jefferkid the educational system is so bad that whenever I plop them down the query tool will show grade as being A plus but the newspaper says that the could not read and write and how illiterate they are
Thanks dude. I used to kick ass at this game when I was 10. I'm now 27 and decided to play it again and I had to restart at least 6 times until I found your video hahahah Now I'm rolling!
For the level terrain part, you first click on a terrain with the level that you want, and then drag it, then wherever you drag, the terrain level will match the one of what you clicked.
Thanks for the video, but, you're giving a lot of bad advice. Sims move 3 space, so, you can have zones 6 wide as long as there is a street on each side.. Lite zone are ok for a few turns, but, denser zones bring in a lot more money. Police, Fire Stations, Schools, are all required to keep your sims happy and moving in. BUILD ZONES BASED OFF OF WHAT IS IN DEMAND, there is no formula for this, look at the graph on the bottom left side of the screen, this will tell you what is needed.
Honestly, having 30 tax income in your third year is equal to nothing. If you build dense stuff, like 6x6 residental( four of these squares ) , repeat it for industrial and one for commercial and then power and water it you will get a mayor house in your third year( connect it all with roads ). Now, you say commerce is just sitting before the 1950s.. Then activate 1% sales tax, you'll get some money out of it either. Also, education changes the industry graphs. The more advanced, more valueable industries will show up then. In short: more taxes. Also, the graph that you did not understand, click it, hold it and drag it. A more detailed window will open, then you will understand it. This goes for all of them buttons. You connected the power plant, but that is completely unnecessary.
"gotta level out the terrain here" *clicks on raise terrain* "whoops guess not... Lower terrrain" *clicks on lower terrain* *begins lowering terrain* *power plant explodes and water forms for no reason* HAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHA
I think Commercial is 2:2 ratio on a 3x3 grid. Same as Residential. One question though, on budget cuts what percentage should be best or don't change it?.
As I saw below, someone has already pointed out that SimCity 2000 is free on Origin now. I'd like to know why though! I downloaded surprised it still works on newer PC's. It feels so weird playing such an old game again on my Win8.
As far as water and pipes are concerned, just lay pipes under all of your streets, making sure they connect to a water source, such as a pump... You can group pumps together, one next to the other, build pumps by water sources. Connecting city's brings in more industry (money?) this is a good thing. Look around for older guides. I had found one from 2000ish that had a ton of useful information, I was able to build a huge city using this... YOU WILL HAVE TO LEVEL HILLS SOONER OR LATER TO EXPAND.
If you go down the rabbit hole you'll find modern 32/64-Bit-Installer someone coded on his own. you may play the win95 version that way and it works great.
@PivotMan99999 Well, it depends on whether or not you followed the tutorial *exactly* as shown. If you built the residential areas FIRST, before adding industrial, then no one will move in(no place to work!). If you didn't build it near water, well there's your problem. If your ratio is off, people won't move into the extra homes.
Thanks for the tips! Ive started playing this again in 2013. I was going to get the new SimCity but you have to be online to play it and apparently it sucks anyway so fuck that. I'll stick to this classic.
Residential to Industrial ratio is 1 to 1? wow, that's why I always ended in the negative in the first years, I built too much residential... Your model is pretty awesome, instant profits... I have a city that reached 10k pop now and I'm trying to figure out why unemployment rate and commercial demand fluctuate so much, rising, falling, rising, falling WTF
I always edit my terrain flat as possible and make it coastal area before starts game. Mountain areas are really waste of space. If you like some challenges then okay to go as let the game generates your terrain.
Hills can be nice for creating waterfalls for damns. If you put wind power at high altitudes, you get more energy output. Mountains can also increase land value.
thumbed up, decent guide, however, your way off on your build ratio's.... Your video has made me want to make a video guide to this game now, when I finally get around to doing it I i will come back and link it.
everyone says 3xR to 1xI but his model is working pretty well here, I never had profits in the first year like this, but then I always start with Police and Hospitals with budget cut off to 5% on everything aside roads
Last time I played, I raised and lowered taxes as needed. Lower taxes to attract new citizens, raise them later to earn income. Power and water everything you build, add pipes periodically in zones to make sure everything is connected. And, most importantly from my experience playing so far, don’t overdo it or you’ll be in debt. I think the add parks advice is one of the few solid bits of advice from this vid.
You know what kills me? This is a great tutorial. And then you go and say something silly, like, "That game that the Catholic and Christian churches are denouncing". I hate it when people stereotype religious organizations because of a few wierdos on the internet. Remember that time the pope said that spore was evil? Yeah, me neither.
Tim Mowers Believe it or not, the pope (recent and previous) are the more logical and reasonable voices of mainstream religion. I'm referring to these so-called "devout followers" who jump on anything that contradicts what has been drilled into their heads by the local theistic organization.
what I learned today:
the education system is not needed
fire stations are not needed
do not listen to others for advice
bonds are bad.
A+
jefferkid the educational system is so bad that whenever I plop them down the query tool will show grade as being A plus but the newspaper says that the could not read and write and how illiterate they are
So kinda like the real one
...
Seems legit
@@shrijanshetty6642 newspaper says they cant read
Guess that newspaper has lots of pictures
a good idea is to hit "edit new map" instead of "start new city" so that you can make initial terrain ajustments without the hefty pricetag.
"How to build a successful city in SimCity 2000"
By lowering the terrain and accidentally blowing up your power plant, apparently :D
LMAO exactly! 😂
Whoops!
I laughed my ass off when you destroyed your power plant. I did that with my first city today, and had literally no money to fix it.
Thanks dude. I used to kick ass at this game when I was 10. I'm now 27 and decided to play it again and I had to restart at least 6 times until I found your video hahahah Now I'm rolling!
20 somethin years later n I still have the music from this game memorized
back from the past ! thanks for the tips
For the level terrain part, you first click on a terrain with the level that you want, and then drag it, then wherever you drag, the terrain level will match the one of what you clicked.
Could you make a follow up video?
Thanks for the video, but, you're giving a lot of bad advice. Sims move 3 space, so, you can have zones 6 wide as long as there is a street on each side.. Lite zone are ok for a few turns, but, denser zones bring in a lot more money. Police, Fire Stations, Schools, are all required to keep your sims happy and moving in. BUILD ZONES BASED OFF OF WHAT IS IN DEMAND, there is no formula for this, look at the graph on the bottom left side of the screen, this will tell you what is needed.
Honestly, having 30 tax income in your third year is equal to nothing. If you build dense stuff, like 6x6 residental( four of these squares ) , repeat it for industrial and one for commercial and then power and water it you will get a mayor house in your third year( connect it all with roads ). Now, you say commerce is just sitting before the 1950s.. Then activate 1% sales tax, you'll get some money out of it either. Also, education changes the industry graphs. The more advanced, more valueable industries will show up then. In short: more taxes. Also, the graph that you did not understand, click it, hold it and drag it. A more detailed window will open, then you will understand it. This goes for all of them buttons. You connected the power plant, but that is completely unnecessary.
Thanks! This is a good tutorial.
i just ordered this game for the ps one and im stoked on building a massive city! thanks for the tips!
howd that sim city work out?
"gotta level out the terrain here"
*clicks on raise terrain*
"whoops guess not... Lower terrrain"
*clicks on lower terrain*
*begins lowering terrain*
*power plant explodes and water forms for no reason*
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHA
Thanks :) Good Tutorial ;)
I think Commercial is 2:2 ratio on a 3x3 grid. Same as Residential. One question though, on budget cuts what percentage should be best or don't change it?.
As I saw below, someone has already pointed out that SimCity 2000 is free on Origin now. I'd like to know why though! I downloaded surprised it still works on newer PC's. It feels so weird playing such an old game again on my Win8.
As far as water and pipes are concerned, just lay pipes under all of your streets, making sure they connect to a water source, such as a pump... You can group pumps together, one next to the other, build pumps by water sources. Connecting city's brings in more industry (money?) this is a good thing. Look around for older guides. I had found one from 2000ish that had a ton of useful information, I was able to build a huge city using this... YOU WILL HAVE TO LEVEL HILLS SOONER OR LATER TO EXPAND.
I busted a gut when you destroyed your power plant, lol
thx man ur the best and u really helpt me!!!!!!!
what is the secret ratio of commercial to all the others :(
When do you start to use high density R C I?
5:25
Unless u put up high density,in that case there can be 4-square buildings stretching from the 3rd to the 4rth line from the street.
free on origin!
And still prefer to get it on GoG or Steam. Screw EA.
I bought the special edition on gog, and I don’t mind paying, the game is worth it.
>Spore
>Awesome game
Pick one
1:28 I love how you say "pretty"
I wish they would write this game using today's tech. And it be playable.
If you go down the rabbit hole you'll find modern 32/64-Bit-Installer someone coded on his own. you may play the win95 version that way and it works great.
thanx you helpt a lot =]
Helpful thanks I isolate my power plant on a island
NOOO Your zoneing industrial next to residential;:P
00:33 How to make that window pop up?
How do I change what I am planning to build? Like instead of police station I want to build a hospital, etc.
Hold down the button and select your desired service from the drop-down menu
@TheGuitarGod935 Yeah. It works for the PS1
Never played 3000, but I assume the mechanics are the same. Might work.
You are a genius! Same thing for Simcity 3000?
i was playing and i got quite far...until a fire started. it wiped out half my city and i had to restart lol.
So we don't really need water pumps and pipelines?
@NOTSODOTCALM Get the other half to do it too. Productivity will skyrocket!
@PivotMan99999 Well, it depends on whether or not you followed the tutorial *exactly* as shown. If you built the residential areas FIRST, before adding industrial, then no one will move in(no place to work!). If you didn't build it near water, well there's your problem. If your ratio is off, people won't move into the extra homes.
Thanks for the video 13 years later I’m about to play this game again.
Right. So my huge 15x15 chunks of land were the main problem =P
Did you figure this stuff out yourself?
Haha 6:51 expert teacher ;)
@mysticdarkrai135 Huh. I didn't know there was a gba version of this. No, this is the pc version. I'm playing it via DOSBox.
Location, location, location!
Those graphs you clicked on can be dragged into a window interacted with.
"The only city near me"
What's Portsmouth, chopped liver? D:
Yes. That's because simcity 3000 is just an improved version of simcity 2000.
Thanks for the tips! Ive started playing this again in 2013. I was going to get the new SimCity but you have to be online to play it and apparently it sucks anyway so fuck that. I'll stick to this classic.
@PivotMan99999 There ya go! =)
Residential to Industrial ratio is 1 to 1? wow, that's why I always ended in the negative in the first years, I built too much residential... Your model is pretty awesome, instant profits...
I have a city that reached 10k pop now and I'm trying to figure out why unemployment rate and commercial demand fluctuate so much, rising, falling, rising, falling WTF
Oh you playing on Easy, that may be why... I'm playing in Normal
6:52 - ROFL Whoops! Hehe! XD
The best way to learn is to play and have experience.
How do i make money (without cheating).
I always edit my terrain flat as possible and make it coastal area before starts game. Mountain areas are really waste of space. If you like some challenges then okay to go as let the game generates your terrain.
Hills can be nice for creating waterfalls for damns. If you put wind power at high altitudes, you get more energy output. Mountains can also increase land value.
i did that yesterday with the bulldozer its wrothy of a tourettes guy quote
I've been doing it SOOOO wrong.
What happened there, at 6:50, happens
Everything went smooth until your bulldozer went crazy!
It was the only lesson. Don't plow near a powerplant.
@Hostile345 good plan then it ll be like detroit "ROCK CITY"
Everyone does.
SimCity 2000 with Mark Wahlberg
Broken City.
I’m doing this for class and I’m desperate at this point
Wow, school has really changed since I was a kid. Which class, if you don't mind me asking?
Science class
brb going to be an evil mayor
I didn't know Sam Harris liked this game
A lot of what he says is incorrect.
thumbed up, decent guide, however, your way off on your build ratio's....
Your video has made me want to make a video guide to this game now, when I finally get around to doing it I i will come back and link it.
everyone says 3xR to 1xI but his model is working pretty well here, I never had profits in the first year like this, but then I always start with Police and Hospitals with budget cut off to 5% on everything aside roads
I seem to see all sorts of suggestions. 5R to 3I to 1C was just one of the recent ones I've seen.
Wha- he isn't building anything for water ?
gotta run this game and report onnit for media communications class and this short 10 min tutorial is og god tier gas bro
Bruv use level terrain, not lower.
"screw them". as long as money kicks in. LOL.
WHAT AM I DOING WRONG?!?!!! NOTHING IN MY CITY IS DEVELOPING!!!!!!! THIS IS FUCKING INSANE!!!!
Last time I played, I raised and lowered taxes as needed. Lower taxes to attract new citizens, raise them later to earn income.
Power and water everything you build, add pipes periodically in zones to make sure everything is connected. And, most importantly from my experience playing so far, don’t overdo it or you’ll be in debt. I think the add parks advice is one of the few solid bits of advice from this vid.
How NOT to build a city...
im doing this for shits and giggles.
I get nothing 11 years in no house nothing
I Am Reviewing This Game So In Celebration God Those Sims Are Lazy !@#$%^
:):)
LMAO e3ducation is a burden, you'd make a great real mayor
sad face i dont know why but no houses at all
IT IS IMPERATIVE THAT YOU DO NOT REDUCE FINANCIAL ALLOCATION! SUCH ACTIONS WILL UNDOUBTEBLY LEAD TO REMORSE, AND NEGATIVE CONEQUENCES!
Had to go political.
Is this supposed to be a joke?
You know what kills me? This is a great tutorial. And then you go and say something silly, like, "That game that the Catholic and Christian churches are denouncing". I hate it when people stereotype religious organizations because of a few wierdos on the internet. Remember that time the pope said that spore was evil? Yeah, me neither.
Tim Mowers Believe it or not, the pope (recent and previous) are the more logical and reasonable voices of mainstream religion. I'm referring to these so-called "devout followers" who jump on anything that contradicts what has been drilled into their heads by the local theistic organization.
Tim Mowers Stop getting so pissed over your ignorance.
Yeah I felt the same way when I was watching it.
I noticed the same lack of citation as your previous comment.