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Using TRAINS to Connect Our CITIES in Cities Skylines 2 | Economy 2.0 | WPC (#10)
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- Опубліковано 13 лип 2024
- Join me in White-Pine County as we begin development of a new city in Cities: Skylines 2. We will dive into zoning, aswell as basic health care and death care. We also expand our city to attempt to fix our budget! We also build our first schools! Traffic becomes a nightmare! We will also deal with the Economy 2.0 Patch!
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• White-Pine County | CS2
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► About The Game...
Cities: Skylines 2 or CS2
Raise a city from the ground up and transform it into the thriving metropolis only you can imagine. You've never experienced building on this scale. With deep simulation and a living economy, Cities: Skylines II delivers world-building without limits.
Lay the foundations for your city to begin. Create the roads, infrastructure, and systems that make life possible day to day. It's up to you - all of it.
How your city grows is your call too, but plan strategically. Every decision has an impact. Can you energize local industries while also using trade to boost the economy? What will make residential districts flourish without ruining the buzz downtown? How will you meet the needs and desires of citizens while balancing the city's budget?
Your city never rests. Like any living, breathing world, it changes over time. Some changes will be slow and gradual, while others will be sudden and unexpected. So while seasons turn and night follows day, be ready to act when life doesn't go to plan.
An ever-expanding community of Builders means more opportunities to build a truly groundbreaking city with mods. They're now more easily available in Cities: Skylines II.
The most realistic and detailed city builder ever, Cities: Skylines II pushes your creativity and problem-solving to another level. With beautifully rendered high-resolution graphics, it also inspires you to build the city of your dreams.
Chapters
00:00 Intro and Map Overview
#citiesskylines2
I decided to leave all of the train building in so you can see how much I was struggling... I'll improve one day! haha.
Add a bus line from the town to the train station. Add parking also to give that park and ride vibe at the small train station
it's not anarchy causing the trees on the road issue, it's MoveIt-any time you place a road or a farm or ore mine or whatever, the trees 'disappear' but they aren't actually deleted-that's just how they built the game..so when you move the road, sometimes the once invisible trees will pop in.
Speaking of trees, I believe if you are in the tree brush mode, you can hold Ctrl and select more than one species..same with tree age.
And the words you want are "retaining wall" 🌴🌳🌲
Life saving with the terminology 💯😂 - and gotcha! I 100%thought it was anarchy with the trees 😂
Cow tipping is what happens in rural areas
keep up the good work! i like watching this series
Thank you for the tutorial 🥰🔥
More than one hour of delight ! And damn the cows 😂
haha tutorial? More like me struggling for an hour 💀😂
@@CesarsHideout😂 love it though
@@CesarsHideoutbtw, if you want to build bridges over boat ways, enable Anarchy then put the road at at least 40m
For one of your circular farms you have it crossing a road, this actually breaks it. CPP talked about it in his video today.
I’ll take a look, thank you!
Another great video Cesar, The wall is called a retaining wall :) maybe this is bc im european but would it be an idea to move the main bus station next to the train station and therefore allowing more connectivity with public transport? Just a thought
I totally forgot about the bus line! haha. I'll get it fixed.
👍🏻
This is like watching Dora
Leave my homegirl alone 😂