Deep Sea Horror Where You Control An ROV Arm To Harvest & Discover Something You Shouldn't

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  • Опубліковано 27 гру 2024
  • ROV is a deep sea horror game where you control an ROV Remotely Operated Vehicle to collect organic life samples at the bottom of the ocean.
    Game Info: grubwall.itch....
    "bloop"
    ヽ(・ω・`)----Crummy Personal Links Below This Line----(´・ω・)ノ
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    #ROV

КОМЕНТАРІ • 732

  • @ManlyBadassHero
    @ManlyBadassHero  Рік тому +865

    Welcome to the Hold On Club how Hold On are ya?

  • @dsagent
    @dsagent Рік тому +4608

    Whoever did the visual effects for this game nailed that deep sea footage.

    • @UndyingZombie
      @UndyingZombie Рік тому +86

      Its slightly off but that can not be helped.. Overall I really do agree with you tho.

    • @Prem_hall_713
      @Prem_hall_713 Рік тому +168

      @@UndyingZombie I think the glossy effect and void-esque background played a role in that, but who am I to judge a talented designer? Still incredible visuals

    • @monotonedevelopment
      @monotonedevelopment Рік тому +30

      Props to the cameraman

    • @Founder6087
      @Founder6087 Рік тому +34

      ​@@monotonedevelopment Cameramen survive everything

    • @monotonedevelopment
      @monotonedevelopment Рік тому +10

      @@Founder6087 It's the law

  • @GiantParfait
    @GiantParfait Рік тому +3071

    Well, I have to say I am impressed by the graphics. It feels quite real, it's spot on.

    • @NubAnSkrub
      @NubAnSkrub Рік тому +126

      I saw a fps like this. The low video quality helps fool the user making seen like its real

    • @CAPTAiNC
      @CAPTAiNC Рік тому +99

      Just needs some wobbly-ness with the ROV arms and particles in the water

    • @Bloodfangmh
      @Bloodfangmh Рік тому +44

      @@NubAnSkrub it's the film grain it tricks the brain into filling the bits made by the film grain in and it appears more real

    • @NubAnSkrub
      @NubAnSkrub Рік тому +2

      @@Bloodfangmh as someone who uses a mini dv camcorder I can still tell the difference

    • @MumboJumboZXC
      @MumboJumboZXC Рік тому +19

      @@Bloodfangmh is that why film grain is turned on by default in every game ever?

  • @justinthompson6364
    @justinthompson6364 Рік тому +715

    My dad used to work for a company that built these things, and he says the developer nailed the design of the ROV! Pretty cool

    • @974cerebrate
      @974cerebrate Рік тому +6

      Has your dad even seen something inexplicable down there ?

    • @SusCalvin
      @SusCalvin Рік тому +25

      I like this kind of simulation horror.

    • @justinthompson6364
      @justinthompson6364 Рік тому +52

      @@974cerebrate He didn't operate them, just engineer them.

    • @974cerebrate
      @974cerebrate Рік тому +6

      @@justinthompson6364 I see, sorry I misunderstood.

  • @fletcherreder6091
    @fletcherreder6091 Рік тому +5187

    _You_ might not have been in trouble, but ROV operators get _very_ attached to these machines. In September 2021 the team of E/V _Nautilus_ lost the beloved ROV _Hercules_ in 2200m of water, and instead of writing it off they actually undertook a recovery mission with the assistance of R/V _Thompson_ and ROV _Jason_ which resulted in a successful recovery.

    • @NickiRusin
      @NickiRusin Рік тому +322

      that's so cute!

    • @WobblesandBean
      @WobblesandBean Рік тому +1639

      Hi, marine biologist here. It's not that we get attached (we do, it just doesn't factor into the recovery aspect), but these things cost tens of millions of dollars. *_Each._* We literally can't afford to lose one. It's far more cost effective to attempt a recovery than to write it off and make a new one, or try to obtain enough data with fewer DSV units. If you lost $40,000,000 at the bottom of the ocean, you sure as hell are going to do whatever it takes to get it back!

    • @willyeeton4390
      @willyeeton4390 Рік тому +333

      Holy shit. My oceanography professor was on the Nautilus and worked with Hercules on a research voyage in the Mediterranean in the early 2010s! It was a survey of several underwater volcanoes, though I can't quite remember the details. That class was a few semesters back. Really weird to hear about them now!

    • @fletcherreder6091
      @fletcherreder6091 Рік тому +46

      @@willyeeton4390 That's super cool! I wonder if they have that one archived.

    • @fletcherreder6091
      @fletcherreder6091 Рік тому +144

      @@WobblesandBean That makes sense. I was going off the reaction of the crews mostly, but I guess you wouldn't write off a car sized robot without trying to recover it anyway. I also remember my feelings on the matter, but I get emotionally attached to just about any hardware.

  • @TK0921
    @TK0921 Рік тому +993

    The VHS filter aesthetic can feel a bit overplayed lately, but this is one of those examples where it *really* works in the game's favor and where it feels right instead of just being a stylistic choice for the sake of nostalgia.

    • @cykauwu1870
      @cykauwu1870 Рік тому +37

      I share your thoughts, but this time I liked it because those recording look like that, and if you se *actual* footage, they sometimes can look worse.

    • @Perry....
      @Perry.... Рік тому +8

      Yea shout-out to the developers for making a good use of this filter

    • @sety5591
      @sety5591 Рік тому +15

      why VHS aesthetic? because blurs are used in CGI to hide imperfection, but blur goes against user preference for sharp & high-resolution image, so use a comfortable aesthetic that have blurs integrated in it, like VHS. Like CGI from 90s movie.

    • @jensenthegreen6780
      @jensenthegreen6780 Рік тому +4

      Dude same, Makes less sense tbh with the common ps1 style things though i can understand its to make it easier, But this one is actually realistic.

    • @hec547
      @hec547 Рік тому +6

      It’s more of a deep sea footage aesthetic, developer was not going for vhs look, even modern deep sea footage looks like this

  • @cassandrawilliams4470
    @cassandrawilliams4470 Рік тому +1627

    It was rather short though, I feel like they could've expanded it a bit more to spook you a few more times before the jumpscare. However, I guess it did kind of work in some way because they were able to jumpscare manly and it's probably because he wasn't expecting the jumpscare so quick. Also, was it just me or did it feel like the last "sample" kept moving away for a bit before the end?

    • @ManlyBadassHero
      @ManlyBadassHero  Рік тому +697

      Yes the last sample moves, it's more noticeable and affective when playing it as you approach you notice the thing is not static and seems to be getting further but then suddenly closer.

    • @cassandrawilliams4470
      @cassandrawilliams4470 Рік тому +166

      ​@@ManlyBadassHero oh thanks for the confirmation, that's a pretty cool detail for the dev to add you actually being lured a bit. Authentic to how it actually hunts. Also, kinda funny how even though we as humans think we would know better but still fall into prey habits pretty easily irl.

    • @darkpinkgirl6684
      @darkpinkgirl6684 Рік тому +63

      i'd say it did. like did you hear the scream Manly let out in the end? i heard genuine fear/surprise that i've never heard before from him

    • @marygracebercilla-he6pf
      @marygracebercilla-he6pf Рік тому +3

      Okay so it's a purpose to take samples for research?

    • @SusCalvin
      @SusCalvin Рік тому +22

      I don't mind shorter games. Expanding the game would have required adding more tasks to the drone operation I think. Right now, you repeat one single task but it's not so long that it overstays its welcome.

  • @SailorMars768
    @SailorMars768 Рік тому +494

    Manly getting spooked is such a rare blessing.

    • @huseyink.3561
      @huseyink.3561 Рік тому +10

      Honestly, I was searching for a Video in which he gets scared at least once.. I nearly gave up :D

    • @jonathanrobles1734
      @jonathanrobles1734 Рік тому +13

      ​@@huseyink.3561 Moth house, literally came out 2 weeks ago

    • @l4dfanatic11
      @l4dfanatic11 Рік тому +1

      i was a bit surprised tbh, i saw this one coming a mile away, even looks like an angler fish, i cant listen to the vid atm so idk if he guessed it too or not

  • @leilaclarridge5807
    @leilaclarridge5807 Рік тому +173

    5:57
    *ominous roaring *
    Manly: *panicked spinning *

  • @AlainSTO
    @AlainSTO Рік тому +324

    This was a good one. Reminded me of Iron Lung like you said, but the atmosphere was more familiar and, in the end, nothing truly alien.

    • @FeenieVonKarma
      @FeenieVonKarma Рік тому +25

      Yeah, it was kinda like Iron Lung wasnt it? Slightly different way of interacting, but it was a cool way to do it still!

  • @jaysus4114
    @jaysus4114 Рік тому +53

    Any jump scare that doesn't use *_LOUD NOISES_* as a crutch is a good jump scare. This one was timed perfectly, just enough time to realize something is off but not enough to figure out what exactly.

  • @Lenoh
    @Lenoh Рік тому +253

    4:40 Nice catch! There are actual scientists that can't pull roboacrobatics like that!

    • @NickiRusin
      @NickiRusin Рік тому +53

      those scientists should recruit some gamers for ROV control jobs, lots of folks would do it in a heartbeat

    • @helpkuda0
      @helpkuda0 Рік тому

      No

    • @simonew.1261
      @simonew.1261 Місяць тому

      maybe because real life is a little bit harder than video games, buddy. That's why we play it in the first place

  • @tomacinavetearnia8781
    @tomacinavetearnia8781 Рік тому +632

    It looks really nice and realistic, but I can't help but think more should have been done to make it feel like it takes place in the ocean. No water is that perfectly clear, it feels more like you are in some sort of void.

    • @monicachoukyou
      @monicachoukyou Рік тому +91

      I thought the same, the only real visual indication you're in water is the shaders and lighting on the models.

    • @FeenieVonKarma
      @FeenieVonKarma Рік тому +170

      I guess I have seen videos where it looks like that at a great depth, but there are more weird little particles floating around. something like that would probably sell it a bit more :)

    • @TemmiePlays
      @TemmiePlays Рік тому +66

      @@FeenieVonKarma the ocean is actually disgusting and imposisble to be clear at that depth, just think of all the stuff that sinks liek animals that have passed

    • @senium1575
      @senium1575 Рік тому +18

      @@TemmiePlays Actually dead animals float because if the gas that builds up in corpses🤓☝️

    • @rou966
      @rou966 Рік тому +75

      True, the addition of some deep sea falling "snow" would have made it a lot more immersive.

  • @Thelothuo
    @Thelothuo Рік тому +50

    That subtle shake when movement of the camera or arm starts and stops is great, just enough to immerse without being too noticeable!

  • @SirPembertonS.Crevalius
    @SirPembertonS.Crevalius Рік тому +343

    I'm all for grounded horror games, with realistic scenarios in horrifying or spooky situations.
    This was some of the best I've seen! Looked like an actual deep sea submersible with the cameras and the controls.

  • @NyanNegotiable
    @NyanNegotiable Рік тому +151

    You know you did a jumpscare well when manly sounds genuinely frightened

    • @NyanNegotiable
      @NyanNegotiable Рік тому +26

      @@dylanmonstrum1538 There was a good buildup to then monster throughout the game, the subversion of expectation with a scare when we were used to the mechanic of extracting samples. You could even see it watching throughout like it was patiently waiting for the right time to pounce. So yes I personally do believe it is a good utilization of horror

    • @Friedrich2DerGrosse
      @Friedrich2DerGrosse Рік тому +20

      @@NyanNegotiable Ive seen that guy on multiple comment sections and it is always being negative about something.

    • @NyanNegotiable
      @NyanNegotiable Рік тому +11

      @@Friedrich2DerGrosse I knew I saw that exact same comment somewhere else, man what a downer

  • @jordanzazulak4375
    @jordanzazulak4375 Рік тому +36

    6:04 the big bloop was actually the sound of an iceberg breaking off glacier in Antarctica. Known as "icequakes"
    That's why the noise was so big

  • @wcat03blu
    @wcat03blu Рік тому +40

    I love the motion on this, it feels extremely realistic

  • @SUSLTD
    @SUSLTD Рік тому +3

    This has got to be the most thoughtfully considered and successful aesthetic approach to any game even hinting at analog horror, be it remotely monitored arrays of security cameras, POV handheld camcorders, or direct CCTV feeds, that I've ever seen.
    Not just the static/noise and image resolution, which are table stakes by now, but the camera-mounted light convincingly blowing out the highlights of foreground elements, the thoughtful interface overlay and its horizontal blurring/doubling, making it that much more convincing-hell, even the naturally jerky movement of the camera motors feels incredibly authentic.
    I mean, the UA-cam thumbnail for this video literally just looked like a deep sea expedition caught on tape. Seriously mental. For that reason alone, well done, Grubwall.

  • @mattyounce2486
    @mattyounce2486 Рік тому +15

    I sincerely appreciate the seismic anomaly being considered as the bloop sound. Though the anglerfish isn’t the source of the noise it definitely creates a jump scare.

  • @jasoncolvin5725
    @jasoncolvin5725 Рік тому +192

    The "BLOOP" was actually an iceberg scrapping the bottom of the seafloor, but in this case.... an angler fish.

    • @Dice-Z
      @Dice-Z Рік тому +11

      Isn't that unconfirmed? And manly sounded sarcastic.

    • @jingalls9142
      @jingalls9142 Рік тому +16

      ​@@Dice-Z they have found similar sounds elsewhere and determined the bloop was just a large event of the same type. Icebergs are the loudest thing in the ocean by orders of magnitude greater than anything else.

    • @Mechagodzilla128
      @Mechagodzilla128 Рік тому +4

      The bloop happened in the pacific ocean off the coast of South America. There are no icebergs there, you're thinking of a different underwater sound.

    • @jasoncolvin5725
      @jasoncolvin5725 Рік тому +6

      @@Mechagodzilla128 yes your 100% right. I realized this a day ago as well while watching something else that covered it. 🙏

    • @jingalls9142
      @jingalls9142 Рік тому +12

      @@jasoncolvin5725 it was in fact an ice berg. Because of the currents being funneled through such a small area in the cape it's not at all uncommon for large bits of ice shelf from Antarctica to break off making incredibly loud noises and since water unlike air is an uncompressable medium, sound travels further. Also they find large icebergs all over the south pacific from Antarctica bouncing around until they melt. I guess what I'm saying is people think pacific and think Hawaii or Philippines...there's Siberia pacific and Antarctic Pacific as well...which are cold. What the bloop is not is a animal. Icebergs are the loudest events in the ocean with no comparison to anything else. The bloop was many orders of magnitude greater in terms of decibels than any large whale. The frequency of the event closely mirrors the same events heard on hydrophones all over the earth that have been confirmed as ice calving events. As much as I wish Cthulu or Nob Gizzoth were down there burping I doubt it's the case. I digress...the o'chin is a scary..

  • @overgrownghost
    @overgrownghost Рік тому +31

    This is a surprising upload time for Manly but I'm not complaining! This game was very atmospheric and subtleness was a nice touch, not the biggest fan of jumpscares but this one was super well done! I agree with the contrast to horror, it really gives that feeling of unease to surprise

  • @terbentur2943
    @terbentur2943 Рік тому +9

    Wow... gaming really HAS evolved a lot over the years. It just was never going to be the big studios doing the change but the ability of smaller indi devs to really explore all these new genres. I can feel the influence youtube and other media also have on this

  • @yeetmcskeet6872
    @yeetmcskeet6872 Рік тому +34

    Fresh Manly vid is the best way to start a Sunday.

  • @Nigaishii
    @Nigaishii Рік тому +36

    I just witnessed my best friend almost die today and now I’m afraid to go to sleep. But your videos are helping so much, you don’t know how much your videos and your existence means to me manly. I hope you know the powerful impact you have on creating videos. Sending much love

    • @basiliska
      @basiliska Рік тому +5

      oh man i’m so sorry, i hope they’re okay! :(

    • @Eggpie_
      @Eggpie_ Рік тому +1

      He hated you

    • @Notllamalord
      @Notllamalord Рік тому +1

      @@Eggpie_ 💀

  • @hansa5867
    @hansa5867 Рік тому +82

    Must've been the first time I've heard Manly let out his manly shout for a jumpscare 😳

    • @jonathanrobles1734
      @jonathanrobles1734 Рік тому +1

      Moth house, literally came out 2 weeks ago

    • @hansa5867
      @hansa5867 Рік тому +4

      @@jonathanrobles1734 hm... yeah, you're right, but I don't really rememeber the scream to be "as" horrified?

  • @shawnheatherly
    @shawnheatherly Рік тому +14

    A shorter experience but not at all diminished by that. This was great, very atmospheric. The ending did get me, I had all but fully dropped my guard at that point.

  • @masoncantu02
    @masoncantu02 Рік тому +18

    I loveee the captions “hey everyone this is manly badass cereal” 😂 I laughed harder than I should have

  • @Zortcell
    @Zortcell Рік тому +29

    5:50 Manly made a spinny reference!
    He sure enjoy those spins.

  • @redundantfridge9764
    @redundantfridge9764 Рік тому +33

    I don't need an ROV horror game to show me eldritch abominations under the sea.
    That's what DeepseaOddities is for...also because of my job.

  • @shadesmcf
    @shadesmcf Рік тому +14

    That was cool! Really love the how it was designed. The deep dark deep down is always so spook since yeah it does look like a black void of darkness. I really wish there were more games that showed this black abyss since just being in there is like already terrifying. Like that one section of soma. They can have anything just be barely visible in the camera passing by and it would still seem scary. I do like how much thought was put into how the rov functions. I was half expecting an angler fish and half expecting some monstrous horrifying thing. With how focused you are in something that requires so much precision and focus i think the jumpscare was really well executed

  • @PenDreamt
    @PenDreamt Рік тому +1

    I felt chills as you were articulating that arm. People who can tolerate saturation dives are remarkable. Darkness, an environment which is looking for any means into your suit inorder to kill you. And God knows what else is out there and not yet cataloged in some marine life journals.

  • @Dante-ob5mh
    @Dante-ob5mh Рік тому +8

    The visual style of this game is absolutely stunning

  • @TheSilverHermitMage
    @TheSilverHermitMage Рік тому +12

    Man that even caught manly off guard! Which is quite rare :0. Made me spill my tea
    Good game! Reminds me of those submarine videos

  • @NaturalFlirtGamer
    @NaturalFlirtGamer Рік тому +43

    _Good thing it was remote!_
    I always love ocean-based games.
    I was wondering if somehow the mama or papa of all those sample pieces would somehow emerge, but that was cool. Also, pretty nice detail on the operation of the vehicle and claw. Bet you're good at claw machine games too, MBH!

  • @TheInfectiousCadaver
    @TheInfectiousCadaver Рік тому +20

    this is genius. this has always been a phobia of mine, what a perfect setting to a horror game.
    just you, alone. in complete darkness. surrounded by shit you wont even recognize. that is creepy as all hell not to mention how powerless you are in the ocean.

  • @Hellscrap3r
    @Hellscrap3r Рік тому +14

    I would absolutely love a full game like this. Games like this and the ones Mike Klubnika makes are some of my favourites.

  • @aquarys4425
    @aquarys4425 Рік тому +3

    Wow I just love the graphics in this. It really captures that blurry look older cameras used to have.

  • @Kyun69
    @Kyun69 Рік тому +16

    This would spooked me even more if i had thalassophobia, the surreal vibe of the game nailed it!

  • @lucasye-kt5pt
    @lucasye-kt5pt Рік тому +1

    I watched the whole thing thinking it was real footage until I saw the organic thing and turned the audio on. Great job whoever did this.

  • @thefischdeo
    @thefischdeo Рік тому +7

    This game’s visuals remind me of watching EVNautilus streams; they really nailed the darkness. I also had a good chuckle at the 66(1+5) DPT.

    • @_Venvel
      @_Venvel Рік тому

      666
      IS THE NUMBER OF THE...fish.

  • @dukeofdarlo5896
    @dukeofdarlo5896 Місяць тому +1

    I mean the horror game aspect is fun, but honestly make a sea exploration game based around these rovers as this looks awesome!

  • @darkpinkgirl6684
    @darkpinkgirl6684 Рік тому +3

    nahh why is nobody talking about that scream Manly let out in the end? I heard the GENUINE fear from that scream

  • @-Raylight
    @-Raylight Рік тому +15

    If only we get a dollar for every thing we discover something we shouldn't in horror games. We might be able to buy something to fill Manly's empty soul xD

  • @SusCalvin
    @SusCalvin Рік тому +3

    I like these horror games that are part simulators. Anything where you need to manage a vehicle, a platoon, a set of drones etc. Duskers was the game where drone management was a huge part of the game, and you only see the world through their limited sensors.
    It's a little similar to other "job horror" games where you are given a set of routine tasks and the horror sneaks up just outside the scope of those tasks. It is a much better distraction for the players instead of puzzles and arbitrary walls.

  • @DIOsNotDead
    @DIOsNotDead Місяць тому

    i'm impressed by how it really looks like deep sea exploration footage. it's just missing the marine snow, which is mostly organic dead stuff continuously raining down to the ocean floor. it's pretty important for the ocean since that's how life from the bottom of the ocean gets its energy from near the surface

  • @l4dfanatic11
    @l4dfanatic11 Рік тому +2

    its always the games with lighting like this, or with bright light or strong light contrasts that look the most realistic, i love it

  • @richard5303
    @richard5303 Рік тому +1

    In the oil industry side of ROVs, if you lose a sub as a supervisor, you typically get promoted to superintendent

    • @cjwyhs9601
      @cjwyhs9601 Рік тому

      As an industry SSR Superintendent, I can confirm... 🤣

  • @Neonagi
    @Neonagi Рік тому +1

    This was a great one. The graininess of the video feed really lent to the realism since that's how these deep sea rovers usually look from a camera.

  • @nelson6128
    @nelson6128 Рік тому +1

    From the thumbnail I actually thought this was just new footage from an ROV expedition

  • @CrisSrn02
    @CrisSrn02 Рік тому +4

    Jumpscared Manly is so rare to see, but it brings me joy every time. Although my favorite jumpscared Manly videos are still from Spirit Hunter NG and A dark place 2.

  • @CrossbredManiac
    @CrossbredManiac Рік тому +14

    I cannot emphasize how good the visuals are for this concept

  • @Bananaes
    @Bananaes Рік тому +15

    I really like SEE-ing your content.

    • @Red0543
      @Red0543 Рік тому +1

      Heeeeey, good one!

    • @KTDVD.
      @KTDVD. Рік тому +5

      are you shore about that?

    • @Bananaes
      @Bananaes Рік тому +1

      @@JunkyardGod the joke is that the word sounds the same.

    • @enneidrarose9645
      @enneidrarose9645 Рік тому +1

      Get out

  • @justafrogwithahat355
    @justafrogwithahat355 Рік тому +4

    TL;DR Robot go pinchy pinchy, Angler Fish go bitey bitey

  • @potentiallyaheretic9281
    @potentiallyaheretic9281 Рік тому +7

    There is actually another game kinda like this, called Scavenger SV-4. It’s part simulator part horror game. I’m surprised it’s not gotten more attention considering how popular games like Iron Lung have been recently.

  • @swampsneaker2145
    @swampsneaker2145 Рік тому +8

    As someone who studies mechanics like these, I am glad to say this is SUPER realistic

  • @TemmiePlays
    @TemmiePlays Рік тому +2

    The only thing this is missing is the water.
    This water is amazingly clean for it being the ocean, and there's no air bubbles or any displacement when you move. It's quite jarring once you've seen what underwater ROV videos look like.
    Other than that, nicely done

  • @OttoriavonBish-marcke
    @OttoriavonBish-marcke Рік тому +1

    The headline is legit the best in centuries

  • @calimbasphoenix6319
    @calimbasphoenix6319 Рік тому +7

    Oh no why does that look so real really uncanny

  • @Rubycon99
    @Rubycon99 Рік тому +1

    I like how it kinda has that shiny-plastic 90's 3D rendering look to it.

  • @MichaelBailee
    @MichaelBailee Рік тому +1

    I even figured it could be a lure and expected it to happen, but it got me part alert and part smiling anyway. One day I'll get the hang of watching these as just recordings rather than part of me thinking I can do anything to help get someone out of the way.

  • @cobaltblues6874
    @cobaltblues6874 Рік тому +4

    I know it will be a good day when Manly uploads while it's daytime in my time zone

  • @zombiemagnate6567
    @zombiemagnate6567 Рік тому +2

    Manly: gets caught off guard at the end.
    Me: Yup, exactly what I thought was going to happen.😂

  • @spaceminers
    @spaceminers Рік тому +2

    If you want, I can design you a very simple laser, guided feedback to where you just point a pen laser right on the subject that you want to collect with the robot arm and the camera will sense that laser beam and redirect the robot arm to its coordinates. There are quite a few ways to do this, depending on your set up. If you have everything attached to a PC I would suggest installing Robo realm for the most features.

  • @jobet981
    @jobet981 Рік тому +8

    Anyone else get some serious pareidolia off of that first growth? It looked like there was a face embedded in the growth and I can’t tell if it was intentional or if I need more sleep.

  • @just2lazy2name
    @just2lazy2name Рік тому +1

    As a robot technician I wish my high school robotics class had a game like this to play during down time, learning the joint controls for a robot like this is a great way for a young kid to have fun and develop skills that would serve them well if they went into my industry.

  • @Polygonlin
    @Polygonlin Рік тому +5

    The Filter in this game is SO GOOD. Seriously, the biggest budget games dont make filters look this real! It actually looks loke an underwater recording from those videos about Delta P. If you dont know what Delta P is, i suggest looking it up. Its horrifying.

  • @superzilla784
    @superzilla784 Рік тому +1

    Ocean horrors get more so much more than haunted houses. that feeling of powerlessness. you are in an open void and don't know what's lurking in the darkness beneath you. you can't see it, but it can see you, and at any moment, it'll lunge forward at you.

  • @Bloomkyaaa
    @Bloomkyaaa Рік тому +6

    11:38 - This is the most spooked I've ever heard from Manly!

  • @mlm_type
    @mlm_type Рік тому +10

    The jumpscare got me good lmao

  • @inspectorsteve2287
    @inspectorsteve2287 Рік тому +5

    This could be a really scary game. Can't wait to see what it does.

  • @iceypumpkinhead
    @iceypumpkinhead Рік тому +1

    You fell for one of the classic blunders, trusting the bright light in the dark depths.

  • @minkymoo4146
    @minkymoo4146 Рік тому +2

    That was a genuine raw shocked reaction Manly let out

  • @elhazthorn918
    @elhazthorn918 Рік тому +1

    Got a kidney stone. Relaxing at home getting acquainted with an old pal named ManlyBadassHero's videos.

  • @zenothing5068
    @zenothing5068 Рік тому +1

    You can see how much effort is put into this short game.
    it looks like you control a real life ROV

  • @moreOddThanNess
    @moreOddThanNess Рік тому +1

    Love the games in the genre of Do Tedious Work In Closed Spaces And Then Get Jumpscared At The End.

  • @banukaii
    @banukaii Рік тому

    What a neat concept! Love the atmosphere and especially loved that the weird flesh stuff is a red herring. It's probably just a weird bacteria megacolony. Great bite-sized game!

  • @ElTriPpyNinja
    @ElTriPpyNinja Рік тому +6

    Not too often you hear Manly get genuinely jump scared 🤣

  • @dagoodboy6424
    @dagoodboy6424 Рік тому +1

    I knew the light was the anglernfish.
    Just a light to draw ya in.

  • @kara7731
    @kara7731 Рік тому +1

    Closed captions: Hey everyone this is manly badass cereal

  • @washiro103
    @washiro103 Рік тому +2

    Captions say this is manly badass cereal, and boy am I hungry! :D

  • @SomaShiori
    @SomaShiori Рік тому +1

    It's official; I will literally watch Manly play any type of horror game out there - even one that involves him literally being an RV drone operator collecting random deep sea samples....😂

  • @nightgacha7338
    @nightgacha7338 Рік тому +2

    This has to be the worst experience that you will ever have when you are working underwater. I would probably just let myself drown rather than dping this

  • @nationeer
    @nationeer Рік тому +2

    I have a feeling screenshots of this game gonna be used in some conspiracy forums, the effects, material and animation composition are fantastic

  • @zevermeirre
    @zevermeirre Рік тому +3

    I thought I wasn't wearing my glasses halfway in, truly an astigmatism simulator.

  • @NoNNNNN
    @NoNNNNN Рік тому +2

    Even though I new this was the moment the jumpscare was going to happen it caught me off guard as well. It didn't need to use loud sound or flashing lights, nor quick teleporty movement. Just a low growl as the fish lunges towards you. Very good. I feel this game may feel a little scarier if you were in some kind of sub with a character in it, atleast for me. Its more easy to get attached to a character/person and ominous noises and other things would feel more scary. Very good game though

  • @Scuba_Bro
    @Scuba_Bro Рік тому +8

    This is actually better than I was expecting! I was expecting some ps1 era trash looking arm that basically only moved up and down 😂

    • @runajain5773
      @runajain5773 Рік тому

      Actually it really use underwater stuff in real life

  • @samherken
    @samherken Рік тому +1

    You can hear Manly get pretty spooked, not normal spooked, spook spooked.

  • @TheActualMrLink
    @TheActualMrLink Рік тому

    They nailed the hurk-jerk motions of the ROV arm.

  • @engineeredtofail6746
    @engineeredtofail6746 Рік тому +1

    I had to repeat the last part since I was so focused my own scream didn't allowed me at first to appreciate Manly getting spooked too

  • @momoniji6439
    @momoniji6439 9 місяців тому +1

    I don't understand how people enjoy the repetitive games of doing simple task for 30 minuets to an hour just to get jump scared at the end and end credits.

  • @stephanieescobar5663
    @stephanieescobar5663 Рік тому +1

    I love how from all the kind of lovecraftian creatures you could put the dev just used an AnglerFish and it was enough to make me jump jajaja

  • @themarlboromandalorian
    @themarlboromandalorian Рік тому +1

    This right here just tells me, somebody can and should make a crappy game where you operate a CNC lathe.
    Because nobody knows how to train anybody how to use one, and a game would help tremendously.

  • @admiralstone2456
    @admiralstone2456 Рік тому

    I fuggin' called it when you went to get the last sample, and it still got me.

  • @zoeythewhitelioness
    @zoeythewhitelioness Рік тому

    I swear I have been on this analog ocean horror kick and both concepts terrify me.

  • @swordsofsanghelios6115
    @swordsofsanghelios6115 Рік тому

    This is so cool! I’m currently in school getting into the commercial diving field. After looking through lots of videos of our teacher showing us his ROV flying videos this thumbnail looked really familiar!😂

  • @HybridMiranda
    @HybridMiranda Рік тому

    Feels a bit like Iron lung with the combo of the anglerfish hunting you and the silence.

  • @WobblesandBean
    @WobblesandBean Рік тому +1

    Ok, now THIS is a cool concept I wish more people did for horror! ROVs exist in pitch black, at such crushing depths you cannot survive outside of your claustrophobic rover. Things exist down there, strange beings few people have ever seen, let alone documented.
    You'd think it'd be more widely utilized in horror games, but no.

  • @gtrpaceteacher8775
    @gtrpaceteacher8775 Рік тому +1

    Omg the wobble physics is the icing on the cake

  • @JinKee
    @JinKee Рік тому

    I love the aesthetic: the bloom really sells the idea it ia underwater.