😆 I wanted to find a different thing each survivor or duo was good at. Rahul, not being particularly gifted with anything in the pre-alpha demo, gets to be the butt of my jokes. I spent some time carefully planning out the optimal way to get everything out of him, and even let him die once to a Flesh Wound just to figure out if that was a good exit strategy.
Wow, you analyzed the demo down to every single speck of detail possible. When the full game releases can you please create a revamp of this guide, I’m feeling very excited for the game to finally release its finished state.
If the game needs it and enough people want a revamp, I can give it a shot. I don't have much experience with guide writing, and I worry people would feel it is unnecessary to release another video if many core parts are the same. That's the main reason I hadn't re-done my Norland videos yet.
Thank you. It took unbelievably longer than I thought it would, but maybe I just need practice. The note-taking was the _easiest_ part, which I wouldn't have guessed.
I heard about you through another YT LP and checked out a few good videos like this one. Too bad that a past game "Nobody" is not available anymore as far as I know, as I can imagine a great guide from you for that one.
I saw another utuber claim he mastered the game already. Yet he hasn't figured out 1/4 of what you have. You are my go to when this releases. Great job.
I appreciate the vote of confidence. My way of playing isn't for everyone, as I tend to be pretty deadpan and boring to listen to. To make up for my personality, I put in more effort on the gameplay aspect. When the game comes out, I hope to see you there.
Only the gun is loud enough to attract some zombies that would normally not bother the player. You'd have to have the gun for every zone other than the shelters, 38 Irving Drive, and Harshaw Presbyterian which has a bell. Even the starting shelter, when vacated, can have a zombie far enough away to require a gun to attract it, as a melee weapon with a Noise of 4 isn't enough.
Apologies, I'm not sure I understand what you're referring to. There are a lot of zombie sleepers that are hiding or too far to attack, so the only thing you can do is to lure them in with a loud gun. The number of days in the game aren't enough to craft a gun and shoot at least one bullet in each zone.
Sorry about that! I don't have any modern consoles, and I don't quite understand the horrifying voodoo arts needed to record from them. It's probably easier these days, but I remember giving up on trying to figure out how to get a PlayStation to hook up to the internet so I could play Resident Evil: Outbreak with other players... back in the days when I was using America Online dial-up.
Can you please provide proper subtitles for your video? I have bad audio processing issues and the way you talk so fast and with all the downward inflections/fadeouts/muttering is impossible to understand a lot of the time and I would really like to learn everything you've put so much effort into putting into this video. Deaf/HoH people won't be able to engage with this properly either and it would be so nice of you to make this accessible for them as well. (No the autogen isn't enough here. It can't pick you up properly either. Turn the sound off and watch the video back >all the way through< and check out how they look if you need to see it. It's extra bad in all the areas I can’t hear meaning they don't help unforch, and that's without factoring in how difficult it is to work with even 100% good autogen while also trying to watch your demonstrations on the rest of the screen where proper subtitles would be so much easier.) Other than that, what I can make out of this is so cool and I appreciate you so much for breaking it all down like this. You're awesome and just watching your silent Perfect Run helped me so much.
Thank you for being polite in your request. I can try to provide you a summarized account since the video itself doesn't have subtitles. That being said, I made the deliberate choice to have every single tip use a summarized sentence of it's own in the video, so I'm not sure this comment will have any use for you. 1. To get random characters, such as starting with Joe and Aubrey, Alt+F4 before you select your duo. Who you get is random. 2. If you pick Sebastian & Dianne, try to get 24 fasteners, 21 metal, 20 wood, and 8 firearm parts, or you might as well not even pick them. The broken pistol is an automatic freebie when you move into Value Records. 3. If you pick Darrell & Leo, use hammers only on zombies that are by themselves for a screen's distance. Upgrade to the tomahawk when possible. 4. Hector & Kayla is hard mode. Go south for extra characters and fabric needed to offset Insomniac. 5. Daphne & Penny can afford to feed everyone from the start. Good Cook is extremely powerful. 6. Jason_Blood_2027 summarizes this as "Kill Rahul." He's not very good right now, but he can be useful if you are Hector & Kayla or Daphne and Penny. 7. Moving into a shelter is free loot. 8. Joe is awesome. He should scavenge whenever he's not resting. 9. Give Aubrey beer if you want to feed her junk food. 10. Frank is pretty good if you didn't pick Daphne. The location you find him has the most food of any zone. 11. Peek at the containers and grab what you can use, but try to move everything to the entrance; not away from it. 12. You can't interact with workbenches when dying. If you interact with them before dying, your survivor is stuck there forever. Do this if you need slave labor. I'm looking at you, Rahul. 13. Some zombies are permanent watch dogs. Move loudly outside of their sight to shift them around. 14. You can sprint and stealth kill for just a moment before a zombie turns around. 15. Ladders and stairs can be used as hiding spots. 16. Avoid swinging three times in a row. Run backwards if you want to. Obstacles and doors can help. 17. Unequip weapons when the animation begins to avoid losing weapon durability. Don't forget to re-equip, I guarantee that's gonna get someone who's doing this trick. 18. If you see that your people have a Gnawing Hunger or Drained, you are one phase too slow. Tend to them before it gets to that point. Try 50% of your meter. 19. If you want more Morale for some reason, and you used to have the Hope status, you can just load your autosave. 20. Water collection or harvesting plants is done no matter where you end up. If you know of methodology that helps with subtitles and it doesn't cost money, I'm open to suggestions. As a small channel, I can't support a subscription model to get my videos subtitled. I think viewers used to be able to subtitle videos? I don't know if that went away.
Soooooo..... kill Rahul? Got it
😆 I wanted to find a different thing each survivor or duo was good at.
Rahul, not being particularly gifted with anything in the pre-alpha demo, gets to be the butt of my jokes. I spent some time carefully planning out the optimal way to get everything out of him, and even let him die once to a Flesh Wound just to figure out if that was a good exit strategy.
Wow, you analyzed the demo down to every single speck of detail possible. When the full game releases can you please create a revamp of this guide, I’m feeling very excited for the game to finally release its finished state.
If the game needs it and enough people want a revamp, I can give it a shot. I don't have much experience with guide writing, and I worry people would feel it is unnecessary to release another video if many core parts are the same. That's the main reason I hadn't re-done my Norland videos yet.
Really great guide.
Thank you. It took unbelievably longer than I thought it would, but maybe I just need practice. The note-taking was the _easiest_ part, which I wouldn't have guessed.
Wow you're insane with all these tips man. Really appreciate it. I'm ready for this game to come out
Hey! I was insane _before_ all these tips. 😁
@@TranPlays lol
I heard about you through another YT LP and checked out a few good videos like this one. Too bad that a past game "Nobody" is not available anymore as far as I know, as I can imagine a great guide from you for that one.
I saw another utuber claim he mastered the game already. Yet he hasn't figured out 1/4 of what you have. You are my go to when this releases. Great job.
I appreciate the vote of confidence. My way of playing isn't for everyone, as I tend to be pretty deadpan and boring to listen to. To make up for my personality, I put in more effort on the gameplay aspect. When the game comes out, I hope to see you there.
May you try "cleanning the town" kill every zombie possible
Only the gun is loud enough to attract some zombies that would normally not bother the player. You'd have to have the gun for every zone other than the shelters, 38 Irving Drive, and Harshaw Presbyterian which has a bell. Even the starting shelter, when vacated, can have a zombie far enough away to require a gun to attract it, as a melee weapon with a Noise of 4 isn't enough.
@TranPlays i mean kill all the zombies sleepers
@@TranPlays you have fear?
Apologies, I'm not sure I understand what you're referring to. There are a lot of zombie sleepers that are hiding or too far to attack, so the only thing you can do is to lure them in with a loud gun. The number of days in the game aren't enough to craft a gun and shoot at least one bullet in each zone.
@@TranPlays sorry for my BAD english, i mean zombies how are in the house, they are "sleeping"
What, nothing on being able to hit multiple zombies at once in combat?
Cant wait for this to potentially hit consoles. Shame alot of the games you cover rarely hit there.
Sorry about that! I don't have any modern consoles, and I don't quite understand the horrifying voodoo arts needed to record from them. It's probably easier these days, but I remember giving up on trying to figure out how to get a PlayStation to hook up to the internet so I could play Resident Evil: Outbreak with other players... back in the days when I was using America Online dial-up.
I hope the map is ten times bigger in the end.
As the saying goes, "Everything's bigger in Texas!"
Can you please provide proper subtitles for your video? I have bad audio processing issues and the way you talk so fast and with all the downward inflections/fadeouts/muttering is impossible to understand a lot of the time and I would really like to learn everything you've put so much effort into putting into this video. Deaf/HoH people won't be able to engage with this properly either and it would be so nice of you to make this accessible for them as well.
(No the autogen isn't enough here. It can't pick you up properly either. Turn the sound off and watch the video back >all the way through< and check out how they look if you need to see it. It's extra bad in all the areas I can’t hear meaning they don't help unforch, and that's without factoring in how difficult it is to work with even 100% good autogen while also trying to watch your demonstrations on the rest of the screen where proper subtitles would be so much easier.)
Other than that, what I can make out of this is so cool and I appreciate you so much for breaking it all down like this. You're awesome and just watching your silent Perfect Run helped me so much.
Thank you for being polite in your request. I can try to provide you a summarized account since the video itself doesn't have subtitles. That being said, I made the deliberate choice to have every single tip use a summarized sentence of it's own in the video, so I'm not sure this comment will have any use for you.
1. To get random characters, such as starting with Joe and Aubrey, Alt+F4 before you select your duo. Who you get is random.
2. If you pick Sebastian & Dianne, try to get 24 fasteners, 21 metal, 20 wood, and 8 firearm parts, or you might as well not even pick them. The broken pistol is an automatic freebie when you move into Value Records.
3. If you pick Darrell & Leo, use hammers only on zombies that are by themselves for a screen's distance. Upgrade to the tomahawk when possible.
4. Hector & Kayla is hard mode. Go south for extra characters and fabric needed to offset Insomniac.
5. Daphne & Penny can afford to feed everyone from the start. Good Cook is extremely powerful.
6. Jason_Blood_2027 summarizes this as "Kill Rahul." He's not very good right now, but he can be useful if you are Hector & Kayla or Daphne and Penny.
7. Moving into a shelter is free loot.
8. Joe is awesome. He should scavenge whenever he's not resting.
9. Give Aubrey beer if you want to feed her junk food.
10. Frank is pretty good if you didn't pick Daphne. The location you find him has the most food of any zone.
11. Peek at the containers and grab what you can use, but try to move everything to the entrance; not away from it.
12. You can't interact with workbenches when dying. If you interact with them before dying, your survivor is stuck there forever. Do this if you need slave labor. I'm looking at you, Rahul.
13. Some zombies are permanent watch dogs. Move loudly outside of their sight to shift them around.
14. You can sprint and stealth kill for just a moment before a zombie turns around.
15. Ladders and stairs can be used as hiding spots.
16. Avoid swinging three times in a row. Run backwards if you want to. Obstacles and doors can help.
17. Unequip weapons when the animation begins to avoid losing weapon durability. Don't forget to re-equip, I guarantee that's gonna get someone who's doing this trick.
18. If you see that your people have a Gnawing Hunger or Drained, you are one phase too slow. Tend to them before it gets to that point. Try 50% of your meter.
19. If you want more Morale for some reason, and you used to have the Hope status, you can just load your autosave.
20. Water collection or harvesting plants is done no matter where you end up.
If you know of methodology that helps with subtitles and it doesn't cost money, I'm open to suggestions. As a small channel, I can't support a subscription model to get my videos subtitled. I think viewers used to be able to subtitle videos? I don't know if that went away.
🎉❤🎉круто🎉❤️🎉
Spasibo!