Vector math is EASY when you SEE it with Blender and Geometry Nodes

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  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 75

  • @xico300
    @xico300 Рік тому +18

    I feel like I came back to this video every month. Every time I am having a problem in geometry nodes I watch this video and find a solution. Thank you so much!

    • @bloodywanker231
      @bloodywanker231 9 місяців тому +1

      This is reassuring because I'm sitting here wondering how will I ever learn what math to use in these situations since I'm not coming from a programming background. I'm often hurt by confusion lmao

    • @D.KlWA-aG
      @D.KlWA-aG 2 місяці тому

      You are a true student

  • @Xaqaria
    @Xaqaria Рік тому +33

    I've been looking for this specific type of reference for some time. Most tutorials only show how the math or node works, not practical examples. Saved for later reference! Great job.

    • @cg_cookie
      @cg_cookie  Рік тому +4

      Thank you, glad it was helpful!

  • @christiansanchez7448
    @christiansanchez7448 Рік тому +4

    This is probably the single most helpful video I have ever watched on youtube

  • @cherico94
    @cherico94 Рік тому +8

    this is great for anyone who wants to mess around in geometry nodes and helps to visualize what the math nodes are doing. Especially when you follow tutorials so you know what is really happening behind the scenes

  • @sidekick3rida
    @sidekick3rida Рік тому +2

    That Mario/Boo dot product explanation at 17:24 was just perfect! Thank you!

  • @moharmon770
    @moharmon770 10 місяців тому +1

    Wow really great explanation. I think of myself as someone who generally 'gets math' and I still learned a ton from this video. Great explanations and I love the fun examples with Mario/Boo etc.

  • @condopony1242
    @condopony1242 Рік тому +5

    You really succeeded in simplifying things to really make things click and I keep coming back to this video whenever I'm trying to figure something out. Thank you so much for making this!

  • @YvesBonheur
    @YvesBonheur Рік тому +1

    I want call this video" the bible of vector math in geometry nodes",thx you so much,it helps me quite a lot

  • @velvetfeather8001
    @velvetfeather8001 Рік тому +3

    Was looking for this exact information over the past two days. You've made my blender journey so much easier once again. Thanks a lot! Fantastic explanations!

  • @TiFiDesign
    @TiFiDesign 6 місяців тому

    This was such a valuable lesson! I'll never forget "aCross Product", being perpendicular/across to the plane created by the other two vectors. Amazing video! As a challenge I recreated the custom Mesh Arrow node group and am playing with the concepts now. Thanks for your hard work to teach this!

  • @freeThinker9876
    @freeThinker9876 Рік тому +1

    really great material. Having worked with teaching vector math at university level, I think you are really on to something here. Well done.

  • @activemotionpictures
    @activemotionpictures Рік тому +2

    One video to rule them all. Thank you. Masterclass for vectors.

  • @Keilnoth
    @Keilnoth 3 місяці тому

    This is so well explained. I can finally understand what I am looking at in Shader Nodes and Geometry Nodes. I was researching on how to do a parallax effect in shader nodes and they were using all these vector math with incoming ray but I couldn't wrap my head around it. Now I can... try, at least...

  • @DavidGillemo
    @DavidGillemo 7 місяців тому

    Oh the POWER of visual arrows!! Thank you so much for this!

  • @voyageruk2002
    @voyageruk2002 Рік тому +3

    Great job, I will need to keep watching this over until it really starts to sink in

  • @CravenLovelace
    @CravenLovelace Рік тому +3

    Must say this was exceptionally useful. Helped me understand things I have struggled with for a long time. Thank you!

  • @slovakthrowback3738
    @slovakthrowback3738 Рік тому +6

    This is actually really cool and well made, thanks for doing this!

  • @KenanProffitt
    @KenanProffitt Рік тому +4

    Pretty great! Thanks Jonathan! 😎

  • @nathitappan
    @nathitappan 4 місяці тому

    This video is awesome! Thanks for dummyin down for my math adverse brain!
    But even more awesome? Your UV Unwrapped walls and real life cgcookie courses trinkets in the back. Love them!

  • @JoacimSvedlund
    @JoacimSvedlund Рік тому +2

    Yes yes yes! Exactly the kind of resoource I've been looking for, for quite some time. I'd really enjoy a continuation introducing intermediate concepts and examples. Thank you!

    • @cg_cookie
      @cg_cookie  Рік тому +1

      This is a bonus lesson for ASSEMBLE if you want to check that out on CG Cookie or Blender Market. We'll work on getting more content like this here on UA-cam too ❤️

  • @beinaidoPichaido
    @beinaidoPichaido Рік тому +3

    Great explanation, make all easier to understand. Thanks!

  • @HARDstone3d
    @HARDstone3d Рік тому +5

    Super cool vid! Please do more similar ones. Technical things in the simple words🔥

  • @Oni_Ji
    @Oni_Ji Рік тому +4

    There is only one solution for the cross product not two. The order that you cross the vectors, matters. If you want to determine its resultant direction without using trial and error i.e. not having to flip inputs, you can use the right-hand rule

  • @blendgat1951
    @blendgat1951 Рік тому +2

    Wow, you are amazing explaining vectors. Thank you so much.

  • @masterxeon1001
    @masterxeon1001 25 днів тому

    This is the craziest thing I’ve ever seen

  • @awyeagames
    @awyeagames Рік тому +2

    Thanks! This was very helpful!

  • @RavensKrag
    @RavensKrag Рік тому +2

    I think this is a great way to explain vector math in a visual way without mathematical notation, which can be intimidating to many people (especially artists). However, you use the term "direct multiplication", which is kinda confusing. In math, this is called the "component-wise multiplication", or "element-wise multiplication". There is indeed something called the "direct product", but that's something different (and more complicated). I hope in the future you consider using the proper terminology, so that people know what keywords to use if they want more information. I could imagine someone googling your words and then getting really overwhelmed, even though the actual math here is not too difficult.

    • @cg_cookie
      @cg_cookie  Рік тому

      Noted! Thank you for the feedback.

  • @SefaR_atoR
    @SefaR_atoR Рік тому +2

    That's what i really needed!

  • @ferdraun
    @ferdraun Рік тому

    Cool stuff, i'm finally understanding something. Huge thanks

  • @CGinterMix
    @CGinterMix Рік тому +2

    Really Awesome 🤩

  • @juancarlospadua9699
    @juancarlospadua9699 Рік тому +2

    Thanks Sir.

  • @JavierSam_Uy
    @JavierSam_Uy Рік тому

    Very good explanation. Thank you very much.

  • @Margaritaom6
    @Margaritaom6 Рік тому

    Thank you

  • @jbanimations8475
    @jbanimations8475 Рік тому

    Very useful information!!! Thanks!!!

  • @hereb4theend
    @hereb4theend Рік тому

    Dude casually creates Boid physics to explain vectors. Outstanding move.

  • @leonardoromero4709
    @leonardoromero4709 Рік тому +1

    Thank you 🙂

  • @eyeemotion1426
    @eyeemotion1426 Рік тому +1

    Looking at this, I've got the impression Blender could one day try to also be a game engine again. Almost everything seems there that is needed.

  • @GauthierKERVYN
    @GauthierKERVYN 9 місяців тому

    The power of basic knowledges.

  • @fidodido3649
    @fidodido3649 Рік тому

    Thank you!

  • @2bit8bytes
    @2bit8bytes Рік тому

    Very good vid!

  • @PotatoImaginator
    @PotatoImaginator Рік тому

    Thank you , Senpai

  • @codedvoxels
    @codedvoxels Рік тому +2

    Do you have the node goup for the mesh arrow?

  • @abv250
    @abv250 Рік тому +3

    Where can I get the Mesh Arrow Node? I've looked through the Blender Add-ons and searched online with no success.

    • @danabu-reish8743
      @danabu-reish8743 Рік тому +2

      Yesss, someone help us!

    • @tculhane
      @tculhane 6 місяців тому

      @@danabu-reish8743 Yes please! I would like to follow along with this too but don't know the best way to create the mesh arrow.

  • @DLVRYDRYVR
    @DLVRYDRYVR Рік тому +1

    Superb 🙏🍿

  • @robinpittelkow8302
    @robinpittelkow8302 Рік тому

    Very helpful video! I noticed that you are using some kind of custom Blender theme. I like it! Can you tell me if I can download that anywhere or did you change the settings one by one yourself?

    • @cg_cookie
      @cg_cookie  9 місяців тому +1

      Sure thing! I did make it from scratch, but it's called Minimal Dark and is included in the Blender presets.

    • @robinpittelkow8302
      @robinpittelkow8302 9 місяців тому

      Thank you,@@cg_cookie!

  • @pamhampton2588
    @pamhampton2588 Рік тому

    It would be useful if your videos would magnify screens to be able to see the numbers your entering.
    Tzx

  • @trananswers
    @trananswers Рік тому

    thanks! could not find the Mesh Arrow node

    • @voyageruk2002
      @voyageruk2002 10 місяців тому

      I'm sure he made that himself

  • @СергейЗаплетин-й1ъ
    @СергейЗаплетин-й1ъ 8 місяців тому

    oh my god thx you!

  • @Tatsumi7886
    @Tatsumi7886 9 місяців тому

    Is there a way of changing a vector's direction/orientation/normal in the Shader editor?

  • @MrAlphaboubacar
    @MrAlphaboubacar Рік тому

    Very interesting, I was looking for something like this. Thanks. I however can’t find the “ mesh arrow “ node. I am using blender 3.4.1

    • @btn237
      @btn237 Рік тому +2

      That’s not an included node in Blender. If you see nodes that have a dark green header, it’s a custom node group that has been created by the user.
      You can easily make this node group yourself, or subscribe to their full course where I’m sure the blend files are available.

  • @jonnylong8195
    @jonnylong8195 Рік тому

    any book/course recommendations where i can learn vector math from scratch? Im really interested in incorporating geo/procedural nodes into my 3d workflow but there doesnt seem to be much info on the math part and how it corelates to node operations.

  • @simonzhang3D
    @simonzhang3D Рік тому

    liked just because of Melee

  • @simonzhang3D
    @simonzhang3D Рік тому

    Lets just take a minute and remember back in school where we learned it and said: bro who needs that shit in the future.
    The future:

  • @justinheinen2666
    @justinheinen2666 Рік тому

    Thank you for cutting your hair! Haha

  • @spencertaproot8086
    @spencertaproot8086 Рік тому

    can any body told me what is the difference betweem multiply and scale in vector math ?

  • @alokpradhan5916
    @alokpradhan5916 Рік тому

    VERY DIFICULT TO LERN BLENDER NODE 😵‍💫PLZ HELP ME 😭😭😭

  • @AINightmare537
    @AINightmare537 3 місяці тому +1

    Justin timberlake?

  • @Gome.o
    @Gome.o Рік тому

    4 min in... I'm already lost lol

  • @sicfxmusic
    @sicfxmusic Рік тому

    Brush I just want to be a 3D designer not a scientist 😳

    • @richardzakroski
      @richardzakroski Рік тому

      gotta learn the math my friend.. there is a whole lot of geometry and algebra in graphic design

  • @fanatic632
    @fanatic632 2 місяці тому

    That is so complex to understand. Maybe because I have low IQ.

  • @costavojik
    @costavojik Рік тому

    What a cool tutorial but why greenscreen yourself lol

  • @A.Shek_
    @A.Shek_ Рік тому

    The Sheep was more Hnadsome with long Flufy Hair Style