i can't believe i didn't run into your channel before, im been trying to get into VFX for my games for a long time and i couldn't find good tutorials for hit effects before, i hope you keep making tutorials, subscribed!
Really awesome content! I've been learning shaders and VFX for realtime over the past handful of months for my game, and there's just not a lot of information out there. Thanks for putting these together; I wasn't integrating my custom meshes and shaders with Shuriken in a meaningful way until I got a peek at your workflow. Looking forward to more advanced breakdowns in the future!
Thanks a lot! Really glad it helped. :) I'm planning to make more of these, but as I explained in my QA video, I'm very (VERY) busy right now, so I don't really have much free time... :(
Woaw, 70+ hours is really a lot! :o Well I'm still just a junior though, so I guess I wouldn't even be able to work that much every week. :') Wish you the best, and I'll make sure to make more as soon as I can.
Looking forward to more of your tutorials. I enjoy how you demo the process from texturing to importing the assets into the engine. Great work as always!
You need to find the time to make these and I need to find the time to follow these xD Anyways, wonderful tutorial, thanks :3! Your channel is also growing pretty quickly, I'm happy for you :D
Great tutorial! Maybe it's me but I think the volume of the voice is too low(compared with other videos on youtube) Thanks and keep it up! Waiting for the next one ;)
wow. this is some high quality stuff. i just watched all of your league of legends custom skin videos. and it just made my dream of seeing something like atlantean or deep sea zyra in the game. it would be soo cool if she used corals. and underwater plants. keep up the good work ^^
I've been loving your tutorials! Could you perhaps make some that focuses on how to make good textures in the future? Most of the ones around don't seem to deal with VFX
Please make more advanced vfx tutorial like this! it's really helpfull! especially about sync our fx to animation and contact effect like hit the other player, thank you for your great tutorial! :D , oh mind to open patreon for donation ? but paypal is ok *will send you some 'coffee' later haha
Thanks! Also, none of them are custom skins. They are just fan arts, and made in Unity, so not compatible with League. I'll probably make a FAQ video soon, so that people finally stop asking me the same question over and over again. :p
I am a very very beginner and I never used Photoshop neither download or had installed on my computer but is there a free version? I cannot find one...Can anybody help? Thanks
When I CTRL+A, CTRL +C, everything is ok, then when I CTRL+V, it puts a solid white circle layer over the gradient layer. This happens in Photoshop and Gimp. Any ideas what's going on?
It's just what I've been used to use at school, and the format we use at work. :) I'm not sure what would be the advantages/disadvantages over .png, to be honest.
Unfortunately as I explained in my last video (QA), I do not have enough time to continue this right now. I will make more of them, but not for now. Sorry. :/ Still glad these few videos helped !
Have you ever worked on the vfx of a game? I'm a game developer and 3d modeler working on two games that needs lots of vfx, contact me if you're interested.
So i made the effect that you made in this video and it worked great in the editor but when i build it for android it shows black squares instead of that effect on my phone .Can you please tell me what might be wrong here?
it sounds like a shader error, as it doesn't seem to treat the material as additive. If I recall right, there is a separate version of the additive shader meant for mobile devices (haven't checked this, but read somewhere in unity docs)
+DigitalCrest okay .. I guess it was something to do with the shader. But i solved my problem my turning off the Auto Graphics API in the player settings :) thanks.. ☺️
You mean, like screenshots? There are a few scripts or assets available out there. One I could recommend would be this one: assetstore.unity.com/packages/tools/instant-screenshot-24122 :)
Awesome tutorial like always! I'm patiently waiting for some mesh based VFX =) Like in your garen's skins video - ua-cam.com/video/6cTq4UsZlFk/v-deo.html or something simmilar
i can't believe i didn't run into your channel before, im been trying to get into VFX for my games for a long time and i couldn't find good tutorials for hit effects before, i hope you keep making tutorials, subscribed!
Thanks a lot! I've only started making video recently, that might be why. :D
Really awesome content! I've been learning shaders and VFX for realtime over the past handful of months for my game, and there's just not a lot of information out there. Thanks for putting these together; I wasn't integrating my custom meshes and shaders with Shuriken in a meaningful way until I got a peek at your workflow. Looking forward to more advanced breakdowns in the future!
Thanks a lot! Really glad it helped. :)
I'm planning to make more of these, but as I explained in my QA video, I'm very (VERY) busy right now, so I don't really have much free time... :(
As someone working 70+ hours a week, totally understand. Looking forward to it when you have the time regardless!
Woaw, 70+ hours is really a lot! :o
Well I'm still just a junior though, so I guess I wouldn't even be able to work that much every week. :')
Wish you the best, and I'll make sure to make more as soon as I can.
Looking forward to more of your tutorials. I enjoy how you demo the process from texturing to importing the assets into the engine. Great work as always!
Thanks a lot! :)
I'll probably do a bit differently in the future ones, as in I'll decompose my league VFXs instead, at least for a while. :)
Sounds like a great idea! A breakdown of those effects is much needed haha
Haha I'll do that then. :p
You need to find the time to make these and I need to find the time to follow these xD
Anyways, wonderful tutorial, thanks :3! Your channel is also growing pretty quickly, I'm happy for you :D
Thanks! ^_^
And yes, growing steadily! :D
And I'll make more as soon as I have time. :)
Great tutorial! Maybe it's me but I think the volume of the voice is too low(compared with other videos on youtube)
Thanks and keep it up! Waiting for the next one ;)
Yup, noticed it too late... :(
I'll make sure to correct that for the next one. Thank you! :)
wow. this is some high quality stuff. i just watched all of your league of legends custom skin videos. and it just made my dream of seeing something like atlantean or deep sea zyra in the game. it would be soo cool if she used corals. and underwater plants. keep up the good work ^^
Thanks a lot. ^_^
I'm getting very busy right now so I might not have the time for new vfx videos in the near future... :x
This is an awesome tutorial! Thank you for this!
thank you very much for the tutorials, it helped me a lot to understand particles in Unity, very good :)
You're welcome! Glad it helped. :)
Great tutorial man. Thanks for sharing these stuff
Thanks! And welcome. :D
Thank you so much for these tutorials! Hope to see more of them soon :D
Thanks! Hopefully, I'll have some free time someday. :D
a very nice tutorial! Great job mate!
Thanks! Hope I can make more in the future. :)
Thank you for sharing....Look forward more awesome videos.
You're welcome, and thank you. ^_^
I've been loving your tutorials! Could you perhaps make some that focuses on how to make good textures in the future? Most of the ones around don't seem to deal with VFX
Hi! And yes, I'll probably do that. I just need to find some time to make more of those videos. x-x
Wow, Thanks a lot, now I go to study paricles!!
Welcome! Thanks to you for watching. ^_^
Great tutorial, realy helped alot! thank you!
Hi man, incredible video! How long have you been training to accomplish this level of skill? I want to be a vfx designer when i grow up.
Nicely done sir
Ty
Thank you alot mate .. theres a tool called lazy nezumi it may help you in drawing textures
Please make more advanced vfx tutorial like this! it's really helpfull! especially about sync our fx to animation and contact effect like hit the other player, thank you for your great tutorial! :D , oh mind to open patreon for donation ? but paypal is ok *will send you some 'coffee' later haha
Love your videos men keep it up
Thanks a lot! ^_^
+Sirhaian'Arts yeah keep up the work. Btw how do i get your custom skins?
Thanks!
Also, none of them are custom skins. They are just fan arts, and made in Unity, so not compatible with League. I'll probably make a FAQ video soon, so that people finally stop asking me the same question over and over again. :p
will you be making more advanced tutorials in the future?
Yup, definitely. I'll probably decompose one league FX I made in the next one, for example. :)
Sirhaian'Arts Ohhh I cant wait
I wanted to pose some base before starting something deeper. C:
please do this! They are great! there is not much information on this topic on the internet atleast not in the advanced section... so thx alot!
Welcome! Hopefully I'll have some time to make more of them soon. :)
MORE TUTORIALS PLEASE
Awesome!
Nice!!
I am a very very beginner and I never used Photoshop neither download or had installed on my computer but is there a free version? I cannot find one...Can anybody help? Thanks
Nice tutorial!
What software did you use to make the video?
Thanks! And for the video edit, I used After Effects :)
You are awesome !!!!!!!!
Aw, thanks ^_^'
thanks!
thanks! i was wondering, for all of the fan league effect that you make are you using Unity as well?
+Henri Scharr Yup! I'm only using Unity, now. Fell in love with it. :p
haha me too!
+Henri Scharr But I'll make more tutorials someday, for sure. :)
When I CTRL+A, CTRL +C, everything is ok, then when I CTRL+V, it puts a solid white circle layer over the gradient layer. This happens in Photoshop and Gimp. Any ideas what's going on?
Ctrl SHIFT C. Remmeber use shift
17:02 how to copy the layer? u didn't explain
I have problem with my shader, it doest fade.
cool tut, question: why you use .tga files for textures? what is advantage over png?
It's just what I've been used to use at school, and the format we use at work. :)
I'm not sure what would be the advantages/disadvantages over .png, to be honest.
ok, thx for answer :) waiting for more tutorials
senseii
Could you do some videos just showing some of the effects you have already created?
Well I have made the league vfx fan arts. I cannot show the VFXs I made under NDA, sadly. :/
Could you walk through some of your league vfx fan arts?
Something like your break down video but with a little more detail.
I also want to say thank you for doing these videos. They are appreciated.
Unfortunately as I explained in my last video (QA), I do not have enough time to continue this right now. I will make more of them, but not for now. Sorry. :/
Still glad these few videos helped !
plsss make more of these tutorials
When I have some free time, I will... Unfortunately, I don't right now. :/
Have you ever worked on the vfx of a game?
I'm a game developer and 3d modeler working on two games that needs lots of vfx, contact me if you're interested.
Yes, I worked on the game Zheros, and I am now working at Gameloft. :)
Please, do mooore tutorials about Game VFX!!!!
It's really cool and great! Can you make tutorial about one of LoL's VFX?
Thanks a lot! I will make more, but I'm kinda very busy right now. ^^'
Next one will be a LoL fanart VFX tutorial, yes. :)
+Sirhaian'Arts ohh, understood, i'll be waiting, thx!!)
No problem! :D
So i made the effect that you made in this video and it worked great in the editor but when i build it for android it shows black squares instead of that effect on my phone .Can you please tell me what might be wrong here?
it sounds like a shader error, as it doesn't seem to treat the material as additive. If I recall right, there is a separate version of the additive shader meant for mobile devices (haven't checked this, but read somewhere in unity docs)
+DigitalCrest okay .. I guess it was something to do with the shader. But i solved my problem my turning off the Auto Graphics API in the player settings :) thanks.. ☺️
I never built in Android, so I can't tell for sure, but yes it does look like a shader issue, as DigitalCrest said. :)
+Sirhaian'Arts Yes.. I fixed my problem.. Thank you.. Love your Vfx tutorials.. They are awesome! Keep making more :)
Thanks! And glad to see it's fixed. :D
1:52 second WE DONT HAVE A Glow_01 effect where i download it ?
You are amazing u already upload to video details love you :D
hi, how to take high resolution and good image for game publishing?
You mean, like screenshots?
There are a few scripts or assets available out there. One I could recommend would be this one: assetstore.unity.com/packages/tools/instant-screenshot-24122 :)
When will ep 5 gonna be out :v
can i make this in unity 2d ?
Can you do this w/o shaderforge?
You can, but you need to code your own shaders.
Can you do a ground breaking one?
I'm not really into destruction. Maybe someday. :^]
Sirhaian'Arts But I wanna know how to make Braum ult :p
Well that kind of animation isn't really my forte. :p
But if I learn how to make it, I'll make a tutorial about it, for sure. :)
I love your videos but your voice is so quiet :( I have to turn up the volume way high, which is pretty dangerous when using headphones
I knooooow, sorry! I'm actually even more quiet irl. :<
If I make more voiced videos, I'll make sure to talk loud enough!
ayyy
You're first!
Here, take this cookie. c:
+Sirhaian'Arts :3333
the sound is so low
Awesome tutorial like always! I'm patiently waiting for some mesh based VFX =)
Like in your garen's skins video - ua-cam.com/video/6cTq4UsZlFk/v-deo.html or something simmilar
Thanks! I'll probably do something similar in the next one. :p
21:07
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So far :D
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Nice!!