I know I’m weird but damn this is my favorite ship but also I’m weird passenger transport is my favorite game loop I also have 16t cargo filled with most stuff my passengers can demand and always restock the supply to ensure I’m top 1%
The Beluga is my favorite large explorer because the novelty and scale of it is worth the downsides. I have taken one to the distant stars least visited by players to find new astronomical phenomenon using the launched fighter to get a better look or zoom canyons when bored. the unobstructed window also makes for a great view in those rare moments when you do get to discover something new.
@maxjohn6012 I can usually get all the fuel I need for a jump while just moving around the star to line up with the next one, hasn't been an issue and I don't need to loop the whole star or anything. Occasionally, if i really do need to fill up, I'll slow for just a second to check FSS to see if there's anything worth scanning in the system
My one positive takeaway from flying a Beluga to pay for itself and my much beloved Corvette - cruising through the letterbox at full throttle, then letting the autopilot kick in is a thing of beauty
Its biggest issue as an explorer is the maximum size of fuel scoop that can be equipped - far too small, compared to the size of its tanks, for constant scooping. Iirc its biggest is the same size as the Orca's biggest. For me that makes it impossible (and also makes just no sense at all).
I dont think the beluga makes a lot of sense. Sure you can squeeze a FEW restaurants into there but youd have no room for the nude sculptures, and orgy rooms. The cockpit is the size of a gymnasium. The windows along the rest of the fuselage are like comically small. Its a very weird ship
The one use I've gotten out of the beluga is for a fuel rat ship with some roleplay attached to it... but in practice it doesn't work because despite having the largest fuel tank and a serviceable jump range, you WILL fail to beat other rats to people 9/10 times.
Hated the Beluga. It gets stuck in the mail slot, has wierd sized spaces for passenger cabins, poor jump range, too hot... But the cockpit does offer the best windshield in the game (in vr, the windshield is staggering.)
you cannot fit that many LUXURY passengers onto anything else....there is a hickup with the devs though- as the luxury passengers are incredible misers! i drive economy passengers 2 jumps away ready to pay me 5-8 mil to look at a beacon near a terraforming planet and today i went to SOL to evacuate people who are under threat of imminent thargoid invasion...and guess what- those misers told they refuse to evacuate in anything less than luxury cabin?! and offered me less than those who went for business!...not one was ok with economy?! it is to evacuate- do they prefer to be shipped out in body bags or as thargoid fertilizers? but honestly - luxury cabin missions should be buffed substantially.....and instead of cobra mk5 give me medium pasenger ship that pasengers better than python!
I can see your point but I must say that looks like youbdont have much practical experience in maritime businesses. Correct me if I'm wrong on that. Ships designed for purpose. No ship can be king of all trades. Gelula should be a luxury pax ship. Pax ships are not intended to be designed to do anything else besides transferring pax from point a to point b. If you want to be a role player of luxury pax ship, this ship do fine, and if we would be having ship interiors it would be just perfect. Investigating if this designed pax ship can be a miner is simply misunderstandings of the entire idea of ship design.
Comparison to the Type 8 is unfair...everything else is shite in terms of internals compared to that...and I'm quite sure they just pulled all that space out their arse. Don't get me wrong, I fly and love the T8 but its internal capacity is mindblowingly disproportionate to its size and other ships of similar and sometimes much larger frame. Post-video edit: That was such a heavily biased video towards convincing people that the ship is utterly crap...it's the first of the series which I really did not enjoy.
Apologies you feel that way - and I'll concede the Type-8 is a bit of a "TARDIS" for its size. But having spent a decent amount of time flying the Beluga, I really do feel it's up there with the Type-7 and the Federal Dropship where if I didn't have the "gotta buy them all" approach to ships, I probably wouldn't have it. I mean, the Asp Scout is almost universally panned as being a mispriced heap o'junk, but I still keep coming back to it occasionally and trying to make it good (and TBF, enjoying it) - the Beluga is one of those ships where that drive to improve it past the existing efforts simply isn't there. Even so, will try and do better 🙂
@@gamingsnipsandbits I appreciate the reply. I have found that sometimes, not just as gamers but in the real world as well, we tend to hyperfocus on "the best" stuff and disregard everything else or even just bash on it for not being as good. When in fact, there's no requirement for a car, a bike or a space ship to be the best in everything or the most efficient out of all its peers, to be still good and actually enjoyable. I don't think the Asp Scout or the T-7 (except in terms of being axed of internal capacity by Fdev for no apparent reason) are inherently bad ships, I don't think any of the ships are, to be honest. Yes, the Type-7 is not as practical as it could be or as other competitor ships are and it might not handle heat well but that doesn't mean it's a bad ship that you can't get the job done with or have a bit of fun. If anything, that gives it more of a soul - an imperfect entity with clear flaws/issues that often struggles but still powers through life in the blackness of space anyway. Looking at all the ships in Elite: Dangerous, if one is even a little bit concerned with roleplay, then a big chunk of the non-Saud Kruger ships are out of the equation when it comes to passenger missions. The fact that the game mechanic allows me to slap First Class passenger cabins in a space brick that resembles a grain-transporting barge slowly making its way down the Danube river and into the Black Sea, doesn't mean that it would make any actual sense or deliver any sort of real immersion. Unless we're talking about smuggling fugitives or large groups of immigrants. Then again, it's a completely different career path from luxury liners. The Beluga is really the only ship that looks like the part it's built for - being a huge Cruise ship in space. Much like Star Citizen's 890 Jump. A good thing about Elite is that you can use engineering to minimize or even solve some factory problems that some ships tend to have.
I have a friend who just loves his. Several of them in fact. I have not got around to purchasing one and I can't say I am in any rush. I only recently tried out the Orca and found it a delightful surprise. Handling well, being fast. It adjusted one for farming Dev's Hope from above, then later turned it into an excellent HGE farmer. 10 limpets, oh yes please. Salute the demise of Dev's Hope and the demise of the Asp Scout in it's only very niche roll of HGE farmer with 4 limpets. I am looking forward to getting a Type 8 next week, although I must confess, I didn't find the Python Mk II particularly exciting once I had hold of one. More damage than the Python but done in a clinical way and no material gathering while smashing pirates. HGE changes have eliminated that need somewhat but it did keep the radar clear of clutter. Take care, Badger. o7
So basically... Beluga, Fed dropship, alliance challenger, T7 and Asp scout all have the same excuse of "I dont know what its for." Yet somehow the Asp scout is considered the "Worst ship" unfair much?
Honestly the Challenger is right up there with the Chieftain for me. It's a fine ship for AX, just has a different play style. As for the Asp Scout, it's not a wise initial purchase, but it's really grown on me the last couple of months. It needs a lot of fettling to get right, but with the right combination, it's great fun
@@Byssbod It was a material gathering workhorse for a little bit, but a few weeks ago I was playing with a friend and didn't want to bring out one of my "usual" combat ships - so reengineered the Asp Scout's frag cannons and started policing the local system with it. It's not the most effective thing in the world, but the manoeuvrability does make it fun to use in the hazrez
I know I’m weird but damn this is my favorite ship but also I’m weird passenger transport is my favorite game loop I also have 16t cargo filled with most stuff my passengers can demand and always restock the supply to ensure I’m top 1%
Don't forget, this commander is in the top 1% of all commanders.
The Beluga is my favorite large explorer because the novelty and scale of it is worth the downsides. I have taken one to the distant stars least visited by players to find new astronomical phenomenon using the launched fighter to get a better look or zoom canyons when bored.
the unobstructed window also makes for a great view in those rare moments when you do get to discover something new.
How do you cope with the tiny fuel scoop making refueling so slow?
@maxjohn6012 I can usually get all the fuel I need for a jump while just moving around the star to line up with the next one, hasn't been an issue and I don't need to loop the whole star or anything. Occasionally, if i really do need to fill up, I'll slow for just a second to check FSS to see if there's anything worth scanning in the system
1:00 *Beavis and Butthead laugh*
it's hard huhuhuh
I mean, it is pretty difficult to write anything about this ship without commenting on it's...distinguishing features
Huhuhuh
Bulbous.
Beluga explorer is my all-time favourite ship.
My Beluga idles at 14.6% heat. I only use it for Luxury Group Travel, otherwise Type 8 for everyone else! So it's super niche for me.
Yeah mine has about the same heat management, and it's great for thargoid rescue missions.
My one positive takeaway from flying a Beluga to pay for itself and my much beloved Corvette
- cruising through the letterbox at full throttle, then letting the autopilot kick in is a thing of beauty
I colored and ship kitted my beluga. And named her Genesis Starliner 😏
Its biggest issue as an explorer is the maximum size of fuel scoop that can be equipped - far too small, compared to the size of its tanks, for constant scooping. Iirc its biggest is the same size as the Orca's biggest. For me that makes it impossible (and also makes just no sense at all).
Shame about the beluga.I like using my dolphin with close to 66LY
I dont think the beluga makes a lot of sense. Sure you can squeeze a FEW restaurants into there but youd have no room for the nude sculptures, and orgy rooms. The cockpit is the size of a gymnasium. The windows along the rest of the fuselage are like comically small. Its a very weird ship
The one use I've gotten out of the beluga is for a fuel rat ship with some roleplay attached to it... but in practice it doesn't work because despite having the largest fuel tank and a serviceable jump range, you WILL fail to beat other rats to people 9/10 times.
Yes, still has not paid itself - nor the rebuy when i got stuck avoiding a type 9 on the mailslot.
I love my beluga
One ship I've never felt the need to buy.
Same. I have almost every ship, but beluga has never appealed to me
I love this ship, if they made the ship interiors... you can bet they will have my wallet customizing the interior of this space whale
Hated the Beluga. It gets stuck in the mail slot, has wierd sized spaces for passenger cabins, poor jump range, too hot... But the cockpit does offer the best windshield in the game (in vr, the windshield is staggering.)
You spelled obsolete wrong.
you cannot fit that many LUXURY passengers onto anything else....there is a hickup with the devs though- as the luxury passengers are incredible misers!
i drive economy passengers 2 jumps away ready to pay me 5-8 mil to look at a beacon near a terraforming planet and today i went to SOL to evacuate people who are under threat of imminent thargoid invasion...and guess what- those misers told they refuse to evacuate in anything less than luxury cabin?! and offered me less than those who went for business!...not one was ok with economy?! it is to evacuate- do they prefer to be shipped out in body bags or as thargoid fertilizers?
but honestly - luxury cabin missions should be buffed substantially.....and instead of cobra mk5 give me medium pasenger ship that pasengers better than python!
I can see your point but I must say that looks like youbdont have much practical experience in maritime businesses. Correct me if I'm wrong on that.
Ships designed for purpose. No ship can be king of all trades.
Gelula should be a luxury pax ship. Pax ships are not intended to be designed to do anything else besides transferring pax from point a to point b. If you want to be a role player of luxury pax ship, this ship do fine, and if we would be having ship interiors it would be just perfect.
Investigating if this designed pax ship can be a miner is simply misunderstandings of the entire idea of ship design.
Comparison to the Type 8 is unfair...everything else is shite in terms of internals compared to that...and I'm quite sure they just pulled all that space out their arse. Don't get me wrong, I fly and love the T8 but its internal capacity is mindblowingly disproportionate to its size and other ships of similar and sometimes much larger frame.
Post-video edit: That was such a heavily biased video towards convincing people that the ship is utterly crap...it's the first of the series which I really did not enjoy.
Apologies you feel that way - and I'll concede the Type-8 is a bit of a "TARDIS" for its size.
But having spent a decent amount of time flying the Beluga, I really do feel it's up there with the Type-7 and the Federal Dropship where if I didn't have the "gotta buy them all" approach to ships, I probably wouldn't have it.
I mean, the Asp Scout is almost universally panned as being a mispriced heap o'junk, but I still keep coming back to it occasionally and trying to make it good (and TBF, enjoying it) - the Beluga is one of those ships where that drive to improve it past the existing efforts simply isn't there.
Even so, will try and do better 🙂
@@gamingsnipsandbits I appreciate the reply.
I have found that sometimes, not just as gamers but in the real world as well, we tend to hyperfocus on "the best" stuff and disregard everything else or even just bash on it for not being as good. When in fact, there's no requirement for a car, a bike or a space ship to be the best in everything or the most efficient out of all its peers, to be still good and actually enjoyable.
I don't think the Asp Scout or the T-7 (except in terms of being axed of internal capacity by Fdev for no apparent reason) are inherently bad ships, I don't think any of the ships are, to be honest. Yes, the Type-7 is not as practical as it could be or as other competitor ships are and it might not handle heat well but that doesn't mean it's a bad ship that you can't get the job done with or have a bit of fun. If anything, that gives it more of a soul - an imperfect entity with clear flaws/issues that often struggles but still powers through life in the blackness of space anyway.
Looking at all the ships in Elite: Dangerous, if one is even a little bit concerned with roleplay, then a big chunk of the non-Saud Kruger ships are out of the equation when it comes to passenger missions. The fact that the game mechanic allows me to slap First Class passenger cabins in a space brick that resembles a grain-transporting barge slowly making its way down the Danube river and into the Black Sea, doesn't mean that it would make any actual sense or deliver any sort of real immersion. Unless we're talking about smuggling fugitives or large groups of immigrants. Then again, it's a completely different career path from luxury liners. The Beluga is really the only ship that looks like the part it's built for - being a huge Cruise ship in space. Much like Star Citizen's 890 Jump.
A good thing about Elite is that you can use engineering to minimize or even solve some factory problems that some ships tend to have.
I have a friend who just loves his. Several of them in fact. I have not got around to purchasing one and I can't say I am in any rush. I only recently tried out the Orca and found it a delightful surprise. Handling well, being fast. It adjusted one for farming Dev's Hope from above, then later turned it into an excellent HGE farmer. 10 limpets, oh yes please. Salute the demise of Dev's Hope and the demise of the Asp Scout in it's only very niche roll of HGE farmer with 4 limpets. I am looking forward to getting a Type 8 next week, although I must confess, I didn't find the Python Mk II particularly exciting once I had hold of one. More damage than the Python but done in a clinical way and no material gathering while smashing pirates. HGE changes have eliminated that need somewhat but it did keep the radar clear of clutter. Take care, Badger. o7
So basically... Beluga, Fed dropship, alliance challenger, T7 and Asp scout all have the same excuse of "I dont know what its for." Yet somehow the Asp scout is considered the "Worst ship" unfair much?
Honestly the Challenger is right up there with the Chieftain for me. It's a fine ship for AX, just has a different play style.
As for the Asp Scout, it's not a wise initial purchase, but it's really grown on me the last couple of months. It needs a lot of fettling to get right, but with the right combination, it's great fun
@@gamingsnipsandbits what do you do with the asp scout?
@@Byssbod It was a material gathering workhorse for a little bit, but a few weeks ago I was playing with a friend and didn't want to bring out one of my "usual" combat ships - so reengineered the Asp Scout's frag cannons and started policing the local system with it. It's not the most effective thing in the world, but the manoeuvrability does make it fun to use in the hazrez