Hello Neighbor 2: A Disappointing Excuse of a Sequel

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  • Опубліковано 22 лис 2024

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  • @Lanza00
    @Lanza00  Рік тому +20

    If you enjoyed the video, you should consider becoming a channel member to help support me!
    Patreon: www.patreon.com/Lanza00
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    • @djpyroteknikz135
      @djpyroteknikz135 12 днів тому

      @Lanza00 - I look forward to seeing a reaction
      video from you that tinyBuild just announced
      "Hello Neighbor 3", the third HN game entry.

  • @probablyjinxed
    @probablyjinxed Рік тому +3811

    it’s insane to me how this studio almost always makes the alpha builds of their games better than the final product 💀

  • @noxxiaa
    @noxxiaa Рік тому +4920

    I think MatPat will enjoy dissecting this video frame by frame👀

  • @owenseaborne3517
    @owenseaborne3517 Рік тому +1853

    Completing basic objectives in this game is as cryptic as a zombies Easter egg

    • @RipRLeeErmey
      @RipRLeeErmey Рік тому +65

      HN2's puzzles designed like Jason Blundell made em all up 💀

    • @redwiltshire1816
      @redwiltshire1816 Рік тому +46

      Yeah but the difference is one is on fun the other is tedious

    • @takitonamase5683
      @takitonamase5683 Рік тому +4

      @@redwiltshire1816 for real,zombies are much more fun

    • @manboy4720
      @manboy4720 Рік тому +32

      at least you get to shoot stuff in zombies.

    • @somedudethatripsplanetinha4221
      @somedudethatripsplanetinha4221 Рік тому +6

      It is harder than decoding the Rosetta stone

  • @Tytoalba777
    @Tytoalba777 Рік тому +1423

    I'll be honest, dropping horror elements to make a better game isn't exactly the worst thing. Hello Neighbor was already a bad horror game that was bad with its horror elements, might as well just drop that part all together

    • @emstink
      @emstink Рік тому +41

      I don't understand why they keep trying to make it a story game if they're so awful at telling a story as they seem to be. I know they're incredible marketers, never finishing a story or even having a cohesive one to begin with invites publicity through theorising (in the same vein as those terrible merge mansion adverts lol). But it feels like they're terrible at even the most basic storytelling skills? The foreshadowing of Quentin's dreams was alright, I'll give them that, but they can't write a story to save their lives. Do they have an actual writer on board at all? I feel like if they'd storyboarded these games properly to begin with, we wouldn't have all these contradictory story beats as though they're just making things up as they go along!
      I feel like maybe they should just focus on puzzles lol, like the witness, or hire a proper writer and stop edging everyone with marketing ploys lol!

    • @revivesyourgolder3130
      @revivesyourgolder3130 Рік тому +20

      @@emstink nikita (og hn story writer) actually was doing a actually coherent and gold story,
      But tinybuild kicked him out and now they have simply just retconned everything he did which sucks so much
      + nikita kolesnicov also knew what he was doing with Hello Neighbor 2 everything he made before the HN2 Beta was actually suprisingly decent
      (or Hello Guest which was his original vision)

    • @makemebad153
      @makemebad153 Рік тому +3

      @@emstink The story is actually rather banger. Unfortunately you need to play through like 3 other games, several alphas, read some books and watch a show to get the full picture. Having the story stretched across several mediums is a terrible way to convey the story in all fairness. And then they added timeskips and meteorology into the mix so who knows how crazy things could get in both story writing and in turn, development.

    • @1FenFen1
      @1FenFen1 Рік тому

      @@makemebad153 I find the lore for the franchise so interesting yet the way the story is told just does NOT make me want to learn more at all lol. HN 2 explains almost nothing, the show is annoying, secret neighbor's dead, and I'm not wasting money to read a bunch of books.

    • @KattyKitten69
      @KattyKitten69 6 місяців тому

      ​@@1FenFen1wdym the show is annoying? Unless you're talking about the pilot cuz that gotta bê the worst hello neighbor piece of media ever aside from the game itself, but the show itself is an actual banger, the animations are really good, the visuals are really good, the voice acting is a banger, the voicelines are actually comprehensible and it doesn't make me replay that voiceline over and over again to understand what the characters are even Talking about, It hás a really good story and plot, It makes mr.peterson a really good antagonist and each episode pulls off some absolutely insane shit and unexpected scenarios (like that lady getting hit by a fucking truck). It's not Just "ooooh spooky neighbor kidnaps children and puts them in his basement" like the game or the pilot.
      Oh also, the show isn't Canon and doesn't have any relevâncy to the lore of the games. Although It makes a much better job at making you look further to the lore and story of the show. unlike the fucking itself.

  • @adamusprime403
    @adamusprime403 Рік тому +1001

    Just to address something you said at 4:00 ish, Security guards actually typically guard abandoned buildings, it's actually more uncommon to find an abandoned place without security guards. I'm saying this around my own experience as Licensed Security and someone who used to be into Urban Exploration.

    • @georgemeyers7172
      @georgemeyers7172 Рік тому +19

      Really? Why?

    • @adamusprime403
      @adamusprime403 Рік тому +223

      ​@@georgemeyers7172 there's a lot of weird property laws involved, usually for the banks or the people who still own the property, they will hire security, to make sure people aren't going into the building to; graffiti the building, sell and use drugs, squatter, steal stuff, vandalize, etc.

    • @ayajade6683
      @ayajade6683 Рік тому +105

      ​@@georgemeyers7172 crack heads stealing copper, potential for lawsuit if it's an older building with broken tiles that could have asbestos, liability if someone gets hurt, avoiding getting squatters/drug addicts/homeless people, prevents arson, etc

    • @PointsofData
      @PointsofData Рік тому +64

      ​@@georgemeyers7172 to add onto the other comments, any vandalism or destruction means the buildings value drops

    • @georgemeyers7172
      @georgemeyers7172 Рік тому +14

      @@adamusprime403 Oh. I get that.

  • @totallynotmichael1137
    @totallynotmichael1137 Рік тому +454

    You should totally talk about the whole "false advertising" thing the community's been upset about, because OH BOY. That's uh... a whole other thing.

    • @eatfriesplspls
      @eatfriesplspls Рік тому +27

      wait i actually don't know what you're referencing, is it possible you can briefly explain?

    • @Pooky1991
      @Pooky1991 Рік тому +10

      Yeah. Now I'm curious.

    • @totallynotmichael1137
      @totallynotmichael1137 Рік тому +192

      @@eatfriesplspls Hello Neighbor 2 had originally promised numerous things like an Advanced AI that would learn from the players, side quests, and other things. The most scummy thing was the AI. They removed all mentions of the planned Neural Network from the game mere DAYS before launch. One of the old developers even lied to my face when I brought up that people were assuming it's gonna be scrapped.

    • @Popgurliess
      @Popgurliess Рік тому +41

      @@totallynotmichael1137 Imagine being so desperate that you start lying to your fans.

    • @Pooky1991
      @Pooky1991 Рік тому +40

      @@totallynotmichael1137 so a similar issue as the 1st game. I remember with the first game part of the appeal was that the A.I. was sipposed to get harder and learn the more you got caught. In the initail builds it looked like they were implementing the smart A.I. but needed tweeking more, but in later builds and the final product it was completely absent. Once that happened and the house designed changed, i remember alot of people completely losing interest including myself.

  • @Beebles190
    @Beebles190 Рік тому +620

    Ironically, in the sequel's beta, Sheep's glitched AI is actually true to how real people behave. You don't have to set up a convoluted distraction to steal stuff if you just quietly walk behind someone to grab a pen-sized object and shove it in your pocket, and getting someone to do something complicated (like taxidermizing a fish head) without telling them to is much harder than propping up a paper on their desk.
    Also, the more grounded atmosphere of this games makes me notice how Quinton is just... breaking into random people's homes and rooting around their stuff for the chance that they have something he needs. Unless I'm missing something, like some lore about how these people are connected to Mr. Peterson, and Quinton knows about that somehow, then he's just sprinting around town acting like a maniac. I guess silent protagonists aren't known for their communication skills lmao. It's a miracle he hasn't been shot.

    • @coranbaker6401
      @coranbaker6401 Рік тому +89

      Either Quinton has crazy intuition, or he's a madman who watches the skies and goes wherever the crows tell him to

    • @luciaazevedo9080
      @luciaazevedo9080 Рік тому +68

      According to someone else in the comments, everyone in town is part of a cult that revolve around crowns and that is literally the only story element in this game from what I have seen.

    • @janlohndorf9665
      @janlohndorf9665 Рік тому +32

      Protagonist isnt always the good guy. Protagonist is just the person the story is about.

    • @qerupasy
      @qerupasy Рік тому +10

      Well, the hunter actually shoots him, so...

    • @shottwice
      @shottwice Рік тому

      Yeah the glitched AI is realistic but it isn’t supposed to BE like that. Not all games are meant for realism. Some are better with less realistic aspects, this being one case of it. The AI isn’t SUPPOSED to use logic.

  • @Guyfrom2001
    @Guyfrom2001 Рік тому +592

    The Guest and the Neighbor are clearly different characters. Something tells me Hello Guest was reworked into a direct sequel rather than a spinoff. Easy brand recognition.

    • @caramel9154
      @caramel9154 Рік тому +20

      storywise i think the guest is one of mr Petersons victims who've escaped as a child but never really integrated back into society due to a multitude of reasons [possibly their family moving from the location they went missing, maybe extreme paranoia of people brought on by mr peterson]. which is why they seem to behave erratically and just aimlessly wander around

    • @HyperrealisticLuigi
      @HyperrealisticLuigi Рік тому +36

      ​@@caramel9154 the guest has been made expressively clear to be a supernatural entity. He WAS originally supposed to be the neighbor in the alphas, but is now more a demon of sorts that curses the town

    • @caramel9154
      @caramel9154 Рік тому

      @@HyperrealisticLuigi o damn sorry, didnt see where the like. curse n magic stuff is since i was going off of the missing poster with the three kids, my bad

    • @HyperrealisticLuigi
      @HyperrealisticLuigi Рік тому +1

      @caramel oh no the bird kid in the poster is a whole other person, the alien kid on it grows up to be the baker lady

    • @caramel9154
      @caramel9154 Рік тому +1

      @@HyperrealisticLuigi OOOOHHH who they?
      n where'd you go to find all this lore?

  • @TheCreepyLantern
    @TheCreepyLantern Рік тому +353

    towards the end, seeing the "parkour" you're expected to pull off, knowing what platforming in this franchise is like, filled me with actual dread

    • @unfortunateimperial6019
      @unfortunateimperial6019 Рік тому +24

      As someone who has programed a platformer before, I have 1 simple rule. Don't make a platformer if you don't know how to program decent feeling jumping physics.

    • @shottwice
      @shottwice Рік тому +3

      Yeah I saw all the odd physics and I decided I’m never gonna download this

    • @Cosmic99Gaming
      @Cosmic99Gaming 3 місяці тому

      platforming in hello neighbor 2 is like 50x better than the first game

  • @skullmanprivate6232
    @skullmanprivate6232 Рік тому +340

    Imagine that instead of you breaking into someones house the hello guest game had the guest breaking into your house. You have to build constraptions and traps or barricade doors and the intruder gets smarter over time learning to avoid your traps and breaking your barricades.

    • @headman82
      @headman82 Рік тому +45

      That’s a cool idea! I’m imagining it being like Home alone x Alien isolation

    • @itsglitchy5423
      @itsglitchy5423 Рік тому +12

      This would be pretty cool to see, and theoretically could be worked into the hello neighbor games as well as a tip/hint system.
      Have the player able to take a nap at any point and the character’s dreams could point out items you may be missing or something in environment used to solve a problem. Have the first time be after a while of running around, say 10-15 ish on first attempt, the character gets tired and wants to take a nap. A small tip pops up before the guest breaks in and awakens you.
      After that it’s optional if you do it again, but you also have now you can fortify your own house with traps and barricades. The better your house is defended the more you could see if you’re really stuck. Just a thought.

  • @finnthecheese2846
    @finnthecheese2846 Рік тому +544

    Hello Neighbor as a whole is just a sad story imo

    • @faustus_tatacher9035
      @faustus_tatacher9035 Рік тому +119

      A sad story full of chasing trends

    • @ctmbottomtext9116
      @ctmbottomtext9116 Рік тому +86

      @@faustus_tatacher9035 a sad story of incompetent devs trying hard to become a trend between childrens

    • @ZorotheGallade
      @ZorotheGallade Рік тому +3

      A story with more shark jumping than a waterski contest in Florida

  • @fae_gavan7582
    @fae_gavan7582 Рік тому +477

    I think the easiest way to solve the problem about not knowing what to do is have the character comment on things. For example, in Alpha 1, the character could say something like "The boards are too high to remove....maybe if I had a rope...."

    • @tashibalampkin8555
      @tashibalampkin8555 Рік тому +74

      Exactly what I was thinking. There are so many games that do. They don't flat out tell what you need and where it is but it leads the player in the right direction.

    • @TheCapitalWanderer
      @TheCapitalWanderer Рік тому +2

      text monologue

    • @emstink
      @emstink Рік тому +61

      Even if they want to stick with the silent protagonist - just add an animation of the protagonist trying to reach up and failing, then shaking their head. That easily conveys that what the player is trying WON'T work, so they should try something else, WITHOUT spoiling the puzzle. The roof should have an obvious notch (like a red circle on the edge), and the rope should be in the house nearby, possibly near some climbing gear, maybe a magazine that shows someone throwing a rope onto a red notch. That might sound a bit handholdy, but it doesn't tell you the answer, you have to infer it, and it's also not so incredibly vague no one will ever get it (like being in a nest on a house a mile away). It's not like it's a particularly engrossing puzzle to begin with anyway, just a "find this on floor, add it to this thing, done" kind of "puzzle".

    • @voidbreather7405
      @voidbreather7405 Рік тому +2

      @@emstinkOr even keep it as a silent thought bubble.

  • @mothgang7603
    @mothgang7603 Рік тому +934

    I like the Guest's design way more than the Neighbor 💀

    • @sand5305
      @sand5305 Рік тому +35

      The neighbors design is like a bait and switch and the guest just trys to be spooky without the cartoony

    • @ivon1671
      @ivon1671 Рік тому

      To bad he's nonexistent

    • @sand5305
      @sand5305 Рік тому +2

      @@ivon1671 he's in hello guest hello neighbor 2 alphas he has a plushi is in a cutscene and the books and that's about it so far

    • @tashibalampkin8555
      @tashibalampkin8555 Рік тому +12

      Straight up true. Like the Guest game looks miles better.

    • @mario21-fo3ph
      @mario21-fo3ph 3 місяці тому +1

      ​@@ivon1671he was added in the game around 9-10 months ago

  • @galaxy-eb9sp
    @galaxy-eb9sp Рік тому +179

    the reason why it changed so drastically from the alpha 1.5 to HN2 is because the director changed and wanted to stay near the roots of the original game

  • @Hanako-Kun-t9b
    @Hanako-Kun-t9b Рік тому +137

    Since Quinton is a journalist/investigator wouldn't it make more sense for him to visit all of these places because they were all locations that the little boy was last scene at? He goes to Mr.Peterson because he saw the missing posters of his son & wanted to question him about them. Mr.Peterson could then tell him that he saw his son last at the Bakery leading you to have to go there next. So on and so fourth.

    • @mapleflag6518
      @mapleflag6518 Рік тому +11

      Yeah. Plus we get character development.

  • @monochaos9442
    @monochaos9442 Рік тому +283

    How does this series even have so many games? Is it that popular? Because legit I've not seen a single person love this series after the first one got released.

    • @ghoulchan7525
      @ghoulchan7525 Рік тому +24

      Dedicated fanbase or just people's mad curiosity

    • @UndeadPlayer1
      @UndeadPlayer1 Рік тому +90

      @@ghoulchan7525 It's funny because even the fanbase hates the games now. literally half the fan base is just talking about how the games were bad and why and how they should improve. The only thing people like about the game is the concept, which is why as a fan myself it is very frustrating to see a great concept for a horror game get wasted by poor game decision making and bad games

    • @ghoulchan7525
      @ghoulchan7525 Рік тому +8

      @@UndeadPlayer1 i see. I never played the games myself. Just watched others play the alphas and did a bit of my own speculation.
      But i guess even the fanbase buying the games even though they hate em in the end. The studio still got your money. Same with merch and stuff.
      Oh well at this point who knows where it's headed

    • @UndeadPlayer1
      @UndeadPlayer1 Рік тому +3

      @@ghoulchan7525 As a 'fan' I can only hope its headed in a bright direction, but hope for the franchise is dwindling at the moment. I guess we'll see what happens with the VR game and if it's good or not, or see if Secret Neighbor has a really really good update (Secret Neighbor is still pretty fun and imo has the most potential)

    • @LadyBern
      @LadyBern Рік тому +17

      ​@@UndeadPlayer1 it's like morbid fascination. They had something good in the original demo. People praised it, they had the lore community that they wanted and needed in the palms of their hands... Then they did everything to move away from that.
      Worse it's like every time they did something new or different they could've done well with it but they went the absolute worst and nonsensical.
      It's like riding with someone in the car but they miss their turn. They don't stop, turn around, take the next turn or an alternate route, they just keep going and missing the opportunity to get to the place they planned on going.

  • @ClypssiusStar
    @ClypssiusStar Рік тому +126

    Matpat should see this 👀

  • @derikofthedead7952
    @derikofthedead7952 Рік тому +140

    If I remember correctly, Hello Neighbor had featured an ai that learns from your every move. However, given how Hello Neighbor and its sequel got screwed over the way they did, I feel that such an ai had a bunch of potential and plenty of opportunities that was/were lost/missed due to poor decisions on the Hello Neighbor developers' part...

    • @gabrielantunez7642
      @gabrielantunez7642 Рік тому +16

      they made the house to complex for the ai to do be effective

    • @derikofthedead7952
      @derikofthedead7952 Рік тому +8

      @@gabrielantunez7642 I feel that is at least one reason why the ai failed to be effective.

  • @redwiltshire1816
    @redwiltshire1816 Рік тому +187

    Just to point out something the whole town is a cult that revolves around crows but that’s literally the only story element and reasoning to visit each house. Also the fact the hired steel wool to finish up dlc almost feels as if they was trying to copy especially with the credit being removed

    • @TheCapitalWanderer
      @TheCapitalWanderer Рік тому +3

      wait a minute, steel wool?

    • @redwiltshire1816
      @redwiltshire1816 Рік тому +7

      @@TheCapitalWanderer yes he said steel wool

    • @NathanDavisVideos
      @NathanDavisVideos Рік тому +1

      @@TheCapitalWanderer Yes... The *SAME* Steel Wool behind the "NEW"-FNAF games (i.e. _Help Wanted, Security Breach,_ etc. etc.)

  • @robotjosh2239
    @robotjosh2239 Рік тому +87

    The goo in the basement of the late fees dlc is actually controlled by frame rate for some reason so if you lower your frame rate the goo will rise slower

    • @Professor_Rock
      @Professor_Rock Рік тому +16

      So wait does that just mean at high frame rates that just becomes completely impossible?

    • @robotjosh2239
      @robotjosh2239 Рік тому +13

      @@Professor_Rock yes according to thinknoodle’s playthrough

  • @majorghoul9017
    @majorghoul9017 Рік тому +80

    I actually love the idea of multiple smaller houses rather than one giant house for this sort of gameplay loop, it's a good step forward but not a finished product worth 40 dollar

  • @jesonsastak2205
    @jesonsastak2205 Рік тому +45

    The way that history just repeated itself just with the first game💀💀

  • @pumpkinicing
    @pumpkinicing Рік тому +61

    See, I feel this works better as a remake than a sequel. It's not perfect, but it improves on so much and feels closer to what they wanted for the first game.

    • @iguessso1790
      @iguessso1790 Рік тому +11

      Yess, i agree. That was the first thing i thought. This is what the first Hello neighbor should've been

    • @arsray7285
      @arsray7285 Рік тому +2

      no its not? wheee the fuck is my super cool ai promised from pre alpha of the first game?

  • @Nobody-ue5qs
    @Nobody-ue5qs Рік тому +127

    as a Hello Neighbor fan,i must say,the alphas looked amazing,the full game was barely in the realm of playable,and the sequel was getting set up as the return the alpha i had always wanted,and then when i saw the full HN2 game i was just kinda like "Thats it?!" massive disappointment,if i can describe this entire series in a few words they would be "lost potential,begging for attention,and sad"

  • @gibsonhunt5760
    @gibsonhunt5760 Рік тому +59

    This is the most positive review I have ever heard of this game. Surprised it didn't talk about the speedruns beating the game in a few minutes.

  • @hashem6356
    @hashem6356 Рік тому +15

    Any game that ends with a cliffhanger really leaves a sour taste in my mouth. Cliffhanger endings feel very unresolved and make me regret purchasing the game because the former and its like I'm not gonna bother to care that much after the next sequel comes out.
    Like if it was a TV episode like sure I'm fine with that cause I know I will see the next one later, but if it's a game I'm gonna have to wait at least a year.

  • @KiaraBilyk
    @KiaraBilyk Рік тому +27

    It would have been cool for the main game if each person in town had a dark secrets and you need blackmail or the Neighbor has blackmail on them. Then you either free them from the control and they give you the key or you blackmail them to get the key.

  • @Elementroar
    @Elementroar Рік тому +56

    The library dlc looks like speedrunner hell with jank parkour and glitching objects, but I can imagine some truly masochistic speedrunners doing it

  • @fluttershystayshigh4202
    @fluttershystayshigh4202 Рік тому +52

    Its sad to hear about all the glitches still present in the game, i was seriously debating on getting this despite the bad reviews but this has honestly swayed me, nothing pisses me off more than doing everything right on a game and still failing cause of a game bug that wasn't fixed, thanks for the heads up, no way i'm dropping 60$ on this game.

  • @mothramaster1837
    @mothramaster1837 Рік тому +7

    It's clear that the devs behind Hello Neighbor have learnt nothing between the first and second mainline games, the only thing I saw an improvement with was the design of the Puzzles, which are a lot better and make great use of environmental hints and visual information (at least compared to the first game).
    Regardless of your progress (at least for the first house with the Cop), you know what you need to find, even if a good few of the Puzzles seem counter intuitive.

  • @hubhikarilives
    @hubhikarilives Рік тому +9

    Their entire design philosophy is cookie crumb key card puzzles. You know, stuff that was frustrating in the SNES era. These guys should just make ARGs..

  • @UndeadPlayer1
    @UndeadPlayer1 Рік тому +44

    I really like how they put (and still do) events in Secret Neighbor that lead to teasers for the next move in the franchise. Not only are the events (mostly) well made and fun, but you can see passion behind them. Some of them are really crazy too; you can literally activate a rocket ship in the Neighbor's back yard and go to the moon among other things. They also had secret movie reels hidden around the map at one point that if played in the projector room revealed characters from hello guest, as well as a whole event where you would trap the man in the hat. Secret Neighbor now-a-days is sometimes lacking from content but of all the games its the most fun, interesting, and full of potential.

  • @dragonsquid8453
    @dragonsquid8453 Рік тому +18

    i think it would have been cool if the guest was kind of like a wildcard, like kinda just a nuisance to be a nuisance, he already gives off that chaotic vibe and he couldve explained the reason why the keys were scattered across town, you could have had the keys already right in front of you and before you grab them the guest comes in, grabs them, and drops a map that marks the bakery, mayor’s house and taxidermy guy’s house, why is he doing this? who knows! i think it would be cool just to not explain him, hes just weird little guy who just has no alignment to anyone, he coud also be the reason why the bird falls on the neighbor, just you look up thje guest is on the bird thing, he jumps off onto the second floor and the bird drops, dont even stop there, him at times just doing weird things and then leaving, show him being a nuisance to the baker, a nuisance to the mayor, and a nuisance to the taxidermy guy, heck the taxidermy guy could be trying to actively hunt the guest, they really did have a wasted potential with him

  • @Second_Splitter
    @Second_Splitter Рік тому +41

    I think it’s important to point out that directors got switched out.

  • @revivesyourgolder3130
    @revivesyourgolder3130 Рік тому +33

    Its sad that dynamic pixels never was capable of giving out the game they wanted to release and instead Hello Neighbor 2 became a thing
    59:58 btw you are right
    Hello guest was originally going to be a chapter based game having 4 chapters taking place in different locations
    Chapter 1: Park
    Chapter 2: Mill
    Chapter 3: The Neighbors House
    Chapter 4: ???
    With this information in mind it is really obvious tinybuild had a shit ton of control of the game after HN2 Became a thing

  • @devinjones1527
    @devinjones1527 Рік тому +12

    The security guard is probably there for liability. Whoever owns the property would be liable for damages should say, someone breaks in and hurts themselves on a dilapidated, unsafe attraction, or was brutally murdered by a crazy person. Or a fire. Even if there wouldn't be a legal liability risk, there would likely be insurance costs. So the question is, who is the owner of the park? And are they trying to keep people out to protect them? Or themselves? Or, are they trying to keep someone or something in?

  • @mariesummers.
    @mariesummers. Рік тому +7

    26:46 - 26:52 - *MAJOR FLASH WARNING*
    If anyone is photosensitive, please skip this part to avoid potentially dangerous exposure to bright flashes.
    *Other Part to Skip*
    41:22 - 41:24
    *Less Intense Parts to Skip* (Largely for the sake of being 100% thorough, since I know photosensitivity isn't always just regarding super bright rapid blinking)
    42:24 - 42:30

  • @Bloodfury4270
    @Bloodfury4270 Рік тому +19

    That Secret Neighbor Easter Egg is some actual COD zombies malarkey wow

  • @ScuttleBugReal
    @ScuttleBugReal Рік тому +26

    HN2 A1 is literally a playable seizure hazard

  • @jorgyt754
    @jorgyt754 Рік тому +36

    One way they might be able to penalise the player is a lives system. The player would have a certain amount of lives before they run out of lives, and game over. Meaning they need to start from the beginning. Maybe some iterms would be switched up and things like the numbers and flags could be randomised. The flads could change colours and the numbers could switch to keep the player from getting TOO bored if they just need to do the same stuff over and over.

    • @Professor_Rock
      @Professor_Rock Рік тому +4

      So kinda like that one game granny and it’s sequels?

  • @heromedley
    @heromedley Рік тому +17

    man guest wouldve been an awesome standalone horror game completely separate from the HN universe

  • @SpookyTimes556
    @SpookyTimes556 Рік тому +14

    I think a good idea for the studio to do is, while in the open world (i.e. not in the character's locations) the Guest stalks you like he does in his prototype. Additionally, Hello Neighbor 2 reminds me of Resident Evil VIII almost, in the sense that it has locations all near each other, and connected in some way, except the fact that RE:VIII is a lot bigger. Rather than having each area be connected to the Museum, I think they should individualize the puzzle locations to make it feel more like the Beneviento House from RE:VIII. In this sense, you would need specific items native to the locations that are NOT the museum in order to progress, meaning that the only locked location is the Museum until you have all the items required.

  • @medes5597
    @medes5597 Рік тому +10

    Hello Neighbour doesn't have a plot. People always talk about the story or try and invent theories to explain it but the simple explanation is that they don't have any over arching ideas. They come up with disjointed "spooky" looking scenes and put them in. I'm aware the books add more plot but that's a writer being given the elements and constructing a plot around them. Rather than there being a plot and elements of it appearing in the games.
    They're fun games but the story and lore is haphazard and nonsensical. People just really want to believe there's more to it. I'm 99% sure there isn't and never was. The best theyve got is "neighbour bad, avoid him and escape".

    • @1FenFen1
      @1FenFen1 Рік тому

      yeah... fnaf's story may suck, but at least it *has* a story, y'know?
      Helo Neighbor tries copying fnaf yet doesn't understand what made fnaf decent for awhile. There's bits of the lore I find interesting, but almost none of it matters to the main games. Hello Neighbor 2 especially.
      The fuckin Mayak Building, a supposed important part of the HN universe, was cut from HN2 for whatever reason. Like, c'mon man. at least try

  • @KatarinaWasTaken
    @KatarinaWasTaken Рік тому +10

    i think an interesting idea would've been if they did a hotline miami type thing where they make every character in the open world be neighbour clones dressed differently to reflect being at home or being a shop keeper/baker

  • @RazorsEdgeEOD
    @RazorsEdgeEOD Рік тому +6

    I actually like the aimless feeling of “Hello Guest” You’re constantly on the run, trying to figure out what you need to do to get away from this bird-humanoid thing, failing over and over, building tension, thinking “This has to be it!” And then it isn’t, and you’re back at square one.

  • @angelabryant9766
    @angelabryant9766 Рік тому +2

    I just don't comprehend this game series. They try so hard to give you an engaging lore and story, but it feels like they became convinced from watching lore explaining videos that you don't actually need the lore, ya know, IN THE GAME, you just need to imply it's there, and you're all good! Especially with the DLCs, at least with the base game you could argue there's a story - a story as shallow as a puddle, but a story - but in the DLC's? Come on guys, seriously? I could honestly forgive all the bugs if the story wasn't just pretty visuals.

  • @ujiarchive
    @ujiarchive Рік тому +10

    Unfinished is the right word to use for this game because it literally is unfinished. They released a roadmap detailing new gameplay coming in 2023 in free content updates. They've gone the right way about the game's future this time.

    • @coranbaker6401
      @coranbaker6401 Рік тому +13

      Well no, the right way to go about the game's future would be to release it in a playable state, not fix it months later

    • @MrShadic140
      @MrShadic140 Рік тому +10

      If a game is only worth playing 2 years after release, why not delay it and release it after 2 years of internal updates and work?
      Being a new "No Man's Sky" should be the exception, not the norm for games.

    • @thetruestar6348
      @thetruestar6348 Рік тому +4

      Yeah I’m not dealing with any more unfinished roadmap games

    • @ujiarchive
      @ujiarchive Рік тому +1

      @@thetruestar6348 oh, believe me, none of us in the Hello Neighbor community are very happy that they released the game unfinished.

  • @Flamme-Sanabi
    @Flamme-Sanabi Рік тому +8

    Downright hilarious how the OG Hello Neighbor is still superior to all other versions.

  • @Fall_Cake
    @Fall_Cake Рік тому +14

    The fact that Alpha 1 from the mid 2010's is still the best Hello Neighbor game is kinda sad to me

    • @1FenFen1
      @1FenFen1 Рік тому +1

      Hello Neighbor 2 is the best in the entire series, which... isn't saying much... and the game itself is still mediocre, but at least it isn't Hello Engineer, eh?

  • @ashamefulgamer1578
    @ashamefulgamer1578 Рік тому +23

    Games are evolving.... just backwards.

  • @Jazkal-V420
    @Jazkal-V420 Рік тому +50

    The sheer length of the video indicates to me that the series is a big bruh moment.

  • @BMMDJofficial
    @BMMDJofficial Рік тому +3

    It really wouldn't be so bad if it weren't for the complete lack of clarity on what you actually have to do. In the very first alpha, it gives you a good idea of what you have to do, while still leaving you to figure out stuff. In HN2, it leaves you to complete puzzles with super incohesive steps and no clues, all while trying to avoid the characters who can hear your every move. It just ends up being frustrating as hell, and you're pretty much guaranteed to Google a walkthrough unless you're fine with spending 20 minutes figuring out each step.

  • @venomousbook
    @venomousbook Рік тому +7

    i find it interesting that steel wool did the dlc, like are they the only developers still willing to make rising lava levels

  • @scarlettefoxx5585
    @scarlettefoxx5585 Рік тому +5

    They should have had the guest stalk the player whenever they are outside, and catch them if they spent to much time on the ground. Little threats inside each house and one big looming threat outside the houses and in the open world town.

  • @hokutonomango
    @hokutonomango Рік тому +15

    I think Lanza will hate dissecting this game 👀

  • @ThePersonDan
    @ThePersonDan Рік тому +9

    I feel annoyed by the fact that its revealed guest is actually the neighbour. The guest is such an interesting character and my favourite game of the bunch totally is Hello guest prototype

    • @Tamamo-no-Bae
      @Tamamo-no-Bae Рік тому +1

      It's pretty much retconned, dw. Secret Neighbor reveals that the Guest is a supernatural crow entity.

    • @ThePersonDan
      @ThePersonDan Рік тому +1

      @@Tamamo-no-Bae oh thank god, i really disliked the previous story behind Guest so thanks for telling me about it.

  • @BAIGAMING
    @BAIGAMING Рік тому +7

    37:20 That ending though, reminds me of Little Nightmare 2's ending.

  • @Jinbeizamezama
    @Jinbeizamezama Рік тому +7

    Honey it's 6 pm, time to watch another game review video dunking on a game I'll never play made by a youtuber I've never heard of

  • @ClammyHorrorShow
    @ClammyHorrorShow Рік тому +3

    I said this on another video discussing hello neighbor and how bad it’s been, but I remember watching UA-camrs play the very first alpha of the game all the way back around 2016 or so, I don’t know what was with the first alpha but it was scary as shit to me. First, the chase music, it’s over the top and disjointed and it was a really good chase theme for the neighbor and I’m disappointed that they took it out for a much more toned down version. Second is the setting, the alpha house was really creepy especially on the first evening with the red glow coming from the basement door, no one is around and there is this really creepy ambiance that plays when you enter the house. The the neighbor himself, the first alpha gave him this (and this is just my opinion) flat expressionless face that just creeped me the hell out when I was younger, he just had no emotion in the early alphas and betas and that added a lot to his character somewhat, like a man completely detached from reality. I wish this is what tinybuild and eerie guest made with their ideas, but unfortunately they only care about money and sales.

  • @bonniebull1987
    @bonniebull1987 Рік тому +4

    The worst part is the ending. At least the first game had a cute little animation playing and the player gets a satisfying conclusion. But finishing this game has no buildup. Even the first game atleast had background cars.

  • @emokirby89
    @emokirby89 Рік тому +7

    This video came out 30 seconds ago and I’m very glad

  • @lalokey.
    @lalokey. Рік тому +2

    one thing that i really hate about the hello neighbor games is the movement mechanics in it , it legit looks so bad in my opinion feels like there is zero gravity and just weird

  • @djpyroteknikz135
    @djpyroteknikz135 Рік тому +24

    @Lanza - Same can be said for "Overwatch 2"; its so bad that
    feels so unnecessary that no one wanted in the first place.

    • @SleepyMook
      @SleepyMook Рік тому

      Same can be said for a lot of sequels like Devil May Cry 2 and Duke Nukem Forever.

    • @devlintaylor9520
      @devlintaylor9520 Рік тому +4

      I wouldn't say overwatch 2 is "so bad" but yea it was unneeded, especially when they broke their promise about overwatch 2 being ONLY a pve version of overwatch 1 and that ow1 could be played with ow2 pvp

    • @noodle4542
      @noodle4542 Рік тому

      @@SleepyMook DMC2's issue was more so the fact it was handed off to a completely different development team, and I'm pretty sure it went through multiple directors and never properly coaleced into a game until late in it's development cycle when the current dmc dev walked in.

    • @Tamamo-no-Bae
      @Tamamo-no-Bae Рік тому

      @@SleepyMook Look up the 2001 leaked DNF build. That was really good and had sooo much potential.

  • @creampuff7842
    @creampuff7842 Рік тому +6

    Hello Neighbour will never live up too the Denis the Menice sim that people where talking about when the first alpha came out. Slowly driving your neighbours house into a crazy person's house though repeated breaking and entering's.
    All the Horror aspects should have never made it into the game because the horror should have been "I'm a kid doing something I know is wrong and it's THRILLING"/"Wtf, this place is a death trap! Turning on the fucking shower release fuCKING BEES INTO THE BATHEROOM, WHO FUCKING DOES THIS?"
    Aka it should have been a slap stick dark comedy that played itself super straight

  • @DrGrimmPlays
    @DrGrimmPlays Рік тому +28

    lanza u really are underrated for all the work u put in, u deserve much more, i love ur work, keep it up^^

    • @DrGrimmPlays
      @DrGrimmPlays Рік тому

      not just on this video but for all ur work

  • @DetectiveJones
    @DetectiveJones Рік тому +20

    Hour long video ragging on this game? beautiful

    • @UndeadPlayer1
      @UndeadPlayer1 Рік тому +1

      only like half an hour actually talked about the beta to full game, the rest of it was just history of how the game got to the point also this video isn't really raging, he goes into a full analysis of the pros and cons and how the cons outway but it isn't raging

    • @leilanyx
      @leilanyx Рік тому

      @@UndeadPlayer1 they sad ragging, not raging - ragging and raging are two different things.

    • @UndeadPlayer1
      @UndeadPlayer1 Рік тому

      @@leilanyx oh my bad

  • @GoldenJolly1
    @GoldenJolly1 Рік тому +12

    There will be content updates added eventually, I mean so far there has been a couple of major changes to the game such as RTX support, more new animations and throwable trash bags. The game will receive updates at the end of every week so it's more like weekly updates but yeah I agree Hello Neighbor 2 should've had a lot of stuff the alphas and promotional art we've gotten these past few years through alphas and betas were hyping up the game. However, the full game turned out to miss a lot on those key features I agree with the video but all of it will be fixed in new updates they made a roadmap for the game featuring (new characters, AI reworks, etc.) the thing is this game was supposed to come out somewhere around 2021 but got delayed for another year.

    • @coranbaker6401
      @coranbaker6401 Рік тому +5

      That doesn't really excuse having multiple game breaking bugs THIS late into the game's lifespan. Claiming all of it will be fixed is a bit optimistic

    • @mrplayfulshade
      @mrplayfulshade Рік тому +3

      Not an excuse, I never liked hello neighbor. It was clear that the developers arent skilled enough to execute half their ideas properly. The whole series is just bad lmao

    • @MrShadic140
      @MrShadic140 Рік тому +2

      "They will patch the game so it will be playable EVENTUALLY", why not delay it and give us the fully patched game at release then?
      If a game is only playable 2 years after, why bother playing it at release?

    • @GoldenJolly1
      @GoldenJolly1 Рік тому

      @@MrShadic140 that's a good question I mean I still have the same question why couldn't they implement everything instead of putting everything together one by one in future patches. The development of the game was kind of weird it went from the original director of the first HN game who was Nikita Kolesnikov, he was in charge of HN2 but he gave it over to someone else during Alpha 1.5 (I won't mention the person) but then he left the development team and passed it on to someone else. So I guess the game has been passed through 3 directors.

    • @MrShadic140
      @MrShadic140 Рік тому

      @@GoldenJolly1 so is it a star wars trilogy kind of mess when it was 3 different directors who all had different ideas and plans doing whatever they wanted with 0 communication in-between each other, but this time at least it's not like "they chose not to work together because they didn't want to"

  • @JSTUDIOSR
    @JSTUDIOSR 8 місяців тому +1

    Hello neighbor deserved a way better sequel. Not a prequel that takes place after ACT 2. Heck if it took place after ACT 2 where's the giant building on top the house.

  • @purplehaze2358
    @purplehaze2358 Рік тому +4

    To say Hello Neighbor 2 is a disappointing game is to imply the first Hello Neighbor was any good. Simply put, it wasn't.

  • @ExoticMarkus66
    @ExoticMarkus66 9 місяців тому +1

    If they used the concept of hello Guest then it would be a good game

  • @WOKEchair
    @WOKEchair Рік тому +7

    If they make a third one I am going to hope they finally make it at least ok (like one of the first alphas) and then give up on it as soon as the first piece gets showed (it will prove me wrong)

  • @Rukuvi
    @Rukuvi Рік тому +9

    actually quite easy n enjoyable content to put on the side as i work on art. cheers mate!

  • @THEESH1MP
    @THEESH1MP Рік тому +2

    The real reason the people had the keys is because they were part of the cult from the books, and used the museum long before.

  • @Transference90
    @Transference90 Рік тому +3

    "The background development story is just as if not more interesting than the main title itself." 🤔 That's... not really saying much tbf.

  • @newday7811
    @newday7811 Рік тому +1

    The reason why the camera was in the safe was because he took it at the beginning of the game, wanting to keep it because it had incriminating evidence against him kidnapping a child on it. You went to get it back to retrieve said evidence. That's why there was a camera in the museum level.

  • @Blanch590
    @Blanch590 Рік тому +1

    I wish they gave us one answer to any of our questions. It’s been so years and I still have no idea what this game is even about.

  • @JarheadOfficial
    @JarheadOfficial Рік тому +5

    I don't understand how they delayed this game over a year and still managed to leave the majority of content out of it. What a disgrace of a game LOL.

  • @cinnamonrollwithagun2319
    @cinnamonrollwithagun2319 Рік тому +5

    The camera has evidence that the neighbor is guilty that’s why it’s in the safe

  • @Pizzzzzzzzzzzzzzab
    @Pizzzzzzzzzzzzzzab Рік тому +1

    The mysterious oil in late fees doesn't technically rise extremely fast, it's tied to your framerate, the higher it is the faster the oil rises, the lower it is the slower the oil rises

  • @ItsZedK
    @ItsZedK Рік тому +1

    Actually, the camera was probably put in the safe, since it had photos of Mr Peterson and his wrongdoings on it, so he tried to lock it away, since Quentin is a journalist.

  • @alexandervazquez9218
    @alexandervazquez9218 Рік тому +2

    To be honest it's not really disappointing it's a lot better than the original fully released first the game it's a lot more polished with a lot less glitches and way better visuals and way better look on its art style it's not perfect but it's a better than the original

  • @oodie6284
    @oodie6284 Рік тому +3

    Hello Neighbor wanted the fame and hype Scott got without any of the effort it seems.

  • @gemstone4264
    @gemstone4264 Рік тому +2

    Loved listening to this while I wrote. You're very easy to listen to.

  • @Raykiv
    @Raykiv Рік тому +1

    14:41 That wasn't really a glitch. When you grab the key he's supposed to lock onto you and you're supposed to feel pressured to open the door. But the thing is they don't trigger it on player owning key. They trigger it on key missing which is why he couldn't decide whether to chase you or pick it up. The revamped the system in the second alpha even adding an animation where he gets angry and squares up too represent this.
    Edit: 20:17 There is actually a counter too this bug. If your crowbar or any other item goes missing some crows will pick it up and bring it too the Guest's house. and you can find it in lockers or the code room. Also the Guest himself will take things if you leave them out.

  • @thelostnoob67
    @thelostnoob67 Рік тому +3

    i feel like hello neighbor could of been better if they explored hello guest before hello neighbor because its good enough to turn into a game where the neighbor is introduced thur hello guest but thats just me personally

  • @tooth2887
    @tooth2887 Рік тому +1

    the pictures could have been used to insinuate that there was a cult and that could add in a reason to why they had the keys, they were all in a cult lead by Mr Peterson or "The Guest". it could have also added a second way other than stealing the keys to obtain them, that being showing them the cult was bad and helping them escape. and as a thanks they would give the player the keys.

  • @F3ST3Rfilms
    @F3ST3Rfilms Рік тому +2

    And like that, your hopes were dashed against the stone

  • @maxav1-exe
    @maxav1-exe Рік тому

    The banger soundtrack as you described it, reminds my of the pre alpha/alpha 1 soundtrack

  • @Mostly_Roblox
    @Mostly_Roblox 4 місяці тому +1

    Most of the fun I had with Hello Neighbor was just screwing around with the game's abysmal physics engine

  • @ToGgAlt
    @ToGgAlt Рік тому +1

    If they ever expand on the story I feel like they should take it in the directions that Random Encounters took it in their video

  • @table2.0
    @table2.0 Рік тому +10

    So what you’re telling me is that the first version of a fake red herring game is more scary and has more potential and neat ideas than their actual game? Huh. Par for the course

    • @UndeadPlayer1
      @UndeadPlayer1 Рік тому

      the first games weren't supposed to be red herrings in the first place, just later down the line the devs wanted to stick with ideas closer to the first game, also for some reason the game switched lead game developers mid way through development and the new lead dev decided to ruin a lot of things and then just left the team 2 weeks before final release, so that explains a lot

  • @StarrChild.
    @StarrChild. Рік тому

    Tbh I'd say the artstyle leans it more into a Tim Burton like horror theme than an actual horror theme. It's like horror for kids. Eerie enough to create tension but never dips into full unease.

  • @Mostly_Roblox
    @Mostly_Roblox 4 місяці тому +1

    Did anyone notice in Alpha 1.5 one of the kids the guest kidnapped is wearing the same Guest costume you pick up at the end of Alpha 1?
    And that's also the only costume missing in the Alpha 1.5 attic
    (I know this is incredibly obvious, but I noticed it)

  • @zjm5835
    @zjm5835 4 місяці тому

    Last October that made a Halloween update to the game. They added a new level with the Guest as the antagonist. It takes place in a dark forest outside the town and while it’s pretty creepy, the parkour part is really annoying and I think it shouldn’t have been an update. It should’ve been part of the game when it was released because it has the horror element that the game was missing, as well as the character in the beginning of the game (although it still doesn’t show us what it actually is)

  • @TheRoseBoy11
    @TheRoseBoy11 Рік тому +361

    If Dynamic Pixles/Eerie Guest put more effort into their games as they did for those secret puzzles from Secret Neighbor or their Hello Guest prototype, then their flagship series could've gotten the route of FNAF in terms of influence/popularity. But no, greed got in their way of critical acclaim

  • @MightyReeN
    @MightyReeN Рік тому

    When it came to my only playthrough of 2, it was on xbox gamepass when the game dropped, I hadn't followed the game since the hello guest alpha and had no idea what I was in for or what to do.
    I got psudeo stuck in the bakery section when my items just vanished after getting caught and NEVER noticed the crows telling me where to go. I genuinely thought you were supposed to follow the trail of paper on the ground until I realized it was just everywhere.
    I never even knew how to get to the hunters house at all and simply tried to brute force my way through the mansion with a cracked out Mr. Peterson.
    I don't even think I ever even beat the game-

  • @reneiscrumbling
    @reneiscrumbling Рік тому +7

    I'm amazed by the puzzle TinyBuild thought of to hide their alpha. Like I was hoping 'that was it, right? It's surely the last layer to this madness' for three seperate times untill these 'cyphers leading to other cyphers' nonsense stopped... I'm fr impressed that someone was willing enough to play along to this, cuz I'd give up after the ??? keycard, holy shlatt TinyBuild sucks

  • @alleosussquirt8041
    @alleosussquirt8041 Рік тому +3

    I wouldn't mind more game reviews from you.

  • @Leakstacks
    @Leakstacks Рік тому +9

    You forgot to mention that there’s a cult in the town that’s enemy’s with the neighbor and his son and Mr Peterson locked his son and they cult worships the guest. And there adding more levels to the game in the future and side quest and make the map bigger.

    • @saltyseadog4719
      @saltyseadog4719 Рік тому +1

      Wuhh?

    • @Leakstacks
      @Leakstacks Рік тому +1

      You need to learn the lore lol.

    • @DJNeon-C1990
      @DJNeon-C1990 Рік тому +1

      1. Stupid ass lore (typical for hello neighbor)
      2. Bold to assume many will replay this rubbish for the added 'content'

    • @1FenFen1
      @1FenFen1 Рік тому +3

      "forgot"
      it's pretty easy to miss when it's barely brought up in the game! : (