Beginner Guide to Siege Units in AoE2

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  • Опубліковано 15 чер 2024
  • A basic tutorial of how to use each of the siege workshop units and the trebuchet in Age of Empires 2.
    BATTERING RAM
    1:00 Stats and hidden bonuses
    1:57 Rams vs bombard towers
    2:14 Rams vs bombard cannons and trebuchets
    2:35 Rams as a counter to archers
    3:00 Attack bonus vs other siege units
    3:20 Benefits of garrisoned units
    3:50 Capped Ram and Siege Ram upgrades
    MANGONEL / ONAGER
    4:31 Examples of how to use
    5:15 Mangonel stats
    6:00 Comparison of mangonel and ram vs town centers
    6:30 Onager upgrade
    7:15 Siege Onager upgrade
    SCORPION
    7:55 How their damage works
    8:20 Importance of large numbers
    9:15 Minimum range and stand ground
    9:25 Heavy Scorpion upgrade
    BOMBARD CANNON & TREBUCHET
    10:25 Comparison between the two
    11:32 Disadvantages of both
    SIEGE TOWER
    12:45 How they work
    13:25 Comparison to petards
    13:35 Comparison to rams
    14:20 Wrap up
    Patreon: / spiritofthelaw
    Full intro song: • Spirit of the Law Chan...
    Background music from Epidemic Sound: www.epidemicsound.com
    Game: Age of Empires 2 HD with Forgotten Empires, African Kingdoms, and Rise the Rajas expansions
  • Ігри

КОМЕНТАРІ • 931

  • @SpiritOfTheLaw
    @SpiritOfTheLaw  5 років тому +772

    Corrections:
    10:45 Turks bombard cannons have the longest range at 14 range, not 15.
    6:10 It should say DPM (damage per minute) and not DPS (damage per second).

    • @onliiie1
      @onliiie1 5 років тому +9

      It's the same thing, dpm/60 is dps. But the turk thing you're right on I believe

    • @jesusiskingofkingsforever
      @jesusiskingofkingsforever 5 років тому +86

      Correctus

    • @terryfeynman
      @terryfeynman 5 років тому +67

      the siege tower could be a good unit, if it had the option to garrison archers in it, that can shoot out of it. Even if it would allow just 2 arrows this could be really interesting. It would also make sense to give the archers 1-2 tiles more range since they shoot from higher up

    • @rochreech3173
      @rochreech3173 5 років тому +8

      You know what I always wonder how stupid it is to prevent the turks from getting Siege Engineers reducing their range by one and increasing it by two using artillery .. they loose that sweet damage bonus which makes them superb.. is it done to nerf them? Im still furious as it seems stupid doing so.. The Turks not getting Siege engineers haha

    • @reimori6139
      @reimori6139 5 років тому +9

      @@terryfeynman they should make it function as a mobile tower (maybe with bonus damage to buildings), if you garrison with archer. Infantry to ram and archer to siege tower. xD

  • @plutarchvonpluto6439
    @plutarchvonpluto6439 5 років тому +1865

    I would like to point out that the petards will trigger an alarm by destroying the walls, while the siege tower does not. Thus the siege towers are more stealthy.

    • @septiawanrizky1013
      @septiawanrizky1013 5 років тому +12

      Not always...

    • @schmid1.079
      @schmid1.079 5 років тому +269

      James Bond would use a siege tower.

    • @nvmtt1403
      @nvmtt1403 5 років тому +88

      i dont think that once you have landed a strike force inside your opponents castle, stealth is a viable option. unlike real life.....the players have full LOS in their own base.

    • @nacoran
      @nacoran 5 років тому +59

      @CommandoDude They'd be great to sneak some petards and archers in from behind on regicide.

    • @dailyfactonly
      @dailyfactonly 5 років тому +120

      siege towers should have archers on the top

  • @joedalton155
    @joedalton155 5 років тому +513

    Did you know ? Each siege unit has its different language. For example, trebuchet speaks bongo drums. Rams are the exception, because they are multilingual siege units that learned the language of their civilization.

    • @Anolaana
      @Anolaana 4 роки тому +50

      Mangonel: cribercribercribber

    • @joshuagabrielcatindig7607
      @joshuagabrielcatindig7607 4 роки тому +35

      Bombard Cannons also have voices.

    • @yashovardhandoke1835
      @yashovardhandoke1835 4 роки тому +17

      Because rams are operated by people inside aren't they? They swing the wooden log thingy so it makes sense they speak the language

    • @elitecamelarcher3914
      @elitecamelarcher3914 4 роки тому +41

      Yashovardhan Doke yea, but technically, every siege unit would need people operating them. A catapult isn’t going to reload itself

    • @rubenmaessen4724
      @rubenmaessen4724 4 роки тому +16

      @@elitecamelarcher3914 look at the graphics. Onagers, scorpions and trebuchets work perfectly without operators :D. Besides, I wonder how the bombard cannon operator can take so many arrow hits before he dies.

  • @MisterBrickFilms
    @MisterBrickFilms 5 років тому +738

    I've been playing this game for almost 15 years and I still can't prevent my infantry from getting shredded by my own mangonels and cannons.

    • @Mbnewman087
      @Mbnewman087 5 років тому +68

      Mister Brick war is messy.

    • @Redd_Nebula
      @Redd_Nebula 5 років тому +27

      no attack stance is your friend, you just have to pay attention and time your shots for maximum damage

    • @garysutherland7004
      @garysutherland7004 5 років тому +24

      As T90 official put it yesterday on a live stream; the counter for siege is siege.

    • @davidv4018
      @davidv4018 5 років тому +76

      I am the guy that forget about that the siege workshop exists. Trebuchets for life.

    • @matthewvillarde5601
      @matthewvillarde5601 5 років тому +10

      I'm the zerg rush type of guy... The hard part is that I usually do it with cataphracts. Or if I have the leisure of an excellent economy and happen to be using the teutons. I just keep on making teutonic knights while the rally point is at the enemy base. Then I focus on controlling the cav.archers.

  • @ivan55599
    @ivan55599 5 років тому +1550

    Fun fact: rams' animation and an actual attack doesn't ever sync.

    • @oom-3262
      @oom-3262 5 років тому +266

      this is actually true and annoying

    • @test_workshops
      @test_workshops 5 років тому +243

      How do I unlearn this fact?

    • @nightsong81
      @nightsong81 5 років тому +120

      Oh god, it's like the dvd screen all over again...

    • @MrMarinus18
      @MrMarinus18 5 років тому +70

      Indeed, that is mostly impossible when using sprites. All units have invisible models and sprites overlayed on top. So the image of the sprite is entirely disconnected to what the model is doing.

    • @iTzTiMeToJuMp
      @iTzTiMeToJuMp 5 років тому +26

      Thats not fun

  • @TheGloriousLobsterEmperor
    @TheGloriousLobsterEmperor 5 років тому +496

    The Siege Tower can also be used for mind games.
    Think about it, the only people who are smart enough to use Siege Towers are those who would destroy you anyway. So the Siege Tower is a heads up to your opponent that they should immediately resign.

    • @satyakisil4289
      @satyakisil4289 5 років тому +37

      Then again, the enemy would predict the mind game and choose to ignore them.

    • @stylesrj
      @stylesrj 5 років тому +38

      The problem is that it probably would only work in pro games. Casuals would keep on wasting your time as they don't know you're trying to bluff them or not.

    • @jefffinkbonner9551
      @jefffinkbonner9551 4 роки тому +9

      The other problem would be that you made the mistake of getting involved in a land war in Asia without the aide of Mongol siege drill.

    • @cookieskoon2028
      @cookieskoon2028 3 роки тому +5

      @@stylesrj "wasting your time" You must be fun at parties.

    • @stylesrj
      @stylesrj 3 роки тому +1

      @@cookieskoon2028
      Umm... what?
      The OP was saying that if a pro player sees a Siege Tower, they'd think their fellow pro player is toying with them and thus to save humiliation, would resign.
      A casual player wouldn't get the message and thus you'd have wasted your time trying to bluff them.

  • @MajesticOak
    @MajesticOak 5 років тому +495

    Meanwhile the cannon galleon:
    "Am I a joke to you?"

    • @freefallintoflames
      @freefallintoflames 5 років тому +76

      Technically a ship, not a siege unit ;) There's the organ gun though as well, plus the ballista elephant (which is a weird cavalry/siege hybrid)

    • @placeholder1237
      @placeholder1237 3 роки тому +4

      Yes

  • @SpiritOfTheLaw
    @SpiritOfTheLaw  5 років тому +840

    Trying something a bit different with this one and branching out into more a tutorial style. It seems like lots of new players are still coming to the game and hopefully videos like this can give them a place to start. If you already have 100+ hours played or have ventured online you may already know a lot of this already, so I've tried to put in lots of clips of onager shots and epic battles to keep you entertained.

    • @KarAtFeng
      @KarAtFeng 5 років тому +24

      I was entertained!

    • @anirudhviswanathan3986
      @anirudhviswanathan3986 5 років тому +22

      Problem is, Mangonel line is completely useless against the AI, who have perfect micro. So anyone moving to online wouldn't be familiar with using them.

    • @DanteTaylor
      @DanteTaylor 5 років тому +8

      @@anirudhviswanathan3986 Damn that's so true. That explains why my newbie friend always has a decent army but gets destroyed by AI. Thank you for pointing that out.

    • @kristapskeiss3029
      @kristapskeiss3029 5 років тому +3

      These type of videos help me understand the usefulness of all units because i was an oldp player and i didn't exactly know what i was doing

    • @Kevin-wx7wu
      @Kevin-wx7wu 5 років тому +5

      @@anirudhviswanathan3986 you can actually own the AI with onagers you need to attack with the attack ground key

  • @DominatorLegend
    @DominatorLegend 5 років тому +883

    >Play as Mongol
    >Develop Drill
    >Build a Siege Tower
    >Fill it up with units
    >EUROBEAT STARTS PLAYING
    >Multi-Terrain drifting

    • @KaiserFranzGaming
      @KaiserFranzGaming 5 років тому +67

      Running in the 90's xD

    • @martijn9568
      @martijn9568 5 років тому +37

      Siege ram, with champions inside..

    • @KaiserFranzGaming
      @KaiserFranzGaming 5 років тому +48

      LOL, I've just done this in scenario editor and it's so dope :DD Gas, gas, gas!

    • @sauro8299
      @sauro8299 5 років тому +28

      Fr4nt1s3k *Running in the 900's -nevermind the fact that the Mongol Empire came under Genghis in late 1100s-

    • @Exalon0
      @Exalon0 5 років тому +23

      Is this what you mean? ua-cam.com/video/rxCd3A66vPE/v-deo.html

  • @copper2010ish
    @copper2010ish 5 років тому +149

    1:54 300 meters away WHILE tossing a 90 kg projectile using only a counterweight, that is why trebs are the superior siege engine.

    • @cosapocha
      @cosapocha 5 років тому +16

      r/trebuchetmemes

  • @antares1079
    @antares1079 5 років тому +202

    Rams also counter ornlu, very useful when your opponents pick gaia.

  • @JH-lo9ut
    @JH-lo9ut 5 років тому +62

    Some additional useful tips for rams:
    If you plan ro load up your rams with units, you can set the barraks/ranges/castles gather point directly to the ram. This has the effect that it avoids clutter as your units garrison directly when they are created.
    When assaulting an enemy town, remember to patrol through the buildings. The rams have very short sight radius, so they are prone to become idle as soon as they have destroyed the first building. With Agressive stance and patrol, they will instead continue even if they cannot se the next building.
    When attacking a town with several rams, use scattered formation. The splash damage makes them cover a huge area.

    • @personalejcr
      @personalejcr 2 роки тому +1

      Wow I always found my rams standing still in the middle of the enemy base surrounded by buildings, I will try the patrol stance, thanks!

  • @brasilballs
    @brasilballs 5 років тому +32

    *0:18* I can't believe I tried clicking the unpacking Trebuchet that was being shot by Scorpions to see how much health it had left, only for UA-cam to pause the video

  • @slyfoxrodney395
    @slyfoxrodney395 4 роки тому +30

    Siege Ram: Boop the enemy to death at close range.
    Trebuchet: Bap the enemy to death at long range.

  • @kauemoura
    @kauemoura 5 років тому +55

    This is another whole level od playing compared to what I used to do.
    I'd build a massive army not caring about strategy and then I'd hope for the best.

    • @PANZERFAUST90
      @PANZERFAUST90 5 років тому

      Are you sure it's not a partial level?

    • @brianmayabella5992
      @brianmayabella5992 4 роки тому

      its ok. learning basic or mechanics at full potential is great. When u advance or against a player, then, strategy comes in

    • @Vaibhavpandey2
      @Vaibhavpandey2 4 роки тому +1

      Large army will not save you everytime. Rather focus on strategy of your army and most importantly your economy!!

  • @defroes6792
    @defroes6792 4 роки тому +29

    Since they added the siege tower I've always thought there was a lot of potential in the idea. How I'd rework it is: siege tower available in Imperial instead of castle, it's slowed down a fair bit, garrisoned units can fire arrows from it (with relatively short range and no minimum range), and once 'emplaced' at a wall it essentially acts as a bridge and units tasked to an area within the walls will behave as if the wall segment it's on isn't there and just walk straight through/over (obviously with a garrisoning and ungarrisoning animation). The second part of this rework, is the introduction of their new castle age counter part, the siege ladder: very cheap, with decent pierce armour but low HP, no attack and no melee armour. They would essentially fulfil the 'bridging' role of the siege tower exclusively and with much lower resilience but also a greatly reduced cost and greatly increased speed. Essentially, once the ladder is emplaced at the wall segment, friendly units can cross that piece of wall indefinitely until either the ladder is destroyed (weak to melee damage, but can only be melee attacked from the same side of the wall it was deployed from) or the player controlling it moves it elsewhere. It has the same weakness to double walls, but its lower investment cost makes it a more attractive option in case you happen to find a spot to get through and siege towers take on more of a slow push role as beefy support units (like war wagons, ballista elephants or elephant archers)

    • @aballearemi7498
      @aballearemi7498 3 роки тому +3

      You almost just described siege towers and ladder from stronghlod, released in 2001. And guess what ? It was awesome.

  • @Chenla
    @Chenla 5 років тому +242

    The times when Siege Tower actually fired arrows, FeelsBad.

    • @jondeoliveira8248
      @jondeoliveira8248 5 років тому +114

      Siege Tower should allow ranged units inside to fire.

    • @RedShocktrooperRST
      @RedShocktrooperRST 5 років тому +41

      Wait, you mean the siege tower used to be the time-displaced counterpart of the APC from modern setting RTSes?

    • @Chenla
      @Chenla 5 років тому +64

      Original siege tower fired arrows but could not transport people over walls.

    • @Avinash_Lincoln
      @Avinash_Lincoln 5 років тому +17

      Yeah they should really give that back

    • @satyakisil4289
      @satyakisil4289 5 років тому +28

      You could only use them in campaigns/scenarios back then.
      AoM Seige Towers can still do both(transport+attack).

  • @todayppp
    @todayppp 5 років тому +34

    About friendly fire of trebuchet, there is an exception: Britons with Warwolf technology.
    After researching Warwolf, trebuchet can damage friendly unit.

    • @adnanhuzaifa6391
      @adnanhuzaifa6391 3 роки тому +1

      @Arielle Fenix i dont think so in de they removed friendly fire from trebs

  • @padpai_
    @padpai_ 5 років тому +638

    Her: wanna come to me?
    Me: i can't, i'm a 90kg stone.
    Her: i'm 300 metres away
    Me: 1:53

  • @GuilhermeMiranda89
    @GuilhermeMiranda89 5 років тому +70

    TheViper won some games using Siege Tower for raiding, and it was pretty nasty. Siege Tower can be very dangerous on games without walls too because can put infantry to raid really fast.

    • @frikativos
      @frikativos 5 років тому +58

      TheViper could win you using just sheep.

    • @GuilhermeMiranda89
      @GuilhermeMiranda89 5 років тому +1

      @@frikativos he is amazing, but not that much. Lol

    • @rickychardzz
      @rickychardzz 5 років тому +10

      Guilherme M he does it so well with g-bettos because they dont have alot of hp

    • @noxious8
      @noxious8 5 років тому +6

      Viper used Gbetos which made the towers even faster: clips.twitch.tv/AthleticRefinedTrayLitFam?tt_medium=clips_api&tt_content=url

    • @friendguy13
      @friendguy13 5 років тому +2

      @@noxious8 Lol fucking siege tower APCs.

  • @cairnarunir
    @cairnarunir 4 роки тому +13

    For the siege tower, I usually build one to give the villagers with my army a place to hide. This let's them stay near to the sieges I need to repair, but makes it harder for enemy archers to snipe them

  • @michaelstekelenburg3689
    @michaelstekelenburg3689 5 років тому +112

    2:00 Young players don’t know. In the very original Aoe, bombard towers would take rams easily with two shots.

    • @Volcano4981
      @Volcano4981 4 роки тому +30

      They used to deal 120 *melee* damage and still improved with Fletching, Bodkin Arrows and Bracer. So op. XD

    • @koreafishe7420
      @koreafishe7420 4 роки тому +19

      yeah i was wondering too.....i remember bombard towers were the counter measure to a sea of rams....

    • @danieltan7344
      @danieltan7344 4 роки тому +27

      Still remember the day that a single bombard tower with two keep in a span of 15 tiles is enough to ward of any attacks that doesn't involved either bombard nor trebutchet. Long live the 'original' AoE :)

    • @CannibalSoggoth
      @CannibalSoggoth 3 роки тому +4

      or the Korean siege onager being the most destructive force on earth, outranging anything and probably dealing the most damage of them all

    • @caualongshanks
      @caualongshanks 3 роки тому

      i played the original but i didnt know that (until now) because i never use gunpowder XD

  • @Kevin-wx7wu
    @Kevin-wx7wu 5 років тому +44

    1:57 pre patch 1.0c bombard towers did melee damage... To keep in mind if you think of playing the original game

    • @KaiserFranzGaming
      @KaiserFranzGaming 5 років тому +26

      Wow, that's why I always have this bad feeling about sending rams to a bombard tower... I've been playing Age of Kings from original CD since I was 3 years, back in year 2000. This comment gave me flashbacks of bombard towers melting rams like nothing! :D

    • @andrewramadhanar
      @andrewramadhanar 5 років тому +2

      at first i thought it was a bug. but hell, bombard tower cant outrun ram anymore

    • @Kevin-wx7wu
      @Kevin-wx7wu 5 років тому +4

      @@KaiserFranzGaming I know what you mean, it confused me when I came back to the game around 5 years ago since before I got hd I also played with the original CD

    • @JNCressey
      @JNCressey 5 років тому

      Wondering why they didn't just implement a cannonball/rock damage type.

    • @freefallintoflames
      @freefallintoflames 5 років тому

      @@JNCressey Even with 1 damage against Rams bombard towers can still be really oppressive. It does look weird to have cannonballs raining down with little damage, but there's no balance reason to increase damage output.

  • @filipzdarilek6274
    @filipzdarilek6274 4 роки тому +15

    SoTL: Siege Onager is the most expensive upgrade in the game.
    Elite War Elefanto: *Are you sure about that?*

  • @jamesinciardi5099
    @jamesinciardi5099 5 років тому +9

    One more thing I like about onagers: They work well defensively. I’ll post a few them behind a wall at intervals alongside some towers and set them to stand ground. This works better than towers alone because towers don’t do that much damage, takes them too long to kill a large group of invaders, and can’t hurt rams. Onagers used in conjunction with towers will beat invading armies into roadkill, destroying rams and making it impossible to break through the wall. Try this against the AI sometime. Given the right circumstances, the AI will continuously send entire armies to their DOOOM....

    • @orirune3079
      @orirune3079 Рік тому +1

      Yes! When I have a chokepoint wall and I want to ensure the enemy doesn't break through, I position an onager or two on the other side. It quickly kills any rams or melee units trying to break in. The main threat is other onagers (or bombards) but usually at that point I have enough time to get more military there to fight them off.

  • @reubendias18
    @reubendias18 5 років тому +152

    Every siege unit... But where's the organ gun?... And is there a navy video coming anytime soon? :(

    • @arcticbeak
      @arcticbeak 5 років тому +50

      Petards and Ballista Elephants also came a bit short

    • @Hamirubi
      @Hamirubi 5 років тому +5

      I wished to see the organ gun too, perhaps in comparison with the scorpion.

    • @samphelps856
      @samphelps856 5 років тому +11

      He's already done a whole episode just on the organ gun

    • @c1xcx
      @c1xcx 5 років тому +3

      He already made an all navy video

    • @SenorFlamingo
      @SenorFlamingo 5 років тому +2

      we need da orjan guns man

  • @TheRealXartaX
    @TheRealXartaX 5 років тому +36

    Petards in siege towers?
    Siege towers of peace

  • @tylertietjen8315
    @tylertietjen8315 4 роки тому +2

    I just got back into aoe2 with the definitive edition and your videos help tremendously keep it up! 👍

  • @dschlangoe6255
    @dschlangoe6255 5 років тому +13

    1:55 and i would hope they're using exclusively 90kg projectiles. Excellent use of the meme sir

  • @austin30233
    @austin30233 5 років тому +51

    Hey, Spirit. Can you do a video on monk conversion times? Is it random? Do missionaries convert faster? Are light Calvary really resistant?

    • @freefallintoflames
      @freefallintoflames 5 років тому +4

      Would definitely be an interesting topic for a video, but for now you can read up on it here: www.aoe2sheet.info/knowledge_base.html#monk-conversion

    • @KARTIKEYA007
      @KARTIKEYA007 4 роки тому

      He already compared missionary and monks

  • @honkai8692
    @honkai8692 5 років тому +1

    I love his calm vioce so much that I click one of his video, regardless what it is, like a civ overview or unit break down, and just leave it on and doing something else.

  • @myhatisonfire
    @myhatisonfire 5 років тому +1

    Thank you for these guides, it really helps players like me who are coming into this game fresh for the first time

  • @rbnbadri1
    @rbnbadri1 5 років тому +13

    You could have mentioned that Scorps have 0 melee damage in addition to the 12/16 pierce... This causes 3 damage to the Ram line and hence, they are a decent counter to them...

    • @danieltan7344
      @danieltan7344 4 роки тому +2

      but one hit from ram? Don't think so....

  • @TurboDiego37
    @TurboDiego37 5 років тому +60

    Wait, so villagers have a +3 bonus against rams?! Well, the more you know

    • @rovsea-3761
      @rovsea-3761 5 років тому +36

      All melee units do, effectively.

    • @Nico-kd7uz
      @Nico-kd7uz 5 років тому +15

      Rams have -3 mele armor. So every mele unit deal extra 3 damage vs rams. That also apply to chukonus arrows

    • @chrisdaley2852
      @chrisdaley2852 5 років тому

      ​@@Nico-kd7uz And scorpions. They can actually shred rams when massed.

    • @TurboDiego37
      @TurboDiego37 5 років тому

      @@Nico-kd7uz so chukonus arrows and scorpion bolts are considered melee by the ram?

    • @Nico-kd7uz
      @Nico-kd7uz 5 років тому

      @@TurboDiego37 yes

  • @bakohuston2161
    @bakohuston2161 3 роки тому

    AoE1 and AoE2 were the first 2 games i played constantly in my childhood. Thanks for this detailed info.

  • @theraven7484
    @theraven7484 5 років тому

    I am actually happy that there are youtubers who still make videos of this game, i remember this game, how my mom gave me the disc, it was writtem "Age of empires 2" using a marker, i played it and boy was i a passive guy, i was afraid to attack, but i managed, when i reached the population limit, but i had fun, i still play it today, back then i did not know what i was doing, nor what the campaigns were avout, i just played, now, i understand everything, my favourite probably campaign is Joan of Arc, it actually gave mw feelings, the voices were also awesome, hope u keep up with the vids!

  • @ulfsarksvartblot3899
    @ulfsarksvartblot3899 4 роки тому +8

    Imagine you could drop archers ON enemy walls, so they have to build a siege tower as well to move melee units on the wall... or try to kill them with archers but with a low ground deficit

  • @MrDoroh
    @MrDoroh 5 років тому +22

    >300 meters away. Nice.

  • @seiyaryuuguuin2332
    @seiyaryuuguuin2332 3 роки тому

    Just wanted to say, your level of understanding of this game is, well outstanding and impressive to say the least. Shows me how much I really never understood as a kid about this game

  • @ahmadtarek7763
    @ahmadtarek7763 5 років тому

    Despite this channel making less and less videos recently , it doesn't lose quality or enjoyment value .
    I hope u never stop ,man .

  • @johnapple6646
    @johnapple6646 5 років тому +27

    pROSTAGMA?
    Oh wait wrong channel

  • @SamNg311
    @SamNg311 5 років тому +19

    14:10 "Hey Siege Tower, we can't access to those Houses. Drop us here!"

  • @twoboxtoofurious
    @twoboxtoofurious 5 років тому

    Please Spirit, make more videos like these. You are THE only guy making real content about this wonderful game. I love your channel.
    Make more strategy, unit comparisons, etc. I really enjoy your experimental scientific approach to AoE2.
    Part of the neverending fun in AoE2 is discovring all the units, attributes, and interactions!

  • @personplaceson4488
    @personplaceson4488 4 роки тому +2

    Why? Why am i watching these? I have not played this game in years since i lost the disc but here i am watching these one after another. That being said great work on the videos.

  • @Kogoso
    @Kogoso 5 років тому +17

    I'm pretty sure you meant DPM at 6:00 or else those town centers would be obliterated in seconds.

  • @MijnAfspeellijst1234
    @MijnAfspeellijst1234 5 років тому +73

    i don't play aoe but i like these video, am i strange?

    • @Freakschwimmer
      @Freakschwimmer 5 років тому +2

      I don't even a Copy of AoE thats newer than the original AoE 1!

    • @osrictemper4225
      @osrictemper4225 5 років тому +15

      Spirit of the Law is just great and addicting that i'd watch him even if he'd review toilet cleaning stuff ;) There is nothing strange with u :)

    • @cosapocha
      @cosapocha 5 років тому +1

      Yes, you are a very special snowflake

    • @PANZERFAUST90
      @PANZERFAUST90 5 років тому

      Yea now go away.

    • @davidv4018
      @davidv4018 5 років тому +1

      I used to do the same with starcraft.

  • @thiccmick2659
    @thiccmick2659 5 років тому

    Mate, really love this kinda breakdown. Earned a sub!

  • @adams9848
    @adams9848 11 місяців тому

    You're saving my butt here, guy. Thank you. Solid videos 🍻

  • @Jack-jb4qd
    @Jack-jb4qd 5 років тому +8

    0:56 anyone else notice the moon walking elephant?

  • @UM96lol
    @UM96lol 5 років тому +8

    Great video, but I think Petards should be included in it.

    • @raskolnikovsghost2701
      @raskolnikovsghost2701 5 років тому +3

      i think the only reason he just mentioned them, is because like the organ gun he's got a full-length video just about that particular unit. He's not going to go over something he's already covered unless it's pertinent to the topic at hand. Plus going in-depth into the petard unit took 13:49 so if he went into that depth again the video would be almost 29 minutes long. Plus you can just go watch that video... Just search petards SOTL

  • @SomethingEls
    @SomethingEls 5 років тому

    Made dinner -> came back and this is up. Perfect!

  • @moepskie
    @moepskie 5 років тому +1

    Quality content as usual. Keep it up, I love it!

  • @raygreen2134
    @raygreen2134 4 роки тому +3

    There's one odd feature about the battering rams where they could attack wolves at 1 hit and get no damage at all

  • @Tess_Steckles
    @Tess_Steckles 5 років тому +8

    Did they ever fix the bug where chemistry made units fire slower?

    • @Sayujya09
      @Sayujya09 5 років тому +11

      Yes, in HD it is fixed.

  • @RomaInvictusSPQR
    @RomaInvictusSPQR 5 років тому

    so great to see so many new vids you do always great

  • @equilibriajorvingia9705
    @equilibriajorvingia9705 5 років тому

    Great finding my Favorite AoE II UA-camr is still uploading to this day

  • @soyborne.bornmadeandundone1342
    @soyborne.bornmadeandundone1342 5 років тому +3

    Damn unmanned magical siege weapons...

  • @AmmarFarisA
    @AmmarFarisA 5 років тому +23

    Make Siege Tower Great Again!
    I still questioning about the rams tho'. Why Bombard tower cannot destroy rams with ease (or even trebuchet maybe)?

    • @victordrouinviallard1700
      @victordrouinviallard1700 5 років тому +2

      @@Mixcoatl I think he meant bombard tower

    • @Nico-kd7uz
      @Nico-kd7uz 5 років тому +5

      Bombard cannons destroy rams cuz they deal mele damage. Bombard towers don't cuz they deal pierce damage, like trebuchetes

    • @Tzeentch711
      @Tzeentch711 5 років тому +3

      I remember bombard towers doing melee damage but it was patched in the conquerors expansion, possibly because walls with those towers were untouchable by rams.

    • @TheSpicyLeg
      @TheSpicyLeg 5 років тому +5

      Amteloletom Historically rams were used to break gates or heavy doors. Think Braveheart or Lord of the rings in Rohan. Defenders would open murder holes and drop heavy rocks, pitch, or fire missiles. So rams were designed to protect the men swinging the actual ram from these types of attacks. Usually they built a roof over the ram mount and frame, then covered the top in cloth and animal hides soaked in water so it wouldn’t catch fire.
      Obviously, AoE2 is not supposed to be reality, and a common defense was a moat (so you couldn’t push the ram close enough to the gate) or to have a small exit where soldiers could run out and suicide to kill the men operating it or lighting the underside on fire. There was even instances where defenders would dig pot holes so the ram’s wheels would get stuck or spread caltrops all around that made pushing the ram difficult - the ram’s operators had to run out and try to move the caltrops from out in front of the ram, thereby exposing themselves to the defenders.
      Anyway, the ram was gone as a weapon before cannons became popular, because unless a defender screwed up or was a traitor, most castles either surrendered or were sieged until everyone starved. The ram was next to useless against stone walls and iron portcullis gates, and advances in engineering the land around castles meant getting them anywhere near close enough to use was either incredibly difficult or outright impossible. Though, you could make an argument that the ram lives on in modern tanks.

    • @AmmarFarisA
      @AmmarFarisA 5 років тому

      Yeah, I think in the real-life Battering Ram was a very old siege weapon. It couldn't match the gunpowder-based siege weapon later in medieval warfare.

  • @BennyGruenGelbRot
    @BennyGruenGelbRot 4 роки тому

    Soo... now i just need to rewatch this 100 times to remember all this :D
    great work, thanks :)

  • @philipclark5962
    @philipclark5962 5 років тому

    Love your videos, keep up the good work. Love the intro music, its my favorite part

  • @srbishkrst
    @srbishkrst 4 роки тому +4

    2:05 back in the days the bombard tower 2 shotted a ram

  • @oscars7948
    @oscars7948 5 років тому +5

    More games played by you SOTL..

  • @m13579k
    @m13579k 3 роки тому +1

    the Mongel siege ram moves comically fast, i love it.

  • @oddsessive
    @oddsessive 2 роки тому

    I like the fact that you synced your words with the music

  • @Ceruhe
    @Ceruhe 5 років тому +3

    Bombard Cannon projectile speed should not be dismissed as a selling point imo.

  • @Robert-vk7je
    @Robert-vk7je 5 років тому +3

    What about the Orjan gun?

  • @T3AMKILL
    @T3AMKILL 5 років тому +2

    Thanks for the video! One of the best UA-camrs!!!!!

  • @bdonaghu
    @bdonaghu 5 років тому

    Came for the onager shots, was not disappointed.

  • @ubelmensch
    @ubelmensch 5 років тому +3

    Hello chess lovers, Suren here
    oh, wait, wrong channel.

  • @dennisjonker4804
    @dennisjonker4804 5 років тому +10

    15 range cannons? Did I miss a meeting or are Artillery Cannons still 12+2 = 14?

    • @SpiritOfTheLaw
      @SpiritOfTheLaw  5 років тому +15

      No, you're right. I forgot Turks don't have the +1 from siege engineers.

    • @progamer-cn9vk
      @progamer-cn9vk 5 років тому +2

      12+2+1(siege engineers)
      And that +2 is specific to turks everyone else gets only 13 range if they get siege engineers

    • @dennisjonker4804
      @dennisjonker4804 5 років тому +1

      You had me worried for a second. I almost thought I overlooked something myself. XD Which would be odd as Turks are my favorite Civilization.

    • @dennisjonker4804
      @dennisjonker4804 5 років тому +1

      I did not take account of All Techs being a condition listed.

    • @brothir
      @brothir 5 років тому

      Siege Engineers

  • @amhandiwork
    @amhandiwork 4 роки тому

    Very well done! I learned a ton! Thanks so much!

  • @stephenh9483
    @stephenh9483 4 роки тому

    Wow this is so instructive! Nice thank you

  • @GarkKahn
    @GarkKahn 5 років тому +4

    Hi i'm here to learn what the hell siege towers do
    None of us did xD

  • @mkirules
    @mkirules 5 років тому +3

    1:50 I see someone has been on r/trebuchetmemes

  • @Odium1002
    @Odium1002 5 років тому

    Awesome, I just got back into aoe 2, so this is much appreciated

  • @DaddyMouse
    @DaddyMouse 5 років тому

    THE INTRO IS BACK
    Hell yeah!

  • @Kernel15
    @Kernel15 5 років тому +6

    Have you watched TheViper's "How to Siege Tower"? :P

    • @KadlecSvk
      @KadlecSvk 5 років тому

      that strat is hilarious yet effective!

  • @TenderWhale
    @TenderWhale 4 роки тому +3

    It’s not about effectiveness, it’s about how dope it looks when you got a line of Trebuchets firing on a castle!!!!
    Jk lol

  • @thescribe509
    @thescribe509 4 роки тому +1

    One of the biggest bonuses the siege ram gets is increased LOS.
    Siege rams are so much cleaner base-erasers because they see further and find the next target to hit readily, pretty much everytime. You'll sometimes see a spared building here and there on the edges, but it'll get 99% of the work done with very little micro once you set them on their way, assuming you keep them alive.

    • @guyman1570
      @guyman1570 5 місяців тому

      Or... just press R and set it to target the far side of the base. GG regardless

  • @aliencatcrew3336
    @aliencatcrew3336 5 років тому

    Because of you, I'm plugging in my laptop and starting an AoE 2 game RIGHT NOW. YEAHHHH

  • @ParoxyDM
    @ParoxyDM 5 років тому

    Thanks for the video and break down of the different units. I should use rams more. My goto offense is mass cavalry and canons. Expensive as hell but gets the job done. Canons maybe squishy, but they can actually move out the way of a magnolia shot.

  • @TheUltimaxxxx
    @TheUltimaxxxx 5 років тому

    Nice video. About siege towers I think 1 small and situational advantage compared to petards is that they don't trigger any alarms since the wall is not destroyed.

  • @Landon669
    @Landon669 3 роки тому

    Omg this video is soooo well done!!! :D

  • @jamesinciardi5099
    @jamesinciardi5099 5 років тому

    Hi. I liked the video a lot! Here’s one thing I like about the siege towers: I like to create masses of armies, like a hoarde of huskarls or woad raiders. Unfortunately, if I send against a few onagers, they get wiped out. However, if I put them in a siege tower first, they can close the distance and knock out the onager before it kills the rest of my army. This works well when the opponent is using a bunch of monks too.

  • @eduardokun00
    @eduardokun00 5 років тому +1

    Gran trabajo como siempre, aprendí muchas cosas nuevas :)

  • @bb-es4vx
    @bb-es4vx 3 роки тому

    I've never played a game in AoE. Why tf I'm watching your channel and why I like it?

  • @josephcerit
    @josephcerit 5 років тому

    Great video! Waiting for beginner guide to MONKS with full detail :)

  • @Avinash_Lincoln
    @Avinash_Lincoln 5 років тому

    Long time and finally here comes the siege

  • @komodoejderi0760
    @komodoejderi0760 5 років тому

    You may have the best intro i have ever seen ( sorry for grammar mistakes)

  • @jamesinciardi5099
    @jamesinciardi5099 5 років тому

    You’re definately right about the bombard cannons being “squishy”. That’s the main reason why I don’t use them. They can be doing just fine, then I’ll move away from them to manage my army or my navy. When I come back, they’re all dead! That’s why I hardly ever use them. They’re just too expensive and can’t take very much damage. They work great while they’re alive, but they’re a “well it was good while it lasted” kind of unit.

  • @ryuryu7950
    @ryuryu7950 4 роки тому +2

    14:15 i love how the eagle is visible in that awkward scene.

    • @michaelandreipalon359
      @michaelandreipalon359 3 роки тому

      Walls. What walls. We, as Assassins, climb walls ALL THE TIME. These foolish Templars... I mean Teutonic Knights just can't do that, hahaha.

  • @BlueSmoke216
    @BlueSmoke216 5 років тому

    I've been loving these recent tutorial-like videos - I've played AoE II since I was a kid, but I've only recently been thinking about trying to improve my games, and videos focused specifically on improving on basic skills are of course wonderful for that, thank you.
    I did notice in a recent game on an islands map, that one of the AI opponents I fought against made use of a lot of Scorpions. They had the range to hit my ships when only Galleons could reliably shoot back, and they could do a number on the small armies ferried by transport ships. I think they have an interesting niche as a 'coast guard' unit, and can be made on land when you've lost control of the water and any navy you make is at risk. I don't have the experience to know if Onagers or Trebuchets could also fill that role, so I'm curious what you think for siege units in that scenario.

  • @mightythistle
    @mightythistle 5 років тому

    Good stuff. Hard to imagine there would be new players to AoE2 in 2019.

  • @christiandelgado3543
    @christiandelgado3543 5 років тому

    I don't know if you intentionally put the Teutonic knights inside of siege tower but it makes total sense to move those slow f****** insanely fast across the map. HELL ON WHEELS!

  • @rbaleksandar
    @rbaleksandar 3 роки тому +1

    You forgot to mention the murder holes upgrade, which removes the minimum range from defensive structures. If your civ doesn't have it, you can easily annihilate a castle with a single ram. The garrison feature in such situations is also exceptionally useful, since the ram with soak up the damage from the structure and you can then unload the units inside at the front door thus preventing them to take any damage at all.

  • @jupiteroptimus3519
    @jupiteroptimus3519 5 років тому

    Nice tutorial. I hope this was just the beginning :D

  • @fedemedina3129
    @fedemedina3129 5 років тому +1

    Great vid man, saludos desde argentina, i suggest you to make an aoe2 vs history with the tech trees, because i have a few doubts about those aztec trebuchets and hun universities. Thank you for the effort you make, keep going!

  • @stephenh9483
    @stephenh9483 4 роки тому

    7:56 this music touches my soul. SOTL is a genius

  • @xotl2780
    @xotl2780 5 років тому +1

    Age of Mythology dealt with the Siege Towers' problems by adding a ranged attack and a battering ram (and also restricting access to Egyptians only). It didn't make them the best siege units in the game but it did make them viable options once you had access to them.
    Also I'm in the Patreon support feed! Woo! Go Spirit of the Law! Go Team AoE2!

    • @shagohodred2464
      @shagohodred2464 5 років тому

      Weren't Heliopolis or whatever they were called greek units?

    • @GatlingGun12
      @GatlingGun12 5 років тому +1

      @@shagohodred2464 heliopoli were a different thing, they fired ballista bolts at short range instead of having a battering ram. Fills essentially the same role, each of the three first civs had a close range and long range siege option. Not so sure about atlantean and asian civs off the top of my head.

    • @xotl2780
      @xotl2780 5 років тому +1

      @@GatlingGun12 I neaely forgot about Heliopoli! They were basically the same thing but their ranged attack was anti-building whereas the Siege tower shot arrows to defend itself.
      Atlanteans had the fire siphon (basically a short range ballista in practice) as their main siege weapon but they also had a lot of myth units to fill in the role, too.
      Asian Gods were beyond my time though.

  • @sebastiantapia804
    @sebastiantapia804 5 років тому

    love your vids, cheers