Yours is probably the best, cleanest builds I have seen. Also, I love how rhombic dodecahedrons looks like they are morphing shape as you walk around them too, and how they lattice so perfectly inside the "phantom" ones inside. and with your clean sharp build you can really see that too. And your light patters are awesome too
this looks so damn awesome, definitely the best quality build I've seen so far. Just wondering what LED strips you used for this, I'm in the middle of building my own this month. Thanks for the help!
You should be hired and paid big money to make props for Blockbuster Hollywood Movies... If this thing was the "Tesseract" or some other mega important crystal in a Marvel movie or something... way cooler than CGI
Hi, i wish to make one. But i want to build a big one. But i find it difficult to calculate the size. I don't know how to calculate the size. Can you help me out with the link of some website /software thwt could ease my calculations.
Make a rhombic with ratio of diagonals 1 : sqrt(2). Thats basically all you need. You can draw it in fusion 360. In my code is a mapping: // Cartesian coordinates with node A on top and lid to the front Vector3 Display::Nodes[VERTICES] = { Vector3(0, sqrt(3) / 2, 0), // A Vector3(0, sqrt(3) / 3, sqrt(6) / 3), // B Vector3(-sqrt(2) / 2, sqrt(3) / 3, -sqrt(6) / 6), // C Vector3(sqrt(2) / 2, sqrt(3) / 3, -sqrt(6) / 6), // D Vector3(-sqrt(2) / 2, sqrt(3) / 6, sqrt(6) / 6), // E Vector3(0, sqrt(3) / 6, -sqrt(6) / 3), // F Vector3(sqrt(2) / 2, sqrt(3) / 6, sqrt(6) / 6), // G Vector3(0, -sqrt(3) / 6, sqrt(6) / 3), // H Vector3(-sqrt(2) / 2, -sqrt(3) / 6, -sqrt(6) / 6), // I Vector3(sqrt(2) / 2, -sqrt(3) / 6, -sqrt(6) / 6), // J Vector3(-sqrt(2) / 2, -sqrt(3) / 3, sqrt(6) / 6), // K Vector3(0, -sqrt(3) / 3, -sqrt(6) / 3), // L Vector3(sqrt(2) / 2, -sqrt(3) / 3, sqrt(6) / 6), // M Vector3(0, -sqrt(3) / 2, 0), // N }; It’s a bit unconventional mapping since the world always models this with a surface flat down. But i hang it on my ceiling with a 3 vertex point on top. So use this or find the other mapping on the internet somewhere.
Hey thanks for the help. Took some time but figured it out. You might want to have a look. I have uploaded the video on my profile. ❤ Thankyou for the inspiration. 🎉
This looks amazing, how did you get effects like this with an arduino that only has a single core? Did you write the code yourself? so far the only thing ive found to aid in this issue is the use of a millis() function
Well this prototype uses arduino. The real thing uses esp32, see the final build hanging on the ceiling in my later YT video. The arduino isn’t fast enough to adres all leds so I cheated and combined the data signal. I use standard fast led routines here. In the final one i also use fastled, but use custom animations. If you look on my channel you will also find my big led cube 16x16x16. That one uses no libraries at all. All custom code and a bit of custom hardware to run all leds. All my code is on github so feel free to look at how i did it ;)
@@MaltWhiskey I like that you said you "cheated"! Is there such a thing when you're writing software? To me that's just smart design, and truthfully, I think the fact that so many of the LEDs are doing the same thing enhances the look of this project. Great going!
Unfortunately i couldn’t film and solder at the same time, and i didn’t have a standard. I may make a few tiny and document this. But i don’t know when i have the time available. i think they will look very cool as Christmas decorations. I do have my build document, i can share with you, but i’m not sure you can decipher it…
I wonder if anyone has made a truncated octahedron infinity mirror. Like the rhombic dodecahedron, it tessalates space in a way which produces infinite corridors.
@@MaltWhiskey That'd be awesome! But I realized something odd about the truncated octahedron. In the tessellation, the small squares mirror neighbors properly, but the hexagons do NOT mirror neighbors properly. In order to preserve the tessellation, the hexagonal sides would have to twist the image 120 degrees in addition to reflecting (this is, of course, impossible for a normal mirror surface). So, the infinity mirror version would NOT preserve the tessellation. I don't know what it would look like, but it'd be a bit weird I think (like infinity mirrors of icosahedron or regular dodecahedron). You'd still get infinite corridors down the squares and the hexagons, and other angles, though.
@@MaltWhiskey Thanks for replying friend! Actually I was wondering if you have the files of the frames where the mirrors are attached! Do you have the file for printing? I look forward to your help. Thanks!
@@pistadeleds lol those frames 😂 They aren’t 3D printed. The glass has a strip of copper foil on it, this way you can solder the mirrors to each other. If you make the Rhomi with the long face diagonal x.squareroot(2) and the short face x.1 you will automatically get the right dimensions.
Yours is probably the best, cleanest builds I have seen. Also, I love how rhombic dodecahedrons looks like they are morphing shape as you walk around them too, and how they lattice so perfectly inside the "phantom" ones inside. and with your clean sharp build you can really see that too. And your light patters are awesome too
They had large versions of these in an art gallery in Bond Street london HOWEVER NOT THE SAME YOURS ARE BETTER WITH THE EFFECTS. 👏👏👌🏻👌🏻👌🏻
Very Nice build ;)
this looks so damn awesome, definitely the best quality build I've seen so far. Just wondering what LED strips you used for this, I'm in the middle of building my own this month. Thanks for the help!
Cool, let me know how it goes. And i’d sure like to see your finished project 🤩
Beautiful!
Dit is niet normaal cool! hoeveel kost het om zoiets te maken?
You should be hired and paid big money to make props for Blockbuster Hollywood Movies...
If this thing was the "Tesseract" or some other mega important crystal in a Marvel movie or something... way cooler than CGI
Did you buy the frame or made it by your own?
What led strip did you use?
Ws2812c 2020 led strip (4mm wide) 300leds per meter.
@@MaltWhiskey where do you buy these?
@@georgestark6216 Ray Wu store
AMAZING!!!
Nice
It's beautiful
Hi, i wish to make one. But i want to build a big one. But i find it difficult to calculate the size. I don't know how to calculate the size. Can you help me out with the link of some website /software thwt could ease my calculations.
Make a rhombic with ratio of diagonals 1 : sqrt(2). Thats basically all you need. You can draw it in fusion 360. In my code is a mapping:
// Cartesian coordinates with node A on top and lid to the front
Vector3 Display::Nodes[VERTICES] = {
Vector3(0, sqrt(3) / 2, 0), // A
Vector3(0, sqrt(3) / 3, sqrt(6) / 3), // B
Vector3(-sqrt(2) / 2, sqrt(3) / 3, -sqrt(6) / 6), // C
Vector3(sqrt(2) / 2, sqrt(3) / 3, -sqrt(6) / 6), // D
Vector3(-sqrt(2) / 2, sqrt(3) / 6, sqrt(6) / 6), // E
Vector3(0, sqrt(3) / 6, -sqrt(6) / 3), // F
Vector3(sqrt(2) / 2, sqrt(3) / 6, sqrt(6) / 6), // G
Vector3(0, -sqrt(3) / 6, sqrt(6) / 3), // H
Vector3(-sqrt(2) / 2, -sqrt(3) / 6, -sqrt(6) / 6), // I
Vector3(sqrt(2) / 2, -sqrt(3) / 6, -sqrt(6) / 6), // J
Vector3(-sqrt(2) / 2, -sqrt(3) / 3, sqrt(6) / 6), // K
Vector3(0, -sqrt(3) / 3, -sqrt(6) / 3), // L
Vector3(sqrt(2) / 2, -sqrt(3) / 3, sqrt(6) / 6), // M
Vector3(0, -sqrt(3) / 2, 0), // N
};
It’s a bit unconventional mapping since the world always models this with a surface flat down. But i hang it on my ceiling with a 3 vertex point on top. So use this or find the other mapping on the internet somewhere.
Hey thanks for the help. Took some time but figured it out. You might want to have a look. I have uploaded the video on my profile. ❤ Thankyou for the inspiration. 🎉
ua-cam.com/video/nJ8fTtOubhA/v-deo.htmlsi=mPmDBSjx50s2tAnv
This looks amazing, how did you get effects like this with an arduino that only has a single core? Did you write the code yourself? so far the only thing ive found to aid in this issue is the use of a millis() function
Well this prototype uses arduino. The real thing uses esp32, see the final build hanging on the ceiling in my later YT video. The arduino isn’t fast enough to adres all leds so I cheated and combined the data signal. I use standard fast led routines here. In the final one i also use fastled, but use custom animations. If you look on my channel you will also find my big led cube 16x16x16. That one uses no libraries at all. All custom code and a bit of custom hardware to run all leds. All my code is on github so feel free to look at how i did it ;)
@@MaltWhiskey Awesome thanks a lot! I love the clarity of this thing too. You're killin it
@@MaltWhiskey I like that you said you "cheated"! Is there such a thing when you're writing software? To me that's just smart design, and truthfully, I think the fact that so many of the LEDs are doing the same thing enhances the look of this project. Great going!
What is the name of the mirror you are using?
Mirrorpane chrom spy 4mm
@@MaltWhiskey Where did you purchase it? Is it a glass pane or acrylic pane?
@@justinduffy1149 It’s glass i purchased it in Germany, but i live in The Netherlands. Google “Mirropane Chrome Spy 4 MM” and you should find it.
very nice.
Cool
😍
Wow 👍🏻
Great programs
can i buy this ??
My wife wouldn’t like it if i sold our kitchen lights 🤪
HOW ? Plz make a video on how to make it
Ehh this was a video on how to make it…. What did you miss?
Build guide? I would make one
Unfortunately i couldn’t film and solder at the same time, and i didn’t have a standard. I may make a few tiny and document this. But i don’t know when i have the time available. i think they will look very cool as Christmas decorations. I do have my build document, i can share with you, but i’m not sure you can decipher it…
I wonder if anyone has made a truncated octahedron infinity mirror. Like the rhombic dodecahedron, it tessalates space in a way which produces infinite corridors.
I haven’t seen one. I almost made a cube octahedron instead of the rhombic dodecahedron. Maybe i’ll make some more shapes in the future.
@@MaltWhiskey That'd be awesome! But I realized something odd about the truncated octahedron. In the tessellation, the small squares mirror neighbors properly, but the hexagons do NOT mirror neighbors properly. In order to preserve the tessellation, the hexagonal sides would have to twist the image 120 degrees in addition to reflecting (this is, of course, impossible for a normal mirror surface).
So, the infinity mirror version would NOT preserve the tessellation. I don't know what it would look like, but it'd be a bit weird I think (like infinity mirrors of icosahedron or regular dodecahedron).
You'd still get infinite corridors down the squares and the hexagons, and other angles, though.
I see you used a dark cover here.
👍👏👏👏👏
Alien technology
how are frames produced?
Do you mean how the animation produces the frames? Or how many frames per second or the led data protocol? Or just the source code?
@@MaltWhiskey Thanks for replying friend!
Actually I was wondering if you have the files of the frames where the mirrors are attached!
Do you have the file for printing?
I look forward to your help.
Thanks!
@@pistadeleds lol those frames 😂 They aren’t 3D printed. The glass has a strip of copper foil on it, this way you can solder the mirrors to each other. If you make the Rhomi with the long face diagonal x.squareroot(2) and the short face x.1 you will automatically get the right dimensions.
@@MaltWhiskey, thanks for your reply!!!!