During the gorilla enclosure you can tell Thor is infected because he's mimicking the two sick gorillas. There's nothing wrong with Thor's tests, yet he's still "sick."
@@erinflynn5939actually no! Zoochosis is animal psychosis which causes the animals to shake their head, mainly seen in elephants, it can be misinterpreted as dancing or meningitis
if you take too long to read it, the game takes you to an early game over ending where you're dropped into the grinder cause you didn't comply fast enough so rip.
I just wanna point out that nda's are null when theres something illegal going on. Nda's are there for people's ideas and inventions to not be stolen by other people or companies. An nda in this situation is soley there to scare you into thinking the law wont help you even if you know something illegal is going on.
This is true in theory, but when one party (usually the one protected by the NDA) holds a greater amount of influence and wealth, the threat of bankruptcy from legal fees alone is enough to keep the signing party silent. You don't need to stop the court from enacting justice, just drag it out long enough for the beholden party to tap out and settle or bust.
Okay, I delved pretty deep into this game and have some spoiler free tips ;) - This game has MANY endings. Some are good, and some are bad. If you want a good chuckle, don't sign the waiver despite what Doc says. - You don't necessarily NEED to use lethal injections. If you are able to determine the ailment of the other animals, you can use the experimental medications. - If you donate blood, it completely depletes what is in your inventory. You are still able to draw blood from animals after you first draw. - The infected meal prep is extremely handy. If you use this the mutation will calm down. Gives you enough time to draw blood to create antidote. - Without spoilers, some characters in this game you are able to interact more with. - Animals can see when you aim down at them. If you shoot at the 🍑 then they are less likely to run off (doesn't count for mutations) Hope this helps a little bit. Enjoyed the video Séan :)
@lightingstorm7765 I watched a couple of my favorite UA-camrs play and noticed a couple of differences in the game! It was a lot of experimenting on my own though! The mutation thing I just was like I wonder if you just heal the animals that are ill the same as the mutated if that works? And it did!
I don't know if this helps, but animals infected by the parasite are faking syndromes (the 3rd gorilla vomited, but wasn't sick at all). Maybe like this you can spot infected animals early, so you can try saving them.
@@h00d3dcrow just saw some one else’s and they used the injection from notes but the next animal they had to use a special injection that said something about faking specific symptoms
As a zookeeper myself I can confirm that we do not feed human flesh to our animals to prevent them from turning into horrible, mutated horror monsters.
That’s something a zookeeper who does feed human flesh to their animals to prevent them from turning into horrible, mutated horror monsters would say. Not judging though I’ve seen Jurassic Park series, I know how much people love to see horrible mutated creatures that would love to devour people.
Zoochosis is an animal psychosis, it usually manifests as repeated movements like walking in circles, shaking heads (often seen in elephants and can be misinterpreted as dancing), can also manifest as self harm.
I’ve seen this happen to some animals at my local zoo, they try very hard to prevent it by giving tons of thing to do and give the animals open areas but I guess it’s not enough for some of the animals
Fun fact: there's a theory out there that humans are currently experiencing zoochosis! Which would make it the largest scale case of zoochosis ever known
As someone who works on a ranch You will pretty much never need to ask “where is the feeding area” the animals will tell you and never let you forget XD
(Only a few minutes in) I live on a ranch and YES, they WILL!!!! I loved the giraffe running and following Paul when he was bringing in the food, exactly like horses when they notice someone carrying a bucket of grain, I’m loving the portrayal of animal behaviors so far
@@hpau87 now im not saying chickens swarm people I am saying we have over 50 and anyone who tells you chickens can’t fly has never seen a hungry chicken
@@Thatoneguy-ju6gq Hahaha chickens can absolutely fly! Just not for very long - but definitely long enough to terrify whatever little cousin happens to be feeding them that day! 😂
@@plushehchan8643 On the odd days they’re not sitting there waiting for me, I just whistle from their corral and they come thundering over the hill to get their treats and pets. 12 horses running straight at me should definitely be way scarier than it is lol… that being said, I spent most of my childhood in corrals with 2,000lb Angus bulls who would rather die than miss their daily ear scratches
as someone who has never seen this game until watching it now, i was genuinely surprised to find out it was a finished game: the whole game feels like an amazing demo with great potential...just not a full game yet
@faunasvalley It's a good question. Everything, to me, is just strangely executed and written. The dialogue feels very 'off' as if the person who wrote it has little interest in human nature and logic. The presence of the writers and their motives feels way stronger than the characters'.
@@hippieduck that’s fair! i like the concept a lot, the gameplay seems fun once you get the hang of it and jack’s gameplay is always great but yeah there is something about the story that feels a little off. the mc doesn’t seem to have like any critical thinking skills which could be it or part of it but yeah i hope maybe the devs can listen to what people are saying and try to make it the game it has the potential for!
Well the animals would love me because all I wear is a fleece jacket and sweat pants, I'm furry all over. Which would also explain why my pet cat seems to all of a sudden want to be near me when I'm wearing my jacket but then wants nothing to do with me when I'm not. Edit: I would also like to know where you got that information from because I can't find it. I'm just saying out of curiosities sake because I want to look more into it.
@@asryel2878yeah OP is talking out of their ass lmao there’s no evidence to back up their claim. Animals *do* often avoid humans, but this is often theorized to be because we walk bipedally. Not only does this look very unnatural as most animals walk on all fours, but it makes us look bigger, and in the animal kingdom, bigger than you = dangerous
45:00 now imagine if that reveal didn't come out until a few nights of work, where your character would periodically steal meat packets to feed his family, only to have that shit revealed to him! now that would be even more fuckin horrifying!
yeah, real missed opportunity. for a horror game there really isnt enough buildup to the reveal to be effective. Especially with Doc just infodumping you about how there is something called "Mother" and "yeah btw the animals get infected and then they have to eat human meat" is way too sudden and casually delivered to be really scary. Would have been much more interesting if you spent the beginning getting comfortable with the mechanics, exploring a bit and finding cryptic messages from other employees. after a while the animals develop symptoms that aren't listed among the regular illnesses, and then Doc comes in with "oh don't worry, when they get like that they just need some extra protein in their diet" (aka meat). and as you explore the facility your find more evidence of something messed up going on until one of the animals does a full mutation and THATS when you get a call from Doc with something like "only fresh meat will do now" and thats when the body on the meathook comes in. especially if they did what you suggested and give the player the choice to sneak meat packets to their family before (and maybe even after) the reveal
@@InkspeckleI think it would have been interesting if they implemented something like Papers please where you could steal the meat and give it to your family putting your job or safety at risk by making infection more likely or don’t give them the meat and resulting in your families potential starvation as clearly this guys family isn’t in a good place. Not only would it make the decision the players fault but make it feel stronger
@@deltasweetashoney8880 Yeah in the beginning I thought his family was going to get infected. I thought they were purposefully infecting the animals to study different things and their outcomes. If there was some sort of decision there that would of been way more interesting.
I think the reason Jack died is because the MC's infection proceeded too far. It looks like it progresses every time you get attacked by a mutant AND regularly over the course of the story or over time. I suspect Doc hit you with it to force you to develop a treatment or cure, and maybe taking certain actions knocks it back a bit.
jack immediately dropping the lady instead of answering the phone again when she started screaming made him miss a bit where doc tells him hes infected
@@thamojster Honestly made me laugh. Poor Jack. It didn't even occur to him to go get the phone before grinding the screaming, clearly alive woman up. I kept expecting a bit at the end where he went "So I looked it up and it turns out I ran a whole ass npc through the meat grinder". Lol.
Jack apologizing here 43:25 for not getting right away, meanwhile I'm sitting here watching and I'm completely lost lmao. The idea and game in general is pretty cool but that tutorial did next to nothing to actually teach you anything 😭
As far as I can tell, the tutorial just showed you where the work stations are, where to get the feed, and what your tasks are. Didn't really explain how to care for animals, how to treat illnesses or even show you how to deal with the mutated ones. Pretty much left to notes and reading a bunch of stuff at the computer where you make the darts.
@@iCore7Gaming What's straight forward to you doesn't excuse a half baked tutorial. The same may not apply for other people, of which there are many if you search around UA-cam and the tutorial problem has been brought up a lot because people have issues with progressing and feeling lost.
Yeah it's sooo annoying, i had really high hopes for the game when its trailer was posted and thought it would be several shifts to play, and it would be so nice as you can progressively learn game mechanics on each night with less stress and confusion But no, f*ck me. Also the phone call with very important info could be missed! It's just so poor, yet they put such price for this. Not worth it
When the boss is talking all I could think of was "the fitnessgram pacer test is a multistage aerobic capacity test that progressively gets more difficult as it continues-"
Honestly its nonsensical from a gameplay/lore perspective. There is no reason to execute random people with a meat grinder rather than making grey market deals with funeral homes or crematoriums or something.
This game seems almost completely uninterested in giving the player any help lol. You get like 1/5th of a tutorial at the start and then it's good luck from there
Right? I feel like it would be better if you got more instruction and worked up to more animals. Maybe they tell you there are other night worders with the other animals, but they keep dying and since the mc is getting better, they give you the extra flak. Might work well for multiplayer eventually too
Yeah it's actually kind of hard to watch because the sim part of the game is just poorly designed. Way too many confusing parts. I wouldn't want to play this game at all.
I didn't really have to much difficulty when I played it. The only thing they were REALLY vague about was dealing with the mutants. It didn't take me to long to figure it out but they could have explained that a lot better. The only thing I didn't like about the game a lot was it was incredibly short. Definitely not worth the price for how short it is.
Just an fyi for everyone so you don’t get taken advantage of, an NDA doesn’t cover illegal activities. NDA’s specifically cover theft of ideas. Individuals and companies can use NDA’s to prevent their ideas from being stolen, but if you’re told “sign this NDA to work here and if you tell anyone what happens here we sue you.” And then they show you an illegal practice they do, YOU ARE NOT CONTRACTUALLY OBLIGATED TO STAY QUIET. YOU CAN AND SHOULD CALL THE POLICE. NDA’s do not extend to illegal activities.
The woman can be saved. When she wakes up, a second phone call from Doc is heard. After that point, interacting with the woman instead of the lever will lead you down an alternate path.
Jack: “Probably easier to watch than it is to play.” Me: Nah, I’m pretty lost myself. It definitely looks overwhelming to me too even though I’m not playing it.
not to me, this one of the very few videos that got me irritated, a lot of the gameplay loop is fairly logical and linear. the scale thing for instance... i was almost yelling at the screen when he started cutting off the majority of the food not knowing what side it was on.....the scale is right below the numbers (*#!%!@# lol normally I don't get irritated with jack, (it's usually insym that causes me a ton of irritation) He was so busy trying to wander off that he barely listened to the instructions. drove me absolutely insane this time!!
@@ExarchGaming Adhd man, give him a break. There was a butt-load of information dropped on him all at once, as someone else who has Adhd, it is a struggle to take in so much information.
'Excessive sleep is a sign of illness' that's great! The game is set at night where every animal you take care of would normally be sleeping, none of them are nocturnal. Sleeping for a length of time would, in this scenario, actually be perfectly normal
My uncle worked security for the Bronx Zoo; he got to feed the giraffes a few times The bit where you pet the giraffe and it wrapped a LONG purple tongue around your arm is 100% accurate. Everyone talks about their necks but they have BIG tongues lol.
@@MartiniBee-cz1lx exactly how has nobody realised that his family is currently in poverty and the zoo job is his opportunity at a new life, its literally explained at the start of the game lmao
Same. I also thought it pretty awesome to see James Wan's name thrown in with all those legends. I'm not personally a huge fan of his, but his impact is undeniable. He's been one of the leading figures in the genre for 20 years now, and I think his influence will only become more apparent in hindsight.
What i like about Sean is that, unlike a lot of content creators, he still give us the best experience of just a video. Not a cut from a live stream. An "old" fashoned video like Jacksepticeye make my day. Also his humor. Even when the game is bad, he make's a cool comment about it! A nice guy really
It’s really crazy how detailed the designs of the animals are in both there normal and transformed parasite designs. This game truly feels like the definition of realistic horror and watching a horror movie.
It honestly caught me off guard with how dark it immediately got. Most horror games don’t usually go the direction of forcing the main character to do definitively do immoral things to survive, but it definitely surprised me. Feels like it’s been a while since I have seen a game with this much effort.
This is why you also memorize important family phone numbers. Also, even if the meat wasn't human, why would you assume that meat that is being used to feed zoo animals is safe for humans to consume? "Food Grades" exist for a reason.
That's the thing that I was stuck on. I'm scared of eating raw eggs because I'm in the USA, I only trust imported ones, meanwhile this dude is feeding his children fucking zoo rations...
@@VersoTai I mean when you're poor and desperate 🤷♀️ but yeah, plus 100,000 per year and you risk it the FIRST night by stealing? That's majorly dumb. You can just go buy quality meat in a week.
It’s how Jack’s talking to the animals that’s the best for me “Coco, get out of the way! You’ve had your turn!” “Sally, what’s going on? You don’t want nom noms?” “For the love of God, Thor!”
And then he gives her animal food for dinner Not even taking into account the long pig reveal later, my local butcher sells cheap meat for dogs and cats and you could not pay enough to eat it, meanwhile this mofo is going "our daughter will finally eat a proper meal :)"
@@alexm.1392i mean he is broke af it sounds like sooo there is that but yeah feels like a dumb thing to do to me esp when he’s tole he’ll be making 100k a year supposedly
@@alexm.1392 "Here honey, take this giant unrefrigerated hamburger slab of unlabeled meat home to cook for dinner. Just lay it down on the passenger seat. Our daughter's been wanting a pet puppy, right? How about before dinner you tell her she can have 'a little puppy' if she finishes her plate. Heh. I'm pretty sure there's some dog, horse, or lamb in there somewhere. Anyway, have fun I'm gonna be spending the night at work."
I know it's a horror trope, but 'Welcome to your new job, here's the door, the printer is cursed, now go figure out the rest' is pretty much every first day of employment ever, so...
Ah the funny animal names memes. Yeah they are good my favourites are Turbo Death Chicken - Ostrich Giraffe Sheep - Alpaca Cobra Chicken - Canadian Goose Fart Squirrel - Skunk Disco Turkey - Peafowl Panda Whale - Orca Cat Snake - Ferret Duck Puppy - Platypus
lmao there's a bit o' truth behind that; From what I heard, a previous name for giraffes was "cameleopard/camelopard" due to them basically looking like hybrids of their respective amalgam components! Ahah....
@@Idiotic_B_Purcell I know a decent amount about animals, but I'm pretty sure I didn't know that. I say "I'm pretty sure." because I might have known that and forgot.
I'm watching this a thousand years in the future and Moo Deng is still alive. She is now the size of New Mexico and had consumed two thirds of North America. Pesto is taller than Mount Everest and has devoured mainland China. Please send help.
Poo collection is pretty normal for a zoo, they use it to monitor a number of conditions, they can even use it to check and see of some specific animals are pregnant. In other words, the opening is pretty accurate for how zoo's take care of normal animals.
honestly applies to pets as well. keeping an eye on your pet's poo is king, esp when they're not feeling well. doubly applies to stuff like birds that tend to hide their symptoms until its too late, sometimes you can catch something before it gets bad just by monitoring whether they're pooping normally or not
@@Kaikirith yes it actually is the case cause, poo would also lead to what they shit out, either parasites or liquids. It's best to keep an eye what they ate and shit out.
I'm someone who's dealt with food insecurity, I know from experience how much of a luxury real protein can be, but never in a million years would I have ever been desperate enough to eat ambiguous, unrefrigerated meat that's kept for animals. Maybe the developers wanted to add a disgust factor to the horror, but honestly the fact that the animals you're tending to don't (typically) eat meat is enough of a red flag. Sure you can argue that the food chain is a suggestion but we all knew going into this that these animals have the motivation to defy it. Paul wasn't alone ten minutes before stealing (with a camera strapped to him) and would've been properly screwed without that next shipment. The tutorial guy wasn't even there long enough to explain what the meat was there for. Even in horror there's a line between 'desperation' and stupidity and Mr. Dad/Husband of the Year crossed it.
otakon Damn ok 😭 you’re so right tho I don’t think I’ve ever watched/read a single horror thing that didn’t make me think « that was so stupid but honestly it’s great content » at least once
@@mesasimonson6612 The only time I've watched a horror movie where no one made a blatantly pants-on-head dumb move was John Carpenter's The Thing. People panicked or were surprised but no one was really a complete moron.
If you decide to steal a package of meat that's simply labeled "Meat" and then give it to your wife and daughter to eat, you deserve the repercussions of your actions. IT WAS LITERALLY JUST LABELED "MEAT" WHY WOULD YOU THINK IT'S GOOD TO EAT???
Gets told you're gonna get 100k a year and you see your employer drive away in a super car he says you'll get and you decide to go for the lowest tier food for your family is certainly a choice
@@scalesthebattlemage4634 That meat could have been filled with specific stuff for that animal species. Or if one of them is sick there could have been medicine in it to help an animal that is sick. That could have HUGE repercussions giving meat to your family that is for a lion enclosure that specifically had a lion that needed certain medication. In terms on pauls part that was an absolutely STUPID and reckless decision. Same reason we put medicine in our cat's and dog's food to trick them. You don't know wtf is in there.
Not only that, but it's being fed to animals. That's like sitting down with a good ole bag of dog food. Hey, if it's safe for my animals, it's safe for me, because I'm an animal, right?
I love the video Sean! Keep up the good work. I just think this game needed a little more love and care in the development. I was explaining some of it to my husband and he immediately goes "there are so many loose threads and open ends, how does that fit Within a couple hours of gameplay and make any sense" i still love the concept, the fun and has potential, their designs are wonderful. It just fell short on the story and some key game aspects (like that very hefty tutorial). Thats all the wind in my bag, love you guys, can't wait for the next video ♡
0:57 - "Scientists? I thought this was a zoo." Um...yeah? I'm sorry, but why is that even a question? Animal care and husbandry, veterinary care, animal nutrition, conservation work, education and outreach, etc.... These are all functions of zoos, and they're typically all performed by scientists, or at least people with science educations and backgrounds. "Hope you got the joke." I agree with Seán. No, I didn't. XD
Both my uncles went to SAIT for animal husbandry when my grandfather wanted to sell the farm to them and retire.. even modern farming requires a bit of education nowadays
People think "scientist" only means "studying dangerous chemicals or vague physics stuff in a white sterile room while wearing a white coat". Science is much more than that
@@azricon Based on the broken English in certain parts, my guess is that the dev is ESL/different country and needed to put everything through an English translator.
@@jparkerj20I thought the same but the wikipage lists a "Tim Stephenson" as the voice actor. If it's the same person, (voices sound similar) he has a voice actor website and seems to be pretty good with a good voice. I think for some reason the Devs just edited all his lines really weirdly.
these types of Horror games all have the most bizarre protagonists who have absolutely no, or extremely muted reactions to the most flagrantly weird unhinged shit. Inject me with something without saying any explination? Welp, guess that's normal, I won't get upset or question it further. An abducted human over a meat grinder? I'm mildly off put, but whatever, I'll dump 'em in like it's the bad ending to Abe's Oddysee. Horrible Wallaby mutant? how perfectly pedestrian, did I leave the stove on? Repeatedly vomiting and showing visible signs of infection? suck it up, there's work to do!
if you're looking for a horror game with EXCELLENT main character voice acting and writing, play "still wakes the deep". most realistic protagonist reactions I've ever seen, as well as the actual game being probably the best horror game I've ever played.
As a Zookeeper who works with Wallaby’s hands on every day, this was extremely painful. Not only that but the standard procedures that are being ignored is insane 😂 and yes, taking care of these animals is extremely time consuming, complicated, and detailed. You have a lot to do in a set shift time and you have to do it right every time or bad things can happen, not to mention that things can and will go wrong and you just have to roll with the punches and still get everything done
The wallabies are huge too. I’ve also worked with them at a very small rural zoo. And feeding the giraffes from a trough on the ground? No shifting stations to safely interact with the gorillas/hippos/moose/giraffe too honestly?
@@albytross8681 Exactly! I loved the game as a whole, very interesting, but I had to temporarily forget all my training before I could sit down and watch it all the way through
I like the premise of the game, but I admit the execution isn’t all there. The writing could be better, the plot could do an overhaul and the mechanics need maintenance. You could do A LOT with a zoo horror game. I know I saw it from a few other comments, but having a zoo where you are slowly starting to piece clues together to get the picture would really up the ante. It should be more strategic to get the player more invested. It would also help if the dialogue had more than a somewhat monotone structure to build up the suspense. Finding the meat grinder and learning what you are really feeding my the animals is something that should’ve been closer to the end after discovering more about the animals from testing and watching their behavior. I also love the idea of trying to figure out which animals are real and which are the monsters, then finding a way to survive until the morning. But for a small game that’s under 2hrs (from the video) it isn’t bad. Needs some patches and a bit more tinkering to get that sweet spot. If this is their first game, it’s impressive. I know designing and creating games are difficult and time consuming, not including expensive, so kudos to the developers for it. It’s a lot easier to make an amazing game when you have the funds and team behind it to create it (although I’ll admit, too many games nowadays are failing on that front).
Yeah I'm not exactly mad at the unique approach but I kinda expected to be trapped in a zoo with monster animals not put effort in to not see them and the tasks seem rather convulted
@@StarMisuraYeah but it doesn’t work for a horror game where the main draw is being scared. “Do your job and you won’t experience the horror in this horror game” sounds more like a punishment than a reward lol
0:00 - Warnings: Game has gross discharge, gore and jumpscares. 4:25 - Mild - There's a thud and the lights dim for a second. 11:20 - Very Mild - Giraffe trots toward camera a bit suddenly. 11:34 - Very Mild - Giraffe's slimy tongue licks his hand. 13:19 - Very Mild - Slow, comical zoom in on the old fella. Not sure why that made me flinch, haha, but tagging just in case. 14:57 - Sensory Caution - The suction sound of the fecal vaccum is kind of gross. It gets used frequently. 18:41 - Moderate - Doc appears behind Sean in the doorway of the carriage, with an edited orchestral sting. Seems like an unintentional jump scare. 21:00 - Moderate - Giraffe stands up behind the tablet seans holding and starts glitching out, sharp glitchy sounds. 21:19 - Very Mild - Lick! 21:40 - Reassurance - Metallic thud happens here, Sean notices it, but there's no follow-through scare from it. 24:34 - Mild - Someone starts knocking hard on the door to the left. 34:21 - Sensory Caution - Penguin throws up. 42:15 - Mild - Abrupt TV Static effect then the protagonist throws up. 44:42 - Mild - After pulling lever, a naked corpse is brought into the room on a ceiling conveyor. It's not a jumpscare but it's harrowing. 46:56 - Major & Gore - Woman wakes up, and starts screaming. He drops her into the grinder and it's a gory mess. 53:15 - Very Mild - Slightly creepy masks in the locker. 57:51 - Very Mild - The animals make a noise and saunter up to Sean, they're just following the food. 1:05:51 - Major! - Distorted animal scream as the screen shakes and debris dust falls from the ceiling. Sean turns the corner and the lights turn read, and there's a giant monster Wallaby further down the corridor. TV static happens then it scurries away. 1:08:39 - Major! & discharge - Close up screaming Wallaby as it tries (and fails) to eat Sean. Paul vomits after. 1:14:33 - Very Mild, discharge - Paul vomits again. 1:15:03 - Gore warning - Another body gets dropped into the meat grinder. 1:15:22 - Moderate, Gore - Orchestral sting, severed hand and intenstines fall out from behind the Biowaste Filter cover. 1:24:54 - Discharge - Gorilla poops and you see... way too much. Happens again, and vomiting, shortly after. 1:27:31 - Major! - Loud slam/scream and screen shakes again. Like last time, Sean rounds the corner and sees a mutated gorilla down the corridor. 1:29:43 - Major! - Gorilla close up scream as it grabs Sean, but he gets away. 1:31:34 - Very Minor - TV Static, Paul throws up again. 1:34:16 - Minor - "Mother's" appendages emerge from under the rising shutter. It's a collection of freaky looking hands. Game ends. 1:35:53 - Very Minor - Knock at the door. That's it!
@@ARandomEliatrope Mostly because you can see the murder coming from a mile away, and even a weak jumpscare seems to affect people more because of how unexpected it is. The labels were really more about how intense the jumpscares were but I think that's been a bit lost over time. I'll bump the gory part up to major to play it safe, thank you.
It feels like this game could have been really good but the execution is severely lacking, in my opinion. It has very few positive reviews on steam, with almost everyone complaining about the same things: Terrible tutorial (Or lack of) Voice lines that get cut off or triggered when you're too far away to hear them Hard to understand gameplay Seemingly no bug testing Repetitive mechanics and horror elements that just boil down to a couple jumpscares and the odd gorey scene...let's not even mention the fact that you can't even die to any of the creatures, Completely negating any feeling of consequence since you can just run up and shoot them over and over again. Pre-rendered cut_scenes that although looked great in the teasers, do not appear in game. Ever. A poorly put together story with a main character as plain as blank paper. You find out that you're grinding up people to feed mutated monster animals and your reaction is....nothing? What?? Animals that mutate following a painfully predictable schedule, you go to get tests for the animals and, oh no the animal has mutated, without ever seeing it mutate (Despite the trailer clearly showing us a mutation animation) And still the biggest complaint is how easy it is to soft lock yourself out of a 'good' ending. Tutorial makes it seem like you need to analize blood to figure out which one is a mutant? Sure thing! Then you also find out that in order to cure the mutants (Hopefully before they eat the other animals, which seems impossible unless you just so happen to have the right infected food made up) you have to use collected blood in order to make a serum. But wait? You already analised the blood and don't have it anymore cause the tutorial didn't explain? Womp womp, now you have to start the game all over again and hope that you can figure out which animal is infected before it mutates and kills all the other animals. Or, maybe you got lucky and just end up with a few regular illnesses? But what if you make the wrong serum? Womp womp, you guessed it, restart. You are locked into each enclosure once you start them, so exploring other areas for these extremely scarse materials is not possible, and you end up, once again softlocked. All in all, incredibly dissapointed. It seems more like we got baited into a game that was near nothing like the advertisements, and nowhere near enough content or polished enough for release at $24.99
They didn't even want to tell the price until release. And the transformations being completely absent from the game is a dealbreaker. Not to mention that every battle seems to be the exact same thing.
Okay, I might be in the minority here, no one else has really mentioned it, but the reveal that the meat is longpig was really handled weird? It was so abrupt and no one seemed to have the right emotions about it (Doc doesn't react the way you'd expect him too, and the main character is actually braindead I think), and then the game just moves on with it and is like "okay now go feed the wallabies". It's really bizarre and imo not handled very well
You're right, I think the game took a weird path with the outright malevolent intent from john goodman. I feel like it didn't actually add anything of substance to the story, and I'd have much preferred a "hey there's weird stuff going on here and we're trying to understand it" over the immediate jump they did into umbrella corporation levels of cartoonishly evil
According to other comments, after she screams the phone rings again and you get more dialogue with the Doc. I think Jack pulled the lever faster than the game wanted. I even joked "He didnt even hesitate!" Hahaha
My friend and I have notice the game has a bad sense of tone and atmosphere. It doesn't start off as a normal zoo and instead everything is off kilter from the start. Stuff like red lighting, the needle in the neck, Doc's overall indifferent attitude from the moment you press start the game is already creepy so there is no escalation. Take a trip with me on a what if scenario, what if you start the game and its a normal zoo. Nothing special. Treat everything like normal and average. You start the day and Paul is talking to his wife and his daughter is there. You get to interact with the animals, really make it a fun zoo experience. Paul talks about the stress he'd been under not finding work but luckily he got connected to work at the zoo and being an employee now means free visits. Meet Doc before hand and give him a warm jovial personality something like a Santa Clause type. He is just a real delight to be around. Now we have a better handle on the plot being set up. Good guy, family man, bad situation. After the player explores for a while we get on the nightshift. Doc explains your responsibilities and sticks with you the entire first night to help the player get use to the overall accommodations. Doc is still warm to you but a bit more stern then how he was during the opening cutscene. Throughout the first evening you learn your tasks, feed the animals, check their poo, blood, how to make medicine to heal them etc. Bond with Doc and get acclimated until the next night where Doc gets called out by the head office and leaves Paul to handle the shift on his own. Then the next night things slowly start to get weird. Maybe you see things out the corner of your eye. Maybe you hear things behind you as you do certain tasks. These can be scripted but that's okay because it will help build an atmosphere. Then while doing a heat scan you see something move around inside an animal before the animal splits open like something out of John Carpenter's The Thing. You basically need to do it like BioShock Infinite where Colombia at first seemed neat, there are different exhibits and stuff to interact with, then it takes a turn and you have that "...oh no." moment. The game's biggest failure, other than lying in the trailers using pre-render vertical slice to falsely advertise the game, its there isn't a "oh no" moment. It isn't peaks and valleys of uncertainty or a ramp up to dread. It's a flat line.
I genuinely thought that the meat (the food in general) had something in it that the scientist were testing on the animals leading to mutation and that the main character would slowly realise he'd given his family drugged meat leading to their mutation. But longpig is creepy too I guess.
I feel like they revealed it too soon too. It would have been better to save that reveal til much later, long after your wife has definitely eaten it and after you've fed it to several animals already.
Yeah, most horses, cows, deer etc will absolutely eat meat- not even just the afterbirth stuff or dead things or insects, but full on living small animals like chicks or mice 😂 well, and of course carrion, including humans.
The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.
Just realized that the player sees through the body cam but everyone is always looking at the player, meaning nobody is looking Paul in the eyes, all of them are staring straight into the lens on his chest.
Got drugged, got his cellphone stolen, ground up a screaming woman, was told that the animals mutate, and was informed he wasn't even going to get the job unless he SURVIVED the night. This guy's got balls of steel. Didn't question a single thing.
As a zookeeper myself, eh, seems pretty accurate to me! But actually I'm so disappointed, this looked so cool in trailers but it plays terrible and feels like bad AI dialog? This was super underwhelming. It kinda gives off vibes that PETA made it, not gonna lie 👀
In this, the year of our Lord 2024, we should be DONE with obnoxiously impatient NPC dialogue where .02 seconds after you gain control of your character they go "Alright I don't have all day" "Let's get a move on now" "While we're young" "What's takin so long?" "Are you coming or what" "Any day now" SHUT UP YOU DAMN NPC I'LL DO IT WHEN I GODDAMN WELL FEEL LIKE IT AND NOT A SECOND SOONER AHHH
I completely agree with you, however in this game it seems to kind of work. Doc is meant to come off as annoying and judgmental I think. The fact that he left after training a new guy for 10 minutes tells me everything I need to know about his patience lol
I've been following the artist who made the designs and graphics on Instagram wayy before he started working on the game, so seeing you play this is so hype!
Who is the artist? It feels and looks like Trevor Henderson's work, but I'm definitely not 100% sure. Plus I can't find anything when I look up who the designer is.
Kangaroo's and Wallabies are different btw, it's kind of like calling jaguars leopards. :p Wallabies do make sound but I've only ever heard them produce a kind of snort sound or whatever to call it, and it's kinda cute, kinda sounds like a cat sneezing but louder lol. Feels like they should make how a wallaby normally sounds for them at the start of this game and then progressively get to the horrifying sound they make now.
I do want to ask though, while it did say they were wallabies, weren’t they HUGE for wallabies? Arent wallabies generally smaller? They definitely LOOKED more like kangaroos to me (as an American). Are there big wallabies that I’m unaware of or were the devs just taking liberties?
@@rumpeltyltskyn Wallabies usually grow to (check's CM to Feet converter lol) ~3 feet, they might have taken some liberties with their height but looked close enough to me, hard to tell in a game though, rest of their features are very clearly Wallaby features though. Kangaroo's can be anywhere between 3-8 feet, actually, the mutated wallaby looked more like a kangaroo... in a few aspects that is lol. @dionysus Yeah, nothing bad, I just wanted to let him know that there is indeed a difference between the two, a very clear difference when you compare their appearances. xD
@@Kaytie-d6e Bigger than I thought definitely, though still seems like the ones in the game seem more like a kangaroo size (the seem the same height as Paul, who I’m assuming is about 6 feet tall)
Man I'm dissapointed that I'm really not as invested as I thought I'd be in this game so far. It seems to give a bunch of exposition and stuff without giving half of the information you actually need. I'm still gonna watch this series since- hey. I wanna see some spooky mutants and I'm always down for a Sean letsplay. But- Man the dialogue and structure of the game is really off-putting. And not in the good way like a horror game should be I think. The trailers really gave a different idea than what the final game was actually like. The method of acquiring meat too is just- not built up enough beforehand to really have any huge impact. Heck I even found out, apparently you have a choice to not give your wife the meat brick. Nowhere in the game do they even offer the idea that you have a choice in this matter. Or even have the character say "oh well maybe I shouldn't steal". I get it helps the horror and is a "secret" for the players to discover. But it really doesn't feel all that fair for a first time playthrough. Maybe that's just because this was the "bad" ending and things are gonna open up more as the game loops, but as a first impression I'm kinda hoping it gets better as it goes on. Half makes me think that getting a bad ending off the bat is what is intended and the player is meant to learn from there. They really seem to ride that line between holding your hand and leaving you completely in the dark. I kinda think that if they had saved that reveal until after stuff really starts to go down it would have worked much better. Like. Instead what happened was Doc just leaves, then calls and says "oh by the way go grind up this human annnnnd also the animals are infected with this weird thing via Mother. No I'm not gonna explain further. Anyway bye!" It really could have used a second pass. Everything is here for a really cool game concept and gameplay loop, but man they kinda missed the mark. Plus with the animals mutating- from the trailers it seemed like you would really bond with these guys and then watch them mutate. But no you just turn around and boom model switch. I'm really hoping it kinda ramps up as it goes on.
Same here. I remember seeing the trailers for this game a while back, and being really excited for it because it actually seemed like it had a lot of potential, and was a pretty cool concept. I haven't watched the video yet, but so far every comment about the game I've read here seems to be saying the same thing, so it kinda sucks knowing it probably won't live up to the expectations I had from the trailer.
The game was a let down, was looking forward to it ever since the first trailer . Thought it was gonna be a zoo survival type of game where you have to try to escape , survive or something but it was just the same thing over and over again.
11:40 The reason our creatures seem normal is because we've known about them all our lives. If dinosaurs were still around, we wouldn't think of them as anything special in comparison to a wolf or a lion.
Particularly she's a Pygmy Hippo as well, which is semi-aquatic unlike normal hippos. They're endangered and less than 2,500 live in the wild, that's why she's in a special conservation in Thailand that specializes in Pygmy Hippos. There, gave my 50c of added info for anyone else curious lmao.
Are Pygmy hippos bite forces similar to regular sized hippos? I would assume it would be less, right? Since they're smaller? But small animals should never be underestimated
It reminds me about something I heard like "Horse food can cause cancer, but horses don't live long enough to develop cancer so they're fine" sort of thing, the food can be perfect for the animals, but not people. If you have an animal that only lives three years, (not horses obviously lol) if you give them nutritionally complete cancer mush, they're fine because they get nutrition and don't live long enough to get sick. I feel like I could've articulated this better, this isn't bashing any ones animal care, just something funny I heard
25:10 In the trailer for the game I saw one of the parasites is inside a brick of meat. And I think the meat he gives her is infected with the parasite. Man, I'd hate to be right about this...
it unfortunately feels like they sold a demo of this game. its far too short and everything feels like there's no point. very bare bones, clunky with glitches. limits on supplies that can lock you, no shop to help that, no upgrades or things to work toward. they should have just animated this as a tv series of sorts then make a most bare bones game where 90% of it leads to nothing. "save the animals." why? saving or healing their ills gives nothing. (maybe some story progression, but you just gotta trip the boss fight.) you may as well just go to the areas for the storage rooms. people are finishing this within an hour, and that's mostly because their paying attention to all the animal care mechanics that really amount to nothing, BUT you assume will be important. as its tag line even says "save the animals". this game is worth $10 or less, def not $25. don't like the characters. i assume leaving his wife in the rain "she'll figure it out." was to sneak the meat, but ech. dudes desperate for cash to help his family/ sickly child and lands a job that could make him rich. what does he do? stupidly steals mystery meat from said job day one. his family isn't even starving, there's no great depression or dystopia situation going on. this takes place in 1991. dudes family just has cheap frozen meals to eat, not starving. totally willing to grind people to feed parasites. (main character honestly gives street druggie vibes- no logical thinking, out for himself and the moneys really all for the next fix. family's far at the back of his mind or any consequences. he just throws them a bone now and again and goes "look! I'm a great dad/ husband! i stole mystery meat for you!") but that's just due to poor writing. characters don't give realistic reactions, very blank horror protagonist vibes. mostly feels like actors reading directly from the script with minimal emotion and not giving their all because no point at the moment off set. the reporter - "never reveals their secrets", but she knows the dudes infected and going to die, so whats the point? just all around feels like a clout chaser then a respected reporter to be taken seriously. if even a reporter at all really with the cardboard "I'm hardcore personality". she says a dumb end line too "this recording is legit for my reporting purposes." or along those lines which is just ugh, cringe. not how it works and give more not a reporter at all vibes. (again all poor writing. maybe shes a desperate street druggie too.) the evil doc, meh. it never explains why the mother doesn't eat him. i thought it'd turn out he was a parasite that actually cleverly disguised itself. like the first stage is what the animals go through before settling down into a "normal" look with brighter intelligence. would explain his overly rude and clumsy talking. but no, there's nothing more about him but evil flat boss dude. (another problem is that the speech could be AI written and or that the developers arn't english, causing rough translations, which really doesn't help.) the mutations LOOK awesome, but i was hoping for more survival management/ strategy. to care and save the animals before the parasite/ disease spreads. like an escape room, but you help animals on your way out (or don't for interesting endings and consequences). maybe even making choices like the zebras and elephants are sick, but due to some restraint or blockage it'll cost you time and you can only reach one enclosure to heal. unless you did X earlier and so on. each mistake spreads the parasite, costs animals and leaves mutants attacking around your facility. it would have made far more sense if you needed tested samples at various stages from all the animals to create a cure. making it really important to keep them healthy, or at least one to stay alive, for each step toward forming a part of the cure. upping the parasite aggression as well the closer you get to extermination. wrecking your facility unless you leave traps etc etc. but its actually more walk about story with minor tasks to get A or B story line. chores just so the player has something to do for time killing. with now and again choice for certain endings. you do a couple animals tasks, a parasite randomly-ish appears like a mini boss fight > you kill/ heal the animal. which they spawn actually pretty predictably- you leave to test samples and after visiting your first 3 enclosures, boom. very easy to guess when they'll trigger any other time. then another after about 2 more visits and so on. make a story choice in between and its over without really doing much. the mutant boss fights are intimidating at first until you realize you cant die. you get a jumpscare screen, mildly stunned, then off you are again to stumble after the mutant. ultimately YOU'RE the one chasing the mutants around. annoyingly because they keep running away, leaving you to stand around for its easily see able appearance to come back after crawling over a wall or flying for a bit. maybe it'll kill an animal, which has no consequence toward anything. or it'll walk around before fleeing again. hurray! like i said, it feels more like a demo you're just dropped in for the tutorial, get a light feel, then its over. i thought at first this was JUST the intro, and the "main character" was a false one before we take true control of our real main to get the show going and that there was going to be way more. (like all the stuff in the trailers.) but then the credits rolled. game starts at the beginning. rinse repeat. :\ the trailers feel like it has a lot more with: mutants observed behind containment bars, the free parasites jumping at the player, crawling out of the meat, parts from "the mother" attacking the player in halls. which never appear at all and feels like false advertisement. if its to be added later they really should have marked this game as early access, as this is insulting. the mutiple endings, only three or four are really unique, the rest is just slight flavor text changes. not worth it and lazy padding on the game developers part to extend game play. each round unlocks a new animal, but why bother? you can get the endings with just the first 4 enclosures off the bat. "yay, new animal. cool new mutation reveal." the end of that.
This game actually annoys me. The amount of important details that just arent even mentioned, just left in the dark with the only information provided being how to feed the animals and then it just throws you into the rest of it without even so much as an onscreen hint. Annoys me so much when games do that, it ruins the whole experience
I think it can be fun to explore on your own, and get clues from the environment. Plus it exaggerates the fact that the main character isn't qualified for the job, which they mention in the dialogue
I dunno, I think its kinda refreshing to have a game that doesnt hold your hand throughout the play. It like forced you to be in the shoes of the character more - confused and have to use your wits and clues before making your next move, that way the ending you get shows what youd probably actually get if you were really the character, not just a gamer making decisions based on knowledge the character wouldnt realistically have.
@@gloriachoi3663 True, though I’d argue a little more information on things like dealing with the mutants would make it much less frustrating for new players, especially because you’re already being thrown so much new info on top of what appears to be a timer/death. At least there seems to be, where your infection progresses faster each time you encounter the mutants. Jack likely died as quickly as he did because he didn’t get the memo and didn’t really know how to go about handling the mutants, and not being informed can lead to you dying way earlier before you can even finish all the enclosures. This would be especially annoying if you don’t just reload at the last enclosure you were at. Then again, Jack did get a message about feeding meat calming them down, and doesn’t seem to be really taking his time with figuring things out so that might just be a him problem lmao. Tbh, I’m willing to accept this “figure it out yourself” play style over the really awkward and immersive breaking writing. What complete dumbass feeds his family a brick of shady zoo meat… and has a wife who’s totally on board with feeding it to their child????? on top of getting drugged, being ok with grinding up a living human, barely saying any responses to all the shocking awful things happening in the zoo, including their own rapidly progressing illness. Paul is an empty void of stupid.
@@eggchant it also shows the reality of the situation, according to this one ending anyway, he is meant to just do some manual labour and then be fed to the Mother. hes not meant to be qualified or informed. and you are supposed to play it multiple times so youll figure it out anyway. i think this aspect of the game is not a flaw so much as it is personal taste.
@@gloriachoi3663 Oh come on with this baloney, obvious development pitfalls shouldn't be turned into positive "actually"s now. The tutorial glossed over a ton of features obviously because they were out of time and possibly just had an outdated tutorial figured out and just didn't update it. This goes for the endings as well. What's next, "it's refreshing to see a game that doesn't care about its ending so much"? You have tools on your troley that are there during the tutorial that just aren't explained and have nothing to do with the secret nature of your job, it's just lazy development. No reason to single out half of them and ignore the other 2-3. The are videogames out there that don't hold your hand on everything by design, this one does not compare to them nor does this effectively. Most people I've seen are just lost and might even look up things or talk to friends in order to figure things out just because the game is unpolished. Elden Ring is the perfect recent example of a game that doesn't hold your hand, and it doesn't achieve that by being under-designed.
Since I can't find anyone else mentioning this: when the guide guy says "you've eaten shit before", I think he means like, when someone trips, falls, and lands facefirst, it's often referred to as "eating shit". I think he was just saying "you've fallen on your face before" bc everyone has at some point in their lives
it could also be pointed to the mains hidden lore as well. his family is living off bland frozen meals that he feels are shit. thus why the mystery meat is "real food."
It's also a phrase that means to be humbled or humiliated, which I think is the intent in this context. The guy is poking at the fact that this is a desperate, poor man who has no choice but to do what he's told. Basically pointing out that he's probably had to do some pretty undignified things to make ends meet in the past, so don't act too good for this now.
Fun fact, these people originally made a weird mascot horror that relied on discord to find secrets. I’m glad they decided against that after a couple tries.
@@the_furry_inside_your_walls639 I will say it IS a little better than their previous works, just wished they worked more on the story line, tasks, bugs… but hey, they’re not relying on discord to give you hints on what injections to use or whatever.
Like the premise, but the execution? WTF! The amount of info dump and the expection to know whats what is damning... Tutorials! Do better tutorials! The unknowns is just too much... The whole game is tonedeaf... There is no suprises, no twists, just a hidden chest behind the waterfall... Atmospher! There is none, just a checklist where weird shit just happends... Its like a haunted house exparience with scare actors... The whole game is subtle like an atomic bomb!
That’s what I was saying! The amount of stuff they dump on you right off the bat is overwhelming! Also I still don’t understand the story, why are they keeping this “mother” at a zoo? Where did it come from? How is the company benefiting from this creature?
@@DoodleThis Its one thing to let it be a mystery, but its a whole another if its even leading somewhere... I know its easy to shit on a game, but if someone is a horrorbuff, something like lack common sense from a horror protag, is infuriating... The game has a intersting game premise, but the direction? Woof... The game need to cook a little longer, and it needs some more salt and peper...
@@TheMegaOnyx Agreed. I love the premise and idea but this needed much more polish. I’m still confused about the part of why our main character had to get injected with that parasite. Like does it make him taste better for mother?
The writing is really bad, as well. Unfortunately, the Screenwriter for the game passed away during its development and for some reason the devs decided to go with the unfinished version and tried to fill in the gaps themselves rather than getting another decent screenwriter to take his place and build upon/fix up what he had already done.
I just thought about this story cause Sean said the character's kids are going to have a "daddy complex because he's feeding them cat food." Well, my dad took my siblings to the grocery store, he was at the register buying cat food when my brother says out loud "Dad, can we eat something other than cat food today 🥺?" Lol my brother was obviously joking, but my dad was so embarrassed 😂.
The amount of red flags in the beginning was INSANE. Basically, you can't tell ANYONE what you learn or what happens at your job, if you die no one is allowed to investigate, and they can't have lawsuits. So, if you, say, get MURDERED, it doesn't matter, because no one knows, or if they do they're going to be an employee and can't say anything.
@@GrumpBurger Like older games that didn't hold your hand the entire way through. "Here's the basics, pay attention to your surroundings, read everything, and figure out the rest."
@Burninator353 Older games came with detailed pamphlets that featured game art, tutorials, and guides. Most people forgot about them because they either lost it, didn't notice it was tucked into the case/ignored it, got the game second hand, or piracy ✨️ Either way, they were designed with reading in mind 🤣
The big reveal with the meat should be a few days in after the protagonist has given multiple meat bricks to his family. Also, when he grinds the meat he has zero reaction to grinding up uhh…the meat…and asked zero questions.
This game reminds me of the very first lesson I learned in science class as a kid: NEVER. EVER eat anything that is inside a lab or lab like space where there are chemicals out at play. No matter if it's your favorite candy, coffee, or anything you happen upon when walking into the lab zone. You don't know where it's from, if it's been contaminated by chemicals, or if it's being used in a lab project. Should you need to take a break to eat or drink, ALWAYS wash your hands before partaking in your food/drink outside the lab zone. My teachers used to tell us if it was brought in by you keep it in the lecture area of the room but once it passes a certain point in our room i.e. into the lab, all food and drink are thrown out. Also why tf would you feed your family some mystery meat from a damn ZOO?? You have no idea what they put in there or where it's from or the condition of the meat/food. That's a no brainer of DO NOT EAT. 🤦🏽♀️
Really interesting so far! I wonder who the voice actors are. I think the editing or the directing of the voices made the pauses too short in my opinion. I think they should work in a few visual indicators (like on the scale; I've seen a few players confused by which side is used), so the game isn't as frustrating for some players. Maybe as a toggle for anyone who wants it. Though, I understand the desire to keep the HUD looking clean and simple.
I'm really hoping it's not what I think it is. Lack of emotional range and clipped speech is a hallmark of ai. And yeah, those first cutscenes feel SUPER rushed.
Yeah, the way the voices are edited is really disconcerting to me. It doesn’t feel like the characters are talking to each other, just spitting out lines of dialogue at an assigned time.
So far it's credited as: Doc voiced by Tim Stephenson Sarah voiced by Kaitlynn Millions Linda voiced by Kelly LaBrecque Lilly voiced by Silly Shadow Paul voiced by Seamus Bryner
@@drewidlifestyle7883 he got drugged dawg, if I got drugged at my job I would nawt be sticking around very long lmao, but ig the mc was just desperate to do feed his family that night and still planed on staying atp
Yeahhhhh, but isn't it his 1st day? U can promise any big numbers check, but is the doctor really planning to pay him so much? I think it's just a trick to lock you inside, use u as cheap (or even free) labor and then kill you when you're 100% screwed. Or am i missing on some important game lore? 😅
@@drewidlifestyle7883i mean he did get injected with who-knows-what and effectively kidnapped within the first few minutes so… i don’t think i’d stick around lmao
00:14:26 so, the "you've eaten shit before, now you're gonna suck it" joke is combining two expressions that I'm not sure exist across the pond. "eating shit" refers to falling flat on face or generally wiping out hard, referencing that your face met the ground where shit would be. When something "sucks shit" it means its absolutely terrible, IE: "that movie sucked shit."
It also refers to being humiliated or humbled (i.e. my boss is a jerk but I need this promotion, so I guess I'll just have to eat s*** for a few more weeks). I think that's the intent here. Tutorial guy is poking fun at the fact that this guy is poor and desperate, and has probably done some pretty undignified things in the past to make ends meet, so he's not in the position to protest now.
Man, the game has some weird choices that really kills the immersion. His first day on the job and supposedly a well paid one and he just steals some meat which he is not even sure is safe for human consumption and gives it to his family. When the human hanging to be processed as meat, a simple shocked gasp and some voice line would have added so much more. When he can't get his phone to contact his wife, he just accepts it. He doesn't even try to argue. What father is going to stay quiet and feed human meat to his wife and kid. When he pulls the lever and kill the human, he doesn't even try to ask him any questions or react in any way to grinding a living human. He just acts like he just turned off the tv lol. Haven't watched beyond that, but wouldn't suprise me if we find out the player is a psychopath or some shit. 😂
Apparently each of those has a hidden alternative. But I'm just getting that from other comments. Seems Sean is going the do as the narrator tells route this time, but next time it'll probably be the good route
Yea, I saw another comment that said it would be a good twist if there was a stockpile of meat that runs out and then you grind the body for some shock value. The idea behind the game is pretty interesting but it feels like the developers rushed the player to get to see the scary animals rather than develop some real creepiness in the story
@@Sanquinity Gotta have _some_ baseline immersion to keep the audience in relative suspension - if they can’t care about the story, who’s gonna care about the monster?
I really like the mechanics tbh. Very similar to Mortuary Assistant, in the way you keep playing the same storyline to get really different endings. Excited to see more! Hoping the story will start to make more sense and answer more questions!
During the gorilla enclosure you can tell Thor is infected because he's mimicking the two sick gorillas. There's nothing wrong with Thor's tests, yet he's still "sick."
He was also swinging his head around!! I'm pretty sure that's a sign on its own of zoochosis.
@@LightBytessit was a sign of meningitis
@@erinflynn5939actually no! Zoochosis is animal psychosis which causes the animals to shake their head, mainly seen in elephants, it can be misinterpreted as dancing or meningitis
I noticed that too, at first he appears normal then suddenly he started acting strange and mimicking the others
Ok, but the question is what to do about it? Do we put him down? Do we feed him meat?
Attorney here. Scariest part of the game is signing the contract without reading it
if you take too long to read it, the game takes you to an early game over ending where you're dropped into the grinder cause you didn't comply fast enough so rip.
@cordyceps7531 that is incredible and hilarious and I would 100% be that person the first time and then just read faster the second time.
Meanwhile, literally everyone on the internet who seem to think TOS and EULAs are different flavours of lead paint :
@@felixjohnson3874 what?
@@scarlet16moons5 they think reading it isnt necessary and they always skip over it
I just wanna point out that nda's are null when theres something illegal going on. Nda's are there for people's ideas and inventions to not be stolen by other people or companies. An nda in this situation is soley there to scare you into thinking the law wont help you even if you know something illegal is going on.
Memento Mori my friend. 🖤🤍🖤🤍
@@MementoMori0915 unus annus 🤍🖤🤍🖤
@@MementoMori0915 i forgot what thatmeans
This is true in theory, but when one party (usually the one protected by the NDA) holds a greater amount of influence and wealth, the threat of bankruptcy from legal fees alone is enough to keep the signing party silent. You don't need to stop the court from enacting justice, just drag it out long enough for the beholden party to tap out and settle or bust.
@@Prizzlesticks ohhh you rightttt I forgot about appealing and stuff
Okay, I delved pretty deep into this game and have some spoiler free tips ;)
- This game has MANY endings. Some are good, and some are bad. If you want a good chuckle, don't sign the waiver despite what Doc says.
- You don't necessarily NEED to use lethal injections. If you are able to determine the ailment of the other animals, you can use the experimental medications.
- If you donate blood, it completely depletes what is in your inventory. You are still able to draw blood from animals after you first draw.
- The infected meal prep is extremely handy. If you use this the mutation will calm down. Gives you enough time to draw blood to create antidote.
- Without spoilers, some characters in this game you are able to interact more with.
- Animals can see when you aim down at them. If you shoot at the 🍑 then they are less likely to run off (doesn't count for mutations)
Hope this helps a little bit. Enjoyed the video Séan :)
Okay quick question, how did you managed to figure the game out so quickly? I can barely understand the tutorial, or maybe its me that I’m slow😭
@lightingstorm7765 I watched a couple of my favorite UA-camrs play and noticed a couple of differences in the game! It was a lot of experimenting on my own though! The mutation thing I just was like I wonder if you just heal the animals that are ill the same as the mutated if that works? And it did!
@lightingstorm7765 Plus the tutorial could use MAJOR re-working it only teaches you the bare minimum basics.
W
@@foxtrueba5530can they get reinfected, and is the gameplay loop scripted
I don't know if this helps, but animals infected by the parasite are faking syndromes (the 3rd gorilla vomited, but wasn't sick at all). Maybe like this you can spot infected animals early, so you can try saving them.
but you have to know what the disease is, and when you go back after running all the tests that's when it mutates
I think the injection in notes “Anthony 2/4” is what he would need to use after he realizes one is faking
@@practical_joke444 or maybe put it to sleep with a tranq.
@@Jorge_D_Vazquez you would most likely need to prepare for mutated animals before you enter the enclosure.
@@h00d3dcrow just saw some one else’s and they used the injection from notes but the next animal they had to use a special injection that said something about faking specific symptoms
As a zookeeper myself I can confirm that we do not feed human flesh to our animals to prevent them from turning into horrible, mutated horror monsters.
Sounds suspiciously like what a zookeeper who feeds human meat to his animals would say...
That’s something a zookeeper who does feed human flesh to their animals to prevent them from turning into horrible, mutated horror monsters would say. Not judging though I’ve seen Jurassic Park series, I know how much people love to see horrible mutated creatures that would love to devour people.
For some reason... I don't think any of us believe you now
The fact you felt the need to tell us means there’s something you don’t want us knowing
sus comment
As an Australian, I can confirm-
Neither wallabies nor kangaroos sound anything like that.
It's Russian animals. They have an accent.
@@DrNiradinolmaooooo!! 😂😂😂😂
Wasted opportunity cause they sound HORRIFYING when they growl
Also as a fellow Aussie I can say they are definitely not wallabies they are in fact kangaroos
@offroadmaster346 right I was gonna say like damn there big wallabies cause there as big as kangaroos
This game feels undercooked and overcooked at the same time. Too many unexplained mechanics, and nothing feels polished.
Well one of the developers died so that probably impacted it some
@@lexmcdufflepants4332 the writer died not the dev
@@davedearabia8070well it makes even more sense if it’s a writer
@@davedearabia8070how did he died-
@@StarMisuraIs it wrong to make a joke regarding a possible mutated animal attack…?
Zoochosis is an animal psychosis, it usually manifests as repeated movements like walking in circles, shaking heads (often seen in elephants and can be misinterpreted as dancing), can also manifest as self harm.
I’ve seen this happen to some animals at my local zoo, they try very hard to prevent it by giving tons of thing to do and give the animals open areas but I guess it’s not enough for some of the animals
Sounds like the animal version of cabin fever, just a VERY advanced version
Fun fact: there's a theory out there that humans are currently experiencing zoochosis! Which would make it the largest scale case of zoochosis ever known
@@thefiretailedweasel6206oh yeah I’ve heard about that. Ngl, it’s a kinda scary theory imo
Indeed
As someone who works on a ranch
You will pretty much never need to ask “where is the feeding area” the animals will tell you and never let you forget XD
My family has a cattle ranch, when you drive the cube truck out to a pasture you WILL be swarmed by cows and they will NOT take no for an answer
(Only a few minutes in)
I live on a ranch and YES, they WILL!!!! I loved the giraffe running and following Paul when he was bringing in the food, exactly like horses when they notice someone carrying a bucket of grain, I’m loving the portrayal of animal behaviors so far
@@hpau87 now im not saying chickens swarm people
I am saying we have over 50 and anyone who tells you chickens can’t fly has never seen a hungry chicken
@@Thatoneguy-ju6gq Hahaha chickens can absolutely fly! Just not for very long - but definitely long enough to terrify whatever little cousin happens to be feeding them that day! 😂
@@plushehchan8643 On the odd days they’re not sitting there waiting for me, I just whistle from their corral and they come thundering over the hill to get their treats and pets. 12 horses running straight at me should definitely be way scarier than it is lol… that being said, I spent most of my childhood in corrals with 2,000lb Angus bulls who would rather die than miss their daily ear scratches
as someone who has never seen this game until watching it now, i was genuinely surprised to find out it was a finished game: the whole game feels like an amazing demo with great potential...just not a full game yet
it feels like a very not amazing demo, imho.
@@hippieduck why don't you like it may i ask?
@faunasvalley It's a good question. Everything, to me, is just strangely executed and written. The dialogue feels very 'off' as if the person who wrote it has little interest in human nature and logic. The presence of the writers and their motives feels way stronger than the characters'.
@@hippieduck that’s fair! i like the concept a lot, the gameplay seems fun once you get the hang of it and jack’s gameplay is always great but yeah there is something about the story that feels a little off. the mc doesn’t seem to have like any critical thinking skills which could be it or part of it but yeah i hope maybe the devs can listen to what people are saying and try to make it the game it has the potential for!
The writer passed out during the development so that's why it feels raw
0:14 actually alot of animals avoid humans because our lack of fur makes us look diseased so that statement was kinda right
Lmao
Well the animals would love me because all I wear is a fleece jacket and sweat pants, I'm furry all over. Which would also explain why my pet cat seems to all of a sudden want to be near me when I'm wearing my jacket but then wants nothing to do with me when I'm not.
Edit: I would also like to know where you got that information from because I can't find it. I'm just saying out of curiosities sake because I want to look more into it.
Source?
Edit: I tried to find a source for this and came up with nothing. I'm pretty sure you just... said that
@@asryel2878yeah OP is talking out of their ass lmao there’s no evidence to back up their claim. Animals *do* often avoid humans, but this is often theorized to be because we walk bipedally. Not only does this look very unnatural as most animals walk on all fours, but it makes us look bigger, and in the animal kingdom, bigger than you = dangerous
me when i spread misinformation on the internet
45:00 now imagine if that reveal didn't come out until a few nights of work, where your character would periodically steal meat packets to feed his family, only to have that shit revealed to him! now that would be even more fuckin horrifying!
i feel like that would be cool but removes how they get the meat so its kinda needed otherwise hed need another guy doing meat but ik what u mean
@lunaxnovx they could just have a stockpile of meat but after a couple days you run out and then they tell you to make it
yeah, real missed opportunity. for a horror game there really isnt enough buildup to the reveal to be effective. Especially with Doc just infodumping you about how there is something called "Mother" and "yeah btw the animals get infected and then they have to eat human meat" is way too sudden and casually delivered to be really scary.
Would have been much more interesting if you spent the beginning getting comfortable with the mechanics, exploring a bit and finding cryptic messages from other employees. after a while the animals develop symptoms that aren't listed among the regular illnesses, and then Doc comes in with "oh don't worry, when they get like that they just need some extra protein in their diet" (aka meat). and as you explore the facility your find more evidence of something messed up going on until one of the animals does a full mutation and THATS when you get a call from Doc with something like "only fresh meat will do now" and thats when the body on the meathook comes in.
especially if they did what you suggested and give the player the choice to sneak meat packets to their family before (and maybe even after) the reveal
@@InkspeckleI think it would have been interesting if they implemented something like Papers please where you could steal the meat and give it to your family putting your job or safety at risk by making infection more likely or don’t give them the meat and resulting in your families potential starvation as clearly this guys family isn’t in a good place. Not only would it make the decision the players fault but make it feel stronger
@@deltasweetashoney8880 Yeah in the beginning I thought his family was going to get infected. I thought they were purposefully infecting the animals to study different things and their outcomes. If there was some sort of decision there that would of been way more interesting.
I think the reason Jack died is because the MC's infection proceeded too far. It looks like it progresses every time you get attacked by a mutant AND regularly over the course of the story or over time. I suspect Doc hit you with it to force you to develop a treatment or cure, and maybe taking certain actions knocks it back a bit.
jack immediately dropping the lady instead of answering the phone again when she started screaming made him miss a bit where doc tells him hes infected
The way my mind blanked and I forgot Jack's name and thought you were calling Paul by the wrong name😭😭🤣
@@TheNightshadePuppet Same I forgot jack and Sean are the same person 😂😂
I'm used to call him Sean now so I forgot he also is Jack 😂
@@thamojster I can't believe devs didn't think of this scenario, it might ruin the whoooole experience
@@thamojster Honestly made me laugh. Poor Jack. It didn't even occur to him to go get the phone before grinding the screaming, clearly alive woman up.
I kept expecting a bit at the end where he went "So I looked it up and it turns out I ran a whole ass npc through the meat grinder". Lol.
Jack apologizing here 43:25 for not getting right away, meanwhile I'm sitting here watching and I'm completely lost lmao. The idea and game in general is pretty cool but that tutorial did next to nothing to actually teach you anything 😭
As far as I can tell, the tutorial just showed you where the work stations are, where to get the feed, and what your tasks are. Didn't really explain how to care for animals, how to treat illnesses or even show you how to deal with the mutated ones. Pretty much left to notes and reading a bunch of stuff at the computer where you make the darts.
@@meloveAi ohh you have to read the notes. That won't work for these UA-camrs unless they're lore hunters.
idk, seems pretty straight forward to me.
@@iCore7Gaming What's straight forward to you doesn't excuse a half baked tutorial. The same may not apply for other people, of which there are many if you search around UA-cam and the tutorial problem has been brought up a lot because people have issues with progressing and feeling lost.
Yeah it's sooo annoying, i had really high hopes for the game when its trailer was posted and thought it would be several shifts to play, and it would be so nice as you can progressively learn game mechanics on each night with less stress and confusion
But no, f*ck me.
Also the phone call with very important info could be missed! It's just so poor, yet they put such price for this.
Not worth it
Gorillas are EXTREMELY territorial, so Jack saying that they are scary, is indeed, correct.
Yea and it's 4 males living together
yes and if they get pissed, they just literally tear you to pieces with no effort...
When the boss is talking all I could think of was "the fitnessgram pacer test is a multistage aerobic capacity test that progressively gets more difficult as it continues-"
that’s so accurate 😭
The fitness gram pacer test will begin in thirty seconds, the second time you fail to complete a lap before the sound, your test is over.
bro does not speak with punctuation and tbh it adds to the tension so much, it makes feel so uncomfortable
i was thinking of the guy who narrated How Its Made
Jack: "Are you alive?.."
*Women starts immediately screaming*
Jack: "Yes."
Honestly its nonsensical from a gameplay/lore perspective. There is no reason to execute random people with a meat grinder rather than making grey market deals with funeral homes or crematoriums or something.
@@felixjohnson3874the funny thing is Jack could’ve saved that woman
This game seems almost completely uninterested in giving the player any help lol. You get like 1/5th of a tutorial at the start and then it's good luck from there
Right? I feel like it would be better if you got more instruction and worked up to more animals. Maybe they tell you there are other night worders with the other animals, but they keep dying and since the mc is getting better, they give you the extra flak. Might work well for multiplayer eventually too
You should try fear and hunger..no help no tutorial and all about good luck figuring this out
Rain World also has minimal support in regards to helping the player
Yeah it's actually kind of hard to watch because the sim part of the game is just poorly designed. Way too many confusing parts. I wouldn't want to play this game at all.
I didn't really have to much difficulty when I played it. The only thing they were REALLY vague about was dealing with the mutants. It didn't take me to long to figure it out but they could have explained that a lot better. The only thing I didn't like about the game a lot was it was incredibly short. Definitely not worth the price for how short it is.
Just an fyi for everyone so you don’t get taken advantage of, an NDA doesn’t cover illegal activities. NDA’s specifically cover theft of ideas. Individuals and companies can use NDA’s to prevent their ideas from being stolen, but if you’re told “sign this NDA to work here and if you tell anyone what happens here we sue you.” And then they show you an illegal practice they do, YOU ARE NOT CONTRACTUALLY OBLIGATED TO STAY QUIET. YOU CAN AND SHOULD CALL THE POLICE. NDA’s do not extend to illegal activities.
as someone half paying attention while studying for a test, i can agree that the food cutting system was not explained very well
dude how do u watch jack while studying, your attention span must be insane
How the fuck do you study while watching something?
A fellow person who has watches videos and hole studying
I wish they told you how much you’re cutting off as you’re cutting
The woman can be saved. When she wakes up, a second phone call from Doc is heard. After that point, interacting with the woman instead of the lever will lead you down an alternate path.
There are multiple ways to go
Alright
Is there a way to not give the wife the human meat? Like give her fish instead?
@@_Tofu_x probably! You possibly could just give her fish meat.
How much is this game?
Jack: “Probably easier to watch than it is to play.”
Me: Nah, I’m pretty lost myself. It definitely looks overwhelming to me too even though I’m not playing it.
Kind of what makes it fun i think!
@@HannahPeterson-ig9gn of course, just letting Jack know that he's not alone in his feelings. ☺👍
not to me, this one of the very few videos that got me irritated, a lot of the gameplay loop is fairly logical and linear. the scale thing for instance... i was almost yelling at the screen when he started cutting off the majority of the food not knowing what side it was on.....the scale is right below the numbers (*#!%!@#
lol normally I don't get irritated with jack, (it's usually insym that causes me a ton of irritation) He was so busy trying to wander off that he barely listened to the instructions. drove me absolutely insane this time!!
@@ExarchGaming Adhd man, give him a break. There was a butt-load of information dropped on him all at once, as someone else who has Adhd, it is a struggle to take in so much information.
'Excessive sleep is a sign of illness' that's great! The game is set at night where every animal you take care of would normally be sleeping, none of them are nocturnal. Sleeping for a length of time would, in this scenario, actually be perfectly normal
My uncle worked security for the Bronx Zoo; he got to feed the giraffes a few times
The bit where you pet the giraffe and it wrapped a LONG purple tongue around your arm is 100% accurate. Everyone talks about their necks but they have BIG tongues lol.
bro gets a six figure salary and decides to send his family animal feed
he's still on probation, and has seen none of the money yet. His family is hungry *now*. I think this was a very understandable action.
@@MartiniBee-cz1lx exactly how has nobody realised that his family is currently in poverty and the zoo job is his opportunity at a new life, its literally explained at the start of the game lmao
2:00 in did anyone else notice all the lockers are names of horror movie producers? Thought that was cool
Same. I also thought it pretty awesome to see James Wan's name thrown in with all those legends. I'm not personally a huge fan of his, but his impact is undeniable. He's been one of the leading figures in the genre for 20 years now, and I think his influence will only become more apparent in hindsight.
@@Schmopit He made the SAW franchise which I thought was pretty cool :)
@@UnreliableArsonist fr
@@UnreliableArsonist I also think that's pretty cool, just not my thing.
@@Schmopit Oh, I could probably tell that wasn’t your thing by the original reply, just wanted to point that out for anyone that didn’t know
What i like about Sean is that, unlike a lot of content creators, he still give us the best experience of just a video. Not a cut from a live stream. An "old" fashoned video like Jacksepticeye make my day. Also his humor. Even when the game is bad, he make's a cool comment about it! A nice guy really
It’s really crazy how detailed the designs of the animals are in both there normal and transformed parasite designs. This game truly feels like the definition of realistic horror and watching a horror movie.
The thumbnail for the video looks badass too!
It honestly caught me off guard with how dark it immediately got. Most horror games don’t usually go the direction of forcing the main character to do definitively do immoral things to survive, but it definitely surprised me. Feels like it’s been a while since I have seen a game with this much effort.
Too bad the gameplay is shit, the trailers did all the legwork for it
@@timothysimon8528the trailers were rendered animations
@@timothysimon8528 Eh, sad but true. Hopefully this game gets a rework.
I knew the moment the guy said he was gonna snatch meat for his family that it was gonna be human, but damn I did NOT expect to see THAT PART.
This is why you also memorize important family phone numbers.
Also, even if the meat wasn't human, why would you assume that meat that is being used to feed zoo animals is safe for humans to consume?
"Food Grades" exist for a reason.
Yeah I mean. Paul seemingly just sucks as a person
That's the thing that I was stuck on. I'm scared of eating raw eggs because I'm in the USA, I only trust imported ones, meanwhile this dude is feeding his children fucking zoo rations...
@@VersoTai I mean when you're poor and desperate 🤷♀️ but yeah, plus 100,000 per year and you risk it the FIRST night by stealing? That's majorly dumb. You can just go buy quality meat in a week.
My ass thought “the girls” were dogs 😭
At least common dog and catfood you get in a supermarket is safe for humans. Dunno about zoo rations...
I love these long play throughs, so glad you're still doing them
It’s how Jack’s talking to the animals that’s the best for me
“Coco, get out of the way! You’ve had your turn!”
“Sally, what’s going on? You don’t want nom noms?”
“For the love of God, Thor!”
It's like he's talking to pets hehe
honestly, ignoring all the horror stuff, i feel like Jack would make a great zookeeper
As someone who works in veterinary and also with horses, this type of talk is absolutely essential 😂
"Should I tell your wife you're staying the night?"
"Nah, she'll figure it out"
Husband of the fucking year lmao
While she's like 15 feet away lmao
And then he gives her animal food for dinner
Not even taking into account the long pig reveal later, my local butcher sells cheap meat for dogs and cats and you could not pay enough to eat it, meanwhile this mofo is going "our daughter will finally eat a proper meal :)"
@@alexm.1392i mean he is broke af it sounds like sooo there is that but yeah feels like a dumb thing to do to me esp when he’s tole he’ll be making 100k a year supposedly
@@alexm.1392 "Here honey, take this giant unrefrigerated hamburger slab of unlabeled meat home to cook for dinner. Just lay it down on the passenger seat. Our daughter's been wanting a pet puppy, right? How about before dinner you tell her she can have 'a little puppy' if she finishes her plate. Heh. I'm pretty sure there's some dog, horse, or lamb in there somewhere. Anyway, have fun I'm gonna be spending the night at work."
He had the option to save the women no hesitation Jack
I know it's a horror trope, but 'Welcome to your new job, here's the door, the printer is cursed, now go figure out the rest' is pretty much every first day of employment ever, so...
The printer is always cursed :sob:
Jack being the only tuber to not read the contract painfully slow to get the secret ending
Giraffe? No. that’s a Leopard Moose Camel with a 40ft neck
😂😂
Yes! 😂😂
Ah the funny animal names memes. Yeah they are good my favourites are
Turbo Death Chicken - Ostrich
Giraffe Sheep - Alpaca
Cobra Chicken - Canadian Goose
Fart Squirrel - Skunk
Disco Turkey - Peafowl
Panda Whale - Orca
Cat Snake - Ferret
Duck Puppy - Platypus
lmao there's a bit o' truth behind that;
From what I heard, a previous name for giraffes was "cameleopard/camelopard" due to them basically looking like hybrids of their respective amalgam components! Ahah....
@@Idiotic_B_Purcell I know a decent amount about animals, but I'm pretty sure I didn't know that. I say "I'm pretty sure." because I might have known that and forgot.
I'm watching this a thousand years in the future and Moo Deng is still alive. She is now the size of New Mexico and had consumed two thirds of North America. Pesto is taller than Mount Everest and has devoured mainland China. Please send help.
That’s sick so who wins the Super Bowl this year Time traveler? And the Election
@@djspicy8286 There are no elections as society has collapsed. But Mars won the Super Bowl.😁
@@ashbridgeindustries380damn it, I’d already locked my bet on Neptune!
WHAT ABOUT BISCUITS THE SEAL
😂
Poo collection is pretty normal for a zoo, they use it to monitor a number of conditions, they can even use it to check and see of some specific animals are pregnant. In other words, the opening is pretty accurate for how zoo's take care of normal animals.
poo collection is also pretty normal for people
@@nicreven Yeah I guess that's true for certain medical conditions.
poo collection is also normal for public bathrooms
honestly applies to pets as well. keeping an eye on your pet's poo is king, esp when they're not feeling well. doubly applies to stuff like birds that tend to hide their symptoms until its too late, sometimes you can catch something before it gets bad just by monitoring whether they're pooping normally or not
@@Kaikirith yes it actually is the case cause, poo would also lead to what they shit out, either parasites or liquids. It's best to keep an eye what they ate and shit out.
“What does the fox say?” Wow that was a sucker punch of nostalgia 😂😂😂😂
This game is the absolute best example of PERFECT IDEA, BAD EXECUTION
?
its not BAD its just flawed
@@bok9596 yes yes, you're right
Yeah itd probably be better if one of the most substantial developers hadnt died midway through
@@crabby3985I'm sorry, what?
I'm someone who's dealt with food insecurity, I know from experience how much of a luxury real protein can be, but never in a million years would I have ever been desperate enough to eat ambiguous, unrefrigerated meat that's kept for animals. Maybe the developers wanted to add a disgust factor to the horror, but honestly the fact that the animals you're tending to don't (typically) eat meat is enough of a red flag.
Sure you can argue that the food chain is a suggestion but we all knew going into this that these animals have the motivation to defy it. Paul wasn't alone ten minutes before stealing (with a camera strapped to him) and would've been properly screwed without that next shipment. The tutorial guy wasn't even there long enough to explain what the meat was there for. Even in horror there's a line between 'desperation' and stupidity and Mr. Dad/Husband of the Year crossed it.
Yeah, it is pretty goofy that was an objective/option (Im assuming it was an optional task)
I mean to be fair it WAS refrigerated
What good would a horror game be without some stupidity? "Yeah this NDA is illegal as hell"-gets up and leaves immediately.
otakon
Damn ok 😭 you’re so right tho
I don’t think I’ve ever watched/read a single horror thing that didn’t make me think « that was so stupid but honestly it’s great content » at least once
@@mesasimonson6612 The only time I've watched a horror movie where no one made a blatantly pants-on-head dumb move was John Carpenter's The Thing. People panicked or were surprised but no one was really a complete moron.
If you decide to steal a package of meat that's simply labeled "Meat" and then give it to your wife and daughter to eat, you deserve the repercussions of your actions. IT WAS LITERALLY JUST LABELED "MEAT" WHY WOULD YOU THINK IT'S GOOD TO EAT???
Meat is meat
Gets told you're gonna get 100k a year and you see your employer drive away in a super car he says you'll get and you decide to go for the lowest tier food for your family is certainly a choice
@@scalesthebattlemage4634 That meat could have been filled with specific stuff for that animal species. Or if one of them is sick there could have been medicine in it to help an animal that is sick. That could have HUGE repercussions giving meat to your family that is for a lion enclosure that specifically had a lion that needed certain medication. In terms on pauls part that was an absolutely STUPID and reckless decision. Same reason we put medicine in our cat's and dog's food to trick them. You don't know wtf is in there.
Also ignoring all of the chemicals and extra nutrients that may be in the meat, that's pure unsanitary mystery meat that could make you sick
Not only that, but it's being fed to animals. That's like sitting down with a good ole bag of dog food. Hey, if it's safe for my animals, it's safe for me, because I'm an animal, right?
I love the video Sean! Keep up the good work.
I just think this game needed a little more love and care in the development. I was explaining some of it to my husband and he immediately goes "there are so many loose threads and open ends, how does that fit Within a couple hours of gameplay and make any sense" i still love the concept, the fun and has potential, their designs are wonderful. It just fell short on the story and some key game aspects (like that very hefty tutorial).
Thats all the wind in my bag, love you guys, can't wait for the next video ♡
0:57 - "Scientists? I thought this was a zoo." Um...yeah? I'm sorry, but why is that even a question? Animal care and husbandry, veterinary care, animal nutrition, conservation work, education and outreach, etc.... These are all functions of zoos, and they're typically all performed by scientists, or at least people with science educations and backgrounds.
"Hope you got the joke." I agree with Seán. No, I didn't. XD
Right, when I heard that I was like… “but… I studied science… my chemistry classes weren’t for fun.”
Both my uncles went to SAIT for animal husbandry when my grandfather wanted to sell the farm to them and retire.. even modern farming requires a bit of education nowadays
People think "scientist" only means "studying dangerous chemicals or vague physics stuff in a white sterile room while wearing a white coat". Science is much more than that
Ikr! Does he think a zoo is simply a collection of animals?
Same lol
the complete lack of pause between voice lines is a bit off putting IMO
Yeah, I think that's because it was all done by machines.
Sounds AI-ish. Text to speech
i wish game devs would just talk into their 10 dollar microphone, this is awful
@@azricon Based on the broken English in certain parts, my guess is that the dev is ESL/different country and needed to put everything through an English translator.
@@jparkerj20I thought the same but the wikipage lists a "Tim Stephenson" as the voice actor. If it's the same person, (voices sound similar) he has a voice actor website and seems to be pretty good with a good voice. I think for some reason the Devs just edited all his lines really weirdly.
Madagascar
RATED R
In theaters October 21
Madagascar 2
UNRATED
2030
More actors ruined by substance abuse
@@JTtheOctoling yes 😂
Madagasc-R
Dead ahhh frfr
You know, an NDA is invalid when the company in question is doing illegal stuff...
these types of Horror games all have the most bizarre protagonists who have absolutely no, or extremely muted reactions to the most flagrantly weird unhinged shit.
Inject me with something without saying any explination? Welp, guess that's normal, I won't get upset or question it further. An abducted human over a meat grinder? I'm mildly off put, but whatever, I'll dump 'em in like it's the bad ending to Abe's Oddysee. Horrible Wallaby mutant? how perfectly pedestrian, did I leave the stove on? Repeatedly vomiting and showing visible signs of infection? suck it up, there's work to do!
I mean, what CAN you do? You’re locked in the building, might as well get payed.
Agreed
You can save the first woman
if you're looking for a horror game with EXCELLENT main character voice acting and writing, play "still wakes the deep". most realistic protagonist reactions I've ever seen, as well as the actual game being probably the best horror game I've ever played.
I love Abe's odysee! PERFECT REFERENCE 😂
As a Zookeeper who works with Wallaby’s hands on every day, this was extremely painful. Not only that but the standard procedures that are being ignored is insane 😂 and yes, taking care of these animals is extremely time consuming, complicated, and detailed. You have a lot to do in a set shift time and you have to do it right every time or bad things can happen, not to mention that things can and will go wrong and you just have to roll with the punches and still get everything done
yeah I’m in animal care too and this game definitely had a few “wait, what?” moments for me haha, the designs were great though!
The wallabies are huge too. I’ve also worked with them at a very small rural zoo. And feeding the giraffes from a trough on the ground? No shifting stations to safely interact with the gorillas/hippos/moose/giraffe too honestly?
@@albytross8681 Exactly! I loved the game as a whole, very interesting, but I had to temporarily forget all my training before I could sit down and watch it all the way through
@@mckenziesmith4010 alright
I mean it makes sense for them to be mistreating the animals if they're just there to be experimented on and mutated
I like the premise of the game, but I admit the execution isn’t all there. The writing could be better, the plot could do an overhaul and the mechanics need maintenance. You could do A LOT with a zoo horror game. I know I saw it from a few other comments, but having a zoo where you are slowly starting to piece clues together to get the picture would really up the ante. It should be more strategic to get the player more invested. It would also help if the dialogue had more than a somewhat monotone structure to build up the suspense. Finding the meat grinder and learning what you are really feeding my the animals is something that should’ve been closer to the end after discovering more about the animals from testing and watching their behavior. I also love the idea of trying to figure out which animals are real and which are the monsters, then finding a way to survive until the morning.
But for a small game that’s under 2hrs (from the video) it isn’t bad. Needs some patches and a bit more tinkering to get that sweet spot. If this is their first game, it’s impressive. I know designing and creating games are difficult and time consuming, not including expensive, so kudos to the developers for it. It’s a lot easier to make an amazing game when you have the funds and team behind it to create it (although I’ll admit, too many games nowadays are failing on that front).
People were saying they had another game and a lot of it was done using AI
@@T3AR_HD Skynet is growing
@@xXadelaydes_paradeXx all hail our robot overlords
@@T3AR_HD imma need me a terminator stat
I get what your saying but I just want to add the game is a lot longer than two hours he only got one of so many different endings
has anyone noticed yet that he didnt make enough food for the penguins?? i was sittin here internally screaming bc he just never noticed LOL
Aaaaah I thought I saw that, too, but I was getting tired, lol.
The game advertised itself with the mutated zoo animals so much
I'm watching sitting here like halfway through the game and he's not seem a single one
Yeah, I thought this was going to be some nightmarish zoo OF monstrous, mutated animals, not "If you do your job well you'll barely see them."
Yeah I'm not exactly mad at the unique approach but I kinda expected to be trapped in a zoo with monster animals not put effort in to not see them and the tasks seem rather convulted
@@MegaZeoto be honest that’s a pretty good concept, basically “do your job good and you won’t suffer the consequences of your actions”
That's like if a FNAF game didn't have the animatronics appear til night 4 or 5
@@StarMisuraYeah but it doesn’t work for a horror game where the main draw is being scared. “Do your job and you won’t experience the horror in this horror game” sounds more like a punishment than a reward lol
0:00 - Warnings: Game has gross discharge, gore and jumpscares.
4:25 - Mild - There's a thud and the lights dim for a second.
11:20 - Very Mild - Giraffe trots toward camera a bit suddenly.
11:34 - Very Mild - Giraffe's slimy tongue licks his hand.
13:19 - Very Mild - Slow, comical zoom in on the old fella. Not sure why that made me flinch, haha, but tagging just in case.
14:57 - Sensory Caution - The suction sound of the fecal vaccum is kind of gross. It gets used frequently.
18:41 - Moderate - Doc appears behind Sean in the doorway of the carriage, with an edited orchestral sting. Seems like an unintentional jump scare.
21:00 - Moderate - Giraffe stands up behind the tablet seans holding and starts glitching out, sharp glitchy sounds.
21:19 - Very Mild - Lick!
21:40 - Reassurance - Metallic thud happens here, Sean notices it, but there's no follow-through scare from it.
24:34 - Mild - Someone starts knocking hard on the door to the left.
34:21 - Sensory Caution - Penguin throws up.
42:15 - Mild - Abrupt TV Static effect then the protagonist throws up.
44:42 - Mild - After pulling lever, a naked corpse is brought into the room on a ceiling conveyor. It's not a jumpscare but it's harrowing.
46:56 - Major & Gore - Woman wakes up, and starts screaming. He drops her into the grinder and it's a gory mess.
53:15 - Very Mild - Slightly creepy masks in the locker.
57:51 - Very Mild - The animals make a noise and saunter up to Sean, they're just following the food.
1:05:51 - Major! - Distorted animal scream as the screen shakes and debris dust falls from the ceiling. Sean turns the corner and the lights turn read, and there's a giant monster Wallaby further down the corridor. TV static happens then it scurries away.
1:08:39 - Major! & discharge - Close up screaming Wallaby as it tries (and fails) to eat Sean. Paul vomits after.
1:14:33 - Very Mild, discharge - Paul vomits again.
1:15:03 - Gore warning - Another body gets dropped into the meat grinder.
1:15:22 - Moderate, Gore - Orchestral sting, severed hand and intenstines fall out from behind the Biowaste Filter cover.
1:24:54 - Discharge - Gorilla poops and you see... way too much. Happens again, and vomiting, shortly after.
1:27:31 - Major! - Loud slam/scream and screen shakes again. Like last time, Sean rounds the corner and sees a mutated gorilla down the corridor.
1:29:43 - Major! - Gorilla close up scream as it grabs Sean, but he gets away.
1:31:34 - Very Minor - TV Static, Paul throws up again.
1:34:16 - Minor - "Mother's" appendages emerge from under the rising shutter. It's a collection of freaky looking hands. Game ends.
1:35:53 - Very Minor - Knock at the door.
That's it!
Omg this was super helpful for me thank you!❤
Tysvm! I'm a huge Emetephobe..
The murder of a living woman in a meat grinder is only "Moderate & Gore" but a weak jumpscare is "Major!"???
fuck yeahhh!!!
@@ARandomEliatrope Mostly because you can see the murder coming from a mile away, and even a weak jumpscare seems to affect people more because of how unexpected it is. The labels were really more about how intense the jumpscares were but I think that's been a bit lost over time. I'll bump the gory part up to major to play it safe, thank you.
It feels like this game could have been really good but the execution is severely lacking, in my opinion. It has very few positive reviews on steam, with almost everyone complaining about the same things:
Terrible tutorial (Or lack of)
Voice lines that get cut off or triggered when you're too far away to hear them
Hard to understand gameplay
Seemingly no bug testing
Repetitive mechanics and horror elements that just boil down to a couple jumpscares and the odd gorey scene...let's not even mention the fact that you can't even die to any of the creatures, Completely negating any feeling of consequence since you can just run up and shoot them over and over again.
Pre-rendered cut_scenes that although looked great in the teasers, do not appear in game. Ever.
A poorly put together story with a main character as plain as blank paper. You find out that you're grinding up people to feed mutated monster animals and your reaction is....nothing? What??
Animals that mutate following a painfully predictable schedule, you go to get tests for the animals and, oh no the animal has mutated, without ever seeing it mutate (Despite the trailer clearly showing us a mutation animation)
And still the biggest complaint is how easy it is to soft lock yourself out of a 'good' ending. Tutorial makes it seem like you need to analize blood to figure out which one is a mutant? Sure thing!
Then you also find out that in order to cure the mutants (Hopefully before they eat the other animals, which seems impossible unless you just so happen to have the right infected food made up) you have to use collected blood in order to make a serum. But wait? You already analised the blood and don't have it anymore cause the tutorial didn't explain? Womp womp, now you have to start the game all over again and hope that you can figure out which animal is infected before it mutates and kills all the other animals.
Or, maybe you got lucky and just end up with a few regular illnesses? But what if you make the wrong serum? Womp womp, you guessed it, restart. You are locked into each enclosure once you start them, so exploring other areas for these extremely scarse materials is not possible, and you end up, once again softlocked.
All in all, incredibly dissapointed. It seems more like we got baited into a game that was near nothing like the advertisements, and nowhere near enough content or polished enough for release at $24.99
yeah, game was a slog. The AI voice acting is what did it in for me 💀
Dang. This is really disappointing to hear and see.
They didn't even want to tell the price until release. And the transformations being completely absent from the game is a dealbreaker. Not to mention that every battle seems to be the exact same thing.
@@RoboticMagusWOW hiding the price is crazy
As someone who's training to be a vet, Jack you did a horrible job 💀
Okay, I might be in the minority here, no one else has really mentioned it, but the reveal that the meat is longpig was really handled weird? It was so abrupt and no one seemed to have the right emotions about it (Doc doesn't react the way you'd expect him too, and the main character is actually braindead I think), and then the game just moves on with it and is like "okay now go feed the wallabies". It's really bizarre and imo not handled very well
You're right, I think the game took a weird path with the outright malevolent intent from john goodman. I feel like it didn't actually add anything of substance to the story, and I'd have much preferred a "hey there's weird stuff going on here and we're trying to understand it" over the immediate jump they did into umbrella corporation levels of cartoonishly evil
According to other comments, after she screams the phone rings again and you get more dialogue with the Doc. I think Jack pulled the lever faster than the game wanted. I even joked "He didnt even hesitate!" Hahaha
My friend and I have notice the game has a bad sense of tone and atmosphere. It doesn't start off as a normal zoo and instead everything is off kilter from the start. Stuff like red lighting, the needle in the neck, Doc's overall indifferent attitude from the moment you press start the game is already creepy so there is no escalation.
Take a trip with me on a what if scenario, what if you start the game and its a normal zoo. Nothing special. Treat everything like normal and average. You start the day and Paul is talking to his wife and his daughter is there. You get to interact with the animals, really make it a fun zoo experience. Paul talks about the stress he'd been under not finding work but luckily he got connected to work at the zoo and being an employee now means free visits. Meet Doc before hand and give him a warm jovial personality something like a Santa Clause type. He is just a real delight to be around. Now we have a better handle on the plot being set up. Good guy, family man, bad situation.
After the player explores for a while we get on the nightshift. Doc explains your responsibilities and sticks with you the entire first night to help the player get use to the overall accommodations. Doc is still warm to you but a bit more stern then how he was during the opening cutscene.
Throughout the first evening you learn your tasks, feed the animals, check their poo, blood, how to make medicine to heal them etc. Bond with Doc and get acclimated until the next night where Doc gets called out by the head office and leaves Paul to handle the shift on his own.
Then the next night things slowly start to get weird. Maybe you see things out the corner of your eye. Maybe you hear things behind you as you do certain tasks. These can be scripted but that's okay because it will help build an atmosphere. Then while doing a heat scan you see something move around inside an animal before the animal splits open like something out of John Carpenter's The Thing.
You basically need to do it like BioShock Infinite where Colombia at first seemed neat, there are different exhibits and stuff to interact with, then it takes a turn and you have that "...oh no." moment.
The game's biggest failure, other than lying in the trailers using pre-render vertical slice to falsely advertise the game, its there isn't a "oh no" moment. It isn't peaks and valleys of uncertainty or a ramp up to dread. It's a flat line.
I genuinely thought that the meat (the food in general) had something in it that the scientist were testing on the animals leading to mutation and that the main character would slowly realise he'd given his family drugged meat leading to their mutation. But longpig is creepy too I guess.
I feel like they revealed it too soon too. It would have been better to save that reveal til much later, long after your wife has definitely eaten it and after you've fed it to several animals already.
26:51 - Oh Jack you poor, innocent, sweet Summer child...
"Herbivore" is more of a _suggestion_ than a hard rule for a lot of animals.
Hippo and antelope, Horse and chick, Cow and snake
Yeah, most horses, cows, deer etc will absolutely eat meat- not even just the afterbirth stuff or dead things or insects, but full on living small animals like chicks or mice 😂 well, and of course carrion, including humans.
I remember when I learned this. Absolutely terrifying what a hungry animal will do for food.
@@icetide9411 hungry hungry hippo indeed
yes, but also it's not gonna be an effective source of food for a herbivore. it's desperation, not interest
Oh my gosh I finally realized who the doc sounds like:
“The fitness gram pacer test is a multistage…”
oh my gosh youre right
HOLY SHIT YOU’RE RIGHT-
Holy shit 😂😂
The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.
Congrats
You hit me with a couple points of psychic damage
Just realized that the player sees through the body cam but everyone is always looking at the player, meaning nobody is looking Paul in the eyes, all of them are staring straight into the lens on his chest.
i feel like this game jumped from "look after animals in a creepy zoo" to "drop a living person into a meat grinder jerma style" really quickly
the main character got drugged and didn't question anything about it lmao
Maybe had a bit of amnesia
@@ashtondavey7409 Maybe the drugs were working
Wait, you guys don’t?
Got drugged, got his cellphone stolen, ground up a screaming woman, was told that the animals mutate, and was informed he wasn't even going to get the job unless he SURVIVED the night. This guy's got balls of steel. Didn't question a single thing.
@@jackrabbit. Bro needed that money fr
As a zookeeper myself, eh, seems pretty accurate to me!
But actually I'm so disappointed, this looked so cool in trailers but it plays terrible and feels like bad AI dialog? This was super underwhelming. It kinda gives off vibes that PETA made it, not gonna lie 👀
No, PETA would never make a game where it’s possible to kill an animal.
Humans, however, I don’t think they mind……..
Yeah , the euthanasia part has PETA written all over it omg 👀
@@tayloredwards1675 yeah they wouldn't want the truth out there in peoples faces that they kill animals to "save them" from humans like that
Right?? I was so excited to see a zoo based horror game bc as a keeper who’s a spooky fan, that was my worlds colliding but im so underwhelmed :(
peta did make a game about raising a pet chicken and in the end it dies, right?
Edit: the game is called Can Your Pet?
After watching more people play this game I can confidently say that it was both perfectly cooked and undercooked
In this, the year of our Lord 2024, we should be DONE with obnoxiously impatient NPC dialogue where .02 seconds after you gain control of your character they go "Alright I don't have all day" "Let's get a move on now" "While we're young" "What's takin so long?" "Are you coming or what" "Any day now" SHUT UP YOU DAMN NPC I'LL DO IT WHEN I GODDAMN WELL FEEL LIKE IT AND NOT A SECOND SOONER AHHH
Fr especially when it's not even your damn fault, the game just isn't /letting/ you move yet despite giving you control.
So you just gonna stand there all day?
My man I just booted the game up, just loaded in. How about ya calm down
I completely agree with you, however in this game it seems to kind of work. Doc is meant to come off as annoying and judgmental I think. The fact that he left after training a new guy for 10 minutes tells me everything I need to know about his patience lol
absolutely
I've been following the artist who made the designs and graphics on Instagram wayy before he started working on the game, so seeing you play this is so hype!
That's awesome, what's their @ ? would love to give a follow
Who is the artist? It feels and looks like Trevor Henderson's work, but I'm definitely not 100% sure. Plus I can't find anything when I look up who the designer is.
Nice
Artist name please
Kangaroo's and Wallabies are different btw, it's kind of like calling jaguars leopards. :p
Wallabies do make sound but I've only ever heard them produce a kind of snort sound or whatever to call it, and it's kinda cute, kinda sounds like a cat sneezing but louder lol.
Feels like they should make how a wallaby normally sounds for them at the start of this game and then progressively get to the horrifying sound they make now.
Yes as an Aussie it was painful hearing Sean keep calling them kangas not that its that bad or his fault really its pretty funny 😂
I do want to ask though, while it did say they were wallabies, weren’t they HUGE for wallabies? Arent wallabies generally smaller? They definitely LOOKED more like kangaroos to me (as an American). Are there big wallabies that I’m unaware of or were the devs just taking liberties?
Yes
@@rumpeltyltskyn Wallabies usually grow to (check's CM to Feet converter lol) ~3 feet, they might have taken some liberties with their height but looked close enough to me, hard to tell in a game though, rest of their features are very clearly Wallaby features though.
Kangaroo's can be anywhere between 3-8 feet, actually, the mutated wallaby looked more like a kangaroo... in a few aspects that is lol.
@dionysus Yeah, nothing bad, I just wanted to let him know that there is indeed a difference between the two, a very clear difference when you compare their appearances. xD
@@Kaytie-d6e Bigger than I thought definitely, though still seems like the ones in the game seem more like a kangaroo size (the seem the same height as Paul, who I’m assuming is about 6 feet tall)
5:23 "omg what are you- are you mewing???" got me dying over here😭
Man I'm dissapointed that I'm really not as invested as I thought I'd be in this game so far. It seems to give a bunch of exposition and stuff without giving half of the information you actually need. I'm still gonna watch this series since- hey. I wanna see some spooky mutants and I'm always down for a Sean letsplay. But- Man the dialogue and structure of the game is really off-putting. And not in the good way like a horror game should be I think. The trailers really gave a different idea than what the final game was actually like.
The method of acquiring meat too is just- not built up enough beforehand to really have any huge impact. Heck I even found out, apparently you have a choice to not give your wife the meat brick. Nowhere in the game do they even offer the idea that you have a choice in this matter. Or even have the character say "oh well maybe I shouldn't steal". I get it helps the horror and is a "secret" for the players to discover. But it really doesn't feel all that fair for a first time playthrough. Maybe that's just because this was the "bad" ending and things are gonna open up more as the game loops, but as a first impression I'm kinda hoping it gets better as it goes on. Half makes me think that getting a bad ending off the bat is what is intended and the player is meant to learn from there. They really seem to ride that line between holding your hand and leaving you completely in the dark. I kinda think that if they had saved that reveal until after stuff really starts to go down it would have worked much better. Like. Instead what happened was Doc just leaves, then calls and says "oh by the way go grind up this human annnnnd also the animals are infected with this weird thing via Mother. No I'm not gonna explain further. Anyway bye!" It really could have used a second pass. Everything is here for a really cool game concept and gameplay loop, but man they kinda missed the mark.
Plus with the animals mutating- from the trailers it seemed like you would really bond with these guys and then watch them mutate. But no you just turn around and boom model switch. I'm really hoping it kinda ramps up as it goes on.
Same here. I remember seeing the trailers for this game a while back, and being really excited for it because it actually seemed like it had a lot of potential, and was a pretty cool concept. I haven't watched the video yet, but so far every comment about the game I've read here seems to be saying the same thing, so it kinda sucks knowing it probably won't live up to the expectations I had from the trailer.
You can free the people
The game was a let down, was looking forward to it ever since the first trailer . Thought it was gonna be a zoo survival type of game where you have to try to escape , survive or something but it was just the same thing over and over again.
11:40 The reason our creatures seem normal is because we've known about them all our lives. If dinosaurs were still around, we wouldn't think of them as anything special in comparison to a wolf or a lion.
and the sky is blue
Thank you for explaining such a complicated phenomenon 🙄
@@toriderden139 t was brought up in the video, you don't need to be abtch about op wanting to explain stuff.
this game is good at mimicking the pure panic of being left to work alone as the new guy... it's even worse when there is customers judging you!
For those who don’t know, *moo deng* is an adorable baby hippo in a Thailand zoo😊 5:53
Particularly she's a Pygmy Hippo as well, which is semi-aquatic unlike normal hippos. They're endangered and less than 2,500 live in the wild, that's why she's in a special conservation in Thailand that specializes in Pygmy Hippos. There, gave my 50c of added info for anyone else curious lmao.
@@WolfQueenLydiaI believe the number is even lower now, since the population of continuing to decline :(
omg I saw it everywhere and didn't know the name! Thanks, genuinely want to cuddle with something so squishy looking 😭
Are Pygmy hippos bite forces similar to regular sized hippos? I would assume it would be less, right? Since they're smaller? But small animals should never be underestimated
@@XAutumnXFlowerX When they're babies yes, but adults they're quite brutal though xD
So as someone sho studied zoology, i know the food for the animals kept in the zoo are if a good quality but i would never eat it myself.
It reminds me about something I heard like
"Horse food can cause cancer, but horses don't live long enough to develop cancer so they're fine" sort of thing, the food can be perfect for the animals, but not people.
If you have an animal that only lives three years, (not horses obviously lol) if you give them nutritionally complete cancer mush, they're fine because they get nutrition and don't live long enough to get sick.
I feel like I could've articulated this better, this isn't bashing any ones animal care, just something funny I heard
25:10 In the trailer for the game I saw one of the parasites is inside a brick of meat. And I think the meat he gives her is infected with the parasite. Man, I'd hate to be right about this...
Oh god nooooo
That was my first thought too!
they will never usually show something without it having a reason to be shown
so shes probably a goner
🤔
@@konigkovach456 Chekhov's gun!
The gorilla noises sound like they’re saying no so it makes it much funnier anytime Sean’s telling them anything😂😂
it unfortunately feels like they sold a demo of this game. its far too short and everything feels like there's no point. very bare bones, clunky with glitches. limits on supplies that can lock you, no shop to help that, no upgrades or things to work toward. they should have just animated this as a tv series of sorts then make a most bare bones game where 90% of it leads to nothing.
"save the animals." why? saving or healing their ills gives nothing. (maybe some story progression, but you just gotta trip the boss fight.) you may as well just go to the areas for the storage rooms. people are finishing this within an hour, and that's mostly because their paying attention to all the animal care mechanics that really amount to nothing, BUT you assume will be important. as its tag line even says "save the animals". this game is worth $10 or less, def not $25.
don't like the characters. i assume leaving his wife in the rain "she'll figure it out." was to sneak the meat, but ech. dudes desperate for cash to help his family/ sickly child and lands a job that could make him rich. what does he do? stupidly steals mystery meat from said job day one. his family isn't even starving, there's no great depression or dystopia situation going on. this takes place in 1991. dudes family just has cheap frozen meals to eat, not starving. totally willing to grind people to feed parasites. (main character honestly gives street druggie vibes- no logical thinking, out for himself and the moneys really all for the next fix. family's far at the back of his mind or any consequences. he just throws them a bone now and again and goes "look! I'm a great dad/ husband! i stole mystery meat for you!") but that's just due to poor writing. characters don't give realistic reactions, very blank horror protagonist vibes. mostly feels like actors reading directly from the script with minimal emotion and not giving their all because no point at the moment off set.
the reporter - "never reveals their secrets", but she knows the dudes infected and going to die, so whats the point? just all around feels like a clout chaser then a respected reporter to be taken seriously. if even a reporter at all really with the cardboard "I'm hardcore personality". she says a dumb end line too "this recording is legit for my reporting purposes." or along those lines which is just ugh, cringe. not how it works and give more not a reporter at all vibes. (again all poor writing. maybe shes a desperate street druggie too.)
the evil doc, meh. it never explains why the mother doesn't eat him. i thought it'd turn out he was a parasite that actually cleverly disguised itself. like the first stage is what the animals go through before settling down into a "normal" look with brighter intelligence. would explain his overly rude and clumsy talking. but no, there's nothing more about him but evil flat boss dude.
(another problem is that the speech could be AI written and or that the developers arn't english, causing rough translations, which really doesn't help.)
the mutations LOOK awesome, but i was hoping for more survival management/ strategy. to care and save the animals before the parasite/ disease spreads. like an escape room, but you help animals on your way out (or don't for interesting endings and consequences). maybe even making choices like the zebras and elephants are sick, but due to some restraint or blockage it'll cost you time and you can only reach one enclosure to heal. unless you did X earlier and so on. each mistake spreads the parasite, costs animals and leaves mutants attacking around your facility. it would have made far more sense if you needed tested samples at various stages from all the animals to create a cure. making it really important to keep them healthy, or at least one to stay alive, for each step toward forming a part of the cure. upping the parasite aggression as well the closer you get to extermination. wrecking your facility unless you leave traps etc etc.
but its actually more walk about story with minor tasks to get A or B story line. chores just so the player has something to do for time killing. with now and again choice for certain endings. you do a couple animals tasks, a parasite randomly-ish appears like a mini boss fight > you kill/ heal the animal. which they spawn actually pretty predictably- you leave to test samples and after visiting your first 3 enclosures, boom. very easy to guess when they'll trigger any other time. then another after about 2 more visits and so on. make a story choice in between and its over without really doing much.
the mutant boss fights are intimidating at first until you realize you cant die. you get a jumpscare screen, mildly stunned, then off you are again to stumble after the mutant. ultimately YOU'RE the one chasing the mutants around. annoyingly because they keep running away, leaving you to stand around for its easily see able appearance to come back after crawling over a wall or flying for a bit. maybe it'll kill an animal, which has no consequence toward anything. or it'll walk around before fleeing again. hurray!
like i said, it feels more like a demo you're just dropped in for the tutorial, get a light feel, then its over. i thought at first this was JUST the intro, and the "main character" was a false one before we take true control of our real main to get the show going and that there was going to be way more. (like all the stuff in the trailers.) but then the credits rolled. game starts at the beginning. rinse repeat. :\
the trailers feel like it has a lot more with: mutants observed behind containment bars, the free parasites jumping at the player, crawling out of the meat, parts from "the mother" attacking the player in halls. which never appear at all and feels like false advertisement. if its to be added later they really should have marked this game as early access, as this is insulting.
the mutiple endings, only three or four are really unique, the rest is just slight flavor text changes. not worth it and lazy padding on the game developers part to extend game play. each round unlocks a new animal, but why bother? you can get the endings with just the first 4 enclosures off the bat. "yay, new animal. cool new mutation reveal." the end of that.
You could make a entire video with this as a script
No need for the novel in the comment section.
@@brookemontague4154 no need to click on it.
Have you ever heard of Karen?
You wrote a whole essay, I respect you for that
This game actually annoys me. The amount of important details that just arent even mentioned, just left in the dark with the only information provided being how to feed the animals and then it just throws you into the rest of it without even so much as an onscreen hint. Annoys me so much when games do that, it ruins the whole experience
I think it can be fun to explore on your own, and get clues from the environment. Plus it exaggerates the fact that the main character isn't qualified for the job, which they mention in the dialogue
I dunno, I think its kinda refreshing to have a game that doesnt hold your hand throughout the play. It like forced you to be in the shoes of the character more - confused and have to use your wits and clues before making your next move, that way the ending you get shows what youd probably actually get if you were really the character, not just a gamer making decisions based on knowledge the character wouldnt realistically have.
@@gloriachoi3663 True, though I’d argue a little more information on things like dealing with the mutants would make it much less frustrating for new players, especially because you’re already being thrown so much new info on top of what appears to be a timer/death. At least there seems to be, where your infection progresses faster each time you encounter the mutants. Jack likely died as quickly as he did because he didn’t get the memo and didn’t really know how to go about handling the mutants, and not being informed can lead to you dying way earlier before you can even finish all the enclosures. This would be especially annoying if you don’t just reload at the last enclosure you were at. Then again, Jack did get a message about feeding meat calming them down, and doesn’t seem to be really taking his time with figuring things out so that might just be a him problem lmao.
Tbh, I’m willing to accept this “figure it out yourself” play style over the really awkward and immersive breaking writing. What complete dumbass feeds his family a brick of shady zoo meat… and has a wife who’s totally on board with feeding it to their child????? on top of getting drugged, being ok with grinding up a living human, barely saying any responses to all the shocking awful things happening in the zoo, including their own rapidly progressing illness. Paul is an empty void of stupid.
@@eggchant it also shows the reality of the situation, according to this one ending anyway, he is meant to just do some manual labour and then be fed to the Mother. hes not meant to be qualified or informed. and you are supposed to play it multiple times so youll figure it out anyway. i think this aspect of the game is not a flaw so much as it is personal taste.
@@gloriachoi3663 Oh come on with this baloney, obvious development pitfalls shouldn't be turned into positive "actually"s now. The tutorial glossed over a ton of features obviously because they were out of time and possibly just had an outdated tutorial figured out and just didn't update it. This goes for the endings as well. What's next, "it's refreshing to see a game that doesn't care about its ending so much"? You have tools on your troley that are there during the tutorial that just aren't explained and have nothing to do with the secret nature of your job, it's just lazy development. No reason to single out half of them and ignore the other 2-3.
The are videogames out there that don't hold your hand on everything by design, this one does not compare to them nor does this effectively. Most people I've seen are just lost and might even look up things or talk to friends in order to figure things out just because the game is unpolished. Elden Ring is the perfect recent example of a game that doesn't hold your hand, and it doesn't achieve that by being under-designed.
Since I can't find anyone else mentioning this: when the guide guy says "you've eaten shit before", I think he means like, when someone trips, falls, and lands facefirst, it's often referred to as "eating shit". I think he was just saying "you've fallen on your face before" bc everyone has at some point in their lives
I didn't like because I didn't know, I just like how you mentioned it...
it could also be pointed to the mains hidden lore as well. his family is living off bland frozen meals that he feels are shit. thus why the mystery meat is "real food."
@@reddogf.1389 That's a fair observation! That's possible too! Good catch
It's also a phrase that means to be humbled or humiliated, which I think is the intent in this context. The guy is poking at the fact that this is a desperate, poor man who has no choice but to do what he's told. Basically pointing out that he's probably had to do some pretty undignified things to make ends meet in the past, so don't act too good for this now.
Or eating fast food.
57:32 how did it take me THIS FREAKING LONG TO REALIZE.. THAT KANGASKAN IS A FREAKING KANGAROO.
Fun fact, these people originally made a weird mascot horror that relied on discord to find secrets. I’m glad they decided against that after a couple tries.
That would explain why this game is so half baked.
@@the_furry_inside_your_walls639 I will say it IS a little better than their previous works, just wished they worked more on the story line, tasks, bugs… but hey, they’re not relying on discord to give you hints on what injections to use or whatever.
Did anyone else notice that the saw at 7:14 is called Pochita?
Is that a mothafuckin chainsaw man reference?
wow that's hilarious, good catch
I just looked it up, there are so many references to pop culture things. It’s insane
That's hilarious 😂
Me DEFINITELY. I gasped in excitement.
19:11 "Ugh is this game gonna be hard? I don't have the brains for this" Is literally what I say to myself every time I load up a new game.
I'm so excited for part two of this!! Have watched this part like 4 times now 😂
So did anyone else see the giraffe try and mutate as he ran past jack and scaring him? 21:00
I was reading this comment right as that happened.
I was wondering about that, just assumed the lighting was weird at that angle or something
Like the premise, but the execution?
WTF! The amount of info dump and the expection to know whats what is damning...
Tutorials! Do better tutorials! The unknowns is just too much...
The whole game is tonedeaf...
There is no suprises, no twists, just a hidden chest behind the waterfall...
Atmospher! There is none, just a checklist where weird shit just happends...
Its like a haunted house exparience with scare actors...
The whole game is subtle like an atomic bomb!
That’s what I was saying! The amount of stuff they dump on you right off the bat is overwhelming! Also I still don’t understand the story, why are they keeping this “mother” at a zoo? Where did it come from? How is the company benefiting from this creature?
@@DoodleThis Its one thing to let it be a mystery, but its a whole another if its even leading somewhere...
I know its easy to shit on a game, but if someone is a horrorbuff, something like lack common sense from a horror protag, is infuriating...
The game has a intersting game premise, but the direction? Woof...
The game need to cook a little longer, and it needs some more salt and peper...
@@TheMegaOnyx Agreed. I love the premise and idea but this needed much more polish. I’m still confused about the part of why our main character had to get injected with that parasite. Like does it make him taste better for mother?
@@DoodleThis I dunno... Prob next long pig for the next sub?
Anyhow, nice talk to ya
The writing is really bad, as well. Unfortunately, the Screenwriter for the game passed away during its development and for some reason the devs decided to go with the unfinished version and tried to fill in the gaps themselves rather than getting another decent screenwriter to take his place and build upon/fix up what he had already done.
I just thought about this story cause Sean said the character's kids are going to have a "daddy complex because he's feeding them cat food." Well, my dad took my siblings to the grocery store, he was at the register buying cat food when my brother says out loud "Dad, can we eat something other than cat food today 🥺?" Lol my brother was obviously joking, but my dad was so embarrassed 😂.
Dad, I’m tired of eating Meow Mix can we please have some Twinkies for dinner 😔
This was super fun to watch! Made my evening. Thank you Jack!!
The amount of red flags in the beginning was INSANE. Basically, you can't tell ANYONE what you learn or what happens at your job, if you die no one is allowed to investigate, and they can't have lawsuits. So, if you, say, get MURDERED, it doesn't matter, because no one knows, or if they do they're going to be an employee and can't say anything.
Also NDAs are null and void when it comes to illegal shit
Always look forward to your videos. They never disappoint.
He always mama gets to make my day
Good old days
PLEASE PLAY FABLE I KNOW ITS AN OLD GALE BUT ITS SO GOOD
So true thats why he is my fav UA-camr
Hey Jack Wheren't there a door that required a "HAND" Print. *Wink Wink* You DID recive a HAND at the Biowaste.
Dunno man, He is trying to rush it all, doubt he will notice until he reads all comments
I didn't even think of that, this game is very overwhelming with no good guidance structure
That's clever. I think I would have played this game first-play very much the same way Jack did, but might catch that the second go around.
@@GrumpBurger Like older games that didn't hold your hand the entire way through. "Here's the basics, pay attention to your surroundings, read everything, and figure out the rest."
@Burninator353 Older games came with detailed pamphlets that featured game art, tutorials, and guides. Most people forgot about them because they either lost it, didn't notice it was tucked into the case/ignored it, got the game second hand, or piracy ✨️ Either way, they were designed with reading in mind 🤣
Why am I so stupid? I can’t handle any level of horror and I have my back to my bedroom window to watch this at midnight, I am smart 100%.
The big reveal with the meat should be a few days in after the protagonist has given multiple meat bricks to his family. Also, when he grinds the meat he has zero reaction to grinding up uhh…the meat…and asked zero questions.
This game reminds me of the very first lesson I learned in science class as a kid: NEVER. EVER eat anything that is inside a lab or lab like space where there are chemicals out at play. No matter if it's your favorite candy, coffee, or anything you happen upon when walking into the lab zone. You don't know where it's from, if it's been contaminated by chemicals, or if it's being used in a lab project. Should you need to take a break to eat or drink, ALWAYS wash your hands before partaking in your food/drink outside the lab zone. My teachers used to tell us if it was brought in by you keep it in the lecture area of the room but once it passes a certain point in our room i.e. into the lab, all food and drink are thrown out. Also why tf would you feed your family some mystery meat from a damn ZOO?? You have no idea what they put in there or where it's from or the condition of the meat/food. That's a no brainer of DO NOT EAT. 🤦🏽♀️
Really interesting so far! I wonder who the voice actors are. I think the editing or the directing of the voices made the pauses too short in my opinion.
I think they should work in a few visual indicators (like on the scale; I've seen a few players confused by which side is used), so the game isn't as frustrating for some players. Maybe as a toggle for anyone who wants it. Though, I understand the desire to keep the HUD looking clean and simple.
I'm really hoping it's not what I think it is. Lack of emotional range and clipped speech is a hallmark of ai. And yeah, those first cutscenes feel SUPER rushed.
@@Willisoutforbloodit's not ai, the voice actors are listed on the wiki page for the game
Yeah, the way the voices are edited is really disconcerting to me. It doesn’t feel like the characters are talking to each other, just spitting out lines of dialogue at an assigned time.
So far it's credited as:
Doc voiced by Tim Stephenson
Sarah voiced by Kaitlynn Millions
Linda voiced by Kelly LaBrecque
Lilly voiced by Silly Shadow
Paul voiced by Seamus Bryner
John Goodman of course.
1:30 That's too real lol
Bruh you're salary is 100k a year, why steal/give meat to your wife? When you can just wait a few days.
What normal person would stick with this job until the first paycheck /j
@@buckthewolf3069yeah but he didn’t get to the weird part til further in
@@drewidlifestyle7883 he got drugged dawg, if I got drugged at my job I would nawt be sticking around very long lmao, but ig the mc was just desperate to do feed his family that night and still planed on staying atp
Yeahhhhh, but isn't it his 1st day? U can promise any big numbers check, but is the doctor really planning to pay him so much? I think it's just a trick to lock you inside, use u as cheap (or even free) labor and then kill you when you're 100% screwed. Or am i missing on some important game lore? 😅
@@drewidlifestyle7883i mean he did get injected with who-knows-what and effectively kidnapped within the first few minutes so… i don’t think i’d stick around lmao
00:14:26 so, the "you've eaten shit before, now you're gonna suck it" joke is combining two expressions that I'm not sure exist across the pond. "eating shit" refers to falling flat on face or generally wiping out hard, referencing that your face met the ground where shit would be. When something "sucks shit" it means its absolutely terrible, IE: "that movie sucked shit."
I think we all got it, but it just sounds really dumb combined haha.
I thought “suck it” referred to “suck it up,” or bearing with some sort of pain or humiliation.
“Eating shit” also refers to having a superior so to speak, speak down to you and you just having to accept it.
It also refers to being humiliated or humbled (i.e. my boss is a jerk but I need this promotion, so I guess I'll just have to eat s*** for a few more weeks). I think that's the intent here. Tutorial guy is poking fun at the fact that this guy is poor and desperate, and has probably done some pretty undignified things in the past to make ends meet, so he's not in the position to protest now.
Man, the game has some weird choices that really kills the immersion.
His first day on the job and supposedly a well paid one and he just steals some meat which he is not even sure is safe for human consumption and gives it to his family.
When the human hanging to be processed as meat, a simple shocked gasp and some voice line would have added so much more.
When he can't get his phone to contact his wife, he just accepts it. He doesn't even try to argue. What father is going to stay quiet and feed human meat to his wife and kid.
When he pulls the lever and kill the human, he doesn't even try to ask him any questions or react in any way to grinding a living human. He just acts like he just turned off the tv lol.
Haven't watched beyond that, but wouldn't suprise me if we find out the player is a psychopath or some shit. 😂
Apparently each of those has a hidden alternative. But I'm just getting that from other comments. Seems Sean is going the do as the narrator tells route this time, but next time it'll probably be the good route
We love MCs that don’t react or show personality 🗣️
Yea, I saw another comment that said it would be a good twist if there was a stockpile of meat that runs out and then you grind the body for some shock value. The idea behind the game is pretty interesting but it feels like the developers rushed the player to get to see the scary animals rather than develop some real creepiness in the story
@Synthwra1th the hallmark of a bad horror game imo. "Don't spend much time on immersion, just get to the monster."
@@Sanquinity
Gotta have _some_ baseline immersion to keep the audience in relative suspension - if they can’t care about the story, who’s gonna care about the monster?
I really like the mechanics tbh. Very similar to Mortuary Assistant, in the way you keep playing the same storyline to get really different endings. Excited to see more! Hoping the story will start to make more sense and answer more questions!