@Kerboube Yacine Dude, no offence, but modeling a whole new low-poly version of Midna, let alone an entire set of BoTW assets would be a giant amount of work. As of now it's better to appreciate what the creator already managed to achieve.
The issue is that basically no enemy is designed around it because it's mostly optional moves and powerups. Even Ganondorf over here is just taking a crazy beating.
In my mind, I have imagined "what if all zelda had a really big remake" And then I imagined all 3d zelda with botw's engine, and let me say that it could be a banger
@@yurivicentedepaula6031 In terms of controls, it absolutely did not. The world and story aged very gracefully, but the lack of walking swing and items on Epona hurt things a bit. This would be the best of both worlds
This really captivates the imagination I had while playing Ocarina of Time as a kid for the first time. Well done! Edit: this also reminds me of the Space World 2000 demo!
@Mr Sanker ua-cam.com/video/J9JlRLSGxjk/v-deo.html Look at the plate ua-cam.com/video/4yO8eOj53CE/v-deo.html Look at the house roof ua-cam.com/video/GWQljntci-M/v-deo.html Look at the castle wall ua-cam.com/video/GSQT-bgxghU/v-deo.html Look at the wall
This is so unbelievably amazing! Oh, what I'd give to have a full playable romhack of this. You did an outstanding job! PS: Ganondorf's dying face at 4:48 looks so much more normal with a low-poly model; I always found this moment really unsettling in the original TP, so it's great to see something less baffling.
this looks amazing you should make a project like this for the entire game It looks impressive you did an amazing job the sword animations look very fluid on the n64 models
This is amazing! I have such a strong love for the n64 ocarina of time graphics, and seeing these models do the animations from Twilight princess is so cool! Also, this just made me love Ganondorf even more! His cape physics are mint!
Wow...this is so amazingly done. Almost an opposite approach as MajorLink. Seeing OoT Link battle Ganondorf with TP moves and music was something I didn't know I needed today...
I did it first :P in fact, I helped with the topls to make this work for TP. And he doesn't credit us at all. Nor does he assist in the modding scene at all. My version is actually in TP style.
literally the kinda shit I dreamed about after playing this game. I wanted a big epic fight taking place in a huge open field. didnt know or care it wasn't technically feasible yet..
TP is my fav zelda game if not my fav game of all time. i grew up with it and played it so many times, that i tried to speedrun it to see how long it takes me to beat it. watching the mechanic for TP on OOT gives me so much life. thank you for this. i really think TP is a really underated 3d zelda game that gets forgotten.
The Legend Of Zelda Ocarina Of Time, was my first love in the world of video games, so I was amazed with this interpretation of the final battle of Twilight Princess in Ocarina Of Time 😍
This is absolutely amazing, great work on it. Do you mind if I ask what tool you used for the collision on Hyrule Field? Custom maps are pretty much completely off-limits in my current workflow due to being unable to find a tool that is able to create compatible KCL files. Models work fine, but there's always a crash involved when replacing the collision.
With Horseback Ganondorf music playing in the background while using the entirety of Hyrule Field, you get the sense of gravity the situation you're in. Hyrule is under this tyrant's command. It has 7 years where Ganondorf had the window to bring the kingdom to its knees, but you're not going to let that happen again. Hyrule is your home, your land, and nothing is going to stand in your way of stopping Ganondorf once and for all.
now that i see it, this is actually a much better ending boss for ocarina of time than the one we got. the field weve ran across for hours serving as the battlefield, a fight on the back of the horse we won from ingo, the princess who once fled ganondorf on horseback finally getting a chance to fight back on one
I recall seeing this video on my Facebook timeline page once. But now that I'm seeing it again here on UA-cam I noticed that I like that the N64 models of Zelda, Link, Epona and Ganondorf aree given more movements, it's like more life has been given into them even though it's all thanks to the Twilight Princess movements, animation and such.
Instantly 10 times cooler. Which is not to say that Twilight Princess is bad, but to say that Ocarina of Time just looks so awesome it can't be beat. The TP animations look really sweet with the OOT models, too.
Should see the one I did, because I did it first, and in TP style. The tools he used to do it wouldn't have been possible if it was for my work and the work of the tool creator trying to figure out how character models work. But if course, this dude gives no credit, and also doesn't contribute to helping the TP modding scene.
Omg! This is EPIC AND BADASS!!! ❤🤩🤩👏👏👏 This is some medieval fantasy sword fighting! Love it! Especially with the OoT characters, chefs kiss! I always loved the TP ganon horse and sword fight, it was so fun especially with the music!
God, it is cursed seeing the N64 models moving this fluidly, especially seeing Link's hair move at all But this still looks really good, was the animation made from the ground up or porting the models into Twilight Princess?
Check out some cursed bloopers here: twitter.com/RiazorMC/status/1403353372137295873
You weren't lying
this video...was the COOLEST thing I've seen this year.
holy FUCK that was amazing!!!
@Kerboube Yacine Dude, no offence, but modeling a whole new low-poly version of Midna, let alone an entire set of BoTW assets would be a giant amount of work. As of now it's better to appreciate what the creator already managed to achieve.
it's great, hopefully you can play it all
@Un tal Tal This is in game, not an animation
Man seeing the OOT models in motion with TP gameplay makes me realize just how good TP's combat actually is.
The issue is that basically no enemy is designed around it because it's mostly optional moves and powerups. Even Ganondorf over here is just taking a crazy beating.
I was thinking the exact opposite. The combat mechanics are super basic. Ganondorf was a joke.
@@LiltDaGod TP is still the only game where you can run and swing your sword.
@@lpfan4491 Darknuts tho
@@LiltDaGod Not if you compare all the things Link can do compared to Ocarina/Majora and Wind Waker
Hero of Twilight: Okay, how do I defeat this Ganondorf guy?
Hero's Shade:
bruh
Hero of Twilight: “I’m not sure about this, Ganondorf seems pretty menac-“
Hero of Time: *”Fine, I’ll just do it myself”*
"You got a fishing rod?"
There's something kinda inheritably cool about seeing OoT Link use the moves he'd teach to TP Link
100%
for real
Becuase TP link is his son.
@@stupidhair8881 Descendant
I really don't see how the golden wolf is supposed to be any former incarnation of Link.
I actually couldn't tell if this was OOT programmed like TP or TP remodeled like OOT until I noticed Ganon's cape physics and went "wait..."
I saw link’s hair moving at the beginning
I’d say it’s model. I’m not even sure if it’s possible to reprogram a game to be like tp
it's pretty damn obvious
The thing that tipped me off was Link's TP voice lol
Ocarina Of Time's framerate is nowhere near this fluid so I knew what it was pretty much immediately
Holy shit, I'd love to see OoT's world explorable in TP's engine.
In my mind, I have imagined "what if all zelda had a really big remake"
And then I imagined all 3d zelda with botw's engine, and let me say that it could be a banger
Beneath the well and the shadow temple would be a fucking nightmare to get through
@@finnoplay LoZ fans can only dream of such a thing. For now we just get subscription based n64 switch ports with questionable controls. :/
I think OoT aged better than TP...
@@yurivicentedepaula6031 In terms of controls, it absolutely did not. The world and story aged very gracefully, but the lack of walking swing and items on Epona hurt things a bit. This would be the best of both worlds
This would've been a great ending for OOT too.
My favorite part is how Epona's jumping animation is accurate to Twilight Princess
@pankobby I know, but it's Epona's weird jump that got me
This really captivates the imagination I had while playing Ocarina of Time as a kid for the first time. Well done!
Edit: this also reminds me of the Space World 2000 demo!
Yes this is exactly what I was thinking. Looks like that space world demo
0:28 Ganondorf be like: Light arrows? I'm outta here!
Also Ganondorf: i like running better
Sonic: Hey! That's my line ):(
Imagine Twilight princess fully remade in Oot‘s look oh my god that would be a dream
Litteraly
even better.. OoT fully remade with Twilight Princess engine
Yes @@codezero7981
You amaze me with every of your projects.
This isnt his work 😕, its skilarbabcocks work.
@Mr Sanker he makes all of this mods
@Mr Sanker ua-cam.com/video/J9JlRLSGxjk/v-deo.html Look at the plate
ua-cam.com/video/4yO8eOj53CE/v-deo.html Look at the house roof
ua-cam.com/video/GWQljntci-M/v-deo.html Look at the castle wall
ua-cam.com/video/GSQT-bgxghU/v-deo.html Look at the wall
@Mr Sanker Don't be dumb
@Mr Sanker "just edits", go troll somewhere else xD
this is insanely good. like i'm drooling at the thought of if this went down in OoT for real. my jaw would of dropped as a kid.
This is so impressive, I'd definitely play it if it were a mod.
Same!
This is so unbelievably amazing! Oh, what I'd give to have a full playable romhack of this. You did an outstanding job!
PS: Ganondorf's dying face at 4:48 looks so much more normal with a low-poly model; I always found this moment really unsettling in the original TP, so it's great to see something less baffling.
I think it’s supposed to be unsettling lol
this looks amazing you should make a project like this for the entire game It looks impressive you did an amazing job the sword animations look very fluid on the n64 models
Perfectly capturing Zelda's dead expression reacting to Ganondorf getting impaled.
Searched for "Twilight Princess Demake", not exactly what I had in mind but still not disappointed. Good job!
That was pretty amazing! Gave me goosebumps to see this with N64 graphics.
This needs to get 1 million views. Such a cool hack.
Now I want Breath Of The Wild on Nintendo 64
i dont
I do
Oh god, 64 BIT GUARDIAN STALKERS EVERYWHERE
Ah yes, the middle of a field, where pots are known to materialized in a perfect circle.
They so easily could've added grass instead. But decided to go with something that looks far more jarring
That's right, I said it.
@@TheGameCreator13 Seinfeld starts playing
@@TheGameCreator13atleast it was skulls in the original, could’ve been a LOT worse
This is amazing! I have such a strong love for the n64 ocarina of time graphics, and seeing these models do the animations from Twilight princess is so cool!
Also, this just made me love Ganondorf even more! His cape physics are mint!
who knew making games look bad could look so good
This is literally amazing.
This brings back a lot of memories. Thank you
Wow...this is so amazingly done. Almost an opposite approach as MajorLink. Seeing OoT Link battle Ganondorf with TP moves and music was something I didn't know I needed today...
I did it first :P in fact, I helped with the topls to make this work for TP. And he doesn't credit us at all. Nor does he assist in the modding scene at all.
My version is actually in TP style.
Everything this guy puts out is amazing
This would’ve been such a sick fight in ocarina of time my gosh
The sky looks really cool, Twilight Princess has such a cool ethereal artstyle to it that I never fully appreciated when I was younger
literally the kinda shit I dreamed about after playing this game. I wanted a big epic fight taking place in a huge open field. didnt know or care it wasn't technically feasible yet..
This feels like nostalgia.
even though I haven't been here before
"Now this is epic"- Ganondorf 2022
TP is my fav zelda game if not my fav game of all time. i grew up with it and played it so many times, that i tried to speedrun it to see how long it takes me to beat it. watching the mechanic for TP on OOT gives me so much life. thank you for this. i really think TP is a really underated 3d zelda game that gets forgotten.
You... are making AMAZING things! Like.. I didn't know I needed this.
Was waiting for midna to be Navi and all my nightmares realized
You fool
minda was dead i think
The Legend Of Zelda Ocarina Of Time, was my first love in the world of video games, so I was amazed with this interpretation of the final battle of Twilight Princess in Ocarina Of Time 😍
Man i like a lot this battle! And with old textures it got really Impressive to imagine if they could create games like this in the N64 days.
its kinda insane how good this looks
Holy shit this is the coolest thing ever. Oh my god I loved every second of this. So cool.
This is absolutely amazing, great work on it. Do you mind if I ask what tool you used for the collision on Hyrule Field? Custom maps are pretty much completely off-limits in my current workflow due to being unable to find a tool that is able to create compatible KCL files. Models work fine, but there's always a crash involved when replacing the collision.
Mariokart Wii KCL tool
With Horseback Ganondorf music playing in the background while using the entirety of Hyrule Field, you get the sense of gravity the situation you're in. Hyrule is under this tyrant's command. It has 7 years where Ganondorf had the window to bring the kingdom to its knees, but you're not going to let that happen again. Hyrule is your home, your land, and nothing is going to stand in your way of stopping Ganondorf once and for all.
I love that this exists thank you for making pointless yet awesome mods
This would have been an amazing ending to Ocarina of time. A duel in Hyrule Fields.
now that i see it, this is actually a much better ending boss for ocarina of time than the one we got. the field weve ran across for hours serving as the battlefield, a fight on the back of the horse we won from ingo, the princess who once fled ganondorf on horseback finally getting a chance to fight back on one
Incredible!!!!
Zelda twilight Princess 64
Cool mod! I'd love to see it with OoT sound effects and music to really sell the effect!
I would love to see a twilight princess demake in the N64 style
It's so damn surreal seeing you fight Ganondorf on horseback in OoT's Hyrule Field!
BRO! Ganondorf is so badass he smiles when he gets stabbed to death!
man does it again... this is so fucking cool lmao
I recall seeing this video on my Facebook timeline page once.
But now that I'm seeing it again here on UA-cam I noticed that I like that the N64 models of Zelda, Link, Epona and Ganondorf aree given more movements, it's like more life has been given into them even though it's all thanks to the Twilight Princess movements, animation and such.
3:28 bro just threw a bomb in the middle of a sword duel
Horseback combat and being able to use the sword while moving is one of my favorite things about Twilight Princess.
Randomly recommended to me....all I have to say is this is f@#%^ amazing!
N64 Link will always be the best Link!
This is so awesome to see. This is actually their original vision for oot, they wanted horseback combat like this.
Wait No!!! I wanted to see the cutscene that happens after the fight 😭
that's it.
that's the crossover.
Interesting, just recorded a video of OOT with TP models and this is the other way around.
If Link returned to hyrule immediately after majora’s mask
I literally just did this fight today, and man, is it cool to see the fight I just did in a completely different style
I love it aaaaaaaa
You should've changed Link's voice too but yet this is very impressive as it is
I did :P
i love oot link smooth animations as tp link
Instantly 10 times cooler. Which is not to say that Twilight Princess is bad, but to say that Ocarina of Time just looks so awesome it can't be beat.
The TP animations look really sweet with the OOT models, too.
Should see the one I did, because I did it first, and in TP style. The tools he used to do it wouldn't have been possible if it was for my work and the work of the tool creator trying to figure out how character models work. But if course, this dude gives no credit, and also doesn't contribute to helping the TP modding scene.
This fucks with my brain. Imagine if OoT ran smoothly like this 🥺
I still love it when Zelda’s dress expands like that 😊
I liked this video before i even watched it and i gotta tell ya, ill play tf outta this.
my parents will never know the absolutely epic adventure i went through as a child with my wii remote sword
I'm loving these new rom hacks updating the Zelda storyline outside of Nintendo's confines.
Freaking awesome.
Dude this is a really cool texture pack for TP
U made my day seein this blew my mind
Omg! This is EPIC AND BADASS!!! ❤🤩🤩👏👏👏 This is some medieval fantasy sword fighting! Love it! Especially with the OoT characters, chefs kiss! I always loved the TP ganon horse and sword fight, it was so fun especially with the music!
If this battle had been like this in the original game it would have been completely crazy.!!
This is so kool!!! I thought this just would be Twilight Princess music in N64 soundfont bout no!!! It was a whole battle!!! This is awesome!!!!
Aight now I gotta see an N64 version of the fight with either Girahim or Demise
amazing!
Wow this is impressive. Nice touch on swapping every models. That Link skin is so sick.
Finally, after all these years we can plau the E3 demo of Link and Ganon fighting.
still say that TP's Ganondorf is better looking then OoT's version
If Ocarina of Time's Ganondorf fight went from Puppet Zelda -> Horse Chase -> Ganondorf 1v1 -> OoT Ganon, it'd be so much more epic
ITS BEAUTIFUL
This does things for me.
This was absolutely cool!
Amazing!! Is this just a showcase or a playable mod? So good!
Showcase, Riazor doesn't put out his mods or materials
Amazing
Twilight Princess is a masterpiece and needs either a port to the Switch, or a remake
It's so surreal hearing these sound effects from this game
Imagine this as the OOT Ganondorf Fight. Damn. This wouldve been so cool. Original OoT is cool too of course.
This is the greatest gameplay of OoT I ever seen!
God, it is cursed seeing the N64 models moving this fluidly, especially seeing Link's hair move at all
But this still looks really good, was the animation made from the ground up or porting the models into Twilight Princess?
This is just how ganon seen it, having PTSD from the hero of time
Imagine this as the original bossfight in Ocarina of Time😯 Jeez the chills
Could you imagine if this came out in 1998
Seeing OoT Link using the moves he teachest TP Link is more special to me than I’d imagine 🥲
I have a whole video on that
Dude this looks amazing!
Легендата за Зелда: Здрач принцеса
This is the best thing ever… wow, can you remake the whole game like this?
always loved ganondorf's muppet mouth at the end of the game