedicated anticapital torpedo bombers, along with assorted shuttles and crew transports to get people to-and-from the ship. Combat craft are pre-loaded on electromagnetic launch rails that kick them from the hangar at a rapid pace.
    7: Propulsion, two very large primary and six medium secondary engines will provide propulsion, the engines use separate power lines to draw from the main reactor, meaning that the disruption of any one engine will not ensure the failure of any other engine, power lines to engines, shields, and weapons systems are hardened to reduce the likelyhood an ion cannon strike will short them out immediately.
    8: Sensors, sensors are distributed across the ship and run through droid brains which form composites of the battlefield, allowing for higher fidelity of information than one large sensor system could provide, and ensuring redundancy of sensors, there are two larger receivers which allow this capital ship to network at high speeds with any other two capital ships. Like shield generators they're kept in hardened up-armored domes sunken halfway into the hull, preventing them from easily being destroyed.
    9: Armor is partially conventional but may vital systems and patches of hull will incorporate an additional layer of applique high temperature ceramic armor, while more brittle than metal this extremely low thermal conductivity armor will be designed to absorb huge quantities of heat before melting or buckling, backed by an insulation layer which will allow the armor to absorb but not conduct the charge of ion weapons, and further protect vital systems from being overloaded. This armor will be especially prevalent over shield domes, sensor domes, engines, weapons emplacements, and parts of the hull where power systems or explosive fuel could be hit when shields collapse.
    10: Special systems, the ship will include two heavy spinal ion cannons which will draw their charge directly from the ship's main reactor, designed to lay out an alpha strike that can cripple other similarly sized ships, or badly deplete the shields of supersized ships or heavily shielded stations and emplacements. An automated power switching system will allow the ship to prioritize different systems, feeding extra power from engines, shields, weapons, sensors, or fighter launch bays to improve their performance. Cooling systems will be robust, working fluids and the crew's water supplies will route around weapons and shield systems, and when not being used during combat will be channeled to overheating systems to lend them extra cooling.
    In spite of writing about this ship for half an hour, I have no idea what I'd call it.

    • @rookiedrifter4273
      @rookiedrifter4273 2 роки тому

      I know I'm 3 years late, but Bident-Class. It's a two-pronged spear. If you had a cloaking device it could be the Hades-Class, but I... dunno if they ever made a capital ship-sized one. I know they had one on like a corvette but that's a much smaller ship.

    • @youtubeisapublisher6407
      @youtubeisapublisher6407 2 роки тому

      @@rookiedrifter4273 Oh cool, I've never had a three-year-old reply before! So far as I know cloaking systems suffer inflated energy demands based on the size (probably surface area and power output) of ships they cloak. If we assume this follows the square-cube law then a ship twice as large will require 4x the power to cloak it, and so forth. By the time you reach the sizes of capital ships it might un-ironically demand the power output of a small star just to sustain a cloaking field, which is probably why we never see stealth capital ships using some kind of active cloaking.
      Operating in fleet formations with dedicated Electronic Warfare ships is probably a good idea though, dazzling other capital ship's gunnery targeting systems and sending enemy torpedoes and missiles off course would greatly prolong the life of most ships.

    • @rookiedrifter4273
      @rookiedrifter4273 2 роки тому

      @@youtubeisapublisher6407 This is true. However, when you consider that some ships (i.e. those of the Eternal Empire) use literal SUNS to power their warships, maybe using a star to power your dream ship isn't such an outlandish idea after all.

  • @nicholassas4201
    @nicholassas4201 6 років тому

    Type-47A(H2) scarab vs type-47B(H3,reach,odst) scarab vs Banished scarab vs Volatile scarab

  • @primotef8863
    @primotef8863 6 років тому

    Ship Class: Procursator Star Destroyer(modified)
    Ship Name: Bane of the Lawless
    Armament: Triple Heavy Turbolaser Turrets(3), Ion Cannons(8), Laser Cannons(12), Laser Point-Defense System, Tractor Beam Array
    Complement: TIE Defender Squadrons(4)
    Purpose - Hunting CRIMINAL SCUM

  • @mohammadkhan-dk6ep
    @mohammadkhan-dk6ep 6 років тому +1

    Which sci-fi faction had the best training?

  • @spartan5018
    @spartan5018 6 років тому

    Attempt#15 Sergeant Johnson vs. Captain Rex, Attempt#4 Transformers vs. The Flood (can the autobots protect humans against a flood infestation), Attempt#4 Darth Vader vs. The Didact

  • @dusty228
    @dusty228 6 років тому +1

    First of all i'd rather not put the super laser and put more point-defense, ion cannons and turbo lasers and I'd call it Star Pride-class Star Defender

  • @jlsstirbis9339
    @jlsstirbis9339 6 років тому

    My would carry 170 bomber,and 1045 fire ships and 2018 hyperdrive ready starfigthers.

  • @Litany_of_Fury
    @Litany_of_Fury 6 років тому

    VIDEO SUGGESTION
    How about 'factions with most potential'?
    The Empire was powerful, bloated and corrupt.
    The New Republic is flexible, progressive, but afraid of it's own potential.
    The Republic was enlightened, stable, but at the end of the day inflexible.
    The Confederacy of Independent Systems was flexible, extremely innovative, but had deeply flawed leadership.

  • @valtersplume3726
    @valtersplume3726 6 років тому

    My perfect ship would be wing-shaped( like the Supremacy ), so all guns can fire forward, but it would also have guns on the sides and the back. The armament would consist of all weapon types: turbolasers, laser cannons, ion cannons, missile launchers and tractor beam projectors. And it would also have multiple hangars for starfighters and bombers.
    The name would be ''Doombringer''.
    Stats
    Length: 4.5 km
    Width:15 km
    Height:500 m
    Armament: 2700 turbolasers, 1800 laser cannons, 1000 ion cannons, 370 missile launchers and 20 tractor beam projectors
    Fighter support: 230 starfighters and 70 bombers

  • @babybalrog
    @babybalrog 6 років тому

    I've always been partial to the Strike Cruiser. Small; versatile; multiple weapons systems and fighters. checks all the boxes except being an oversized monstrosity...

  • @giglefreakz
    @giglefreakz 6 років тому

    I think the Supremacy could be amazing as a literal Capital Ship, with a few upgrades.
    1) Better shielding which doesn’t have a fractional refresh rate.
    2) Heavier weapons, think of a Superlaser or Orbital Autocannons.
    3) A competent Commanding Officer (my pick’s Captain Canady).
    4) A well layed out and extensive Point Defense System (though I don’t know if it already has this).
    5) Better, bigger and more engines.

  • @EgorKaskader
    @EgorKaskader 6 років тому

    So the video basically just went and described Battlestars Galactica and Pegasus... Not that it's surprising.

  • @snake20ist
    @snake20ist 6 років тому

    Best Star Wars Anti-aircraft vehicle (IG 227 Hailfire droid, AT-AA, mobile heavy proton torpedo launcher, and heavy anti-air tank).

  • @dreamingflurry2729
    @dreamingflurry2729 6 років тому

    Superlaser hm? So something like the Silencer from SWTOR or that SD with a Superlaser: The Conqueror :)
    Hm...I'd got with what you specified (no structures on the outside as not to impede the weapons, bridge as deep inside as possible, gravity-well generators, superlaser, some fighters, a good weapon mix (especially point-defense-guns!) etc.) and I'd add:
    I want a class 1 (or better!) hyperdrive (slower drives serve no purpose IMHO, unless you run a cruise ship or a bulk-freighter maybe, but military vessels shouldn't have anything above class one...except maybe for customs-vessels that aren't usually leaving their star system!)
    I would want one of those large ion-weapons from the Malevolence, too ;) (to open up a battle, I would never charge it up during a fight...unless the "overloads if hit by torpedos" can be fixed...I don't want my ship damaged by one of the main weapons exploding) or if that's not possible: Planet Defender Ion Cannons like that one protecting Echo Base on Hoth! Because if two shots can take out an ISD, then I want a few (the turbo-lasers can do the rest!)
    I would also like live-boats for all of the crew (I care about my soldiers, not to mention training new ones is a pain in the ass and expensive, too!)
    I'd also carry a few gun-boats in addition to the fighters (they are tougher and can provide a better screen!) modelled after that Slave-1 (in armament, defenses and other equipment, not the looks!) or even the Outrider :)
    As for the name? Damned, that's hard...Peregrine? Nah, just a joke, not to mention that the name is taken!
    How about: The Revan? The Para Bellum? (I love that latin proverb - Si vis pacem: Para Bellum!) The "Big Stick" (so that I can speak softly! :D )?