Prince of Persia The Lost Crown - Divine Trials (Preference for Parrying) No Hit.

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  • Опубліковано 3 жов 2024
  • Objective: Enemies can only get damaged if parried first.

КОМЕНТАРІ • 2

  • @Verboten_Joey
    @Verboten_Joey 2 місяці тому +1

    Good job! I certainly didn't manage it hitless. I haven't been able to beat the platforming challenges, so I beat this one first.

  • @trav294
    @trav294 2 місяці тому

    To be honest I just think a parrying system is absolutely annoying in the games I've played (specifically Spider-Man 2 and Prince of Persia TLC). The reason being is that you can parry at a perfect time and the game punishes you really bad, cause the detection is randomized (especially in Prince of Persia). In Spider-Man 2 it's like a guessing game and never gives you enough time to process if they're going for a parry-able or an avoidable, what I mostly didn't like when fighting enemies (especially bosses), but at least Prince of Persia has a time orientation of when an enemy is going for a parry-able or an avoidable. This is just my opinion though but good job on this trial, I enjoy this game don't get me wrong just challenges like these make my blood boil.