Such a great video man, It was awesome to hear the sample manipulation and was already thinking of ways to add drums and then you suddenly said “now let’s add a drum track” and it was like you read my mind 😅
@@SlowHaste Out of curiosity do you still have the octatrack mk 2 and are you still doing lessons ? I’m looking to get one soon , so i’m pretty much binging your octa videos.. the digitakt two isn’t really convincing me for sample manipulation. it’s 1k but i feel like I can get an octa mk2 for that much.
Another technique you might want to experiment with to get granular effects is to slice a sample up into 64 parts with zero crossings enabled, that way you don't get those sharp clicks. It's best if you set the max record length to 2/4/8/etc so it'll line up with the trigs more often and also should make the sample tempo match the sequencer's which is useful for predictable timestretching tricks. The same start adjustment and LFO tricks apply, and you can add in timestretching (which already sounds very granular) by lowering the rate. Combine that with chromatic playing of the track, plays free track toggling, and various scene setups you can get a very expressive and interesting way to use samples.
I've known/understood you cuold do this for a bit and have done a little but hadn't really really done it you know? Anyways I paused the video halfway through and built a Part with four streams granulating some piano chords and am thoroughly happy. Thanks for the little push/reminder!
There was a point somewhere between 1/4 and 1/3 into the sound mangling process where I got flashbacks to trying this stuff on consumer grade home computer back in the 2000s and I was bracing for a fatal error. Is that unheard of on the Octa?
@@SlowHaste right now I pretty much use it as a mixer for other gear . Volcas and model cycles. Just the whole menu diving is quite confusing, to be honest I need to spend more time with it.
@ This is not a granular algorythm, simple like that. Granular is a kind of timestretching, not only a method of playing backwards a sample. For granular sound, you have to use a granular sampler with granular algorythm, is that clear?
Tip - set your trigs before extending the scale and it will copy them to the new scale pages.
Such a great video man, It was awesome to hear the sample manipulation and was already thinking of ways to add drums and then you suddenly said “now let’s add a drum track” and it was like you read my mind 😅
Hahaha that’s awesome, glad you liked it!
@@SlowHaste Out of curiosity do you still have the octatrack mk 2 and are you still
doing lessons ? I’m looking to get one soon , so i’m pretty much binging your octa videos.. the digitakt two isn’t really convincing me for sample manipulation. it’s 1k but i feel like I can get an octa mk2 for that much.
@@NealCaen I do still have it and I am still doing lessons! I’d be happy to set something up if you end up with one and are interested
Another technique you might want to experiment with to get granular effects is to slice a sample up into 64 parts with zero crossings enabled, that way you don't get those sharp clicks. It's best if you set the max record length to 2/4/8/etc so it'll line up with the trigs more often and also should make the sample tempo match the sequencer's which is useful for predictable timestretching tricks.
The same start adjustment and LFO tricks apply, and you can add in timestretching (which already sounds very granular) by lowering the rate. Combine that with chromatic playing of the track, plays free track toggling, and various scene setups you can get a very expressive and interesting way to use samples.
Yes! The slice grid is a great way to do this too.
I've known/understood you cuold do this for a bit and have done a little but hadn't really really done it you know? Anyways I paused the video halfway through and built a Part with four streams granulating some piano chords and am thoroughly happy. Thanks for the little push/reminder!
That’s rad! I’m in the same boat as you, and there are so many Octatrack features/tricks on my list
Hmm... i wonder how you could make these sounds more chill...
There was a point somewhere between 1/4 and 1/3 into the sound mangling process where I got flashbacks to trying this stuff on consumer grade home computer back in the 2000s and I was bracing for a fatal error. Is that unheard of on the Octa?
An actual fatal error? I’ve luckily never encountered. *sounds like* fatal error, I can veerrrryyy easily encounter
Here I am,.. still wishing I had the octatrack 😢
All I’ll say is it’s not a bad idea :))))
I've got 1 and get so angry at it....1 of 2 pcs of equipment that dumbfounded me. Not giving up though
@@MrCoyoteculler is there anything you’re feeling stuck on in particular?
@@SlowHaste right now I pretty much use it as a mixer for other gear . Volcas and model cycles.
Just the whole menu diving is quite confusing, to be honest I need to spend more time with it.
As requested: wowwwww route L + R much?? Daaaaaang do you even octa bro?
Lolol I better read the manual again
@@SlowHastehahaha but seriously some of the tones in the video are m a j e s t i c
Awesome work!
This is nothing granular, but thanks
You’re welcome!
technically it is
@ Not at all
@ no really, it is. A granular synth takes little bits of a sample and plays them back. How is that not happening here?
@ This is not a granular algorythm, simple like that. Granular is a kind of timestretching, not only a method of playing backwards a sample. For granular sound, you have to use a granular sampler with granular algorythm, is that clear?