Mirror's Edge Catalyst: Evolving and Creating a Style

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  • Опубліковано 19 жов 2024
  • In this 2016 GDC Europe talk, DICE's Jhony Ljungstedt shares insight into how DICE developed and created the visual style for 'Mirror's Edge Catalyst', from concepts, to the game, to the brand.
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КОМЕНТАРІ • 62

  • @angelomoreira964
    @angelomoreira964 5 років тому +79

    I loved the work he did on MEC, it was like a graphic designer heaven

  • @positive_energy3131
    @positive_energy3131 5 років тому +42

    i always love the art direction from Mirror's Edge

  • @HarryYese
    @HarryYese 3 роки тому +30

    34:05 "And what you can see here as well, is that we never exaggerate the body proportions, especially not the female. And that's something you tend to see in a lot of other games and designs, the objectifying and sexualizing the female body. And for me that's not elegant. We don't do that here."
    100% agree. We need more people like this!

  • @Azami0001
    @Azami0001 3 роки тому +9

    I seriously love the fashion style and aesthetic of mirror's edge catalyst. You guys really outdid yourselves

  • @Shahan777B
    @Shahan777B 5 років тому +97

    you did great job on the style and aesthetics. Wish the writers and actors did the same tho the story was lacking

    • @guitarbreakfull
      @guitarbreakfull 5 років тому +13

      or a better Level Design...
      sorry i couldn't resist

    • @monmonstartv5159
      @monmonstartv5159 5 років тому +22

      In Mirrors Edge it was about unraveling a mystery behind why your sister was framed for murder, In Catalyst it was *SAVE THE WORLD FROM THE EVIL BADGUYS!*
      Subtlety wasn't DICE's strong-suit when it came to the reboot.

    • @spacejunk2186
      @spacejunk2186 3 роки тому +1

      @@monmonstartv5159
      Also the sister twist was so obvious it was unbelievable that Faith did not suspect it even after hearing an audiotape about it.

    • @solortus
      @solortus 2 роки тому +1

      Nah I liked the story. Actors did a good job imo. They were very human

    • @1738-l1j
      @1738-l1j 2 роки тому

      @@monmonstartv5159 Both games had a wack story

  • @ShesThe1yup
    @ShesThe1yup 5 років тому +49

    Mirrors Edge 3 , Mirrors Edge 3, Mirrors Edge 3!!!!!! Please make it :D :D :D

  • @Lunareon
    @Lunareon 5 років тому +17

    A truly inspiring talk! I wish more games were designed with a unique, coherent visual style in mind. Too many just end up replicating the genre conventions over and over again until we cannot tell which one we're playing anymore because they all look the same.

  • @raindrop-galaxy
    @raindrop-galaxy 5 років тому +9

    he's so focused and concentrated, I can even feel the tension of his face muscles

    • @pw4485
      @pw4485 2 роки тому

      😂😂😂 Octo face

  • @kimeiga
    @kimeiga 4 роки тому +5

    such an underrated game; its beautiful :)

  • @Filmpjes
    @Filmpjes 4 роки тому +4

    I loved Mirror's Edge Catalyst, thank you for this amazingly designed gem

  • @Kaldrin
    @Kaldrin 2 роки тому +1

    I think you did a great job at making the environments look futuristic yet believable, it was not sci-fi it's just a little farther in the future with a lot of money, very well done, loved every second of it !
    Also there does seem to have been big level design restructurations between phase 3 & 4, at least from the images, some buildings are not played the same way with the same paths at all

  • @PLA69
    @PLA69 3 роки тому +2

    Can't believe the game is from 12 years ago but it still rivals today's games in beauty.

    • @Zipstone
      @Zipstone 2 роки тому +3

      They're actually talking about the 2016 prequel, but the point still stands!

    • @jgmr645
      @jgmr645 9 місяців тому

      @@Zipstone it's not a prequel

  • @VRDivision
    @VRDivision 2 роки тому +1

    I've been sharing this with everyone for years, why 14k views only? :(

  • @raininginside
    @raininginside 4 роки тому +9

    I much prefer catalyst to the original. The art designer clearly knows what he wants to portraits in the new game and that's good, although many people don't like that direction.

  • @DIGITALSWOON
    @DIGITALSWOON 2 роки тому +7

    love the new style, but i prefer the original. the city was much more gritty and human, but at the same time ethereal. they used much more simple and grounded architecture. and the lighting: bright colors sparsely glittered throughout huge unending swaths of white buildings and skylights.
    i think they tried to recreate that feeling in catalyst but they tried too hard and ended up with something much different. not bad. just different.

  • @wb6930
    @wb6930 5 років тому +19

    I freaking love the style they were going for. But I just noticed half way through the game they kind of got lost. The shard and the rezoning district both looked like last minute ideas, they just didn't fit in the story nor the environment. Otherwise I really wish the city was more expanded than just 6 small districts, at least reach out to the streets. Mirror's Edge fans always wanted to access streets if anything. One thing I must add though, if somehow a Mirror's Edge developer working on a sequel is reading this PLEASE don't use texts and recordings to tell us stories about your world. I love the story behind the city of Glass so much but it would be times better to adapt in actual gameplay and cutscenes. All the stories of the city were more interesting than the actual story we got. Hell we even got Celeste in one of the recordings so I felt really disappointed finishing the game without seeing her even once.

    • @romiarkan450
      @romiarkan450 3 роки тому

      Some of the finished buildings in Rezoning look pretty much the part with the rest of the city, it's just that the prominent areas are either buildings under construction or abandoned areas. I think they portrayed the Shard as a "higher place" compared to the rest of the city which is why it felt kinda jarring.

  • @samvidjhaveri634
    @samvidjhaveri634 5 років тому +9

    Haha he said people might have forgotten about GameCube.
    Me : *Thinking about GameCube intro meme!*

    • @Norbert.Gardonyi
      @Norbert.Gardonyi 5 років тому +2

      haha I've never played on a gamecube but the sound popped into my head as well!

  • @PlatonicPurplePanda
    @PlatonicPurplePanda 2 роки тому +1

    I love this game so much. Just wish there was more to play, more story and more areas to explore. I wish we could go inside the mall or have a mode without any ksect. Especially have a mode to explore ground floor.

  • @EduardoMengesMattje
    @EduardoMengesMattje 6 місяців тому

    Great talk!

  • @Whippets
    @Whippets Рік тому

    We need a third Mirror's Edge.

  • @livingsouloftimestudio2887
    @livingsouloftimestudio2887 Рік тому

    we need a number 3 you guys can do it!!

  • @Isteyak-78
    @Isteyak-78 Рік тому

    Mirrors edge still looks for better than any games till this day

  • @MrQwerty2524
    @MrQwerty2524 5 років тому +7

    The question is: does Dice still have capable game developers, writers and artists that know what made the first one great? Because they didn't show it..

  • @vegitoblue2187
    @vegitoblue2187 4 роки тому +1

    Anybody knows where I can find their presentation on first person movement. I found their ppt but it's hard to understand

    • @prvoslovoa
      @prvoslovoa 4 роки тому +1

      Did you find the presentation? If not, can you please link the powerpoint slides? I'm really interested to hear their thoughts on first person movement

  • @noplease4639
    @noplease4639 5 років тому +11

    This game had so much potential only for it to be wasted. I hope they make another one

    • @ThePolyesterPimp
      @ThePolyesterPimp 4 роки тому +3

      No Please that’s what a lot of people said about the first one lol

  • @dakugaming4765
    @dakugaming4765 3 роки тому

    I'm playing the mirror edge catalyst

  • @simonwilliamdavidson5660
    @simonwilliamdavidson5660 5 років тому +6

    If he gets tired of art directing, he can sing in a reggae band.

  • @zakir2558
    @zakir2558 5 років тому +1

    Проделана великолепная дизайнерская работа. После этого видео я стал больше ценить уникальный вид Mirror's Edge: Catalyst. Но, к сожалению, плохая техническая работа портит все старания художников. Хотя сейчас 2019 год, я все равно считаю что игре нужен патч, который оптимизирует графические эффекты. Особенно для консолей.

  • @monmonstartv5159
    @monmonstartv5159 5 років тому +20

    I prefer the style of the first game, everything felt so clinical and futuristic in Catalyst

    • @monmonstartv5159
      @monmonstartv5159 5 років тому +4

      Don't get me wrong I did enjoy Catalyst but it simply doesn't compare to the first

  • @kodelash
    @kodelash Рік тому

    please make mirrors edge 3

  • @jansmycka4338
    @jansmycka4338 5 років тому +1

    I want that hodie

  • @netcho5307
    @netcho5307 4 роки тому

    you can really feel the dissonance of the fresh idea of an fps platformer with ahead of its time visuals on the one hand and the stale aged game mechanics they used to implement it. worst skill tree i have ever seen in a game. the "combat" is so flat that you only need one button, what made the decision to remove guns because they were a 1-klick solution totally pointless. to me spamming the "punch" button feels a lot less satisfying than for example the shotgun and the MG in the first game (the sound of the MG is probably my fav gun sound ever). collectibles that require you to stop running in a game thats about running... like wtf. the core of the game is sooo goood and yet they did so little with it. the finished game felt a little like an extremely polished prototype.

  • @MperAule
    @MperAule 5 років тому +8

    to bad the game sucked compared to the first part...

  • @vladvah77
    @vladvah77 5 років тому +1

    First ;-)

  •  5 років тому

    If you don't know what a Gamecube is, wtf are you doing at GDC. Gosh the number of mediocre imposters in this industry...
    Great conference from Jhony though, Mirror's Edge is one of my favorite series, the Catalyst was one of the most incredible immersive VG experience I ever had. It's a shame the spaces weren't that interactive or populated, and the gameplay was too limited ans simple, sometimes frustrating. But the design is a masterpiece.

  • @freejrs
    @freejrs 4 роки тому

    Amazing to see the process and attention to detail that went into this game. Just a shame they ruined it by making it a pseudo open world environment and failing to develop the emotional engagement the first game had.

  • @colin-campbell
    @colin-campbell 5 років тому +5

    Fallout 3 is better than New Vegas.

    • @billabongwardle
      @billabongwardle 5 років тому +7

      No, no it's not. Every aspect of Fallout 3 is improved upon in New Vegas.

    • @colin-campbell
      @colin-campbell 5 років тому +1

      billabongwardle
      Fallout 3: 91/100
      NV: 84/100
      Source: Metacritic

    • @Jonifico
      @Jonifico 5 років тому +15

      @@colin-campbell So instead of creating your own opinions you take Metacritic as undeniable truth? Get a personality, dude.

    • @monmonstartv5159
      @monmonstartv5159 5 років тому +7

      Completely unrelated and wrong, wish YT could show dislikes on comments

    • @colin-campbell
      @colin-campbell 5 років тому +1

      Jonathan Peña
      Scientific consensus my dude.