Best way to play is: Crit / swift neck. and 1 ring swift. Engv: Mayhem, grudge, raid , kb, master tenacity. ep lv1 Rotation Priority: Reddust > Overdrive >=< finish strike >=< hellbalde > sword storm > temp slash or brave slash. and just run fast finish strike tripod is much better.
test in trixion.. i did test after this vid.. start combo with fin strike >over > hell blade> sword storm> ts or bs had a wee bit time left on red dust. my old combo over>hb>fs>ss> bs or ts no time left or sometimes even falls short of 5th skill the transition is much smoother.. everybody gotta test it for themselves
At that Point they should remove Red dust, Shift the DMG buff and crit into Mayhem engraving and maybe lower the DMG of sword srorm by a bit so it balances Out and WE are good to go
I don't think it's necessary to remove it. The fact they give us the buff even without hitting the boss is kinda dumb imo. Red dust is one of the few abilities that requires careful planning and precision tho.
I’ve been doing conv/judg first on tempest slash and brave slash then red dust into sword storm so all the ticks have AP buff then the big skills when everything comes back it’s all rdy to go again
I have some questions on regards to your full combo, 1)You did say that the combo didn't fit the entire tempest slash so as in regard to that why not use the driving hit tripod instead of the storm slash? 2)in reference to question 1 since in a lot of raid scenarios you won't have enough time to even add tempest so with that in mind why not use the enhanced strike tripod over gravitational blow on finish strike? .5 is a lot of time in the red dust combo 3) In reference for galewinds why not use full galewinds on all your skills? I do understand that mana will be a problem somehow but usually with a support u shouldn't be hitting boundless doing full combos unless you are spamming chain sword (to proc quick recharge). also, mana food is a thing if we are talking about min maxing so I would like to hear your answer/opinion as to this one since I'm pretty sure a lot of zerkers are pondering what runes to use on skills like tempest and brave slash.
1. Im using driving hit. 2. Finish strike is too big of the DMG pie. That's why enhance strike is too much of sacrifice on DMG. 3. It all depends on what sup u get. Not all sup can keep up nightmare . Especially if ur pugging a lot sups. And mp food s a waste of gold.
Hello and welcome. I have a few questions. It is not normally possible to have engraving in the game: 6 x 3 + 2, even in Koreans, and you showed this one as far as I know how to count. :) Why fight for Tempest Slash to catch the Red Dust buff (8 seconds) when I can use Chain Sword with Vital Point Hit (33.2% higher crit for 3 seconds - the same buff only shorter, and use Tempest Slash calmly, without fear of hitting during the buff. Best regards and I'm counting on your reply.
5x3+2 is my current eng. spir+3 and attack speed -1 is for the compensation with yearing, also max mp+3 so that makes it 7x3+2. I think iv explained it in the vod. Red dust is not just for crit buff but also 24% attack power.
I came back after 6 months to update stuff and take advantage from events etc. I wonder how raiding without shoulder charge for movement work's.. I can't imagen 😂...
I was thinking now the combo should start with sword storm to get the most out of the burn. Ty for sharing your video. Is chain sword really worth it? Mountain crash feel way more smoother and the cdr tripod is so nice, you also lose just 1 skill that could be lvl12.
with mountain crash, i would probably not using the cdr tripod but 6% dmg tripod. so i can use it as opener rotation and fit red dust into it. so Red dust will be 2nd skill. Chain sword can also be usefull for "Z" skill since its buffed. Sword Storm as opener is really smart tho. But after yesterdays runs i am afraid i either gonna sacrifice Finish strike 2nd hit or Hell Blade 2nd hit in real fight. Thats kinda what i am worry about
I think what can work well enough is changing the rotation to Red Dust->Overdrive->Sword Storm->Brave Slash->Hell Blade->Finish Strike->Tempest Note that this order should keep most of the back swing animation cancel as in the vid (great find and good explanation, btw, haven't seen that elsewhere). Before the patch, the late Finish was hard to do, but should fit easier now. Other ideas is having Finish after Sword Storm, and perhaps swap Overdrive and Brave Slash because both Overdrive and Hellblade can be used to reorient and chase after the boss, so even when he moves, you shouldn't lose uptime. So having them later in the combo can actually be a bonus in a raid setting in my experience. Worst case, I think you can sometimes drop Brave out of the rotation to reliably get Hell Blade off if the boss really misbehaves and forces you to move.
Why don't you use Storm slash tripod for Tempest slash? it does more dmg no? Also don't we need one Swiftness accessory to max out Raid Captain? Or are you using Cursed doll? I feel like 1800 crit is way too much because it makes Party Crit Synergies useless since your crit rate is pretty much 100% with red dust
1800 IS way too much, but I frequently see this from Mayhem Berserkers and Red GLs in my region as well. I feel good at 1400/1050, it gives 93% crit under Red Dust and has enough swiftness to really affect your cooldowns.
You are clueless. Quick recharge is suggested by all guides on counter on purpose because it is supposed to be the last skill hit to reset the rotation....
Great guide from someone who just decided to make a Zerker my 2nd main 😁
Best way to play is: Crit / swift neck. and 1 ring swift.
Engv: Mayhem, grudge, raid , kb, master tenacity. ep lv1
Rotation Priority: Reddust > Overdrive >=< finish strike >=< hellbalde > sword storm > temp slash or brave slash.
and just run fast finish strike tripod is much better.
test in trixion.. i did test after this vid.. start combo with fin strike >over > hell blade> sword storm> ts or bs had a wee bit time left on red dust. my old combo over>hb>fs>ss> bs or ts no time left or sometimes even falls short of 5th skill the transition is much smoother.. everybody gotta test it for themselves
At that Point they should remove Red dust, Shift the DMG buff and crit into Mayhem engraving and maybe lower the DMG of sword srorm by a bit so it balances Out and WE are good to go
I don't think it's necessary to remove it. The fact they give us the buff even without hitting the boss is kinda dumb imo. Red dust is one of the few abilities that requires careful planning and precision tho.
I’ve been doing conv/judg first on tempest slash and brave slash then red dust into sword storm so all the ticks have AP buff then the big skills when everything comes back it’s all rdy to go again
I have some questions on regards to your full combo,
1)You did say that the combo didn't fit the entire tempest slash so as in regard to that why not use the driving hit tripod instead of the storm slash?
2)in reference to question 1 since in a lot of raid scenarios you won't have enough time to even add tempest so with that in mind why not use the enhanced strike tripod over gravitational blow on finish strike? .5 is a lot of time in the red dust combo
3) In reference for galewinds why not use full galewinds on all your skills? I do understand that mana will be a problem somehow but usually with a support u shouldn't be hitting boundless doing full combos unless you are spamming chain sword (to proc quick recharge). also, mana food is a thing if we are talking about min maxing so I would like to hear your answer/opinion as to this one since I'm pretty sure a lot of zerkers are pondering what runes to use on skills like tempest and brave slash.
1. Im using driving hit.
2. Finish strike is too big of the DMG pie. That's why enhance strike is too much of sacrifice on DMG.
3. It all depends on what sup u get. Not all sup can keep up nightmare . Especially if ur pugging a lot sups. And mp food s a waste of gold.
Hello and welcome. I have a few questions.
It is not normally possible to have engraving in the game: 6 x 3 + 2, even in Koreans, and you showed this one as far as I know how to count. :)
Why fight for Tempest Slash to catch the Red Dust buff (8 seconds) when I can use Chain Sword with Vital Point Hit (33.2% higher crit for 3 seconds - the same buff only shorter, and use Tempest Slash calmly, without fear of hitting during the buff.
Best regards and I'm counting on your reply.
5x3+2 is my current eng. spir+3 and attack speed -1 is for the compensation with yearing, also max mp+3 so that makes it 7x3+2. I think iv explained it in the vod.
Red dust is not just for crit buff but also 24% attack power.
I came back after 6 months to update stuff and take advantage from events etc. I wonder how raiding without shoulder charge for movement work's.. I can't imagen 😂...
I just know that mayhem needs an urgent buff, as of yesterday, it is way behind in relation to the other classes and the current dynamics of the game
Yeah the class is really slow compared to slayer and other newly reworked class, and the red dust jail exists just to match the damage of other class
Wait huh? You can miss red dust now and still get the buff
I was thinking now the combo should start with sword storm to get the most out of the burn. Ty for sharing your video. Is chain sword really worth it? Mountain crash feel way more smoother and the cdr tripod is so nice, you also lose just 1 skill that could be lvl12.
with mountain crash, i would probably not using the cdr tripod but 6% dmg tripod. so i can use it as opener rotation and fit red dust into it. so Red dust will be 2nd skill.
Chain sword can also be usefull for "Z" skill since its buffed.
Sword Storm as opener is really smart tho. But after yesterdays runs i am afraid i either gonna sacrifice Finish strike 2nd hit or Hell Blade 2nd hit in real fight. Thats kinda what i am worry about
I think what can work well enough is changing the rotation to Red Dust->Overdrive->Sword Storm->Brave Slash->Hell Blade->Finish Strike->Tempest
Note that this order should keep most of the back swing animation cancel as in the vid (great find and good explanation, btw, haven't seen that elsewhere).
Before the patch, the late Finish was hard to do, but should fit easier now. Other ideas is having Finish after Sword Storm, and perhaps swap Overdrive and Brave Slash because both Overdrive and Hellblade can be used to reorient and chase after the boss, so even when he moves, you shouldn't lose uptime. So having them later in the combo can actually be a bonus in a raid setting in my experience. Worst case, I think you can sometimes drop Brave out of the rotation to reliably get Hell Blade off if the boss really misbehaves and forces you to move.
Why don't you use Storm slash tripod for Tempest slash? it does more dmg no? Also don't we need one Swiftness accessory to max out Raid Captain? Or are you using Cursed doll?
I feel like 1800 crit is way too much because it makes Party Crit Synergies useless since your crit rate is pretty much 100% with red dust
yeah this video is weird
Yes. xD
1800 IS way too much, but I frequently see this from Mayhem Berserkers and Red GLs in my region as well. I feel good at 1400/1050, it gives 93% crit under Red Dust and has enough swiftness to really affect your cooldowns.
Quick recharge on a skill that only has 1 hit lol
You are clueless. Quick recharge is suggested by all guides on counter on purpose because it is supposed to be the last skill hit to reset the rotation....
I dont understand this video 😂😂😂