Hegemony Gameplay: Capitalist vs Working Class Advanced Automa

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  • Опубліковано 13 жов 2024
  • This video is solo gameplay of Hegemony: Lead Your Class to Victory, an asymmetric economic and political simulation. In this game, the human player will be the Capitalist, and the Advanced Automa player will be the Working Class.
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КОМЕНТАРІ • 8

  • @bryansanda3724
    @bryansanda3724 Рік тому +3

    I noticed a few times that you took loans to pay for voluntary moves (buying companies, goods, etc) but you're only allowed to take a loan if you are FORCED to pay something (wages, taxes, etc.)

    • @LakesideGamers5
      @LakesideGamers5  Рік тому +1

      Much appreciated. I’ll apply this in the future.

  • @ChristopherAWarr
    @ChristopherAWarr Рік тому +1

    SET-UP & ROUND 1
    The WCA should only have 2 unemployed workers at the start of the game (1 unskilled & 1 from an immigration card) for a total of 10 workers on the board, not 11. Obviously this means their Population track now doesn't match the workers they actually have.
    It's hard to see the exact amount, but the Capitalists don't start with anywhere close to 120V.
    6:20 As the WCA should only start with 2 unemployed workers, they would actually choose to buy healthcare here.
    7:05 you skipped "If assigned, would make you meet the requirements for a Trade Union" which would start by restricting you to either white or orange.
    When it says "Most available slots" here it's referring to *skilled* slots, which would be a tie, so it would then fall down to Education as public Education is more expensive.
    15:15 the WCA is winning based on the draw, so you should be using the "When Winning" card. Either way, you should have drawn 1 to see whether they spend their influence.
    18:00 Labour Market is now at the WCA's desired position, so you should have removed that priority card.
    19:30 the WCA's card says that if they assign workers, they get a skilled worker first. This would allow them to form a Trade Union for Agriculture, so instead of moving Special Action up 1, you should have moved Assign Workers up 2.
    23:40 after doing the WCA checks, you should collapse the gaps first. You should only move the chosen action's priority card *after* collapsing the gaps. So here the card ends up 1 row too high.
    Also, you should remove the Fiscal Policy card completely when the bill is proposed.
    26:10 the WCA will *not* take out a loan to do this, as loans can *never* be taken voluntarily. Instead it should have dropped to its 2nd highest priority card (Propose Bill) and done that instead. Either way, you then didn't move the priority card they did (Special Action) down 2 levels.
    27:50 If they legitimately had a loan, the WCA would pay it off *at the beginning of its turn* so they would *not* do it now. They would have to pay interest first. However, they shouldn't have had the loan in the first place of course.
    28:20 you didn't start the game with enough money, so you might not have needed 2 loans here.
    29:00 your storage limit for food is 8, so 2 food should have gone to the Free Trade Zone.
    32:30 the losing cubes from the previous vote (blue) should have gone back in the bag.

  • @ChristopherAWarr
    @ChristopherAWarr Рік тому

    ROUND 5 (still skipping repeated errors)
    2:15:15 policy 2 is at B and they have 2 Trade Unions, so the strike card should move up by 2 here. (I think you're confusing Strike with Demonstration). Same at 2:16:45, 2:21:10, 2:23:20 and 2:26:25, so again they probably would have gone on strike at some point this round!
    2:25:15 you can not use Exit Strategy to sell an automated company, it even says so on the card!
    2:28:20 you didn't produce your stuff! You'd have got end-game points for them.

  • @ChristopherAWarr
    @ChristopherAWarr Рік тому

    ROUND 2 (This round was pretty messy!)
    37:05 you could have discarded any of the companies in your market before refilling if you wished (though perhaps you just chose not to).
    37:50 you didn't adjust the population track, so it now shows *4* workers fewer than are actually on the board. You do correct this later, but it affects things before then.
    38:00 as mentioned, the cards for policies 1 & 2 should have been set aside in round 1, so everything should have collapsed into different rows by now. You should then add policies 1, 2 and 3 in the correct rows at this point. The table would look quite different!
    You do try to "correct" this at 43:10, but you actually move the other policies (4,5 & 6) too, which should have remained in their relative positions, so you actually make the situation "worse"!
    38:10 the WCA can assign 3 workers, including forming an Agriculture Trade Union, so the Assign Workers card should move up *5* steps here, not just 1. (It's 1 *per worker* +2 per Trade Union). Exactly the same issue at 47:50, 53:10, 58:20 and 1:02:30. That's a lot of missed steps! The WCA should definitely have got an Agriculture Trade Union and assigned their other workers this round.
    39:10 when moving the Buy Goods & Services card, you started counting from the wrong spot, it should have ended up 1 row higher.
    40:10 you moved the Education card but didn't move the Propose Bill card for that one. So it should have ended 2 rows higher and the WCA should have proposed a bill this turn.
    40:35 again, you need to collapse first, you should only move the chosen card down 2 rows *after* collapsing. You make this error nearly every time, so I'll stop pointing it out.
    42:20 no, *your* luxuries are cheaper at 8V each, the WCA should have bought from you instead of the foreign markets. You also failed to pay the tariffs to the State.
    46:45 once you've proposed a bill for Labour Market, you need to set that policy priority card aside. You do eventually catch this.
    48:55 the population track now matches the workers on the board, but your other "corrections" were not right.
    52:10 the Education card should be set aside, not moved down and certainly not then moved up again! The Propose Bill card should only move up 1, not 3.
    53:00 Health costs 5 so the Buy Goods & Services card should move up 2, not 1. Same at 58:45 .
    53:35 the WCA's action card said they could propose a bill 2 steps away, so they should have proposed 1A here.
    Their Fiscal Policy card should be set aside, not moved down, though you do catch that later.
    54:30 Again, you may not voluntarily take a loan to pay for something you are choosing to do, so this turn was invalid. However, if you *could* do this, you do not have to pay tariffs on Business Deals unless you want to put the food into your storages. As you were selling the food straight away to the foreign markets, they could have gone in the Free Trade Zone so there was no reason to pay tariffs.
    1:03:05 the Foreign Trade card should be set aside here.
    1:05:00 loans go to Capital, so after this your remaining money should be in Capital.

  • @ChristopherAWarr
    @ChristopherAWarr Рік тому +1

    ROUND 4 (I'm skipping some repeated rules mistakes that I've pointed out previously, but you did do much better this round!)
    1:49:10 your Revenue should be moved to Capital, as you were meant to spend that first.
    1:50:35 loans should be repaid from Capital, not Revenue.
    1:51:05 you didn't take the WCA's action card into consideration. It says that they get paid extra money first, so they could have bought goods and services and that card should have moved up, not Special Action.
    1:51:40 you only moved Propose Bill up 1 for the Labour Market, it should have been 2 just like the policy card.
    1:54:40 the workers in the Clinic should not be committed, so this is fine, but if they were actually committed, you could not lower their wage here. Technically you should also have moved the WCA's Labour Market priority card to the end of the 2nd row at this point, though ultimately it would have played out the same.
    1:55:40 Policy 2C is in effect, so you should move Strike up by 3 and Labour Market up by 1.
    2:00:30 again, Strike should move up by 3 here. Same again at 2:02:15. They definitely should have been striking!
    2:00:40 the WCA could still have assigned 2 more workers. The workers in the College would have moved to the State here, because they offer higher wages.
    2:02:25 you had mispositioned your policy cards, the Taxation card actually had higher priority here. Either way, you should have set aside the card for the proposed policy.
    2:06:05 Cover Needs should be before Taxes, but luckily your mispriced food meant that it didn't matter.

  • @bryansanda3724
    @bryansanda3724 Рік тому

    If you want to do something but lack the funds, you simply can't do it. Also, you can't take an action as the State that would lower legitimacy if you're already at zero.

  • @ChristopherAWarr
    @ChristopherAWarr Рік тому

    ROUND 3
    1:14:20 you moved the population track for the first 2 workers but not for immigration, so it is 1 worker too low.
    1:14:40 again, you could have discarded companies from your market before drawing new ones. I'll stop pointing this out now. Also, technically you should have made the decision about which companies to discard *before* seeing which new workers come out.
    1:15:05 Firstly, set aside any policy cards that should have been set aside previously when policies changed (such as policy 6 here). Next, collapse rows to remove gaps. You should then *not* move the policy cards that are already out; they should retain their relative positions. You simply go through the set-aside policy cards in order and determine whether they should be added to the existing 1st row or the existing 2nd row.
    So based on the setup going into this round, you should have ended with bottom row: 3, 4, 1 and 2nd row 2, 5. I won't point this out in rounds 4 & 5, as it seems likely you'll make the same mistake again.
    1:16:25 the only assignment the WCA can do is to form the Agriculture Trade Union. As this is only 1 worker, the card does not move from the 1st check, but it should move 2 steps from the 2nd check, not just 1.
    At 1:19:25 again there is no way to assign 2 *unemployed* workers, so you do not move it for the first check. However, they could now assign workers to form *2* Trade Unions (Agriculture as before, and Medical by reassigning the white worker from the State health company) so the priority card should move 4 steps here (for 2 Trade Unions), not 3.
    1:23:55 Similar situation (white worker from State health company, green worker from starting Supermarket) so it should be 4 steps, not 2. So when they took the action they should also have formed *both* Trade Unions this turn.
    1:26:45 you can only take 1 free action per turn, so you can not pay back all 4 loans at once, you need to do it over 4 turns. Also, loans should be paid out of Capital first. (There's a case to say that you might be better off not paying them back until the final round, but that's a different discussion!)
    1:27:30 Again, you have a blind spot for the Agriculture Trade Union. Same at 1:30:35. I'm going to stop pointing this out now.
    1:31:10 you need to set aside the Education card.
    1:32:20 the Capitalists' action card Extra Shift does not commit the workers. Only the Middle Class's basic action does that.
    1:33:10 loans go to capital, so all your money should end in Capital after wages.
    1:34:50 food from the foreign market is only 10V now, and you are currently charging 12V, so the WCA would not have bought from you. You did have the opportunity to lower your price to 9V earlier, so if you had they would have paid you 54V here, not 72V.