To get Magic Spoon’s BEST offer yet, click this link for 20% off: magicspoon.thld.co/WWGBF (offer ends 11/29) If you’re watching this after Cyber Monday (11/29), not to worry! You can get $5 off your delicious, healthy cereal by clicking this link: magicspoon.com/WWG A lot of the gameplay footage in this episode is from Granslu00’s channel. I highly recommend subscribing to him. He frequently uploads some incredible Perfect Dark and GoldenEye play throughs including custom levels, hacks, etc. Graslu00’s channel: ua-cam.com/users/Graslu00 On a side note, I should make a video about what a nightmare this one was to make. Every technical problem that could've gone wrong, went wrong lol. Follow me on Twitter - twitter.com/WrestlesGaming Patreon - www.patreon.com/wrestlingwithgaming
I actually haven't had cereal in years because they're all loaded with ridiculous amounts of carbs and sugar. Hard to believe we are supposed to start our day consuming that stuff. I was surprised by how relatable this partnership was so I jumped in and picked up a custom 4 pack with your referral. Looking forward to being able to snack on some dope cereal. Hope it helps out the channel in some small way!
Thanks Kevin, it does help! I felt exactly the same way. I get offers to do sponsored segments almost every day and I've never taken anybody up on it because most of the stuff that I get offers for isn't something I would personally use or believe in. But I was actually already curious about magic spoon and obviously I try to keep a pretty healthy diet so it seemed like a good fit. I figured it would taste , you know, okay at best and was genuinely surprised by how good it ended up being. They sent me a sample pack to try it out for free but I ended up just buying some after I went through it. My code wasn't even active yet so I actually paid full price for it 😂
I see a lot of people bashing this sponsor but most of them don't know anything about keto and therefore don't know why someone would pay a premium price for food like this. Thanks for the code. I'll probably give this one a chance. As somebody who has lost a load of weight on keto I can say that while I've really enjoyed the results, there are some things I miss that I'd like to enjoy again sensibly. A niche product that allows me that in moderation sounds good to me, even for a premium price.
Thanks man! This game is still a lot of fun to play. Though outside of playing it on my N64 for this video, the last few times that I've played it I've done it on the 1964 emulator to get some sweet mouse and keyboard support. Please don't forget to unsubscribe on your way out lol
@@bencahill2647 Lol sorry. it's just a reference to something we were talking about on Twitter. I lost like ten subs within an hour or so of publishing the video.
Perfect Dark was such a deep game. So much to do in one FPS on the N64. Truly an amazing game. Great video too with some impressive renders and animations too.
There was an INSANE amount of content, not to mention a really cool sci-fi themed campaign. The alien reveal blew me away when I played it the first time.
@@DegreelessnessMode Someone told me Perfect Dark was terrible and nothing more than a failed tech demo. That alone proved to me this dude was mentally deficient and probably didn't even know how to wipe his own arse
Perfect Dark was such a freakin awesome sweet ass game. Still remember lugging my huge 23 inch tv outside with my N64 to the communal gazebo on my street and playing with all my friends. The 4 player split screen WITH bots meant we could play a coop deathmatch against the AI. I remember we used to set 1 of the bots to really hard so everytime someone saw the yellow bot they'd run scared.
Lmao.. awesome. Me too bro. I dug it back out, my 12yr old and I have been playing it. He likes it as well and fascinated with the technology of the time
The one thing it could have genuinely benefited from though is further optimization, texture stitching, occlusion culling, etc. Framerates were often pretty rough.
My favorite game of all time. It truly was a masterpiece. It was packed with so much content! And the multiplayer was even better than Goldeneye's with SO much customizability. I agree, the 2010 XBLA remaster is the ideal way to play it in the modern age. I once started a petition to develop Perfect Dark for PC but it never got anywhere lol would love to see a modern studio like Nightdive port it to the PC!
100% agree with this. There is the Xenia emulator, but getting K&M controls working properly for it seems to be a bit of a nightmare. Nightdive could absolutely do the game justice, though.
@@FloopDeMoop what that's dope they need to just remake it PD64 like how they did Resident evil 2 that new trailer scared me because Joanna has RED hair again 😭 I take that as a bad omen RE:zero
Cool thing that playing it with 1964 GE/PD edition works so well! Allows you to play in 60fps with modern resolutions, and to top it, it plays with mouse like a charm!
This is my favourite N64 game. I recently completed it again and it's still so much fun ! Single player campaign is a blast, the multiplayer is super fun and there is so much content and challenges to explore. Thanks for the video
I was genuinely blown away by this game back in 2000. It looked so good for the time and had so much content that I played it for literally years, and I still do once in a while. And I totally agree with your closing thoughts on why it couldn't surpass Goldeneye sales-wise. Goldeneye was just a pioneer title for consoles, and even though Perfect Dark did everything better than Goldeneye IMO it just couldn't make history like its predecessor did.
Multiple reasons, 007 was already a household name. Lots of kids parents at that time were already familiar with 007, so if the kid didn't want it, his dad or older brother probably did, and as a result, almost every person you knew with an N64 had Goldeneye, or had played it heavily at friends and family's homes. And let's face it, most boys growing up want to be James Bond, not Joanna Dark, and to this day I still prefer playing as a male character. It takes me out of the game to see female hands in a first person game, however in Perfect Dark it's not an issue since they don't look particularly girly, that said, this was pre-internet era, so kids are going to be looking at the box art and judging off of that. Finally, the movie itself served as advertisement for GE, but Perfect Dark didn't get advertised on TV that I recall and if you stack Turok 2, Goldeneye 64, and Perfect Dark side by side on a shelf at a rental store and gave them a choice, most boys will choose the game with a male character.
I think the reason that Perfect Dark didn't do so well compared to Goldeneye, is that Goldeneye had a number of years to build its reputation as a must have title, and its popularity eventually had a viral effect where if you had a N64 but didn't have Goldeneye, you'd still know someone who did. Perfect Dark came out in 2000 so it really only had one Christmas to be a must have title for- a Christmas season where the PS2 would launch. As a result, Perfect Dark didn't have the time to gather the kind of momentum that Goldeneye had steadily built up over the N64s life.
I played Golden Eye until Perfect Dark came out. I was lucky to already have an expansion pack, and Perfect Dark was by far better. It didn't deserve to be in the shadow of Golden Eye. I do still have my N64 with 100+ games and working controllers. Definitely a treasure of mine still to this day.
The most underrated aspect of both Goldeneye and Perfect Dark is the fantastic soundtracks. The music is a timeless element that, unlike other technical aspects of the game, still holds up just as well today, as the day it was released.
Seeing a new documentary video from you is always such a rare treat (pun only intended if it's amusing)! I relate to the freedom given to the dev team being a double edged sword. I'm an illustrator for a living and can tell you first-hand that even though clients often _think_ they're being nice by telling me I can do whatever I want in certain aspects of a job, they really aren't. I've always VASTLY preferred being told exactly what a client wants, all the way down to providing reference if they have it. It makes the job easier for me, which makes it faster, which makes it less expensive for the client to get _exactly_ what they want. It's a win-win situation all around. Freedom can be nice sometimes, yes, but creative brains can go in a million different directions without guidelines to fence them in a little bit. My clients have often been surprised when I tell them that no, you're not being annoying or overly controlling by sending me a novela sized description of what you want with reference photos attached for, say, clothing, facial features you like, certain objects that are important, etc (I've done a lot of work for writers who want visuals of their characters or specific scenes). So yeah, as soon as you described all the freedom the Perfect Dark team had? I winced a little bit before you even said it could be a double edged sword.😄
Love the video man. Those hi-res cut scenes from Goldeneye are awesome. I was 16 when Perfect Dark released and my friends and I thought it was the greatest game ever made lol. Thanks for the video man.
Ok, you had me cackling like a madman at you hanging out in the dam guard tower. Perfect Dark was the first game I 100% as a kid and is most likely responsible for me being as much as a gamer as I am, tons of memories. I good chunk of those memories were begging my parents for the x-pack to play all of it, the game was quite the expensive buy during that time. Years later my buddies an I would still pull the old girl out, load up a lobby of meat sims and just go all in with fists only. Thanks for this man, always good to have a nostalgia trip.
Oh hell yeah! I don't have the time to watch this right now, but your videos are always a highlight of my day and I'm so excited to have this on my watch later list.
Joanna Dark is my favorite video game character of all time. She is such a legend. I have never been that enveloped in a game. I used to play only the challenges for months before I earned enough for an expansion. The game defines nostalgia for me. Great video!
I was feeling depressed today bro your videos literally put a smile on my face at least for 10 minutes and that is better than none trust me thank you brother and keep it up
Glad you're enjoying them, Tim. Here's hoping you start feeling better sooner than later. I appreciate you taking the time to watch and comment. It means a lot
No worries, Bob. Not like I'm going to get tired of reading nice things about my videos lol. Seriously though, these kind of comments make all the hard work with it. Thank you!
I honestly believe that the best voice for Joanna was the developer that they just happened to have in the office rather than the professional, American-accented actor they got for Perfect Dark Zero.
Absolutely love your videos! The old commercials and videos of games from my childhood is such a dopamine hit. Your animations are slick and impressive. Your content is very addictive and engaging and I look forward to your videos!
What a trip down memory lane! Perfect Dark was by far my favourite FPS on N64. I still remember that I was able to unlock all of the cheats by beating the campaign levels within certain timeframes. And the multiplayer was great too. Dark Sim was no joke...
Congrats on the sponsorship! Glad to see this channel gaining popularity. It's well deserved. It's the only channel I've ever bothered to set notifications.
Absolutely fantastic work - your documentary making skills are great and have only gotten better and better as time has gone on! The storytelling, research, editing, b-roll, animation, narration all on point! I do wonder, what software do you use for the 3D animations? It produces some pretty realistic looking results
Thanks so much. I mostly use Cinema 4D with redshift as my renderer. I do sometimes use Blender for random stuff here and there but I only used Cinema 4D in this video with the exception of the animation of James Bond running across the screen during the intro. For whatever reason I just couldn't quite get the animation to work the way I wanted it to in cinema 4D but was able to do it in Blender. Thanks again for taking the time to watch and the kind words. I really appreciate it.
Blown away with your green screen editing bits here, man! Great work on recapping the making of one of my favorite games of all time, and THE best FPS (IMO) that STILL has more features and modes than most modern FPS!
Thanks Dongles! I had planned on doing a lot more full body green screen stuff in the levels and filmed a bunch of footage for it but unfortunately the 3D models from PD were very difficult to work with in modern 3D editing programs. Even the few levels I used here I had to basically remodel a third of the level. The The GoldenEye level models were far easier to use when I made that video. Thanks again for watching and taking the time to comment, I really do appreciate it.
Love this follow-up to your Goldeneye video. Your hard work really shines through with all the deep research, 3d graphics, and magazine scans. Another banger.
You did an absolutely awesome job with this video, bro! The making of this game is so fascinating. I had no idea! I remember its release like it was yesterday. Getting together to play Perfect Dark was the last time all my high school buddies and I got together after graduation. It was a huge deal, because we were already massive Goldeneye fans.
Ill be honest. Before switching to Magic Spoon, I often strained my mussels while moving my CD-i. After the switch, I can now lift and move two CD-i units at once! Wild right!?
I loved Perfect Dark when it came out but the fact that GoldenEye was such a huge hit, I'm sure the license holders involved wanted bigger a cut, and that had something to do with passing on the squeal and building a proprietary IP game.
Dude... the CGI keeps getting better and better each video! I honestly thought that box on the shelf was real until it moved. Good job man! Also, I assume you render all of your CGI scenes on your CD-I since it has all that gratuitous horsepower.
Thanks! Though to be honest, I didn't get to do as much CG stuff in this one as I wanted to thanks to a few technical issues that came up. So actually I felt like the CG was a little tame in this episode, but the stuff that I did I think came out reasonably well, all things considered. And of course it's all rendered on the console of tomorrow, the CD-i. Always nice to see someone that can appreciate the incomparable and endless power of the Philips CD-i. 😌
Now we're out of COVID lockdown. My time for UA-cam videos is limited but I can always make time for your videos buddy. Much love from the uk. The content is always top drawer and it's always enjoyable watching the progression in quality of the editing etc. Keep it up.
very fond memories of playing through this with my cousins when it came out. such a great game that still holds up pretty decently today, although it's certainly aged a lot in terms of graphics and framerate.
Yahel, my man, the amount of effort, production value and research you put into these videos is 2nd to none. PD is absolutely one of my favorite games of all time, and I agree that the 2010 remaster is the best way to relive it. It's a crime against humanity that you don't have more subs. Thank you for all your effort. Plus, you just seem like a cool dude.
Thanks Ben.n hopefully the subs will come one day. In the meantime all I can do is make the best videos I can... and then complain about UA-cam on Twitter lol. Thanks for the kind words and watching, I appreciate it!
Actually a BRILLIANT detail that's missing from the video and what a lot of us missed as well is the option of using TWO N64 controllers to simulate two guns that your character was holding. Grabbing the controllers by the center hold you had two joysticks for movement, two triggers and man, it was fun to shoot selectively with the two rumble packs installed!
You continue to produce pure excellence my friend, and your standard of professionalism is second to none. The use of simulants in PD's multiplayer was absolutely groundbreaking at the time and raised the bar yet again in the PvP FPS genre that its predecessor gave birth to. A truly remarkable game from top to bottom. Thank you for another deep and informative retrospective of one of Gaming's all-time greats!
Thanks apex. This video is kind of bombing in terms of views but I can't even be too upset about that when I read comments like yours. Thanks a lot, I really, really, appreciate it. 🙏
Yo, I grew up playing this game, it’ll always remain one of my favorite games of all time. And while I do like Golden Eye as well, Perfect Dark has always been better and more enjoyable IMO. There’s so much more to do in PD, especially when I don’t rlly have anyone to play it with nowadays if I wanna do a game of multiplayer. I can just boot up some sims and have a death match!
Excellent video. Perfect Dark is a phenomenal shooter. I can't begin to pathom how the PD team crammed so much content, spectacular visuals and animation, combined with high quality music, sound effects and speech onto a tiny 256mb cartridge! Also it's impressive how playable it was despite the low framerate. With the more in depth knowledge now about N64 architecture, it would be interesting if the kinds of insane optimisations and enhancements made with the SM64 engine from Kaze would be possible on the PD engine. I remember an interview in the early 2000's, Julian Eggebrecht (Factor 5) stated if the Rare team threw out the GE engine, built a new engine from scratch using the knowledge they gained instead of tacking things onto the GE engine, Perfect Dark could've pushed 30fps @640x480 with more detail. Considering what F5 were pushing with Battle for Naboo and Indiana Jones - he may have a point.
Perfect Dark is my favorite N64 game. I played it a lot back then and I've also played it a lot as an adult. Always on the original N64. I haven't played it in years now sadly since I have my old consoles in my storage unit. Maybe when I have more free time I'll consider getting my old consoles out from my storage unit to play them. This is the first time I've seen your channel and it's awesome! You guys didn't have to do the extra work with those visual effects but you went ahead and did so and they look amazing!
While I didn't have the opportunity to play this as a kid I did pick it up used sometime around 2012 and thoroughly enjoyed it! I remember watching the whole intro up to the start screen and I knew that it was going to be a good game. Anyways, great job on the video! I love the stories behind these older games, keep up the great work!
Finally catching up on some UA-cam stuff I missed the past few months. I never played much Goldeneye back when I was younger but I played a ton of Perfect Dark multiplayer. It’s pretty crazy that the core dev group left during development and even crazier that it’s name was created by a simple word combining program. Really great info, really great editing! Thoroughly enjoyed this man!
@@MidoseitoAkage James Bond has an entire movie series.. also F the hype I never follow crowds if i know something is great i dont wait for "hype" PDark is incredible
When I was 18, I had my first apartment. I sat in it playing this game all day. I had fun beating all the missions, but for some reason my idea of fun was trying to beat three other Perfect agents on the bot mode. I played til I had my character to Rank 2, but for some reason I think I could never reach Rank 1. And of course I had only the Mayan music on. Awesome game. Thanks for making this video.
Again, another high quality documentary too good for UA-cam. I'm still waiting for a PC release for the Perfect Dark remaster. Microsoft needs to release it. It's amazing that to this day I have to hold onto my 360 for multiple games.
I just hope they put Rare Replay on PC because the only way you can play the 2010 remaster of Perfect Dark on PC is through Xenia or XCloud (requires Game Pass Ultimate)
Loved this documentary. You've seriously become, in my opinion, one of the best channels for gaming docs on all of UA-cam, right up there with Summoning Salt.
Apparantly, the Bond license holders are also incredibly restrictive with what a developer can and can't do with the property now, even silly things like they're not allowed to have Jaws in the game anymore. One of the reasons no one's wanted to touch the IP for years. So, the new IO game in development will be interesting to see.
Wow its a miracle that this game did well in the end considering all the odds that happened during production. I mean theres a lot examples of great but long developed products which end up as box office flops. Dope video as always!
Never had an N64, but was able to play this game on Xbox One recently and I love it. I remember playing GoldenEye with roommates who had the game and love the hell out of that so this game was so much better.
What kind of skullduggery is UA-cam doing to me for this to not show up on my notifications! This is exactly the reason why I ALWAYS make it a point to check back in with my favorite content creators.
Ah perfect dark, the only boxed N64 game I still own. Good news for everyone reading this is you can still get a boxed copy for $50 unlike a lot of other games these days. Amazing job at the video, strange that I see this pushed by creators more then the algorithm because that almost never happens.
Great video, thanks for the trip down memory lane. It really is a shame that Perfect Dark came out so late in the N64's lifespan. I remember most of my friends already had their eyes set on the PS2 or Gamecube and paid little attention to whatever was still coming out on N64. Perfect Dark took what Goldeneye did well and made it even better.
WWG videos are better than Christmas Morning. How in the world do you accomplish those amazing digitized scenes of yourself in the games?!? All the cool stuff you do to bring these videos together is just incredible.
@@WrestlingWithGaming Well your hard work certainly shows. I don't mind waiting for your videos to come out because I know that when they do, they're always going to be outstanding. Thank you!!!!!! 🤘💾
I wasn't sure to watch this video as I've never played the game before, but this was another excellent video! I love hearing about the history of games and I'm fascinated by the earlier years of the videogame industry. I grew up during the sixth generation era, and while I do try to check out the classics from previous eras, I've never gotten to play any of Rare's iconic N64 titles but the more I learn about their fascinating history, the more I want to check them out! This just makes me even more bummed that that Rare Replay collection was never released for PC!
Thanks for watching, especially since you never even played it. That's awesome to hear that you still liked it. I can't think of a nicer thing someone could say. It might be jarring to play it on N64 for the first time in 2021 because of the controls of the time. The remaster is what I'd recommend or the 1964 emulator which will play it at 60 FPS with enhanced textures as well as keyboard and mouse support and other modern control options. Anyway, thanks again for watching and commenting.
He's right about the revolutionary aspect of Goldeneye. As 13 year olds in 1997 it changed our lives on the spot. The novelty hadn't worn off by 2000 so we didn't even notice Perfect Dark. I picked it up from a used book store several years ago and really want to hook up the 64 back up after this :)
The production value, the cohesive coverage! Amazing video! And I totally agree with you about the Xbox Remaster being the best version; everything it does from the improved models, textures, resolution and framerate would've done the Rare of 2000 proud, making it feel like the definitive version of what they always wanted to launch back then.
I remember in college literally everybody had GoldenEye in their dorm room, and there was a community console w/ a copy in the Common Area too. GoldenEye was the game that nearly *all* of the kids in my college (and I assume many colleges) would play socially. It was automatic, we'd land in Common Area or dorm, crack some beer, fire up GoldenEye, and figure it out from there. I remember only the "gamer" kids moved to Perfect Dark afterward. The vast majority moved on to other interests, at least as I recall.
Perfect Dark was my absolute favourite game, still is one of my all-time favourites. I didn't care people thought it was a bite off GoldenEye, it was unique in many ways, the gameplay, story, graphics were so immersive and dynamic. I just remember being infuriated by the final boss I think I had to do the level over 20+ times before I beat it 🤣
One of my favorite FPS of all time! The Xbox arcade version was Soooo good and fixed my main issue with the frame rate. It's so incredible to think of how much they packed into the N64 with Perfect Dark. Very well done vid!
Thanks a lot! Btw, I know I haven't posted in about a year but I'm working on a couple of scripts and will have new stuff soon. Thanks for taking the time to watch and comment. I appreciate the kind words!
I’m so glad they picked the name Perfect Dark. I like surprises, and the game surprised me by having aliens show up in the game once you’re pretty into it. There’s no hint of it that I recall until the Area 51 level. Then the false ending where the second race of aliens attack was very well done. Maybe I would have seen that coming if playing now, but early teen me didn’t expect that. Still one of my favorite games from my childhood, and often give a friend of mine crap because I always tell him it’s better than Goldeneye.
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A lot of the gameplay footage in this episode is from Granslu00’s channel. I highly recommend subscribing to him. He frequently uploads some incredible Perfect Dark and GoldenEye play throughs including custom levels, hacks, etc.
Graslu00’s channel: ua-cam.com/users/Graslu00
On a side note, I should make a video about what a nightmare this one was to make. Every technical problem that could've gone wrong, went wrong lol.
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I actually haven't had cereal in years because they're all loaded with ridiculous amounts of carbs and sugar. Hard to believe we are supposed to start our day consuming that stuff.
I was surprised by how relatable this partnership was so I jumped in and picked up a custom 4 pack with your referral. Looking forward to being able to snack on some dope cereal. Hope it helps out the channel in some small way!
Thanks Kevin, it does help! I felt exactly the same way. I get offers to do sponsored segments almost every day and I've never taken anybody up on it because most of the stuff that I get offers for isn't something I would personally use or believe in. But I was actually already curious about magic spoon and obviously I try to keep a pretty healthy diet so it seemed like a good fit. I figured it would taste , you know, okay at best and was genuinely surprised by how good it ended up being. They sent me a sample pack to try it out for free but I ended up just buying some after I went through it. My code wasn't even active yet so I actually paid full price for it 😂
@@WrestlingWithGaming I thought only the delt lord promoted magic spoon!
I see a lot of people bashing this sponsor but most of them don't know anything about keto and therefore don't know why someone would pay a premium price for food like this.
Thanks for the code. I'll probably give this one a chance. As somebody who has lost a load of weight on keto I can say that while I've really enjoyed the results, there are some things I miss that I'd like to enjoy again sensibly. A niche product that allows me that in moderation sounds good to me, even for a premium price.
@@OutlawMantis bingo
the game was amazing, so was this video my man.
Thanks man! This game is still a lot of fun to play. Though outside of playing it on my N64 for this video, the last few times that I've played it I've done it on the 1964 emulator to get some sweet mouse and keyboard support. Please don't forget to unsubscribe on your way out lol
@@WrestlingWithGaming the unsubscribe comment went woosh, over my head. It's some high level humor or a glitch in the matrix...
@@WrestlingWithGaming Unsub?, Mistakes were made?
Lol sorry. it's just a reference to something we were talking about on Twitter. I lost like ten subs within an hour or so of publishing the video.
@@bencahill2647 Lol sorry. it's just a reference to something we were talking about on Twitter. I lost like ten subs within an hour or so of publishing the video.
Perfect Dark was such a deep game. So much to do in one FPS on the N64. Truly an amazing game. Great video too with some impressive renders and animations too.
Thanks so much!
There was an INSANE amount of content, not to mention a really cool sci-fi themed campaign. The alien reveal blew me away when I played it the first time.
@@DegreelessnessMode Someone told me Perfect Dark was terrible and nothing more than a failed tech demo. That alone proved to me this dude was mentally deficient and probably didn't even know how to wipe his own arse
Perfect Dark was such a freakin awesome sweet ass game. Still remember lugging my huge 23 inch tv outside with my N64 to the communal gazebo on my street and playing with all my friends. The 4 player split screen WITH bots meant we could play a coop deathmatch against the AI. I remember we used to set 1 of the bots to really hard so everytime someone saw the yellow bot they'd run scared.
did the same thing, like all Meats and one hardcore Bot lol
Lmao.. awesome. Me too bro. I dug it back out, my 12yr old and I have been playing it. He likes it as well and fascinated with the technology of the time
Perfect Dark is a triumph of perfectionism. The game had everything. I wish I could shake hands one day with one of their developers.
The one thing it could have genuinely benefited from though is further optimization, texture stitching, occlusion culling, etc. Framerates were often pretty rough.
Everything but a playable framerate 😬
perfect perfectionism = dark a stellar comment form you.
My favorite game of all time. It truly was a masterpiece. It was packed with so much content! And the multiplayer was even better than Goldeneye's with SO much customizability. I agree, the 2010 XBLA remaster is the ideal way to play it in the modern age. I once started a petition to develop Perfect Dark for PC but it never got anywhere lol would love to see a modern studio like Nightdive port it to the PC!
100% agree with this. There is the Xenia emulator, but getting K&M controls working properly for it seems to be a bit of a nightmare. Nightdive could absolutely do the game justice, though.
Imagine the Chicago stage in the unreal engine 😳
@@FullMetalDiety I remade Chicago and Villa in FarCry 5's Arcade (XB1). Honestly didn't do them justice, but they still play well!
@@FloopDeMoop what that's dope they need to just remake it PD64 like how they did Resident evil 2 that new trailer scared me because Joanna has RED hair again 😭 I take that as a bad omen RE:zero
Cool thing that playing it with 1964 GE/PD edition works so well! Allows you to play in 60fps with modern resolutions, and to top it, it plays with mouse like a charm!
This is my favourite N64 game. I recently completed it again and it's still so much fun ! Single player campaign is a blast, the multiplayer is super fun and there is so much content and challenges to explore. Thanks for the video
this game was a masterpiece, ahead of his time
Agreed!
@Newsbender Elvis 😂😂
@Newsbender don't diss Elvis he got style
Indeed.
I play through perfect dark every year. Its really amazing.
I was genuinely blown away by this game back in 2000. It looked so good for the time and had so much content that I played it for literally years, and I still do once in a while.
And I totally agree with your closing thoughts on why it couldn't surpass Goldeneye sales-wise. Goldeneye was just a pioneer title for consoles, and even though Perfect Dark did everything better than Goldeneye IMO it just couldn't make history like its predecessor did.
I think another issue was that it was rated m
Multiple reasons, 007 was already a household name. Lots of kids parents at that time were already familiar with 007, so if the kid didn't want it, his dad or older brother probably did, and as a result, almost every person you knew with an N64 had Goldeneye, or had played it heavily at friends and family's homes. And let's face it, most boys growing up want to be James Bond, not Joanna Dark, and to this day I still prefer playing as a male character. It takes me out of the game to see female hands in a first person game, however in Perfect Dark it's not an issue since they don't look particularly girly, that said, this was pre-internet era, so kids are going to be looking at the box art and judging off of that. Finally, the movie itself served as advertisement for GE, but Perfect Dark didn't get advertised on TV that I recall and if you stack Turok 2, Goldeneye 64, and Perfect Dark side by side on a shelf at a rental store and gave them a choice, most boys will choose the game with a male character.
I think the reason that Perfect Dark didn't do so well compared to Goldeneye, is that Goldeneye had a number of years to build its reputation as a must have title, and its popularity eventually had a viral effect where if you had a N64 but didn't have Goldeneye, you'd still know someone who did.
Perfect Dark came out in 2000 so it really only had one Christmas to be a must have title for- a Christmas season where the PS2 would launch.
As a result, Perfect Dark didn't have the time to gather the kind of momentum that Goldeneye had steadily built up over the N64s life.
As a kid who understood golden eye, I found myself immediately confused in Perfect Dark. My friends were all confused what to do as well.
I played Golden Eye until Perfect Dark came out. I was lucky to already have an expansion pack, and Perfect Dark was by far better. It didn't deserve to be in the shadow of Golden Eye. I do still have my N64 with 100+ games and working controllers. Definitely a treasure of mine still to this day.
The most underrated aspect of both Goldeneye and Perfect Dark is the fantastic soundtracks. The music is a timeless element that, unlike other technical aspects of the game, still holds up just as well today, as the day it was released.
Agreed. Even the music that played in the shooting range training room was awesome. lol
I always thought Perfect Dark was better than Goldeneye, but I think I gave TImesplitters 2 the biggest portion of my soul in my teen years.
I’ve only heard a handful of people mention Time Splitters 2. Future Perfect pretty much overshadowed it. Holy hell were those gold challenges hard
Perfect Dark
Timesplitters 2
Red Faction
The Golden Age of FPS
Seeing a new documentary video from you is always such a rare treat (pun only intended if it's amusing)!
I relate to the freedom given to the dev team being a double edged sword. I'm an illustrator for a living and can tell you first-hand that even though clients often _think_ they're being nice by telling me I can do whatever I want in certain aspects of a job, they really aren't. I've always VASTLY preferred being told exactly what a client wants, all the way down to providing reference if they have it. It makes the job easier for me, which makes it faster, which makes it less expensive for the client to get _exactly_ what they want. It's a win-win situation all around.
Freedom can be nice sometimes, yes, but creative brains can go in a million different directions without guidelines to fence them in a little bit. My clients have often been surprised when I tell them that no, you're not being annoying or overly controlling by sending me a novela sized description of what you want with reference photos attached for, say, clothing, facial features you like, certain objects that are important, etc (I've done a lot of work for writers who want visuals of their characters or specific scenes).
So yeah, as soon as you described all the freedom the Perfect Dark team had? I winced a little bit before you even said it could be a double edged sword.😄
Love the video man. Those hi-res cut scenes from Goldeneye are awesome. I was 16 when Perfect Dark released and my friends and I thought it was the greatest game ever made lol. Thanks for the video man.
Ok, you had me cackling like a madman at you hanging out in the dam guard tower. Perfect Dark was the first game I 100% as a kid and is most likely responsible for me being as much as a gamer as I am, tons of memories. I good chunk of those memories were begging my parents for the x-pack to play all of it, the game was quite the expensive buy during that time. Years later my buddies an I would still pull the old girl out, load up a lobby of meat sims and just go all in with fists only. Thanks for this man, always good to have a nostalgia trip.
I'm just waiting on Cassandra to helicopter in the taco bell I ordered lol
lylat wars silicon valley blast corps ❤❤❤️
I loved the secondary weapon thingies, laptop gun was my fave.
This was crafted with love. Those transitions and putting yourself into the game’s scenes were a chef’s kiss. Perfect Dark was ahead of it’s time.
Thanks 😊
Played with the Turok Control Scheme on original hardware, it's one of the best first person shooting games I've played. Goldeneye on steroids.
one of my favs from the n64
Oh hell yeah! I don't have the time to watch this right now, but your videos are always a highlight of my day and I'm so excited to have this on my watch later list.
Thanks man! You're way too kind and this comment made my day. I feel the same way your videos.
Joanna Dark is my favorite video game character of all time. She is such a legend. I have never been that enveloped in a game. I used to play only the challenges for months before I earned enough for an expansion.
The game defines nostalgia for me. Great video!
I was feeling depressed today bro your videos literally put a smile on my face at least for 10 minutes and that is better than none trust me thank you brother and keep it up
Glad you're enjoying them, Tim. Here's hoping you start feeling better sooner than later. I appreciate you taking the time to watch and comment. It means a lot
Another great video! I knew Rare always kept voices in house, but I never realized who did the voice for Joanna Dark.
Thanks BVD!
Dudes videos are so well put together and has a lot of my favorite topics covered. Thanks wwg, sorry to spam the comments so much.
No worries, Bob. Not like I'm going to get tired of reading nice things about my videos lol. Seriously though, these kind of comments make all the hard work with it. Thank you!
I honestly believe that the best voice for Joanna was the developer that they just happened to have in the office rather than the professional, American-accented actor they got for Perfect Dark Zero.
lets not forget the awesome in house voice actors for bad fur day ... o wait thats only 2 people lol
My fav N64 game of all times. So good to see it getting the treatment it deserves!
Awesome video! I honestly never played Perfect Dark until 2009. I was blown away by the amount of effort and detail Rare put into that game.
Absolutely love your videos! The old commercials and videos of games from my childhood is such a dopamine hit. Your animations are slick and impressive. Your content is very addictive and engaging and I look forward to your videos!
Thanks!
What a trip down memory lane! Perfect Dark was by far my favourite FPS on N64. I still remember that I was able to unlock all of the cheats by beating the campaign levels within certain timeframes. And the multiplayer was great too. Dark Sim was no joke...
Great video! I was obsessed with GoldenEye and even more obsessed with Perfect Dark. Was great to hear the backstory. Very well done!
You have easily the best historic gaming videos. I'll definitely be supporting your channel.
Thank you!
I couldn't click on this video fast enough! Thanks Yahel. Keep up the great work 👍
thanks Mad Action, good to see ya!
Congrats on the sponsorship! Glad to see this channel gaining popularity. It's well deserved. It's the only channel I've ever bothered to set notifications.
Thanks Jay 😁
Absolutely fantastic work - your documentary making skills are great and have only gotten better and better as time has gone on! The storytelling, research, editing, b-roll, animation, narration all on point!
I do wonder, what software do you use for the 3D animations? It produces some pretty realistic looking results
Thanks so much. I mostly use Cinema 4D with redshift as my renderer. I do sometimes use Blender for random stuff here and there but I only used Cinema 4D in this video with the exception of the animation of James Bond running across the screen during the intro. For whatever reason I just couldn't quite get the animation to work the way I wanted it to in cinema 4D but was able to do it in Blender. Thanks again for taking the time to watch and the kind words. I really appreciate it.
Blown away with your green screen editing bits here, man! Great work on recapping the making of one of my favorite games of all time, and THE best FPS (IMO) that STILL has more features and modes than most modern FPS!
Thanks Dongles! I had planned on doing a lot more full body green screen stuff in the levels and filmed a bunch of footage for it but unfortunately the 3D models from PD were very difficult to work with in modern 3D editing programs. Even the few levels I used here I had to basically remodel a third of the level. The The GoldenEye level models were far easier to use when I made that video. Thanks again for watching and taking the time to comment, I really do appreciate it.
@@WrestlingWithGaming Right on, man. Your stuff is super inspiring. Thanks for bringing things next level!
So many hours were spent playing this masterpiece…thanksgiving for reminding me how great my childhood was…great video thank u good sir
Thanks! Glad you liked it
Love this follow-up to your Goldeneye video. Your hard work really shines through with all the deep research, 3d graphics, and magazine scans. Another banger.
Thanks Brian! I appreciate the kind words.
My favourite video-game. I played it so much as a child and will always have fond memories of it. Great videos also. ^^
You did an absolutely awesome job with this video, bro! The making of this game is so fascinating. I had no idea! I remember its release like it was yesterday. Getting together to play Perfect Dark was the last time all my high school buddies and I got together after graduation. It was a huge deal, because we were already massive Goldeneye fans.
Ill be honest. Before switching to Magic Spoon, I often strained my mussels while moving my CD-i. After the switch, I can now lift and move two CD-i units at once! Wild right!?
It's as empowering as it is delicious!
Man, all I can say is Thank you Rare Team. You were the best.
I loved Perfect Dark when it came out but the fact that GoldenEye was such a huge hit, I'm sure the license holders involved wanted bigger a cut, and that had something to do with passing on the squeal and building a proprietary IP game.
The soundtrack suited every scenario & the essence of always being sneaky is what made it one of my favorite n64 games as a kid
Dude... the CGI keeps getting better and better each video! I honestly thought that box on the shelf was real until it moved. Good job man!
Also, I assume you render all of your CGI scenes on your CD-I since it has all that gratuitous horsepower.
Thanks! Though to be honest, I didn't get to do as much CG stuff in this one as I wanted to thanks to a few technical issues that came up. So actually I felt like the CG was a little tame in this episode, but the stuff that I did I think came out reasonably well, all things considered.
And of course it's all rendered on the console of tomorrow, the CD-i. Always nice to see someone that can appreciate the incomparable and endless power of the Philips CD-i. 😌
@@WrestlingWithGaming There might not have been as much but what was there was excellent!
I've been looking so much for a video like this. Full of technical details and proper information from the devs.
You just earned a new Subscriber.
Thanks!
Man rare was so ambitious and always breaking new grounds back than. I believe they also develop conker's bad fur day too
Now we're out of COVID lockdown. My time for UA-cam videos is limited but I can always make time for your videos buddy. Much love from the uk.
The content is always top drawer and it's always enjoyable watching the progression in quality of the editing etc.
Keep it up.
Thanks so much for the kind words, I really appreciate it. Hope you have a great weekend!
Man, I loved Perfect Dark so much when it came out. Great video! :-D
Thanks!
Masterpiece of a game! Thanks so much for putting this video together, so many fond memories looking at the game visuals
very fond memories of playing through this with my cousins when it came out. such a great game that still holds up pretty decently today, although it's certainly aged a lot in terms of graphics and framerate.
Same my two cousins and I played sooooo much multiplayer. I remembered we all grabbed the "laptop gun" and put AI on max. It was fun.
Yahel, my man, the amount of effort, production value and research you put into these videos is 2nd to none. PD is absolutely one of my favorite games of all time, and I agree that the 2010 remaster is the best way to relive it.
It's a crime against humanity that you don't have more subs. Thank you for all your effort. Plus, you just seem like a cool dude.
Thanks Ben.n hopefully the subs will come one day. In the meantime all I can do is make the best videos I can... and then complain about UA-cam on Twitter lol. Thanks for the kind words and watching, I appreciate it!
Jheeez imagine the bonuses they got from Golden Eye if the PD ones were so big!
Love the effects and format your videos! Loved both Goldeneye and Perfect Dark growing up. Still some of my most cherished games to this day!
Thanks!
That opener was epic!
thanks!
Actually a BRILLIANT detail that's missing from the video and what a lot of us missed as well is the option of using TWO N64 controllers to simulate two guns that your character was holding. Grabbing the controllers by the center hold you had two joysticks for movement, two triggers and man, it was fun to shoot selectively with the two rumble packs installed!
Still one of the best FPS games of all time. I revisit it just about every year and still have a blast playing each time!
This one was also great! My siblings and I spent untold hours playing PD & GE, thanks for the shot of nostalgia!
My favourite game of all time. And your editing/production values are seriously impressive!
Thanks! Glad you liked the video!
Bro, great editing. I know people don't usually appreciate the hours that go in behind the scene.
Thanks, much appreciated!
You continue to produce pure excellence my friend, and your standard of professionalism is second to none. The use of simulants in PD's multiplayer was absolutely groundbreaking at the time and raised the bar yet again in the PvP FPS genre that its predecessor gave birth to. A truly remarkable game from top to bottom. Thank you for another deep and informative retrospective of one of Gaming's all-time greats!
Thanks apex. This video is kind of bombing in terms of views but I can't even be too upset about that when I read comments like yours. Thanks a lot, I really, really, appreciate it. 🙏
Yo, I grew up playing this game, it’ll always remain one of my favorite games of all time. And while I do like Golden Eye as well, Perfect Dark has always been better and more enjoyable IMO. There’s so much more to do in PD, especially when I don’t rlly have anyone to play it with nowadays if I wanna do a game of multiplayer. I can just boot up some sims and have a death match!
Excellent video. Perfect Dark is a phenomenal shooter. I can't begin to pathom how the PD team crammed so much content, spectacular visuals and animation, combined with high quality music, sound effects and speech onto a tiny 256mb cartridge! Also it's impressive how playable it was despite the low framerate. With the more in depth knowledge now about N64 architecture, it would be interesting if the kinds of insane optimisations and enhancements made with the SM64 engine from Kaze would be possible on the PD engine.
I remember an interview in the early 2000's, Julian Eggebrecht (Factor 5) stated if the Rare team threw out the GE engine, built a new engine from scratch using the knowledge they gained instead of tacking things onto the GE engine, Perfect Dark could've pushed 30fps @640x480 with more detail. Considering what F5 were pushing with Battle for Naboo and Indiana Jones - he may have a point.
I would of loved to have seen that game! Also, PD was on a 30mb cart which is even more mind-blowing!
Is it just me or does perfect darks cover image look more like a wolf face than a human, lol
Oh man, now that you say that I can't unsee it lol
@@WrestlingWithGaming ive always seen it like that, before I saw gameplay I thought it was a hunting game
I love these CGI inserts you put into the video! Like the opening dam flyover that comes to you in the tower. Very cool
OH YAHEL YA! Dude this is is awesome!!!!!!!!!!!!!!!!!!!!!!!!
Stry! Thanks man 🙂
Also, fuck yeah! For a buff dude, I think the magic spoon sponsorship works perfectly!
Perfect Dark is my favorite N64 game. I played it a lot back then and I've also played it a lot as an adult. Always on the original N64. I haven't played it in years now sadly since I have my old consoles in my storage unit. Maybe when I have more free time I'll consider getting my old consoles out from my storage unit to play them.
This is the first time I've seen your channel and it's awesome! You guys didn't have to do the extra work with those visual effects but you went ahead and did so and they look amazing!
I still will always hold goldeneye a little closer to my heart.
that's fair bro. its a great game
While I didn't have the opportunity to play this as a kid I did pick it up used sometime around 2012 and thoroughly enjoyed it! I remember watching the whole intro up to the start screen and I knew that it was going to be a good game. Anyways, great job on the video! I love the stories behind these older games, keep up the great work!
Wow it has been 1yr since he made a video
Finally catching up on some UA-cam stuff I missed the past few months. I never played much Goldeneye back when I was younger but I played a ton of Perfect Dark multiplayer. It’s pretty crazy that the core dev group left during development and even crazier that it’s name was created by a simple word combining program. Really great info, really great editing! Thoroughly enjoyed this man!
Thanks!
I love this game. Played both back in the day and Perfect Dark surpasses Golden Eye in most aspects IMO
The 30 challenges, weapon design with the alt decisions for them, turn ur dragon into a proxy grenade LOL
But the sell tell the difference. Perfect Dark didn't reach hype than GE64 get the most of.
@@MidoseitoAkage James Bond has an entire movie series.. also F the hype I never follow crowds if i know something is great i dont wait for "hype" PDark is incredible
When I was 18, I had my first apartment. I sat in it playing this game all day. I had fun beating all the missions, but for some reason my idea of fun was trying to beat three other Perfect agents on the bot mode. I played til I had my character to Rank 2, but for some reason I think I could never reach Rank 1. And of course I had only the Mayan music on. Awesome game. Thanks for making this video.
Again, another high quality documentary too good for UA-cam.
I'm still waiting for a PC release for the Perfect Dark remaster. Microsoft needs to release it. It's amazing that to this day I have to hold onto my 360 for multiple games.
Thanks! Yeah, I'm hoping that they do something like that to coincide with the Perfect Dark reboot. It's a longshot though
I just hope they put Rare Replay on PC because the only way you can play the 2010 remaster of Perfect Dark on PC is through Xenia or XCloud (requires Game Pass Ultimate)
Glad I found this channel full of nostalgia, thanks!
POV: It's 2023.
Loved this documentary. You've seriously become, in my opinion, one of the best channels for gaming docs on all of UA-cam, right up there with Summoning Salt.
Apparantly, the Bond license holders are also incredibly restrictive with what a developer can and can't do with the property now, even silly things like they're not allowed to have Jaws in the game anymore. One of the reasons no one's wanted to touch the IP for years. So, the new IO game in development will be interesting to see.
Yeah, the Bond people have always been a bit overprotective, imo.
This comment sort of aged poorly since Goldeneye got re-released on Xbox One/Series X and the Switch, with Jaws intact too.
That this channel has below 100,000 subs is a shame, the videos are always on point.
Thanks!
Wow its a miracle that this game did well in the end considering all the odds that happened during production. I mean theres a lot examples of great but long developed products which end up as box office flops.
Dope video as always!
Subbed. Loving these gaming documentaries. Perfect Dark from 97 changed everything. Underrated inventive fps.
The production value of your videos is so high! Thank you for your hard work! I did not have a N64 back in the day and this is exciting for me!
Thanks! I try to make these standout from typical UA-cam retrogaming videos as much as I can, so I really appreciate that.
I've been waiting for this video! This is really well done! :)
Thanks a lot 😁. Good seeing you around here again.
@@WrestlingWithGaming I'm a fan! I love the stories behind my favorite 90's games!
Never had an N64, but was able to play this game on Xbox One recently and I love it. I remember playing GoldenEye with roommates who had the game and love the hell out of that so this game was so much better.
What kind of skullduggery is UA-cam doing to me for this to not show up on my notifications! This is exactly the reason why I ALWAYS make it a point to check back in with my favorite content creators.
Thanks for checking back!
@@WrestlingWithGaming Always homie! ♥️
Ah perfect dark, the only boxed N64 game I still own. Good news for everyone reading this is you can still get a boxed copy for $50 unlike a lot of other games these days.
Amazing job at the video, strange that I see this pushed by creators more then the algorithm because that almost never happens.
Great video, thanks for the trip down memory lane. It really is a shame that Perfect Dark came out so late in the N64's lifespan. I remember most of my friends already had their eyes set on the PS2 or Gamecube and paid little attention to whatever was still coming out on N64. Perfect Dark took what Goldeneye did well and made it even better.
WWG videos are better than Christmas Morning. How in the world do you accomplish those amazing digitized scenes of yourself in the games?!? All the cool stuff you do to bring these videos together is just incredible.
Thanks! It's a mix of green screen, Cinema 4D, compositing, and a lot of patience lol
@@WrestlingWithGaming Well your hard work certainly shows. I don't mind waiting for your videos to come out because I know that when they do, they're always going to be outstanding. Thank you!!!!!! 🤘💾
Thanks! 😁
Excellent video as always WWG! Good to see another video from you :D
Hey Roberth! Thanks man and great to here from ya dude. Hope you're doing well!
I wasn't sure to watch this video as I've never played the game before, but this was another excellent video! I love hearing about the history of games and I'm fascinated by the earlier years of the videogame industry.
I grew up during the sixth generation era, and while I do try to check out the classics from previous eras, I've never gotten to play any of Rare's iconic N64 titles but the more I learn about their fascinating history, the more I want to check them out! This just makes me even more bummed that that Rare Replay collection was never released for PC!
Thanks for watching, especially since you never even played it. That's awesome to hear that you still liked it. I can't think of a nicer thing someone could say. It might be jarring to play it on N64 for the first time in 2021 because of the controls of the time. The remaster is what I'd recommend or the 1964 emulator which will play it at 60 FPS with enhanced textures as well as keyboard and mouse support and other modern control options. Anyway, thanks again for watching and commenting.
@@WrestlingWithGaming Don't mention it, and thank *you* for taking the time to give these recommendations! :)
The production quality is amazing in this, great work
Great job on the video man! Nostalgia at its finest!
Thanks so much, glad you liked it!
He's right about the revolutionary aspect of Goldeneye. As 13 year olds in 1997 it changed our lives on the spot. The novelty hadn't worn off by 2000 so we didn't even notice Perfect Dark. I picked it up from a used book store several years ago and really want to hook up the 64 back up after this :)
The production value, the cohesive coverage! Amazing video! And I totally agree with you about the Xbox Remaster being the best version; everything it does from the improved models, textures, resolution and framerate would've done the Rare of 2000 proud, making it feel like the definitive version of what they always wanted to launch back then.
Thanks for the kind words, I really appreciate it
I remember in college literally everybody had GoldenEye in their dorm room, and there was a community console w/ a copy in the Common Area too. GoldenEye was the game that nearly *all* of the kids in my college (and I assume many colleges) would play socially. It was automatic, we'd land in Common Area or dorm, crack some beer, fire up GoldenEye, and figure it out from there. I remember only the "gamer" kids moved to Perfect Dark afterward. The vast majority moved on to other interests, at least as I recall.
Perfect Dark was my absolute favourite game, still is one of my all-time favourites. I didn't care people thought it was a bite off GoldenEye, it was unique in many ways, the gameplay, story, graphics were so immersive and dynamic. I just remember being infuriated by the final boss I think I had to do the level over 20+ times before I beat it 🤣
One of my favorite FPS of all time! The Xbox arcade version was Soooo good and fixed my main issue with the frame rate. It's so incredible to think of how much they packed into the N64 with Perfect Dark.
Very well done vid!
Thanks! Totally agree with you about the Xbox live arcade version. It's killer
It’s awesome however i love the n64 controller
absolutely tremendous job! thanks for making this
Thanks!
I love how you places yourself in the game. That’s an awesome editing feature and great storytelling method!
Thanks a lot! Btw, I know I haven't posted in about a year but I'm working on a couple of scripts and will have new stuff soon. Thanks for taking the time to watch and comment. I appreciate the kind words!
@@WrestlingWithGaming keep ‘em coming man. I watched the whole thing and it was great!
Thanks again!
Good review of this games birthing process. These making of vids are excellent and a whole bag of retro fun 👍🏻🔥
Perfect Dark is my favorite N64 game. Awesome video!
thanks man. One of my favorites as well.
I’m so glad they picked the name Perfect Dark. I like surprises, and the game surprised me by having aliens show up in the game once you’re pretty into it.
There’s no hint of it that I recall until the Area 51 level. Then the false ending where the second race of aliens attack was very well done. Maybe I would have seen that coming if playing now, but early teen me didn’t expect that.
Still one of my favorite games from my childhood, and often give a friend of mine crap because I always tell him it’s better than Goldeneye.
PD had some of the best customization options and modes, it really felt like they had thought of everything we could have wanted in it and did it.