"We'll look at Critical Failure damage in just a second." One second later: looks at Success/Failure conditions. Truth in advertising! 🤣 Another great video. I'm enjoying the Foundry demos too.
For the Medicine skill, having Assurance at level 2 would allow for a basic Treat Wounds with no risk by level 3, but im getting vibes that suggest Battle Medicine is a stronger first pick because of the in-combat potential. Would you agree? I would think that having both by level 6 (with expert proficiency) is optimal at that point, but it’s the early sequence that has me flummoxed.
I definitely think so but it really is a choice of the person. Battle Medicine does not require Assurance but I do think the Medicine Skill is one of the very few no brainers for Assurance. I definitely think you should have Assurance as soon as you can when your build allows for it! Don
Having the Medicine skill on multiple members of the party is a really good idea and the Battle Medicine Feat can come in really handy in a pinch!
Battle medicine has been a must on multiple members in AV. That, along with continual recovery and ward medic. Talk about keeping the party alive!
Thanks for the comment and watching!
That's the trifecta in my mind: Battle Medicine, Continual Recovery, and Ward Medic!
Don
"We'll look at Critical Failure damage in just a second."
One second later: looks at Success/Failure conditions. Truth in advertising! 🤣
Another great video. I'm enjoying the Foundry demos too.
I realized that there was nothing else before I got there but thought the line was funny :)!
Don
Como siempre, gran video Don!
Gracias @RollCastPodcast!
I appreciate that and I'll try to keep the usefulness and content up!
Don
For the Medicine skill, having Assurance at level 2 would allow for a basic Treat Wounds with no risk by level 3, but im getting vibes that suggest Battle Medicine is a stronger first pick because of the in-combat potential. Would you agree? I would think that having both by level 6 (with expert proficiency) is optimal at that point, but it’s the early sequence that has me flummoxed.
I definitely think so but it really is a choice of the person. Battle Medicine does not require Assurance but I do think the Medicine Skill is one of the very few no brainers for Assurance. I definitely think you should have Assurance as soon as you can when your build allows for it!
Don
My warrior priest loves battle medicine. Helps keep the fighter and ranger in combat. Especially if the opponent is hitting more than they are.😂
Lol... It's so handy!