Final colour adjustments and quick render using iRay in Substance 3D Painter

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  • Опубліковано 25 вер 2024
  • These are the recordings of a 3-Day intensive workshop to create original creature designs.
    DAY 3: On the final day of the workshop, we’ll export the creature concept form ZBrush and bring it into Substance 3D Painter to bake the mesh maps and start the texturing process. The videos from Day 3 of the workshop cover the general workflow to create complex textures and tips and tricks to mix organic materials.
    This is the final part of the 3-Day workshop where I'll show you a simple way to create a good-looking render using iRay all within Substance 3D Painter.
    ✍️ Specialised In-depth courses and workshops: www.3dconcepta...
    🎨 Tutorials and resources: www.zbrushguid...
    ✂ Exclusive content and behind the scenes for monthly art projects: www.3dsnippets....
    💬 Join the PABLANDER Discord server: / discord
    💻 Spect, tools and gadgets I use to produce my artwork: kit.co/pabland...
    🚨 Subscribe to this channel: / pablo muñoz gómez
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    / pablander

КОМЕНТАРІ • 6

  • @nickr9160
    @nickr9160 5 місяців тому +1

    Blown away that you just dumped a 20-something part course for free. Thanks a ton Pablo, super generous of you and greatly appreciated

  • @jpizarro3737
    @jpizarro3737 4 місяці тому +1

    Muy buen video.

    •  4 місяці тому

      Gracias!

  • @Hxrnet
    @Hxrnet 5 місяців тому

    I’m coming from the future

  • @mezimforte79boribay79
    @mezimforte79boribay79 5 місяців тому

    I like watching your content but you talk too much.