in a middle of a misterious forest resides a hidden base, a lot of strange things happens here, and weird sounds comming from hangar 18, you soldat have to find out what is going on
Thr quality. 8 bit is older, lower quality processing, even though you can get some great sounds out of 8 bit samples, 16 bit are higher quality and there are more sounds to be made with it. Think original NES for 8 bit and SNES for 16 bit.
The SNES was simply samples, like a regular keyboard. The Genesis was an FM synthesizer.When programming, one had to know how to manipulate the wavelength and frequency. Most just imported the data to Genesis and didn't bother to fix. Earth Worm Jim and Thunder Force 4 (and MKII) showed how to do it right
Segadeth
Reino Djanghardt Sega Mega Deth
@@mikolajbzdyra8494 mega sega deth
Final Boss : James Barbarian Hetfield
But you only get one life. No warning, no second chance.
I would play the hell out of that game.
It's basically the first level theme of Doom 2
+Mr Breacher that was a metallica riff
haha! you are right!
SporeTech DooM 1 yes but DooM 2 had this riff map 1
Sonic entered the Hanger 18 Zone
They need to make more 16 bit covers, it's just enough to sound badass and maintain the old school vibes
in a middle of a misterious forest resides a hidden base, a lot of strange things happens here, and weird sounds comming from hangar 18, you soldat have to find out what is going on
Sounds like something you'd hear in a final Wily castle stage in MegaMan.
Yeah, every single song sounds like megaman... Gosh
@@benjaminzuniga5750
Nah
@@jammods8309 yes
This is awesome! Almost has a Dance With the Dead vibe in the intro
Hangar 18 zone
Mega-(drive)-Deth
*Rust In Pixel*
Final Boss: Lars Ulrich spinning & bouncing around the screen on his drums throwing Napster logos at you.
reminds me of the MAG HQ back on ZDaemon in the day.
Holy shit sounds so good
dude.. Instant headbang \m/
This music is Final Boss type epic
1:24, Magic. sounds a bit like kusanagi theme from kof 2002, which is also another theme that I really liked.
yeaah, rompía el joystick
Perfect for castlevainia Dracula x
Perfect Soundtrack for: Contra 3 [The Alien Wars] !
Perfect for the NES Double Dragon game. I wish!
IS DAY OF ROCK BABE🤘🤘🤘
If some day Sega remaster Sonic 3 this must be The Doomsday Zone's music.
Final Boss:Vic Rattlehead
Should be playing over an escape sequence from a techbase in some kind of Contra-like game
DOOM 2 level 1
Impressive.
Can someone please tell me the difference between 8bit and 16bit?
Thr quality. 8 bit is older, lower quality processing, even though you can get some great sounds out of 8 bit samples, 16 bit are higher quality and there are more sounds to be made with it. Think original NES for 8 bit and SNES for 16 bit.
8
Sounds like a Boss Stage...
One that you cannot escape from.
With Thunder Force IV heavy guitars sounds it would be great.. How Japanese did they do to sound better than all western MD productions..?
The SNES was simply samples, like a regular keyboard.
The Genesis was an FM synthesizer.When programming, one had to know how to manipulate the wavelength and frequency.
Most just imported the data to Genesis and didn't bother to fix.
Earth Worm Jim and Thunder Force 4 (and MKII) showed how to do it right
This... this I like
i just put vocals on this track, sounds good
where is it
Mega does what Metallican't
jk I love them both
This is basically Doom II map01
Baifomet other way around
yeah running from evil uses the same chord progression in a different key.
Love this brother. Any chance you could do Parade of the Dead by Black Label Society?
Id make this into the background of a beatem up
Could you do Sabbath Bloody Sabbath?
Is this synthesized or real hardware?
I think is a real synth