Lode Runner (IBM PCjr, 1983, Bronderbund)
Вставка
- Опубліковано 4 лют 2025
- Came also out for:
Amstrad CPC
Android
Apple II
Arcade
Atari 8-bit
Atari ST
BBC Micro
Commodore 64
DOS
FM-7
Hitachi S1
iPhone
J2ME
Macintosh
MSX
NES
PC-6001
PC-8000
PC-88
PC-98
PC Booter
SG-1000
Sharp MZ-80B/2000/2500
Sharp MZ-80K/700/800/1500
Sharp X1
SMC-777
VIC-20
Wii
Wii U
Windows Phone
WonderSwan
ZX Spectrum
Game description:
The Bungeling Empire has stolen a huge cache of gold from its rightful owners, and your mission is to infiltrate its treasury and recapture it. This entails progressing through 150 screens of platforms, ladders and ropes.
The Empire has sent robotic guards down to protect the gold, and contact with any of these will cost you a life. Your method of escaping them is to press fire to dig a hole in their line of movement, thus causing them to fall in briefly, allowing you to move across the gap safely. Once all the gold has been collected, a ladder allowing you to move onto the next screen is added. Completing these screens often requires forward planning and precision.
This was one of the earliest games to include a level editor, allowing the creation of new level designs with no programming skill.