Legions Imperialis Escalation League Battle Report (Part 3) - Sons of Horus vs. Penitent Auxilia
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- Опубліковано 20 сер 2024
- The Escalation League for Legions Imperialis continues (just a couple months late). Rob is back with his Auxilia, newly reinforced with Leman Russ's and a Knight, as well as bringing back his Thunderbolts for that all important air-cover!
At this tier we've both added 500pts of new units, taking us to a 1500pts game as the Sons of Horus take on the Auxilia and the Penitent Legion!
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Intro and Outro music used via Creative Commons "Benji" by Dyalla
Intercept rule is one weapon system not all of them and close combat starts with 2 dice not 1. Also OVERWATCH when tanks and squishy troops are charged.
Absolutely solid advice, also I thought I’d add in combat you use 2d6 to a max of 6d6.
Termies coming from deep strike at 23:28 can’t charge. They can only have certain order tokens - don’t have rule book on hand to give specific page.
Yes only Advance or March orders can be issued to deep Striking units
How chill is you guys' intro tune? I freakin' love it. Very slick channel. Keep up the good work.
Good job Ash....It is good to see someone who still uploads BR warts and all....We all get rules wrong and it takes a strong person to still upload their BR. I look forward to your next LIMP bat rap. ;) Pls keep them coming
Would be awesome to see some more Aeronautica Imperialis games.
Demolisher doesnt grant ignore cover. Just allows you to damage buildings
Oof what a rough start with the thunderbolts…but at least they are the best looking flyers in the setting!
Ash, I enjoy your content and can appreciate that you’ve got a lot of rules floating about in your head, but there were so many rules you got wrong. A lot of them were very important too, terminators charging from deep strike, the combat rolls, the morale rolls. Have you given thought to having a rules monkey to make sure things are running properly?
I'm just happy to see House Metalum again even if it's only the two Cerastus
I don't play Ash to win. I play to fulfill my sick need for humiliation.
Truly a LSDPB
@@icefyst never a BSUSM
That was a tough watch...with how the Sons of Horus were ao outscoring the Solar Auxilia.
I don't play the game, nor have I read the rules, but I think a squadron or two of Marauder Destroyers would give Ash some non-ground bases targets to really worry about, especially if Rob is still out activating him, so they can be placed last, well away from the Ash's Interceptors.
You really have to use the infiltration detachment as SA until the dracosans are out. Walking simply fails to get you on an objective and wastes your first activation
Epic scale truly is the way 30k/40k should be played!
first mistake in minute 15. sure they have cover. they are inside terrain with cover 1 👈🏼
LI really needs some non-sticky objective scenarios. Too many games are resolved by the middle of turn 2.
You can always house rules it....For example, objectives can't be scored until turn 3 and are non-sticky....plus needs to be played on a 6 X 4 table...but I agree with your statement..no sticky objectives ;)
Great BR as usual. Only thing inwould suggest is some light music to add abit of atmosphere to the game...not loud enough so we can't hear you just enough to add abit of tension to the game
I do wonder if it would have been better to shoot the knight at the building not the unit inside, as i think the knight could easily take off one of it's wounds and the demolisher cannons on the malcadors could have finished it off, though the malcadors might have just been a better option to get rid of the unit inside due to volume of fire and 4 ignore cover ap -3 shots.
Also rob should 100% get some marauders, they are insane. only way to stop them from doing a tonne of damage is overwatching and sicarens and dederos are the only reliable way to overwatch them down.
Terminators can't charge after drop... So much missplays about rules or strategies.
im sure as games are played the rules will tighten up. Realize Ash plays many games and rule slip ups will happen. Also this rule book isnt worded or sequenced well as per most GW rules
Must admit that does make them very powerful
Fun watch but the editing is so quick that it’s blending one thought or word directly into another, or words are cut off in the middle.
Part 4?🥺
I wish GW wasn't so dead set against not having the Xenos represented in Legions Imperialis.
Sorry guys, I really want to enjoy this but it's obvious that it's been a while since you've read the rules. Makes it hard to follow when do many inaccuracies. Please use 2D6 for combat and check out the combat sequence (first fire, combat, advance fire), deep strike cannot charge, flyers can jink and use their save.
Pretty sure everyone is only allowed 1 save, armour or invuln...there is no option for both...I thought the same as you, but have a look at armour/saves you only have the option for 1...which ever one is better. :)
@@hexaspano263this is correct, the amount of times ive had to explain how jink works is ridiculous
You get 1 save, rules like jink/invulerable,ion shield are just an optional save that you can take in place of your armour save
Are you playing homebrew rules or something?
Are Acastus knights good at anti-air?
This system would be so much cooler if they'd just add the different Xenos armies to it. Imperial tech vs Imperial tech only goes so far imho. Still fun to watch!
People are dog piling you about rules, which is a shame, because the game looks great, and your energy is also great, play more!
For my own small rules inconsistency (that no one else mentioned), your troops in transport cannot disembark directly into a building. Disembarking happens on the transport's activation, and you can only garrison a building on your activation (or if you set up inside it). That means there is a gap between getting out of the transport and into the building for you to be overwatched.
Lots of rules mistakes in this game, think you need to reread the rules
Just can’t enjoy watching this as you’re getting so many rules wrong - couldn’t watch past 11:48 into the video - you guys seriously need to have read rulebook beforehand and have it to hand during the game
the skydive mistake 😂