Yo, Phase Ten was animated by my good bro, Tention! I suppose we could be easy to mix up back in the day. I appreciate the sentiment and that you enjoy my animations! 🤘
Blue Yeti X! A little pricey but you won't have to worry about quality dropping ever again. They can last for years on end. I still have mine since I bought it several years ago. Would recommend!
I would advise a cheaper XLR set up. Much easier to upgrade or replace in the future if you need and it'll basically always sound better for the price. Not to mention I've had horrible experience with Blue Yeti mics in the past, if the mics don't break the drivers do. For basically minimal investment for GOOD sounding audio I would suggest the following (Prices are from Amazon in USD): Behringer XM8500 (would recommend adding a windscreen) - $15~ - This thing is a WORK HORSE that makes NO sense to be this cheap. It is mental. Just listen to tests of this thing. behringer um2 or umc22 - $35 - $40 - single channel interface, you could pay double for a two channel with higher quality but it isn't especially necessary imo. whatever xlr cable - $7~ some kind of stand or arm - $20~
Now I haven't had issues with my mic as of yet, but I now change my opinion to do buy what Meercat suggested. He's got a lot more numbers than mine does lol.
@@abitofpix I don't think it's correct to disregard your suggestion either! it is pricier but for some people it COULD just work without issue and also be perfect for what they need. XLR set ups require this whole new piece of equipment to sit somewhere that someone may not have room for or maybe they just don't want to deal adjusting any settings. If someone really wants just a plug and play solution that doesn't take much space I would point to something like you suggested.
Nice to associate a voice with you after all this time ignoring the super high pitched voices that were done in your anims back in the day haha, been around since license to combo, great to see you alive man.
@@Nhazul Tbh, those high pitched voices really made nhazul remembrable imo :D i always liked them :] I almost always rewatch licence to combo every year. Thanks for existing man!
Nhazul!!!! My stick figure Idle! Man we need more zetabrand type animation again dude like I really “stick”around the community to see works from you man! Next video should be about sound design as that’s been my huge fascination about you.
Yo! I appreciate the hell out of you! Thanks for the kind words. I agree and I got a lot of projects planned and hope to hit that classic ZB style. Thanks for the tutorial suggestion, def adding that one to the list.
Nhaz! I'm in college now, majoring in animation. This video actually helped me since I'm learning Adobe right now! Have a blessed day and keep rocking!
Yo! Congrats on taking the step forward to major in animation, that's huge. Wish you the best, for sure. I'll have more tutorials coming soon, glad to help on the Adobe journey! 🤘
These are great! I'd like to see how you setup a really nasty combo. The prep work that goes into the setup before going through with executing the final frames.
Wow hearing nahzul's voice for the first time in 18+ years. I don't have a pc and I'm terrible at drawing + im partly disabled and use a walker so I cant do this.
Nhazul is alive?! Bro, where's the rest of that Transblade comic from Deviantart you made with Tentionmaru? If you made a graphic novel with Stick figures, I buy all ten volumes in a heart beat, or an anime.
Very glad that you are uploading tutorials again. "Yapping" in the tutorials is completely fine for me. I am pretty sure that most of us are just happy that you are uploading again. About animating scarves on the top layer: I enjoyed this concept so much that I actually inherited it from you. It adds some special charm to the animation for me. I don't know, I can't explain how it does it, I just love it. xD About not using object drawing because you can't apply outline to the entire stick figure as a whole: actually you can! You just have to select all the parts of the stick figure and break it apart (default shortcut is Ctrl+B). It will combine all limbs into a single fill object that you can outline as a single shape. It sometimes produces artifacts, but it is easy to fix them by undoing the breaking action and moving the limb that causes the artifact a little bit to any side (even the tiniest shift fixes it!). The super-fast workflow to use an object drawing tool with an intent to outline the stick figure that is drawn with that tool afterwards is to animate it without outline and once you are done, duplicate the layer with the stick figure and break apart all frames in the duplicated layer at once using the multi-frame select tool (it's similar to onion skin, but allows you to select and modify elements on multiple frames at the same time). Doing it on the duplicated layer will save you the original frames in case if one or several frames have artifacts, so you can re-adjust the limbs and try to break it apart again. These artifacts are very rare, but annoying to deal with if you don't have the original, non-broken apart drawing to re-adjust. I would not suggest animating the scarf before the outline is applied since the outlines may have a different width than you originally expect. This workflow is going to be much easier and much less time-consuming than using a lasso tool and manually fixing the gaps and sharp corners that are produced when moving limbs using this tool. We use object drawing tool when working for Alan Becker. It is so useful when you have to animate the tiny movements and it is definitely going to be very useful when animating battle stances. Also, the tutorial suggestion: How to animate a very strong force in animation while still keeping the clarity, especially if you are trying to include it in a fast-paced animations.
Yo! Always appreciate your detailed input, Shuriken! Didn't think to break apart objects, makes sense for sure. Thanks for the breakdown on the object drawing workflow, I'll have to mess around with it more sometime. I do find the lasso tool quick in this example, mostly just because I'm only doing it to a single frame. Would be more cumbersome if it was repeated constantly. I don't shape shift like this much in my animations, just mostly small movements, which I'm sure are much easier to achieve with nudging objects instead of carefully drawing each frame over with a brush. But hey, I've always like redrawing each frame with brush as opposed to moving objects around, it honestly just feels better for me and I think some of the imperfections with doing it this way, the stretched limbs, the poses that break the structure, the looseness of it, all these things give it charm for me, probably in a similar way the scarf on one layer might for you. :D That said, I am interested in playing around with that workflow you laid out some time for fun. Thanks for sharing the process and insights, super helpful and cool to know how Alan's team is working. Love the suggestion as well, I'll put it on the list. Got a few more basic ones on the way in the meantime. Keep it classy, Shuri.🤘
Love that, yo! Checked out your channel, you got a cool style developing, keep at it! Let me know if you'd like to see any tutorials or topics in particular. Appreciate the comment.
Hey, yo! Appreciate you and thanks for checking it out. That's a great one for the list. Definitely going to try to get some comprehensive ones done on choreography.
Look great, thoughts: Mic is good, but turn up the base, modify with an audio compressor, and a DeEsser. Record through band lab for all of this. I suggest instead of obs, cut the footage to show what you want, then voice over that as you watch it. In my opinion, the sit down and hang out works best with live streams. Especially if we get to chat with you. One last thing: This will take extra work. Maybe edit in examples or references of what you're animating, whether it's one of your finished animations or an anime scene, etc.
I'm currently using Adobe Animate (modern day Flash). I've also used Flash 8 and Flash CS, all of which function very similarly for animation. If you can get your hands on any of these, that would be a great start. They are awesome animation programs. And NP, appreciate the comment! 🤘
The battle stance tutorial starts around 2:00!
Scope out 10:52 for some examples! 🤘
You have been my favorite stick figure animator since phase 10 and long before
Yo, Phase Ten was animated by my good bro, Tention! I suppose we could be easy to mix up back in the day. I appreciate the sentiment and that you enjoy my animations! 🤘
Yo! Hook it up with some tutorial suggestions in the comments and we'll get 'em done!
I'd like to get a better understanding of walk cycles and run cycles
i suggest weight tutorial. like the weight of the punches and kicks
is it limited to stick figures? if so can we see some animating weapons most specifically you favorite and how you go about it.
tutorial lets fucking go, thanks so much for doing this! It makes me so happy to see resources for stick animators.
I loved your animations back when I was a kid, this is super sick.
Hey thanks, appreciate you! 🤘
Mic recommendations, please! We need an upgrade. 🗣
Blue Yeti X! A little pricey but you won't have to worry about quality dropping ever again. They can last for years on end. I still have mine since I bought it several years ago. Would recommend!
I would advise a cheaper XLR set up. Much easier to upgrade or replace in the future if you need and it'll basically always sound better for the price. Not to mention I've had horrible experience with Blue Yeti mics in the past, if the mics don't break the drivers do.
For basically minimal investment for GOOD sounding audio I would suggest the following (Prices are from Amazon in USD):
Behringer XM8500 (would recommend adding a windscreen) - $15~ - This thing is a WORK HORSE that makes NO sense to be this cheap. It is mental. Just listen to tests of this thing.
behringer um2 or umc22 - $35 - $40 - single channel interface, you could pay double for a two channel with higher quality but it isn't especially necessary imo.
whatever xlr cable - $7~
some kind of stand or arm - $20~
Now I haven't had issues with my mic as of yet, but I now change my opinion to do buy what Meercat suggested. He's got a lot more numbers than mine does lol.
@@abitofpix I don't think it's correct to disregard your suggestion either! it is pricier but for some people it COULD just work without issue and also be perfect for what they need. XLR set ups require this whole new piece of equipment to sit somewhere that someone may not have room for or maybe they just don't want to deal adjusting any settings. If someone really wants just a plug and play solution that doesn't take much space I would point to something like you suggested.
@@abitofpix Appreciate the suggestion, it's on my radar now, thanks!
I dont know what's with your stickman base but its just so cool to look at, even at like one frame its just giving the vibe of hype
Nice to associate a voice with you after all this time ignoring the super high pitched voices that were done in your anims back in the day haha, been around since license to combo, great to see you alive man.
Haha, I'm still apologizing for the high-pitched voices to this day...but yo thanks for chilling with me all this time. Appreciate you.
@@Nhazul Tbh, those high pitched voices really made nhazul remembrable imo :D i always liked them :] I almost always rewatch licence to combo every year. Thanks for existing man!
Nhazul!!!! My stick figure Idle! Man we need more zetabrand type animation again dude like I really “stick”around the community to see works from you man! Next video should be about sound design as that’s been my huge fascination about you.
Yo! I appreciate the hell out of you! Thanks for the kind words. I agree and I got a lot of projects planned and hope to hit that classic ZB style. Thanks for the tutorial suggestion, def adding that one to the list.
Oh my god KING NHAZUL'S VOICE!!!
Nhaz! I'm in college now, majoring in animation. This video actually helped me since I'm learning Adobe right now! Have a blessed day and keep rocking!
Yo! Congrats on taking the step forward to major in animation, that's huge. Wish you the best, for sure. I'll have more tutorials coming soon, glad to help on the Adobe journey! 🤘
gasped in shock to find out the entire scarf is a layer above the stick.. what a madman.. awesome tutorial though
These are great! I'd like to see how you setup a really nasty combo. The prep work that goes into the setup before going through with executing the final frames.
For sure, that's a great one, man! Got some good ideas for it. On the list.
Wow hearing nahzul's voice for the first time in 18+ years. I don't have a pc and I'm terrible at drawing + im partly disabled and use a walker so I cant do this.
Bruhhhh. You aight? Respectfully. Thanks for stopping by.
LESSONS FROM THE KING HIMSELF
NHAZUL TUTORIAL IS REAAALLL 🗣🗣🔥🔥
Tutorials are back :0
welcome back, Nhazul! this is a great little tutorial, thanks for sharing with us! i cant wait to see more from you!
It's really good to know you're still doing great!!
Nhazul is alive?! Bro, where's the rest of that Transblade comic from Deviantart you made with Tentionmaru? If you made a graphic novel with Stick figures, I buy all ten volumes in a heart beat, or an anime.
The man, The myth, The legend
Very glad that you are uploading tutorials again. "Yapping" in the tutorials is completely fine for me. I am pretty sure that most of us are just happy that you are uploading again.
About animating scarves on the top layer: I enjoyed this concept so much that I actually inherited it from you. It adds some special charm to the animation for me. I don't know, I can't explain how it does it, I just love it. xD
About not using object drawing because you can't apply outline to the entire stick figure as a whole: actually you can! You just have to select all the parts of the stick figure and break it apart (default shortcut is Ctrl+B). It will combine all limbs into a single fill object that you can outline as a single shape. It sometimes produces artifacts, but it is easy to fix them by undoing the breaking action and moving the limb that causes the artifact a little bit to any side (even the tiniest shift fixes it!).
The super-fast workflow to use an object drawing tool with an intent to outline the stick figure that is drawn with that tool afterwards is to animate it without outline and once you are done, duplicate the layer with the stick figure and break apart all frames in the duplicated layer at once using the multi-frame select tool (it's similar to onion skin, but allows you to select and modify elements on multiple frames at the same time). Doing it on the duplicated layer will save you the original frames in case if one or several frames have artifacts, so you can re-adjust the limbs and try to break it apart again. These artifacts are very rare, but annoying to deal with if you don't have the original, non-broken apart drawing to re-adjust. I would not suggest animating the scarf before the outline is applied since the outlines may have a different width than you originally expect.
This workflow is going to be much easier and much less time-consuming than using a lasso tool and manually fixing the gaps and sharp corners that are produced when moving limbs using this tool. We use object drawing tool when working for Alan Becker. It is so useful when you have to animate the tiny movements and it is definitely going to be very useful when animating battle stances.
Also, the tutorial suggestion: How to animate a very strong force in animation while still keeping the clarity, especially if you are trying to include it in a fast-paced animations.
Yo! Always appreciate your detailed input, Shuriken! Didn't think to break apart objects, makes sense for sure. Thanks for the breakdown on the object drawing workflow, I'll have to mess around with it more sometime. I do find the lasso tool quick in this example, mostly just because I'm only doing it to a single frame. Would be more cumbersome if it was repeated constantly. I don't shape shift like this much in my animations, just mostly small movements, which I'm sure are much easier to achieve with nudging objects instead of carefully drawing each frame over with a brush.
But hey, I've always like redrawing each frame with brush as opposed to moving objects around, it honestly just feels better for me and I think some of the imperfections with doing it this way, the stretched limbs, the poses that break the structure, the looseness of it, all these things give it charm for me, probably in a similar way the scarf on one layer might for you. :D
That said, I am interested in playing around with that workflow you laid out some time for fun. Thanks for sharing the process and insights, super helpful and cool to know how Alan's team is working.
Love the suggestion as well, I'll put it on the list. Got a few more basic ones on the way in the meantime. Keep it classy, Shuri.🤘
You making a tutorial is fire I watch and try and animate stick figure combat as well so your a big inspiration for years
Love that, yo! Checked out your channel, you got a cool style developing, keep at it! Let me know if you'd like to see any tutorials or topics in particular. Appreciate the comment.
@@Nhazul Omg ty I would like to see a tut on basic chorio and style :)
This would be really nice for beginners to get into. Nice work Nhaz
Hopefully you do more advanced tutorials. I will be seated for those :)
Planning on it, just doing some basic ones to get started. 🤘
Let’s go!! Keep making these man they help us out a lot. would love to see how do timing for your choreography
Hey, yo! Appreciate you and thanks for checking it out. That's a great one for the list. Definitely going to try to get some comprehensive ones done on choreography.
I haven’t animated in a long time and I probably don’t plan to, but you can take my like cuz the title looked cool
yay more tutorials :D
It's been a long time since Nhazul is now back animating. I really miss the fights,especially Nhazul vs Mr.Pix and Nhazul vs Oreo
the king returns
the GOAT!
it has been such a long time since I have seen that software UI. Nice tutorial man.
pls make tutorial on fighting scene and adding sound effects
Yo Nahzul was Back its crazy
Dang man, this tutorial is sick! Thanks
whoa whoa whoa... is that light mode adobe animate???? are your eyes ok sir?
It's like staring directly into the sun and I wouldn't have it any other way. :D
He’s back!
Omg my goat
I love u Nhazul
YOOOOOO
Plz continue this❤❤
Got another tutorial dropping tonight. And more soon. Appreciate the comment. ✌
Look great, thoughts: Mic is good, but turn up the base, modify with an audio compressor, and a DeEsser. Record through band lab for all of this.
I suggest instead of obs, cut the footage to show what you want, then voice over that as you watch it.
In my opinion, the sit down and hang out works best with live streams. Especially if we get to chat with you.
One last thing: This will take extra work. Maybe edit in examples or references of what you're animating, whether it's one of your finished animations or an anime scene, etc.
Oh niceee!!!
Yo!
Glad to see you're back on uploading vids man 🤘
Do you plan on being part of future collabs on Hyun's Dojo?
Hey, appreciate you, been good being back at it. And I'm considering it!
Thx
good to see ya again nhaz, could I have your expert opinion, what're the best BFMV songs?
Haha! Random question, yo! Been a minute since I've listened to them but most definitely Hand of Blood. No question. :P
Diabolical for doing scarf on top layer-😭 Still mess with the tutorial though👌🏾
Fr fr tho. Thanks!
BRO, HOW CAN U SURVIVE WITH THAT LIGHT THEME
All the light. It's just what I'm used to. ;)
Hi
Awesome vid but, what do you use to animate? I'd really like to know. Thanks for the tutorials!
I'm currently using Adobe Animate (modern day Flash). I've also used Flash 8 and Flash CS, all of which function very similarly for animation. If you can get your hands on any of these, that would be a great start. They are awesome animation programs. And NP, appreciate the comment! 🤘
@@Nhazul Thanks for letting me know, I've recently been searching for something to animate with so thank you again!
I think is it ok too using stick nodes and learn tutorial from you, thanks buddy
For sure! Any animation program will work, stick nodes included.
what drawing tablet are you using? ;))
Wacom Intuos 4 Small, 10+ years old with hella worn out pen nibs. I could use an upgrade. :]
Have you ever considered game developing?