I've been workin as a 3D generalist for 3 years now, and at march of this year I started my journey into vfx, your channel helped me a lot, I did a lot of vfx based on your tutorials, so thank you, after 6 months of really hard work, I got my first vfx freela and It was for riot, I realized a dream making a vfx for a character that I play with for so many years, and you deserve a huge thank you, whitout your tutorials none of this would be possible, Thank you so much!!
I'm a solo indie dev with an education in software engineering. I need a bit of everything, and I'm glad to have affordable instruction to help me improve my weaker areas of game development.
I feel incredibly lucky! First I'm a game developer and creating my own game. But I don't know how to create complex vfx, so today I started to think about where to start... and you as one of my main learning channels uploading this video! This is like getting the jackpot! Also the second reason is because we have people like you so self learning is a thing! Thank you!
Eu estou entrando nesse mundo de VFX agora, e estou curtindo muito! Já fiz alguns dos seus tutoriais e quando for po$$ível eu quero comprar um dos seus cursos de iniciante! Obrigado pelo seu trabalho Gabriel! Está ajudando muito!
🔗Feel free to share your story on how you got to VFX and what worked for you or didn't. Share the struggles you have been through. 👉And besides all of this, don't forget to share your work for feedback or just to show-off: twitter.com/GabrielAguiarFX | Discord: discord.gg/AN7CrC3Qbb
Olá! Sou do brasil e estudante de 3d. Estou gostando muito dessa área de VFX e começando a ir atrás de conteúdo para tentar aprender. Estou vendo alguns seus e tentando acompanhar kkk Obrigada pelos vídeos!
Yes, it's all there available. It even contains two versions. The one I created before recording the course, and the one I created while recording the course. 👍
Great video thanks. The main thing I've struggled with as a unity developer learning VFX Graph is I often have no idea which nodes to use. Even going through the courses you've made I feel myself wondering how we can learn the nodes to use. Do you think learning HLSL is a good plan for learning the aspects that goes into making vfx using vfx graph? I feel there's definitely something missing
Hi Gabriel great video! It was super valuable information. I'm currently in the learning stage but I'm using UE5s Niagara system instead. I know many techniques and general ideas are transferable it's just the little things here and there. Would you have any similar courses I could look at for Unreal?
Well there's this one course I made a while back: www.udemy.com/course/ue4-vfx-for-games-beginner-to-intermediate/?couponCode=16.99_UNTIL_20-10 Plus there's this tutorial I did last week wish is essentially a beginner friendly intro to Niagara: ua-cam.com/video/iDrsEp3AGWA/v-deo.html
@@GabrielAguiarProd Great Thank you I actually completed your Niagara orb basics tutorial yesterday. It was great! I'll definitely take a look at the course on udemy. I've also found from watching a few of your unity tutorials. That I can actually use those to learn Niagara as well, they're kinda similar. It also forces me to focus on techniques rather than tools.
So I recently got a job as a vfx artist cause of blender stuff but the job requires unity so thanks to your channel I've been learning unity shader graph and vfx graph and also working too thanks a lot for this channel. And I also really wanted to learn vfx for games in godot engine but thanks to your videos I'm able to replicate some of the effects in godot and I plan for start teaching what I've learnt to others
So is it better to learn in Unity first? I know the theory and ways are similar for both engines, but as an entry level VFX artist, which engine should I start using?
Depends where you wanna end up. Unity is usually for Mobile, 2D or VR Projects so chances are you're gonna orient your career towards studios that specialize in it. For more 3D stuffs, you would go UE4/5. And it's becoming the standard in industry as a whole. Ideally you would learn both. Just not at the same time. Why? So you're comfortable with switching between engines because depending on the companies like EA or Ubisoft, having that under your belt is a non negligeable plus in my book.
Hot maybe, but not new :D What I recommend is this playlist, I'm building a few free UE tutorials: studio.ua-cam.com/users/playlistPLpPd_BKEUoYhyGZHSK1pUMOsy75iNE7_Z/videos And this two courses can help too: www.udemy.com/course/ue4-vfx-for-games-beginner-to-intermediate/?referralCode=E6B74E27F28BEF5BA5E0 | www.udemy.com/course/ue5-vfx-stylized-explosion/?referralCode=9052A77960FFA714C508
Hi, I'm a Korean student who wants to study with your lectures. Your lectures are very good, but there are some parts that are hard to understand because there are no Korean subtitles. If possible, could you please add Korean subtitles in the future?
I have asked on UE channel, is it worth to be a specialist and they told me that in todays age, it is much better to be a generalist.. which caused me to stop trying to learn.. Having a carreer in another industry right now.. being a generalist is much harder than doing only 1 thing :( Also, right now what is the advantage to focus on UE vs UNITY to start? :)
It depends on a lot of things, on the end goal. But I feel like it's easier to pick up Unity because there's much more information about it (tutorials, documentation, projects, etc) and when learning that's all that matters, finding answers.
I would like to render some of my vfx, could you be so kind to help me find a good tutorial about rendering for portfolio? I'm not used to those kind of things
Teus vídeos é da hora o bom também é que não fica aparecendo a miniatura do teu rosto no vídeo eu particularmente não gosto de videos que a miniatura do rosto da pessoa fica aparecendo no vídeo porque isso atrapalha eu acho interessante o seguinte se a pessoa quer aparece que apareça no início do vídeo faça a sua introdução e depois deixá o vídeo rola sem que fique aparecendo a miniatura do rosto da pessoa no vídeo.
I've been workin as a 3D generalist for 3 years now, and at march of this year I started my journey into vfx, your channel helped me a lot, I did a lot of vfx based on your tutorials, so thank you, after 6 months of really hard work, I got my first vfx freela and It was for riot, I realized a dream making a vfx for a character that I play with for so many years, and you deserve a huge thank you, whitout your tutorials none of this would be possible, Thank you so much!!
This is amazing! Very well done your hard work paid off! 👏
would you mind sharing which character it is and what are the vfx you've done for it?
The video didind't realease wet, but it's for Legends of Runeterra, that's all I can say unfortunately@@noname75x
I'm a solo indie dev with an education in software engineering. I need a bit of everything, and I'm glad to have affordable instruction to help me improve my weaker areas of game development.
I feel incredibly lucky! First I'm a game developer and creating my own game. But I don't know how to create complex vfx, so today I started to think about where to start... and you as one of my main learning channels uploading this video! This is like getting the jackpot! Also the second reason is because we have people like you so self learning is a thing! Thank you!
Eu estou entrando nesse mundo de VFX agora, e estou curtindo muito!
Já fiz alguns dos seus tutoriais e quando for po$$ível eu quero comprar um dos seus cursos de iniciante!
Obrigado pelo seu trabalho Gabriel! Está ajudando muito!
I was about to start learning VFX for my game, what a coincidence 😅
🔗Feel free to share your story on how you got to VFX and what worked for you or didn't. Share the struggles you have been through.
👉And besides all of this, don't forget to share your work for feedback or just to show-off: twitter.com/GabrielAguiarFX | Discord: discord.gg/AN7CrC3Qbb
Really good question, thank you!
Love your content! Thanks very much!
amazing conten as awlway my friend
Olá! Sou do brasil e estudante de 3d. Estou gostando muito dessa área de VFX e começando a ir atrás de conteúdo para tentar aprender. Estou vendo alguns seus e tentando acompanhar kkk Obrigada pelos vídeos!
Força! 👍
can it use for animation?
soon I will buy Magic Effects - Intermediate Level a question, do you make available in the course that project where you have the thunderlord?
Yes, it's all there available. It even contains two versions. The one I created before recording the course, and the one I created while recording the course. 👍
a lenda!
Great video thanks. The main thing I've struggled with as a unity developer learning VFX Graph is I often have no idea which nodes to use. Even going through the courses you've made I feel myself wondering how we can learn the nodes to use.
Do you think learning HLSL is a good plan for learning the aspects that goes into making vfx using vfx graph? I feel there's definitely something missing
Do I have to learn blender early on the first weeks?
It's recommended, but it isn't as hard as let's say modeling character for example.
Hi Gabriel great video! It was super valuable information. I'm currently in the learning stage but I'm using UE5s Niagara system instead. I know many techniques and general ideas are transferable it's just the little things here and there. Would you have any similar courses I could look at for Unreal?
Well there's this one course I made a while back: www.udemy.com/course/ue4-vfx-for-games-beginner-to-intermediate/?couponCode=16.99_UNTIL_20-10
Plus there's this tutorial I did last week wish is essentially a beginner friendly intro to Niagara: ua-cam.com/video/iDrsEp3AGWA/v-deo.html
@@GabrielAguiarProd Great Thank you I actually completed your Niagara orb basics tutorial yesterday. It was great! I'll definitely take a look at the course on udemy. I've also found from watching a few of your unity tutorials. That I can actually use those to learn Niagara as well, they're kinda similar. It also forces me to focus on techniques rather than tools.
So I recently got a job as a vfx artist cause of blender stuff but the job requires unity so thanks to your channel I've been learning unity shader graph and vfx graph and also working too thanks a lot for this channel. And I also really wanted to learn vfx for games in godot engine but thanks to your videos I'm able to replicate some of the effects in godot and I plan for start teaching what I've learnt to others
Can I make a 3d visual effect from unity and apply it to side scroll 2d games?
So is it better to learn in Unity first? I know the theory and ways are similar for both engines, but as an entry level VFX artist, which engine should I start using?
Depends where you wanna end up. Unity is usually for Mobile, 2D or VR Projects so chances are you're gonna orient your career towards studios that specialize in it.
For more 3D stuffs, you would go UE4/5. And it's becoming the standard in industry as a whole.
Ideally you would learn both. Just not at the same time. Why? So you're comfortable with switching between engines because depending on the companies like EA or Ubisoft, having that under your belt is a non negligeable plus in my book.
its all unity. UE5 is the hot new thing, do you have any recommendations for that engine instead?
Hot maybe, but not new :D
What I recommend is this playlist, I'm building a few free UE tutorials: studio.ua-cam.com/users/playlistPLpPd_BKEUoYhyGZHSK1pUMOsy75iNE7_Z/videos
And this two courses can help too: www.udemy.com/course/ue4-vfx-for-games-beginner-to-intermediate/?referralCode=E6B74E27F28BEF5BA5E0 | www.udemy.com/course/ue5-vfx-stylized-explosion/?referralCode=9052A77960FFA714C508
Hi, I'm a Korean student who wants to study with your lectures. Your lectures are very good, but there are some parts that are hard to understand because there are no Korean subtitles. If possible, could you please add Korean subtitles in the future?
Wish it was that easy, I'm just one guy here :D
But I will see what's possible.
I have asked on UE channel, is it worth to be a specialist and they told me that in todays age, it is much better to be a generalist.. which caused me to stop trying to learn.. Having a carreer in another industry right now.. being a generalist is much harder than doing only 1 thing :(
Also, right now what is the advantage to focus on UE vs UNITY to start? :)
It depends on a lot of things, on the end goal. But I feel like it's easier to pick up Unity because there's much more information about it (tutorials, documentation, projects, etc) and when learning that's all that matters, finding answers.
Can we import these vfx into after effects ?
I've been trying to understand of how to use your knowledge in blender Are there any resources for that?
Hmm interesting. I could make a video about it in the future.
did i just spotted asta(from black clover)
VFX for Godot 4... Please 🥺
Yes there will be soon more. In the meantime I've actually done my first one: ua-cam.com/video/R3xMwfrlTI8/v-deo.html
I would like to render some of my vfx, could you be so kind to help me find a good tutorial about rendering for portfolio? I'm not used to those kind of things
Try to record your screen with OBS for example.
what on god's green earth is that cheese shredder of a mic bro 💀
i from iran... i cant buy any of this course that you said T_T
That's sad. Try from here perhaps: flippednormals.com/creator/gabrielaguiarprod?tagIds=1
Teus vídeos é da hora o bom também é que não fica aparecendo a miniatura do teu rosto no vídeo eu particularmente não gosto de videos que a miniatura do rosto da pessoa fica aparecendo no vídeo porque isso atrapalha eu acho interessante o seguinte se a pessoa quer aparece que apareça no início do vídeo faça a sua introdução e depois deixá o vídeo rola sem que fique aparecendo a miniatura do rosto da pessoa no vídeo.
First! :)