Runner introduction starts at 0:10 Run starts at 0:48 Couch commentary is provided by Kain KrunchyLex is host This speedrun was recorded live at Awesome Games Done Quick 2020, a weeklong charity speedrun marathon raising money for Prevent Cancer Foundation. Awesome Games Done Quick 2020 is just one of the many charity marathons put on by Games Done Quick. For more information on AGDQ2020, find us at: gamesdonequick.com Looking for live updates? Follow us on Twitter: twitter.com/GamesDoneQuick Like us on Facebook: facebook.com/GamesDoneQuick Follow us on Instagram: instagram.com/gamesdonequick
Hey everyone, I hope you enjoyed my run! I'm really happy I got a chance to show off this quirky yet fun game! If you have any questions about the run or are interested in learning it yourself, feel free to get in touch with me! Thanks again! :D EDIT: Since a lot of comments are asking, the final IGT for this run was 12:23, and the WR was 12:04 at the time of this run
@@Joester98 Where did you lose all of that time? It seemed like you only lost around two seconds on the missed jump and another couple of seconds on the rubik's cube boss
I thought this game was a fake memory my mind created. This is incredible. It’s weird how you can put down a game for the last time and not know it’s the last time, and then just let life pass you by and forget the game ever existed.
For the time, it had a really exciting feeling of height and depth as you climbed up things and jumped back down again. I'd never played anything like it before, it was a real mind blower going from things like Sonic 3 or Sparkster to *this*. Full 3D environments! MASSIVE skybox! Levels that were the size of a town! Except not really because the power of imagination cannot be underestimated! It was a fun, fairly easy game that got challenging when it came to making long distances with the jumping mechanic. That crane in particular was something that stuck in my mind, primarily for how high you go but also how narrow it felt. And he jumped up it! Braver man than me.
Really well done one, too, IMO. One of the biggest obsticles to something like that is knowing where you're going to land. The fact the camera pans down automatically for you and there's a really clear shadow showing exactly where you're going to be is excellent game design.
This unfortunately was not a PB - the total in-game time for this run was a 12:23, and my PB at the time was 12:04. I was on pace to beat it up until the 5th boss but unfortunately screwed up there :(
Runner introduction starts at 0:10
Run starts at 0:48
Couch commentary is provided by Kain
KrunchyLex is host
This speedrun was recorded live at Awesome Games Done Quick 2020, a weeklong charity speedrun marathon raising money for Prevent Cancer Foundation. Awesome Games Done Quick 2020 is just one of the many charity marathons put on by Games Done Quick. For more information on AGDQ2020, find us at: gamesdonequick.com
Looking for live updates? Follow us on Twitter: twitter.com/GamesDoneQuick
Like us on Facebook: facebook.com/GamesDoneQuick
Follow us on Instagram: instagram.com/gamesdonequick
Hey everyone, I hope you enjoyed my run! I'm really happy I got a chance to show off this quirky yet fun game! If you have any questions about the run or are interested in learning it yourself, feel free to get in touch with me! Thanks again! :D
EDIT: Since a lot of comments are asking, the final IGT for this run was 12:23, and the WR was 12:04 at the time of this run
Joseph Suhay what was the final IGY after you retimed it? Were you on WR pace when you thought you were?
Joseph Suhay So after you retimed it how did this run stack up?
@@ryanplatt5148 the final IGT was 12:23, and the WR is 12:04
@@Joester98 Where did you lose all of that time? It seemed like you only lost around two seconds on the missed jump and another couple of seconds on the rubik's cube boss
Thank you for making people discover an "obscure" game. Run was entertaining and well commented. Congrats!
This is probably one of the chillest runs of this year. Sparse audience, knowledgable runner and interestingly one couch person. Cool.
This is it!
I’ve been trying to remember this game forever!
Literally me too!
It's the one with the thingy...!
I also thought it was a false memory of mine! This is incredible
This game is a spiritual successor to "Geograph Seal" on the Sharp X68000. It's interesting to see how much Exact carried over. Nice run!
Better protagonist in this game, IMO.
I thought this game was a fake memory my mind created. This is incredible. It’s weird how you can put down a game for the last time and not know it’s the last time, and then just let life pass you by and forget the game ever existed.
Hell yeah. Been waiting for this one. Thank you for uploading!
Loved this game, my first game for ps1
Jumping Flash! 3 HYPE!!!
Pac-Man World and Jumping Flash back to back? Damn, this guy is pretty cool.
I love this game. Great run!
So, inspite of having never seen this game before, I honestly think this game looks well made and fun. Well done to the creators.
For the time, it had a really exciting feeling of height and depth as you climbed up things and jumped back down again. I'd never played anything like it before, it was a real mind blower going from things like Sonic 3 or Sparkster to *this*. Full 3D environments! MASSIVE skybox! Levels that were the size of a town! Except not really because the power of imagination cannot be underestimated!
It was a fun, fairly easy game that got challenging when it came to making long distances with the jumping mechanic. That crane in particular was something that stuck in my mind, primarily for how high you go but also how narrow it felt. And he jumped up it! Braver man than me.
Game has such a banging OST :D
This game looks kinda clunky, but for being the first ever 3d platformer it looks pretty dang good for what it is. I should see about playing it.
It is very clunky, but it's got a charm that nothing else has ever attained I think.
it's a darn first person platformer!!
Really well done one, too, IMO. One of the biggest obsticles to something like that is knowing where you're going to land. The fact the camera pans down automatically for you and there's a really clear shadow showing exactly where you're going to be is excellent game design.
So like was it a WR?
It was not, unfortunately :(
WR was a 12:04 in-game time and this was a 12:23 - still a really solid run, but not WR
I wonder if he got a PB.
This unfortunately was not a PB - the total in-game time for this run was a 12:23, and my PB at the time was 12:04. I was on pace to beat it up until the 5th boss but unfortunately screwed up there :(
surprisingly nice polygons for 95. is this on playstation?
Yes